Author: United States. Congress. House. Appropriations
Publisher:
ISBN:
Category :
Languages : en
Pages : 2050
Book Description
Public Works Appropriations for 1958
Author: United States. Congress. House. Appropriations
Publisher:
ISBN:
Category :
Languages : en
Pages : 2050
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 2050
Book Description
Logic and Computational Complexity
Author: Daniel Leivant
Publisher: Springer Science & Business Media
ISBN: 9783540601784
Category : Computers
Languages : en
Pages : 534
Book Description
This book contains revised versions of papers invited for presentation at the International Workshop on Logic and Computational Complexity, LCC '94, held in Indianapolis, IN in October 1994. The synergy between logic and computational complexity has gained importance and vigor in recent years, cutting across many areas. The 25 revised full papers in this book contributed by internationally outstanding researchers document the state-of-the-art in this interdisciplinary field of growing interest; they are presented in sections on foundational issues, applicative and proof-theoretic complexity, complexity of proofs, computational complexity of functionals, complexity and model theory, and finite model theory.
Publisher: Springer Science & Business Media
ISBN: 9783540601784
Category : Computers
Languages : en
Pages : 534
Book Description
This book contains revised versions of papers invited for presentation at the International Workshop on Logic and Computational Complexity, LCC '94, held in Indianapolis, IN in October 1994. The synergy between logic and computational complexity has gained importance and vigor in recent years, cutting across many areas. The 25 revised full papers in this book contributed by internationally outstanding researchers document the state-of-the-art in this interdisciplinary field of growing interest; they are presented in sections on foundational issues, applicative and proof-theoretic complexity, complexity of proofs, computational complexity of functionals, complexity and model theory, and finite model theory.
Hvza
Author: Linda Zimmermann
Publisher:
ISBN: 9781937174156
Category : Fiction
Languages : en
Pages : 218
Book Description
It's 2012, the year the world is supposed to end, but no one expected this. An infection spreads through New York's Hudson Valley. The government tells us it is just the flu, but people are turning into crazed killers. Can it be stopped? Follow the story from the first days of infection, to the last days of civilization, as told by Dr. Rebecca Truesdale, aka, "Becks." Becks is smart and tough, and while she searches for a cure in the lab, she has to fight for her life in the streets.
Publisher:
ISBN: 9781937174156
Category : Fiction
Languages : en
Pages : 218
Book Description
It's 2012, the year the world is supposed to end, but no one expected this. An infection spreads through New York's Hudson Valley. The government tells us it is just the flu, but people are turning into crazed killers. Can it be stopped? Follow the story from the first days of infection, to the last days of civilization, as told by Dr. Rebecca Truesdale, aka, "Becks." Becks is smart and tough, and while she searches for a cure in the lab, she has to fight for her life in the streets.
Current List of Medical Literature
Author:
Publisher:
ISBN:
Category : Medicine
Languages : en
Pages : 710
Book Description
Includes section, "Recent book acquisitions" (varies: Recent United States publications) formerly published separately by the U.S. Army Medical Library.
Publisher:
ISBN:
Category : Medicine
Languages : en
Pages : 710
Book Description
Includes section, "Recent book acquisitions" (varies: Recent United States publications) formerly published separately by the U.S. Army Medical Library.
HVZA: Hudson Valley Zombie Apocalypse
Author: Linda Zimmermann
Publisher: Spirited Books
ISBN: 9781937174187
Category : Comics & Graphic Novels
Languages : en
Pages : 136
Book Description
The popular "HVZA: Hudson Valley Zombie Apocalypse" novel has now become a graphic novel, exploring the stories of the adventures of some of the other characters as they struggle to survive, or meet their demise and become zombies! Eight talented teams of artists and writers created eight separate stories. There is also a special illustrated short story, and as a bonus, the first chapter of the novel is included.
Publisher: Spirited Books
ISBN: 9781937174187
Category : Comics & Graphic Novels
Languages : en
Pages : 136
Book Description
The popular "HVZA: Hudson Valley Zombie Apocalypse" novel has now become a graphic novel, exploring the stories of the adventures of some of the other characters as they struggle to survive, or meet their demise and become zombies! Eight talented teams of artists and writers created eight separate stories. There is also a special illustrated short story, and as a bonus, the first chapter of the novel is included.
Dictionary Catalog of the Research Libraries of the New York Public Library, 1911-1971
Author: New York Public Library. Research Libraries
Publisher:
ISBN:
Category : Library catalogs
Languages : en
Pages : 592
Book Description
Publisher:
ISBN:
Category : Library catalogs
Languages : en
Pages : 592
Book Description
Discovering AutoCAD Release 13 for Windows
Author: Mark Dix
Publisher: Peachpit Press
ISBN:
Category : AutoCAD.
Languages : en
Pages : 548
Book Description
A guide to learning how to use the full two-dimensional and three-dimensional drafting capabilities of AutoCAD, Release 13. The activity-based, task-oriented tutorial is organized around a series of AutoCAD drawing exercises that reflect the new features and flavour of Release 13. Topics covered include: multiline text; dimensioning, increased use of dialogue boxes; multilines; object grouping; new solid modelling commands; and rendering. Electronic solutions manuals (on disk) are available separately.
Publisher: Peachpit Press
ISBN:
Category : AutoCAD.
Languages : en
Pages : 548
Book Description
A guide to learning how to use the full two-dimensional and three-dimensional drafting capabilities of AutoCAD, Release 13. The activity-based, task-oriented tutorial is organized around a series of AutoCAD drawing exercises that reflect the new features and flavour of Release 13. Topics covered include: multiline text; dimensioning, increased use of dialogue boxes; multilines; object grouping; new solid modelling commands; and rendering. Electronic solutions manuals (on disk) are available separately.
Delugan-Meissl 2: contains the ducumentation on a selection of projects and buildings
Author: Robert Temel
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 198
Book Description
The ultimate one-pot meal, soup is as versatile and popular as it is flavorful and comforting. A Good Day for Soup includes over 200 international recipes, from light starter bisques to hearty main-dish stews -- bountiful bowlfuls that offer an inspiring collection for both the expert and beginning cook. With a chapter on accompaniments and garnishes, this engagingly illustrated cookbook proves that every day is a good day for soup.
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 198
Book Description
The ultimate one-pot meal, soup is as versatile and popular as it is flavorful and comforting. A Good Day for Soup includes over 200 international recipes, from light starter bisques to hearty main-dish stews -- bountiful bowlfuls that offer an inspiring collection for both the expert and beginning cook. With a chapter on accompaniments and garnishes, this engagingly illustrated cookbook proves that every day is a good day for soup.
Ghost Investigator
Author: Linda Zimmermann
Publisher: Spirited Books
ISBN: 9780971232624
Category : Body, Mind & Spirit
Languages : en
Pages : 116
Book Description
The latest book in Ghost Investigator Linda Zimmermann's series of true haunted stories from New York's Hudson Valley and beyond. The author personally investigates most of the locations and has uncovered startling evidence of the existence of ghosts, which she presents in a lively and fascinating style.
Publisher: Spirited Books
ISBN: 9780971232624
Category : Body, Mind & Spirit
Languages : en
Pages : 116
Book Description
The latest book in Ghost Investigator Linda Zimmermann's series of true haunted stories from New York's Hudson Valley and beyond. The author personally investigates most of the locations and has uncovered startling evidence of the existence of ghosts, which she presents in a lively and fascinating style.
Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal
Author: Caroline Begbie
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.
Publisher: Razeware LLC
ISBN: 9781950325641
Category : Computers
Languages : en
Pages : 0
Book Description
Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.