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How to Cheat in Unity 5

How to Cheat in Unity 5 PDF Author: Alan Thorn
Publisher: CRC Press
ISBN: 1317622723
Category : Computers
Languages : en
Pages : 297

Book Description
Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development

How to Cheat in Unity 5

How to Cheat in Unity 5 PDF Author: Alan Thorn
Publisher: CRC Press
ISBN: 1317622723
Category : Computers
Languages : en
Pages : 297

Book Description
Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development

Unity Animation Essentials

Unity Animation Essentials PDF Author: Alan Thorn
Publisher: Packt Publishing Ltd
ISBN: 1782174990
Category : Computers
Languages : en
Pages : 200

Book Description
Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.

Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity PDF Author: Sue Blackman
Publisher: Apress
ISBN: 1430234237
Category : Computers
Languages : en
Pages : 985

Book Description
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.

How to Cheat in Unity 5

How to Cheat in Unity 5 PDF Author: Alan Thorn
Publisher: CRC Press
ISBN: 1317622715
Category : Computers
Languages : en
Pages : 341

Book Description
Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development

Learn Unity3D Programming with UnityScript

Learn Unity3D Programming with UnityScript PDF Author: Janine Suvak
Publisher: Apress
ISBN: 1430265876
Category : Computers
Languages : en
Pages : 411

Book Description
Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.

Optimal Control, Expectations and Uncertainty

Optimal Control, Expectations and Uncertainty PDF Author: Sean Holly
Publisher: Cambridge University Press
ISBN: 0521264448
Category : Business & Economics
Languages : en
Pages : 258

Book Description
An examination of how the rational expectations revolution and game theory have enhanced the understanding of how an economy functions.

Goodwin's Official Annual Turf Guide for ...

Goodwin's Official Annual Turf Guide for ... PDF Author:
Publisher:
ISBN:
Category : Horse racing
Languages : en
Pages : 692

Book Description


Reports of the Missionary and Benevolent Boards and Committees to the General Assembly ...

Reports of the Missionary and Benevolent Boards and Committees to the General Assembly ... PDF Author: Presbyterian Church in the U.S.A. General Assembly
Publisher:
ISBN:
Category :
Languages : en
Pages : 1932

Book Description


Unity Multiplayer Games

Unity Multiplayer Games PDF Author: Alan R. Stagner
Publisher: Packt Publishing Ltd
ISBN: 1849692335
Category : Computers
Languages : en
Pages : 375

Book Description
An easy-to-follow, tutorial manner that uses the learning-by-example approach. If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.

Legislative Decline in the 21st Century

Legislative Decline in the 21st Century PDF Author: Irina Khmelko
Publisher: Routledge
ISBN: 1000766500
Category : Political Science
Languages : en
Pages : 227

Book Description
Irina Khmelko, Frederick Stapenhurst, and Michael L. Mezey have assembled an authoritative guide to the declining institutional capacities of legislatures around the world. Case studies represent a diverse sample of countries, ranging from newer democracies emerging from the post-communist world to more established but at times fragile democracies in Asia. Although largely focused on newer democratic systems, readers will be able to identify key factors that explain the general global trend toward the empowerment of executives at the expense of national legislatures. The cases, although different from one another, identify several factors that have explained the erosion of legislative power, including historical legacies, institutional design, economic factors, external factors, political polarization, personalization of politics, and the rise of populism. Original data and the presentation of testable theoretical propositions about the growing imbalance between executives and national legislatures moves the field in a promising new direction. Legislative Decline in the 21st Century will be of interest to students and scholars of Legislative Studies and Comparative Politics. Lessons drawn from these case studies will allow policy makers to explore new solutions that can lead to the improved quality of democracy in countries around the world.