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How to Create Free Digital Breakouts for Libraries

How to Create Free Digital Breakouts for Libraries PDF Author: Ellyssa Kroski
Publisher: ALA TechSource
ISBN: 9780838946749
Category : Language Arts & Disciplines
Languages : en
Pages :

Book Description
Discover how libraries are using these tools to offer information literacy instruction, classroom support, youth programming, and even staff training and how you can create your own digital breakout adventures for your library today.

How to Create Free Digital Breakouts for Libraries

How to Create Free Digital Breakouts for Libraries PDF Author: Ellyssa Kroski
Publisher: ALA TechSource
ISBN: 9780838946749
Category : Language Arts & Disciplines
Languages : en
Pages :

Book Description
Discover how libraries are using these tools to offer information literacy instruction, classroom support, youth programming, and even staff training and how you can create your own digital breakout adventures for your library today.

The Big Sourcebook of Free and Low-Cost Library Programming

The Big Sourcebook of Free and Low-Cost Library Programming PDF Author: Ellyssa Kroski
Publisher: American Library Association
ISBN: 0838939694
Category : Language Arts & Disciplines
Languages : en
Pages : 229

Book Description
There’s no need to spend hours trying to come up with creative programming ideas—bestselling library activity guru Kroski has already done all the hard work for you! Largely drawn from contributions by library workers across the country, this e-book is a cornucopia of ready-to-go activities, easily accessible resources, and adaptable tools for inspiring countless fun and engaging programs at your library. Best of all, these exciting low cost/no-cost library programs can be implemented using only free resources. Offering a broad selection of ideas for adults, tweens, and younger children that can be tailored to a variety of contexts, inside this sourcebook you’ll discover seniors and older adult programming resources on such topics as genealogy, financial literacy, lifelong learning, gardening, and health and wellness; career, ESL/literacy, and "just for fun" programs and book clubs perfect for adults; young adult programming resources such as the Book to Action toolkit, YALSA’s Teen Programming Guidelines, literacy and educational resources, computers and coding activities, live action roleplaying games (LARPS), and many more; free resources to teach financial responsibility to toddlers, lesson plans from NASA, resources to host an Earth Day event incorporating a “free trees for kids” program, StoryWalks and more ideas for children; makerspace, STEM, and art programming resources; Pinterest boards, idea lists, writing prompts, coloring pages, free books, and passive programming downloadables and printables; information about more than two dozen grant opportunities for funding programs; and planning templates, marketing tips, assessment resources, and tools for brainstorming and productivity.

Ditch That Textbook

Ditch That Textbook PDF Author: Matt Miller
Publisher:
ISBN: 9781946444257
Category : Education
Languages : en
Pages : 240

Book Description
Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.

Escape Rooms and Other Immersive Experiences in the Library

Escape Rooms and Other Immersive Experiences in the Library PDF Author: Ellyssa Kroski
Publisher: American Library Association
ISBN: 0838917674
Category : Language Arts & Disciplines
Languages : en
Pages : 201

Book Description
By one count, there are more than 7,200 escape room environments in 1,445 cities in 105 countries. So why not in libraries? Sharpening participants’ problem solving and collaboration skills by mashing up real-time adventure, immersive theater, gaming, and old-fashioned entertainment, they’re a natural for libraries. And, as Kroski demonstrates in this fun guide, they’re feasible for a range of audiences and library budgets. Whether you’re already an escape room aficionado who’s eager to replicate the experience at your own institution, or an intrigued novice looking for ways to enliven your programing, Kroski has got you covered. This book discusses the differences between escape rooms, which are highly structured, and immersive experiences, which are more casual;shows how these unique experiences can be used to teach information literacy skills, add unique youth programming, bring adults into the library, and instruct patrons about library resources in the form of puzzles and challenges;profiles several successful library projects, from large scale programs like New York Public Libraries’ Find the Future: The Game to smaller ones like Search for Alexander Hamilton;offers dozens of programming ideas and examples that can be tailored to fit a variety of libraries and budgets; andprovides information on game kits available for purchase, tips for partnering with local Escape Room businesses, and links to additional resources. With the assistance of Kroski’s guide, libraries everywhere can offer their own take on these exciting forms of entertainment, engagement, and education.

Mr. Lemoncello's All-Star Breakout Game

Mr. Lemoncello's All-Star Breakout Game PDF Author: Chris Grabenstein
Publisher: Yearling
ISBN: 0525646477
Category : Juvenile Fiction
Languages : en
Pages : 306

Book Description
Can you find your way out of what James Patterson calls the "coolest library in the world"? Kyle Keeley and his friends face their biggest challenge yet when Mr. Lemoncello goes LIVE with his first-ever televised BREAKOUT game! From the coauthor of I Funny and Max Einstein--and with 100+ weeks on the New York Times bestseller list--the LEMONCELLO books are laugh-out-loud, puzzle-packed MUST-READS for homes and classrooms across America. Mr. Lemoncello is leaving the library and going LIVE across the nation with his latest game. Kyle can't wait to audition, but only a lucky few will get to compete in front of millions of viewers in a completely immersive new breakout game--with real kids as the playing pieces! Nothing is ever as it seems with Mr. Lemoncello, and the clock is ticking! Can Kyle and his friends crack the codes in time to win it all? Don't miss the bonus puzzle in the back! Look for the rest of the puzzle-packed series--Escape from Mr. Lemoncello's Library, Mr. Lemoncello's Library Olympics, Mr. Lemoncello's Great Library Race, and Mr. Lemoncello and the Titanium Ticket! PRAISE FOR THE SERIES: 44 STATE AWARD LISTS AND COUNTING 100+ WEEKS ON THE NEW YORK TIMES BESTSELLER LIST * "A worthy successor to the original madman puzzle-master himself, Willy Wonka." --Booklist, starred review

Community Partnerships with School Libraries

Community Partnerships with School Libraries PDF Author: Bridget Crossman
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 242

Book Description
Providing a treasury of community partnership opportunities and resources for innovative learning experiences, this title helps Future Ready Librarians to create authentic, student-centered experiences that address American Association of School Librarians (AASL) standards. As school librarians strive to become Future Ready and meet the new AASL standards, community partnerships can help them to build innovative programs within their districts to realize their school's mission and goals. Placing value on the importance of preparing students for the future, this book encourages librarians to "learn, leap, and grow" and form community partnerships to create learning experiences both in and outside of school. Innovative learning experiences can have a positive impact on student engagement, empathy, knowledge, skills, and local and global awareness. This book introduces ideas, materials, resources, and a step-by-step action plan while highlighting how learning experiences meet AASL standards. A user-friendly and invaluable resource for librarians who desire to be Future Ready, it will catapult librarians to the forefront of their practice and support them as they create innovative learning experiences for their students.

Breakout

Breakout PDF Author: Kate Messner
Publisher: Bloomsbury Publishing USA
ISBN: 1681195372
Category : Juvenile Fiction
Languages : en
Pages : 475

Book Description
Told in letters, poems, text messages, news stories, and comics--a series of documents Nora collects for the Wolf Creek Community Time Capsule Project--Breakout is a thrilling story that will leave readers thinking about who's really welcome in the places we call home. Nora Tucker is looking forward to summer vacation in Wolf Creek--two months of swimming, popsicles, and brushing up on her journalism skills for the school paper. But when two inmates break out of the town's maximum security prison, everything changes. Doors are locked, helicopters fly over the woods, and police patrol the school grounds. Everyone is on edge, and fear brings out the worst in some people Nora has known her whole life. Even if the inmates are caught, she worries that home might never feel the same. A Mighty Girl Best Book of the Year

Augmented and Virtual Reality in Libraries

Augmented and Virtual Reality in Libraries PDF Author: Jolanda-Pieta van Arnhem
Publisher: Rowman & Littlefield
ISBN: 1538102927
Category : Language Arts & Disciplines
Languages : en
Pages : 249

Book Description
Augmented and Virtual Reality in Libraries is written for librarians, by librarians: understanding that diverse communities use libraries, museums, and archives for a variety of different reasons. Many current books on this topic have a very technological focus on augmentation and are aimed towards computer programmers with advanced technology skills. This book makes augmented reality, virtual reality, and mixed reality applications much more accessible to professionals without extensive technology backgrounds. This innovative title touches on possible implementation, projects, and assessment needs for both academic and public libraries, museums, and archives.

Law Librarianship in the Age of AI

Law Librarianship in the Age of AI PDF Author: Ellyssa Kroski
Publisher: American Library Association
ISBN: 0838946321
Category : Language Arts & Disciplines
Languages : en
Pages : 212

Book Description
Written by leading practitioners and visionaries like Robert Ambrogi, this groundbreaking survey of current practices and future trends offers an incisive examination of the evolving roles for law librarians.

The Whole Library Handbook

The Whole Library Handbook PDF Author: Heather Booth
Publisher: ALA Editions
ISBN: 9780838912249
Category : Language Arts & Disciplines
Languages : en
Pages : 0

Book Description
ALA's popular and respected Whole Library Handbook series continues with a volume specifically geared towards those who serve young adults, gathering stellar articles and commentary from some of the country's most innovative and successful teen services librarians.