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Author: Jared Blando Publisher: Penguin ISBN: 1440340242 Category : Art Languages : en Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Author: Jared Blando Publisher: Penguin ISBN: 1440340242 Category : Art Languages : en Pages : 68
Book Description
Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Author: Jared Blando Publisher: Penguin ISBN: 1440354251 Category : Art Languages : en Pages : 130
Book Description
Create authentic-looking maps of fantasy cities, hamlets, fortifications and more in a popular tabletop, RPG style. • 30+ step-by-step demonstrations show you how to create your own unique RPG maps • Learn how to draw fantasy cities, medieval settlements and more from a professional gaming illustrator • Tips and techniques for drawing fences, stone walls, forests, fields, bridges, footpaths, mountains, harbors, shields, coats of arms and other cartography elements Put your design and drawing skills on the map!
Author: Jesper Schmidt Publisher: Fantasy Publishing ISBN: Category : Reference Languages : en Pages : 172
Book Description
Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature? This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction. I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map. Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional. Step Three: An overview of what is to come. Step Four: Sketch your map and make sure to get size of the world just right. Step Five: Adding continents by understanding how tectonic plates work. Step Six: Terraforming your world. Step Seven: Incorporating islands and lakes. Step Eight: Making sure that rivers are realistic. Step Nine: Adding forests. Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa. Step Eleven: It’s then time for roads. Step Twelve: Optional fantasy elements. Step Thirteen: The final touches. Step Fourteen: The Map Master. As a companion to this book, you will be able to download a free worksheet. This is not a book to teach you how to draw. It’s about designing.
Author: Malcolm Swanston Publisher: HarperCollins ISBN: 0008275815 Category : History Languages : en Pages : 288
Book Description
How to Draw a Map is a fascinating meditation on the centuries-old art of map-making, from the first astronomical maps to the sophisticated GPS guides of today.
Author: R. P. G. RPG Masters Publisher: ISBN: 9781981041435 Category : Languages : en Pages : 60
Book Description
30 sheets of cream-colored, quad-ruled, 8.5" x 11" graph paper for drawing epic fantasy maps, battles, and worlds. RPG Masters makes blank notebooks with RPG-themed covers for the most creative gamers on Earth. As you cross the threshold of the dimly lit, paper supply dungeon, shivering with fear and anticipation, certain of your impending doom and dismemberment, you glimpse a light! A stationary light, piercing the darkness like a needle pierces the bowels of a mosquito. The light emanates from a book. You approach. Equip Map Paper: Quad Ruled Notebook for +5 Creativity, +3 Speed, and +10 Sense of Direction. Specs: 30 sheets/60 pages | cream paper | 1/4" squares | double-sided | paperback binding | 8.5" x 11"
Author: Jared Hodges Publisher: Penguin ISBN: 1440334471 Category : Art Languages : en Pages : 128
Book Description
Draw Fascinating Furries! There's so much to explore in the world of furries, from flamboyant costumes to spectacular hair styles to unforgettable expressions and poses--it's all here! The authors of Draw Furries and Draw More Furries have taken drawing these fantastical creatures to a whole other level--covering all of the bases. Immerse yourself in multiple easy-to-draw lessons and discover different coloring techniques, learn how to create realistic fur and scales and develop the skills to go about creating your own personal fursona! The possibilities are limitless when making these amazing anthropomorphic characters, so join Lindsay and Jared as they take you to the next level of your furtastic journey! • Jam-packed with 25 step-by-step demonstrations to help you create a wide array of furries, ranging from slinky scalies to a modern day sphinx • Loaded with a variety of different styles and techniques from contributing artists as they take you on a journey through their artistic processes • Learn how to create a furry from start to finish, delving deeper into designing a personal wardrobe, exploring the perfect background for your characters and so much more
Author: Howard Phillips Lovecraft Publisher: Hyweb Technology Co. Ltd. ISBN: Category : Foreign Language Study Languages : en Pages : 573
Book Description
H. P. Lovecraft (1890 - 1937) was the most important American horror fiction writer of the first half of the 20th century whose fiction, especially about the Cthulhu Mythos universe, spanned both time and space. He never achieved financial success; however, he did become good friends with several big writers, notably Robert Bloch (Psycho) and Robert E. Howard of Conan fame. The "Cthulhu Mythos" grew out of the Lovecraft Circle, a writing group where everyone shared in Lovecraft's Mythos stories. The most famous of these were "The Call of Cthulhu" and "At the Mountains of Madness". Many novels and stories have come from his Mythos tales, one of the most famous being The Necronomicon, written by the "Mad Arab" Abdul Alhazred, which first appeared in Lovecraft's story "The Hound". Lovecraft's health and financial situation began to fail seriously in the mid-1930s. He died in 1937 of cancer of the intestine, never knowing what a giant of the horror genre he was to become.
Author: Ian Muehlenhaus Publisher: CRC Press ISBN: 1439876231 Category : Computers Languages : en Pages : 254
Book Description
Web mapping technologies continue to evolve at an incredible pace. Technology is but one facet of web map creation, however. Map design, aesthetics, and user-interactivity are equally important for effective map communication. From interactivity to graphical user interface design, from symbolization choices to animation, and from layout to typeface