Author: Christopher Hart
Publisher: Watson-Guptill
ISBN:
Category : Drawing
Languages : en
Pages : 154
Book Description
A guide to drawing fantasy worlds that covers barbarians, Vikings, the Medieval world, wild creatures, faerie realms, and gothic characters.
Astonishing Fantasy Worlds
Beginner's Guide to Fantasy Drawing
Author: 3dtotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781909414921
Category : Drawing
Languages : en
Pages : 180
Book Description
Invaluable tutorials and insightful tips make Beginner's Guide to Fantasy Drawing a perfect start to a fantasy art journey.
Publisher: 3dtotal Publishing
ISBN: 9781909414921
Category : Drawing
Languages : en
Pages : 180
Book Description
Invaluable tutorials and insightful tips make Beginner's Guide to Fantasy Drawing a perfect start to a fantasy art journey.
Drawing & Painting Fantasy Worlds
Author: Finlay Cowan
Publisher: IMPACT
ISBN: 9781581809077
Category : Art
Languages : en
Pages : 0
Book Description
With movies like Lord of the Rings, fantasy art is more popular than ever. Covers a wide range of media including watercolor painting, illustration, and digital painting. Showcases inspirational finished art from today's top fantasy artists.
Publisher: IMPACT
ISBN: 9781581809077
Category : Art
Languages : en
Pages : 0
Book Description
With movies like Lord of the Rings, fantasy art is more popular than ever. Covers a wide range of media including watercolor painting, illustration, and digital painting. Showcases inspirational finished art from today's top fantasy artists.
How to Draw Fantasy Art and RPG Maps
Author: Jared Blando
Publisher: Penguin
ISBN: 1440340242
Category : Art
Languages : en
Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Publisher: Penguin
ISBN: 1440340242
Category : Art
Languages : en
Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
How to Draw Fantasy Worlds
Author: Steve Beaumont
Publisher: Arcturus Publishing
ISBN: 1784280968
Category : Art
Languages : en
Pages : 281
Book Description
This action-packed, thrilling colour guide teaches you how to draw all types of fantasy creatures and scenes. Each project is presented as a step-by-step tutorial, taking you through the stages of character development, decision-making, drawing and colouring to produce a stunning final artwork. Themes include: • Dragon's Lair • Werewolf • Kraken • Rock-'n'-Roll Vampire
Publisher: Arcturus Publishing
ISBN: 1784280968
Category : Art
Languages : en
Pages : 281
Book Description
This action-packed, thrilling colour guide teaches you how to draw all types of fantasy creatures and scenes. Each project is presented as a step-by-step tutorial, taking you through the stages of character development, decision-making, drawing and colouring to produce a stunning final artwork. Themes include: • Dragon's Lair • Werewolf • Kraken • Rock-'n'-Roll Vampire
Fantasy World-Building
Author: Mark Nelson
Publisher: Dover Publications
ISBN: 0486828654
Category : Art
Languages : en
Pages : 163
Book Description
When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.
Publisher: Dover Publications
ISBN: 0486828654
Category : Art
Languages : en
Pages : 163
Book Description
When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.
Drawing and Painting Fantasy Worlds
Author: Finlay Cowan
Publisher:
ISBN: 9780715322512
Category :
Languages : en
Pages : 128
Book Description
Publisher:
ISBN: 9780715322512
Category :
Languages : en
Pages : 128
Book Description
Fantastic Realms!
Author: V. Shane Colclough
Publisher: Penguin
ISBN: 1600613837
Category : Art
Languages : en
Pages : 128
Book Description
Create Your Own Fantastic Realms! An arduous journey leads you to a hilltop. Before you stretches a land of castles filled with noble knights, elven warriors and fearsome goblins and gargoyles. At your feet lies a book... Within its pages you will discover the secrets to sketching, drawing and coloring wondrous worlds - realms filled with creatures friendly and foul, beautiful princesses and stealthy magic-users, ancient ruins and dragons' lairs. Begin your journey by following the steps within, which will guide you from simple sketches to fully colored works of art. Take heart, brave traveler, for you'll be aided in your quest by: • Texture and coloring keys that show you exactly how to create dozens of different effects • A brainstorming game that, with a roll of the dice, allows you to mix and match character, creature and scene characteristics But beware, friend: Along the way, you will be powerless to resist the temptation to explore the strange and twisted detours of your own utterly original imaginings. Wield your pencil bravely - so begins your adventure... 30+ step-by-step demonstrations make it easy to create your own fantastic worlds! • The Characters: Human or elf, fighter or princess ... learn to outfit your characters with specialized clothing, weaponry and magical items, and tell their tales with dynamic gesture and motion. • The Creatures: Evoke dragons, demons, griffins and other edgy beasts of your own twisted imaginings, with special attention to key details that make them look regal or demented. • The Settings: Construct convincing environments that set the tone and atmosphere of your story, be it a mysterious tower, ancient ruins or a peaceful village.
Publisher: Penguin
ISBN: 1600613837
Category : Art
Languages : en
Pages : 128
Book Description
Create Your Own Fantastic Realms! An arduous journey leads you to a hilltop. Before you stretches a land of castles filled with noble knights, elven warriors and fearsome goblins and gargoyles. At your feet lies a book... Within its pages you will discover the secrets to sketching, drawing and coloring wondrous worlds - realms filled with creatures friendly and foul, beautiful princesses and stealthy magic-users, ancient ruins and dragons' lairs. Begin your journey by following the steps within, which will guide you from simple sketches to fully colored works of art. Take heart, brave traveler, for you'll be aided in your quest by: • Texture and coloring keys that show you exactly how to create dozens of different effects • A brainstorming game that, with a roll of the dice, allows you to mix and match character, creature and scene characteristics But beware, friend: Along the way, you will be powerless to resist the temptation to explore the strange and twisted detours of your own utterly original imaginings. Wield your pencil bravely - so begins your adventure... 30+ step-by-step demonstrations make it easy to create your own fantastic worlds! • The Characters: Human or elf, fighter or princess ... learn to outfit your characters with specialized clothing, weaponry and magical items, and tell their tales with dynamic gesture and motion. • The Creatures: Evoke dragons, demons, griffins and other edgy beasts of your own twisted imaginings, with special attention to key details that make them look regal or demented. • The Settings: Construct convincing environments that set the tone and atmosphere of your story, be it a mysterious tower, ancient ruins or a peaceful village.
The Complete Book of Drawing Fantasy Art
Author: Steve Beaumont
Publisher: Arcturus Publishing
ISBN: 1784285234
Category : Art
Languages : en
Pages : 622
Book Description
This action-packed volume brings together a whole range of fantasy art projects, from the nearly human to the downright monstrous. Steve Beaumont's two successful fantasy art titles, How to Draw Fantasy Art and How to Draw Fantasy Worlds, are brought together into one bumper volume. Projects range from a demonic seductress to a howling werewolf, a winged warrior and a rock and roll vampire. Throughout the book fantasy artist Steve Beaumont provides step-by-step instruction and professional tips.
Publisher: Arcturus Publishing
ISBN: 1784285234
Category : Art
Languages : en
Pages : 622
Book Description
This action-packed volume brings together a whole range of fantasy art projects, from the nearly human to the downright monstrous. Steve Beaumont's two successful fantasy art titles, How to Draw Fantasy Art and How to Draw Fantasy Worlds, are brought together into one bumper volume. Projects range from a demonic seductress to a howling werewolf, a winged warrior and a rock and roll vampire. Throughout the book fantasy artist Steve Beaumont provides step-by-step instruction and professional tips.
Drawing and Painting Fantasy Worlds
Author: Finlay Cowan
Publisher:
ISBN: 9780715322505
Category : Drawing
Languages : en
Pages : 128
Book Description
Different fantasy subject areas are explored in a spread-by-spread format through practical instruction, working sketches and step-by-step illustrations. Both traditional and digital media are covered, as well as instructions on painting realistic details such as expressions, movement, skin, hair, armour and jewellery.
Publisher:
ISBN: 9780715322505
Category : Drawing
Languages : en
Pages : 128
Book Description
Different fantasy subject areas are explored in a spread-by-spread format through practical instruction, working sketches and step-by-step illustrations. Both traditional and digital media are covered, as well as instructions on painting realistic details such as expressions, movement, skin, hair, armour and jewellery.