Author: Max Wainewright
Publisher: Generation Code
ISBN: 9780778735298
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
If you know the basics of Scratch and you want to go to the next level, then this book is for you! It contains a lot of great projects and ideas so you can become an advanced Scratch programmer. Learn how to make games, animate stories, and write musical programs, all by using a range of coding techniques such as loops, variables, and IF statements. Step-by-step instructions help you get things working so you can customize the programs using your own ideas and graphics.
I'm a Scratch Coder
Author: Max Wainewright
Publisher: Generation Code
ISBN: 9780778735298
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
If you know the basics of Scratch and you want to go to the next level, then this book is for you! It contains a lot of great projects and ideas so you can become an advanced Scratch programmer. Learn how to make games, animate stories, and write musical programs, all by using a range of coding techniques such as loops, variables, and IF statements. Step-by-step instructions help you get things working so you can customize the programs using your own ideas and graphics.
Publisher: Generation Code
ISBN: 9780778735298
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
If you know the basics of Scratch and you want to go to the next level, then this book is for you! It contains a lot of great projects and ideas so you can become an advanced Scratch programmer. Learn how to make games, animate stories, and write musical programs, all by using a range of coding techniques such as loops, variables, and IF statements. Step-by-step instructions help you get things working so you can customize the programs using your own ideas and graphics.
Coding With ScratchJr
Author: Adrienne Matteson
Publisher: Cherry Lake
ISBN: 1634722523
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Publisher: Cherry Lake
ISBN: 1634722523
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Understanding Coding with Scratch
Author: Patricia Harris, Ph.D.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144842
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Coding was once an inaccessible activity for elementary students, but not any more. Scratch is an exciting and easy-to-learn coding program for people of all ages. Instead of lines of text, users code by dragging and dropping colorful, stackable blocks to create animations. With this colorful, intuitive, and simple application, even new Scratch users will begin to understand the logic behind coding in just minutes! Coding examples and photographs of age-appropriate students help readers feel at ease with STEM concepts. Sidebars and a graphic organizer help readers get the most out of this informative volume.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1508144842
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Coding was once an inaccessible activity for elementary students, but not any more. Scratch is an exciting and easy-to-learn coding program for people of all ages. Instead of lines of text, users code by dragging and dropping colorful, stackable blocks to create animations. With this colorful, intuitive, and simple application, even new Scratch users will begin to understand the logic behind coding in just minutes! Coding examples and photographs of age-appropriate students help readers feel at ease with STEM concepts. Sidebars and a graphic organizer help readers get the most out of this informative volume.
Learn to Program with Scratch
Author: Majed Marji
Publisher: No Starch Press
ISBN: 1593275781
Category : Juvenile Nonfiction
Languages : en
Pages : 291
Book Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Publisher: No Starch Press
ISBN: 1593275781
Category : Juvenile Nonfiction
Languages : en
Pages : 291
Book Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
How to Read Scratch Computer Code
Author: George Anthony Kulz
Publisher:
ISBN: 9781503823341
Category : Computer programming
Languages : en
Pages : 0
Book Description
Learn the basic skills you will need to read Scratch computer codes.
Publisher:
ISBN: 9781503823341
Category : Computer programming
Languages : en
Pages : 0
Book Description
Learn the basic skills you will need to read Scratch computer codes.
The Everything Kids' Scratch Coding Book
Author: Jason Rukman
Publisher: Simon and Schuster
ISBN: 1507207980
Category : Juvenile Nonfiction
Languages : en
Pages : 256
Book Description
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
Publisher: Simon and Schuster
ISBN: 1507207980
Category : Juvenile Nonfiction
Languages : en
Pages : 256
Book Description
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
Generation Code: I'm a Python Programmer
Author: Max Wainewright
Publisher: Generation Code
ISBN: 9781526300645
Category : Computer programming
Languages : en
Pages : 32
Book Description
EDUCATIONAL: IT & COMPUTING, ICT. Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock. As you go, get to grips with key coding concepts like loops, variables and functions. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations. Age 9+
Publisher: Generation Code
ISBN: 9781526300645
Category : Computer programming
Languages : en
Pages : 32
Book Description
EDUCATIONAL: IT & COMPUTING, ICT. Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock. As you go, get to grips with key coding concepts like loops, variables and functions. The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations. Age 9+
Super Scratch Programming Adventure! (Scratch 3)
Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
Computer Graphics from Scratch
Author: Gabriel Gambetta
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Scratch 3 Programming Playground
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3