Author: Raihan Taher
Publisher: Packt Publishing Ltd
ISBN: 1788292952
Category : Computers
Languages : en
Pages : 280
Book Description
Enhance your programming skills by learning the intricacies of object oriented programming in C# 8 Key FeaturesUnderstand the four pillars of OOP; encapsulation, inheritance, abstraction and polymorphismLeverage the latest features of C# 8 including nullable reference types and Async StreamsExplore various design patterns, principles, and best practices in OOPBook Description Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level. What you will learnMaster OOP paradigm fundamentals Explore various types of exceptions Utilize C# language constructs efficiently Solve complex design problems by understanding OOP Understand how to work with databases using ADO.NET Understand the power of generics in C#Get insights into the popular version control system, Git Learn how to model and design your softwareWho this book is for This book is designed for people who are new to object-oriented programming. Basic C# skills are assumed, however, prior knowledge of OOP in any other language is not required.
Hands-On Object-Oriented Programming with C#
Object-Oriented Design and Programming with C++
Author: Ronald Leach
Publisher: Academic Press
ISBN: 1483214125
Category : Computers
Languages : en
Pages : 481
Book Description
Object-Oriented Design and Programming with C++: Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse provides a list of software engineering principles to guide the software development process. This book presents the fundamentals of the C++ language. Organized into two parts encompassing 10 chapters, this book begins with an overview of C++ and describes object-oriented programming and the history of C++. This text then introduces classes, polymorphism, inheritance, and overloading. Other chapters consider the C++ preprocessor and organization of class libraries. This book discusses as well the scope rules, separate compilation, class libraries, and their organization, exceptions, browsers, and exception handling. The final chapter deals with the design of a moderately complex system that provides file system stimulation. This book is a valuable resource for readers who are reasonably familiar with the C programming language and want to understand the issues in object-oriented programming using C++.
Publisher: Academic Press
ISBN: 1483214125
Category : Computers
Languages : en
Pages : 481
Book Description
Object-Oriented Design and Programming with C++: Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse provides a list of software engineering principles to guide the software development process. This book presents the fundamentals of the C++ language. Organized into two parts encompassing 10 chapters, this book begins with an overview of C++ and describes object-oriented programming and the history of C++. This text then introduces classes, polymorphism, inheritance, and overloading. Other chapters consider the C++ preprocessor and organization of class libraries. This book discusses as well the scope rules, separate compilation, class libraries, and their organization, exceptions, browsers, and exception handling. The final chapter deals with the design of a moderately complex system that provides file system stimulation. This book is a valuable resource for readers who are reasonably familiar with the C programming language and want to understand the issues in object-oriented programming using C++.
Hands-On Object-Oriented Programming with Kotlin
Author: Abid Khan
Publisher: Packt Publishing Ltd
ISBN: 1789619645
Category : Computers
Languages : en
Pages : 364
Book Description
Learn everything you need to know about object-oriented programming with the latest features of Kotlin 1.3 Key FeaturesA practical guide to understand objects and classes in KotlinLearn to write asynchronous, non-blocking codes with Kotlin coroutinesExplore Encapsulation, Inheritance, Polymorphism, and Abstraction in KotlinBook Description Kotlin is an object-oriented programming language. The book is based on the latest version of Kotlin. The book provides you with a thorough understanding of programming concepts, object-oriented programming techniques, and design patterns. It includes numerous examples, explanation of concepts and keynotes. Where possible, examples and programming exercises are included. The main purpose of the book is to provide a comprehensive coverage of Kotlin features such as classes, data classes, and inheritance. It also provides a good understanding of design pattern and how Kotlin syntax works with object-oriented techniques. You will also gain familiarity with syntax in this book by writing labeled for loop and when as an expression. An introduction to the advanced concepts such as sealed classes and package level functions and coroutines is provided and we will also learn how these concepts can make the software development easy. Supported libraries for serialization, regular expression and testing are also covered in this book. By the end of the book, you would have learnt building robust and maintainable software with object oriented design patterns in Kotlin. What you will learnGet an overview of the Kotlin programming languageDiscover Object-oriented programming techniques in Kotlin Understand Object-oriented design patternsUncover multithreading by Kotlin wayUnderstand about arrays and collectionsUnderstand the importance of object-oriented design patternsUnderstand about exception handling and testing in OOP with KotlinWho this book is for This book is for programmers and developers who wish to learn Object-oriented programming principles and apply them to build robust and scalable applications. Basic knowledge in Kotlin programming is assumed
Publisher: Packt Publishing Ltd
ISBN: 1789619645
Category : Computers
Languages : en
Pages : 364
Book Description
Learn everything you need to know about object-oriented programming with the latest features of Kotlin 1.3 Key FeaturesA practical guide to understand objects and classes in KotlinLearn to write asynchronous, non-blocking codes with Kotlin coroutinesExplore Encapsulation, Inheritance, Polymorphism, and Abstraction in KotlinBook Description Kotlin is an object-oriented programming language. The book is based on the latest version of Kotlin. The book provides you with a thorough understanding of programming concepts, object-oriented programming techniques, and design patterns. It includes numerous examples, explanation of concepts and keynotes. Where possible, examples and programming exercises are included. The main purpose of the book is to provide a comprehensive coverage of Kotlin features such as classes, data classes, and inheritance. It also provides a good understanding of design pattern and how Kotlin syntax works with object-oriented techniques. You will also gain familiarity with syntax in this book by writing labeled for loop and when as an expression. An introduction to the advanced concepts such as sealed classes and package level functions and coroutines is provided and we will also learn how these concepts can make the software development easy. Supported libraries for serialization, regular expression and testing are also covered in this book. By the end of the book, you would have learnt building robust and maintainable software with object oriented design patterns in Kotlin. What you will learnGet an overview of the Kotlin programming languageDiscover Object-oriented programming techniques in Kotlin Understand Object-oriented design patternsUncover multithreading by Kotlin wayUnderstand about arrays and collectionsUnderstand the importance of object-oriented design patternsUnderstand about exception handling and testing in OOP with KotlinWho this book is for This book is for programmers and developers who wish to learn Object-oriented programming principles and apply them to build robust and scalable applications. Basic knowledge in Kotlin programming is assumed
Python Object-Oriented Programming
Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1801075239
Category : Computers
Languages : en
Pages : 715
Book Description
A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.
Publisher: Packt Publishing Ltd
ISBN: 1801075239
Category : Computers
Languages : en
Pages : 715
Book Description
A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.
Data-Oriented Programming
Author: Yehonathan Sharvit
Publisher: Simon and Schuster
ISBN: 1617298573
Category : Computers
Languages : en
Pages : 422
Book Description
Eliminate the unavoidable complexity of object-oriented designs. The innovative data-oriented programming paradigm makes your systems less complex by making it simpler to access and manipulate data. In Data-Oriented Programming you will learn how to: Separate code from data Represent data with generic data structures Manipulate data with general-purpose functions Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data Benefit from polymorphism without objects Debug programs without a debugger Data-Oriented Programming is a one-of-a-kind guide that introduces the data-oriented paradigm. This groundbreaking approach represents data with generic immutable data structures. It simplifies state management, eases concurrency, and does away with the common problems you’ll find in object-oriented code. The book presents powerful new ideas through conversations, code snippets, and diagrams that help you quickly grok what’s great about DOP. Best of all, the paradigm is language-agnostic—you’ll learn to write DOP code that can be implemented in JavaScript, Ruby, Python, Clojure, and also in traditional OO languages like Java or C#. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Code that combines behavior and data, as is common in object-oriented designs, can introduce almost unmanageable complexity for state management. The Data-oriented programming (DOP) paradigm simplifies state management by holding application data in immutable generic data structures and then performing calculations using non-mutating general-purpose functions. Your applications are free of state-related bugs and your code is easier to understand and maintain. About the book Data-Oriented Programming teaches you to design software using the groundbreaking data-oriented paradigm. You’ll put DOP into action to design data models for business entities and implement a library management system that manages state without data mutation. The numerous diagrams, intuitive mind maps, and a unique conversational approach all help you get your head around these exciting new ideas. Every chapter has a lightbulb moment that will change the way you think about programming. What's inside Separate code from data Represent data with generic data structures Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data About the reader For programmers who have experience with a high-level programming language like JavaScript, Java, Python, C#, Clojure, or Ruby. About the author Yehonathan Sharvit has over twenty years of experience as a software engineer. He blogs, speaks at conferences, and leads Data-Oriented Programming workshops around the world. Table of Contents PART 1 FLEXIBILITY 1 Complexity of object-oriented programming 2 Separation between code and data 3 Basic data manipulation 4 State management 5 Basic concurrency control 6 Unit tests PART 2 SCALABILITY 7 Basic data validation 8 Advanced concurrency control 9 Persistent data structures 10 Database operations 11 Web services PART 3 MAINTAINABILITY 12 Advanced data validation 13 Polymorphism 14 Advanced data manipulation 15 Debugging
Publisher: Simon and Schuster
ISBN: 1617298573
Category : Computers
Languages : en
Pages : 422
Book Description
Eliminate the unavoidable complexity of object-oriented designs. The innovative data-oriented programming paradigm makes your systems less complex by making it simpler to access and manipulate data. In Data-Oriented Programming you will learn how to: Separate code from data Represent data with generic data structures Manipulate data with general-purpose functions Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data Benefit from polymorphism without objects Debug programs without a debugger Data-Oriented Programming is a one-of-a-kind guide that introduces the data-oriented paradigm. This groundbreaking approach represents data with generic immutable data structures. It simplifies state management, eases concurrency, and does away with the common problems you’ll find in object-oriented code. The book presents powerful new ideas through conversations, code snippets, and diagrams that help you quickly grok what’s great about DOP. Best of all, the paradigm is language-agnostic—you’ll learn to write DOP code that can be implemented in JavaScript, Ruby, Python, Clojure, and also in traditional OO languages like Java or C#. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Code that combines behavior and data, as is common in object-oriented designs, can introduce almost unmanageable complexity for state management. The Data-oriented programming (DOP) paradigm simplifies state management by holding application data in immutable generic data structures and then performing calculations using non-mutating general-purpose functions. Your applications are free of state-related bugs and your code is easier to understand and maintain. About the book Data-Oriented Programming teaches you to design software using the groundbreaking data-oriented paradigm. You’ll put DOP into action to design data models for business entities and implement a library management system that manages state without data mutation. The numerous diagrams, intuitive mind maps, and a unique conversational approach all help you get your head around these exciting new ideas. Every chapter has a lightbulb moment that will change the way you think about programming. What's inside Separate code from data Represent data with generic data structures Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data About the reader For programmers who have experience with a high-level programming language like JavaScript, Java, Python, C#, Clojure, or Ruby. About the author Yehonathan Sharvit has over twenty years of experience as a software engineer. He blogs, speaks at conferences, and leads Data-Oriented Programming workshops around the world. Table of Contents PART 1 FLEXIBILITY 1 Complexity of object-oriented programming 2 Separation between code and data 3 Basic data manipulation 4 State management 5 Basic concurrency control 6 Unit tests PART 2 SCALABILITY 7 Basic data validation 8 Advanced concurrency control 9 Persistent data structures 10 Database operations 11 Web services PART 3 MAINTAINABILITY 12 Advanced data validation 13 Polymorphism 14 Advanced data manipulation 15 Debugging
Beginning C# Object-Oriented Programming
Author: Dan Clark
Publisher: Apress
ISBN: 1430235314
Category : Computers
Languages : en
Pages : 370
Book Description
Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark's accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world's most popular contemporary languages, you'll experience modeling a “real world” application through a case study, allowing you to see how both C# and OOP (a methodology you can use with any number of languages) come together to make your code reusable, modern, and efficient. With more than 30 fully hands-on activities, you'll discover how to transform a simple model of an application into a fully-functional C# project, including designing the user interface, implementing the business logic, and integrating with a relational database for data storage. Along the way, you will explore the .NET Framework, the creation of a Windows-based user interface, a web-based user interface, and service-oriented programming, all using Microsoft's industry-leading Visual Studio 2010, C#, Silverlight, the Entity Framework, and more.
Publisher: Apress
ISBN: 1430235314
Category : Computers
Languages : en
Pages : 370
Book Description
Beginning C# Object-Oriented Programming brings you into the modern world of development as you master the fundamentals of programming with C# and learn to develop efficient, reusable, elegant code through the object-oriented programming (OOP) methodology. Take your skills out of the 20th century and into this one with Dan Clark's accessible, quick-paced guide to C# and object-oriented programming, completely updated for .NET 4.0 and C# 4.0. As you develop techniques and best practices for coding in C#, one of the world's most popular contemporary languages, you'll experience modeling a “real world” application through a case study, allowing you to see how both C# and OOP (a methodology you can use with any number of languages) come together to make your code reusable, modern, and efficient. With more than 30 fully hands-on activities, you'll discover how to transform a simple model of an application into a fully-functional C# project, including designing the user interface, implementing the business logic, and integrating with a relational database for data storage. Along the way, you will explore the .NET Framework, the creation of a Windows-based user interface, a web-based user interface, and service-oriented programming, all using Microsoft's industry-leading Visual Studio 2010, C#, Silverlight, the Entity Framework, and more.
Hands-On Object-Oriented Programming
Author: Anil Kumar Rangisetti
Publisher: Springer Nature
ISBN:
Category :
Languages : en
Pages : 593
Book Description
Publisher: Springer Nature
ISBN:
Category :
Languages : en
Pages : 593
Book Description
Hands on Object Oriented Programming 1000 MCQ (eBook)
Author: Harry Chaudhary.
Publisher: STCD COMPANY
ISBN: 0359049710
Category : Computers
Languages : en
Pages : 308
Book Description
Our 1000+ Object Oriented Programming Questions and Answers focuses on all areas of Object Oriented Programming subject covering 100+ topics in Object Oriented Programming. These topics are chosen from a collection of most authoritative and best reference books on Object Oriented Programming. One should spend 1 hour daily for 15 days to learn and assimilate Object Oriented Programming comprehensively. This way of systematic learning will prepare anyone easily towards Object Oriented Programming interviews, online tests, Examinations and Certifications. Highlights Ø 1000+ Basic and Hard Core High level Multiple Choice Questions & Answers in Object Oriented Programming with Explanations. Ø Prepare anyone easily towards Object Oriented Programming interviews, online tests, Government Examinations and certifications. Ø Every MCQ set focuses on a specific topic in Object Oriented Programming. Ø Specially designed for IBPS IT, SBI IT, RRB IT, GATE CSE, UGC NET CS, PROGRAMMER and other IT & Computer Science related Exams. Who should Practice these Operating Systems Questions? Ø Anyone wishing to sharpen their skills on Object Oriented Programming. Ø Anyone preparing for aptitude test in Object Oriented Programming. Ø Anyone preparing for interviews (campus/off-campus interviews, walk-in interview and company interviews) Ø Anyone preparing for entrance examinations and other competitive examinations. Ø All – Experienced, Freshers and Students. OOPs Basic Concepts -----------------------------------------------------------------------------7 Classes-----------------------------------------------------------------------------------------------11 Objects----------------------------------------------------------------------------------------------15 OOPs Features-------------------------------------------------------------------------------------19 Polymorphism -------------------------------------------------------------------------------------23 Encapsulation--------------------------------------------------------------------------------------29 Abstraction-----------------------------------------------------------------------------------------34 Constructors ---------------------------------------------------------------------------------------38 Types of Constructors----------------------------------------------------------------------------43 Copy Constructor---------------------------------------------------------------------------------48 Overloading Constructors-----------------------------------------------------------------------52 Execution of Constructor or Destructor ----------------------------------------------------57 Destructors-----------------------------------------------------------------------------------------61 Access Specifiers- --------------------------------------------------------------------------------66 Private Access Specifiers -----------------------------------------------------------------------70 Protected Access Specifiers--------------------------------------------------------------------76 Public Access Specifier --------------------------------------------------------------------------82 Data Members ------------------------------------------------------------------------------------87 Member Functions-------------------------------------------------------------------------------91 Local Class------------------------------------------------------------------------------------------95 Nested Class ---------------------------------------------------------------------------------------99 Passing and Returning Object with Functions--------------------------------------------104 Object Reference--------------------------------------------------------------------------------109 Memory Allocation of Object-----------------------------------------------------------------114 Object Use-----------------------------------------------------------------------------------------124 Abstract Class-------------------------------------------------------------------------------------128 Template Class------------------------------------------------------------------------------------132 Base Class------------------------------------------------------------------------------------------137 Derived Class--------------------------------------------------------------------------------------141 Class Use ------------------------------------------------------------------------------------------145 Inheritance----------------------------------------------------------------------------------------149 Types of Inheritance----------------------------------------------------------------------------153 Single Level Inheritance------------------------------------------------------------------------158 Multilevel Inheritance--------------------------------------------------------------------------164 Multiple Inheritance----------------------------------------------------------------------------169 Hierarchical Inheritance------------------------------------------------------------------------178 Virtual Functions --------------------------------------------------------------------------------182 Abstract Function--------------------------------------------------------------------------------186 Types of Member Functions------------------------------------------------------------------190 Member Operator Function------------------------------------------------------------------194 Overloading Member Functions-------------------------------------------------------------199 Overriding Member Functions---------------------------------------------------------------204 Constant Member Functions-----------------------------------------------------------------209 Private Member Functions--------------------------------------------------------------------213 Public Member Functions --------------------------------------------------------------------217 Exception Handling-----------------------------------------------------------------------------222 Catching Class Types---------------------------------------------------------------------------227 Static Data Members---------------------------------------------------------------------------231 Static Member Functions---------------------------------------------------------------------236 Passing Object to Functions------------------------------------------------------------------240 Returning Objects-------------------------------------------------------------------------------245 Assigning Objects -------------------------------------------------------------------------------249 Pointer to Objects-------------------------------------------------------------------------------254 This Pointer---------------------------------------------------------------------------------------259 Default Arguments------------------------------------------------------------------------------263 Constructors Overloading---------------------------------------------------------------------267 Upcasting------------------------------------------------------------------------------------------271 Downcasting--------------------------------------------------------------------------------------276 New Operator------------------------------------------------------------------------------------280 Delete Operator----------------------------------------------------------------------------------284 Automatic Variable------------------------------------------------------------------------------288 Extern Variable ----------------------------------------------------------------------------------292 Inbuilt Classes------------------------------------------------------------------------------------297 IO Class --------------------------------------------------------------------------------------------301 String Class----------------------------------------------------------------------------------------305
Publisher: STCD COMPANY
ISBN: 0359049710
Category : Computers
Languages : en
Pages : 308
Book Description
Our 1000+ Object Oriented Programming Questions and Answers focuses on all areas of Object Oriented Programming subject covering 100+ topics in Object Oriented Programming. These topics are chosen from a collection of most authoritative and best reference books on Object Oriented Programming. One should spend 1 hour daily for 15 days to learn and assimilate Object Oriented Programming comprehensively. This way of systematic learning will prepare anyone easily towards Object Oriented Programming interviews, online tests, Examinations and Certifications. Highlights Ø 1000+ Basic and Hard Core High level Multiple Choice Questions & Answers in Object Oriented Programming with Explanations. Ø Prepare anyone easily towards Object Oriented Programming interviews, online tests, Government Examinations and certifications. Ø Every MCQ set focuses on a specific topic in Object Oriented Programming. Ø Specially designed for IBPS IT, SBI IT, RRB IT, GATE CSE, UGC NET CS, PROGRAMMER and other IT & Computer Science related Exams. Who should Practice these Operating Systems Questions? Ø Anyone wishing to sharpen their skills on Object Oriented Programming. Ø Anyone preparing for aptitude test in Object Oriented Programming. Ø Anyone preparing for interviews (campus/off-campus interviews, walk-in interview and company interviews) Ø Anyone preparing for entrance examinations and other competitive examinations. Ø All – Experienced, Freshers and Students. OOPs Basic Concepts -----------------------------------------------------------------------------7 Classes-----------------------------------------------------------------------------------------------11 Objects----------------------------------------------------------------------------------------------15 OOPs Features-------------------------------------------------------------------------------------19 Polymorphism -------------------------------------------------------------------------------------23 Encapsulation--------------------------------------------------------------------------------------29 Abstraction-----------------------------------------------------------------------------------------34 Constructors ---------------------------------------------------------------------------------------38 Types of Constructors----------------------------------------------------------------------------43 Copy Constructor---------------------------------------------------------------------------------48 Overloading Constructors-----------------------------------------------------------------------52 Execution of Constructor or Destructor ----------------------------------------------------57 Destructors-----------------------------------------------------------------------------------------61 Access Specifiers- --------------------------------------------------------------------------------66 Private Access Specifiers -----------------------------------------------------------------------70 Protected Access Specifiers--------------------------------------------------------------------76 Public Access Specifier --------------------------------------------------------------------------82 Data Members ------------------------------------------------------------------------------------87 Member Functions-------------------------------------------------------------------------------91 Local Class------------------------------------------------------------------------------------------95 Nested Class ---------------------------------------------------------------------------------------99 Passing and Returning Object with Functions--------------------------------------------104 Object Reference--------------------------------------------------------------------------------109 Memory Allocation of Object-----------------------------------------------------------------114 Object Use-----------------------------------------------------------------------------------------124 Abstract Class-------------------------------------------------------------------------------------128 Template Class------------------------------------------------------------------------------------132 Base Class------------------------------------------------------------------------------------------137 Derived Class--------------------------------------------------------------------------------------141 Class Use ------------------------------------------------------------------------------------------145 Inheritance----------------------------------------------------------------------------------------149 Types of Inheritance----------------------------------------------------------------------------153 Single Level Inheritance------------------------------------------------------------------------158 Multilevel Inheritance--------------------------------------------------------------------------164 Multiple Inheritance----------------------------------------------------------------------------169 Hierarchical Inheritance------------------------------------------------------------------------178 Virtual Functions --------------------------------------------------------------------------------182 Abstract Function--------------------------------------------------------------------------------186 Types of Member Functions------------------------------------------------------------------190 Member Operator Function------------------------------------------------------------------194 Overloading Member Functions-------------------------------------------------------------199 Overriding Member Functions---------------------------------------------------------------204 Constant Member Functions-----------------------------------------------------------------209 Private Member Functions--------------------------------------------------------------------213 Public Member Functions --------------------------------------------------------------------217 Exception Handling-----------------------------------------------------------------------------222 Catching Class Types---------------------------------------------------------------------------227 Static Data Members---------------------------------------------------------------------------231 Static Member Functions---------------------------------------------------------------------236 Passing Object to Functions------------------------------------------------------------------240 Returning Objects-------------------------------------------------------------------------------245 Assigning Objects -------------------------------------------------------------------------------249 Pointer to Objects-------------------------------------------------------------------------------254 This Pointer---------------------------------------------------------------------------------------259 Default Arguments------------------------------------------------------------------------------263 Constructors Overloading---------------------------------------------------------------------267 Upcasting------------------------------------------------------------------------------------------271 Downcasting--------------------------------------------------------------------------------------276 New Operator------------------------------------------------------------------------------------280 Delete Operator----------------------------------------------------------------------------------284 Automatic Variable------------------------------------------------------------------------------288 Extern Variable ----------------------------------------------------------------------------------292 Inbuilt Classes------------------------------------------------------------------------------------297 IO Class --------------------------------------------------------------------------------------------301 String Class----------------------------------------------------------------------------------------305
Learning Object-Oriented Programming
Author: Gaston C. Hillar
Publisher: Packt Publishing Ltd
ISBN: 1785289934
Category : Computers
Languages : en
Pages : 280
Book Description
Learning Object-Oriented Programming is an easy-to-follow guide full of hands-on examples of solutions to common problems with object-oriented code in Python, JavaScript, and C#. It starts by helping you to recognize objects from real-life scenarios and demonstrates that working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will explore how to maximize code reuse by writing code capable of working with objects of different types, and discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. Learning Object-Oriented Programming will help you to make better, stronger, and reusable code.
Publisher: Packt Publishing Ltd
ISBN: 1785289934
Category : Computers
Languages : en
Pages : 280
Book Description
Learning Object-Oriented Programming is an easy-to-follow guide full of hands-on examples of solutions to common problems with object-oriented code in Python, JavaScript, and C#. It starts by helping you to recognize objects from real-life scenarios and demonstrates that working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will explore how to maximize code reuse by writing code capable of working with objects of different types, and discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. Learning Object-Oriented Programming will help you to make better, stronger, and reusable code.
Illustrated C# 7
Author: Daniel Solis
Publisher: Apress
ISBN: 1484232887
Category : Computers
Languages : en
Pages : 817
Book Description
Get to work quickly with C# with a uniquely succinct and visual format used to present the C# 7.0 language. Whether you’re getting to grips with C# for the first time or working to deepen your understanding, you’ll find this book to be a clear and refreshing take on each aspect of the language. Figures are of prime importance in this book. While teaching programming seminars, Daniel Solis found that he could almost watch the light bulbs going on over the students’ heads as he drew the figures on the whiteboard. In this text, he has distilled each important concept into simple but accurate illustrations. For this latest edition, Dan is joined by fellow experienced teacher and programmer, Cal Schrotenboer, to bring you the very latest C# language features, along with an understanding of the frameworks it most often lives in: .NET and the new .NET Core. For something as intricate and precise as a programming language, there must be text as well as figures. But rather than long, wordy explanations, the authors use short, concise descriptions and bullet lists to make each important piece of information visually distinct and memorable. What You’ll Learn Start with an overview of C# programming and how the language works under the hood Put things in context with a little useful history of C# and .NET Know how .NET Core fits into the picture Understand how C# handles types Benefit from clear, concise explanations of each language feature, from classes and inheritance to enumerators and iterators, and the new C# 7.0 tuples Quickly access material via this book's visual introduction to asynchronous programming with C# Who This Book Is For Novice to intermediate C# programmers, and more experienced programmers moving to C# from other languages
Publisher: Apress
ISBN: 1484232887
Category : Computers
Languages : en
Pages : 817
Book Description
Get to work quickly with C# with a uniquely succinct and visual format used to present the C# 7.0 language. Whether you’re getting to grips with C# for the first time or working to deepen your understanding, you’ll find this book to be a clear and refreshing take on each aspect of the language. Figures are of prime importance in this book. While teaching programming seminars, Daniel Solis found that he could almost watch the light bulbs going on over the students’ heads as he drew the figures on the whiteboard. In this text, he has distilled each important concept into simple but accurate illustrations. For this latest edition, Dan is joined by fellow experienced teacher and programmer, Cal Schrotenboer, to bring you the very latest C# language features, along with an understanding of the frameworks it most often lives in: .NET and the new .NET Core. For something as intricate and precise as a programming language, there must be text as well as figures. But rather than long, wordy explanations, the authors use short, concise descriptions and bullet lists to make each important piece of information visually distinct and memorable. What You’ll Learn Start with an overview of C# programming and how the language works under the hood Put things in context with a little useful history of C# and .NET Know how .NET Core fits into the picture Understand how C# handles types Benefit from clear, concise explanations of each language feature, from classes and inheritance to enumerators and iterators, and the new C# 7.0 tuples Quickly access material via this book's visual introduction to asynchronous programming with C# Who This Book Is For Novice to intermediate C# programmers, and more experienced programmers moving to C# from other languages