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Halo and Philosophy

Halo and Philosophy PDF Author: Luke Cuddy
Publisher: Open Court
ISBN: 0812697286
Category : Philosophy
Languages : en
Pages : 242

Book Description
Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

Halo and Philosophy

Halo and Philosophy PDF Author: Luke Cuddy
Publisher: Open Court
ISBN: 0812697286
Category : Philosophy
Languages : en
Pages : 242

Book Description
Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

BioShock and Philosophy

BioShock and Philosophy PDF Author: Luke Cuddy
Publisher: John Wiley & Sons
ISBN: 1118915879
Category : Philosophy
Languages : en
Pages : 192

Book Description
Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

Philosophy Through Video Games

Philosophy Through Video Games PDF Author: Jon Cogburn
Publisher: Routledge
ISBN: 113585968X
Category : Games & Activities
Languages : en
Pages : 368

Book Description
How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

The Legend of Zelda and Philosophy

The Legend of Zelda and Philosophy PDF Author: Luke Cuddy
Publisher: Open Court Publishing
ISBN: 0812696549
Category : Legend of Zelda (Game).
Languages : en
Pages : 286

Book Description
"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.

The Little Book of Philosophy

The Little Book of Philosophy PDF Author: Rachel Poulton
Publisher: Simon and Schuster
ISBN: 1632281341
Category : Philosophy
Languages : en
Pages : 127

Book Description
If you want to know your Socrates from your Sartre and your Confucius from your Kant, strap in for this whirlwind tour of the highlights of philosophy. Including accessible primers on: The early Ancient Greek philosophers and the ‘big three’: Socrates, Plato and Aristotle Key schools of philosophy and their impact on modern life Insights into the main questions philosophers have explored over the years: Who am I? What is the meaning of life? Do I have free will? Practical applications for the theories of Descartes, Kant, Wollstonecraft, Marx, Nietzsche and many more. This illuminating little book will introduce you to the key thinkers, themes and theories you need to know to understand how human ideas have sculpted the world we live in and the way we think today.

Halo

Halo PDF Author: Tom Maddox
Publisher: Createspace Independent Publishing Platform
ISBN: 9781729601549
Category :
Languages : en
Pages : 338

Book Description
In the latter half of the twenty-first century, freelance data-auditor Mikhail Gonzales has been contracted to monitor an AI-controlled orbiting colony. Complications arise when an experimental treatment for a critically injured man is opposed by Gonzales' employer, the SenTrax corporation

Halo Encyclopedia (Deluxe Edition)

Halo Encyclopedia (Deluxe Edition) PDF Author: Microsoft
Publisher: Dark Horse Comics
ISBN: 1506731163
Category : Art
Languages : en
Pages : 504

Book Description
The universe of Halo is remarkably vast in scale and astonishingly elaborate in detail, telling rich stories filled with bold characters, breathtaking worlds, and thrilling conflicts. In celebration of the 20th anniversary of Halo, Dark Horse and 343 Industries have teamed up to deliver the most definitive guide to the universe thus far. The Halo Encyclopedia­ Deluxe Edition holds some of the Halo universe’s greatest secrets, which is why it is contained within a Forerunner cylix—a device that holds their civilization’s greatest secrets! The Deluxe Edition also comes with a cover exclusive to this edition, as well as a lithograph not found anywhere else.

Supernatural and Philosophy

Supernatural and Philosophy PDF Author: Galen A. Foresman
Publisher: John Wiley & Sons
ISBN: 1118615999
Category : Philosophy
Languages : en
Pages : 191

Book Description
No doubt the years hunting monsters and saving the universe have had their toll on the Winchesters, but their toughest and most gruesome battles are contained in this book. Think Lucifer was diabolically clever? Think again. No son is more wayward than the one who squanders his intellect and academic career pursuing questions as poignant as “Half-awesome? That’s full-on good, right?” Gathered here for the first time since the formation of Purgatory, a collection of research so arcane and horrific that it would make even the late, great Bobby Singer blush. Supernatural and Philosophy tackles all the big ideas in the long-running hit show Supernatural, covering thorny issues in a fun and accessible way. Even those unfamiliar with the show will find fascinating insights into Heaven, Hell, Angels, Demons, God, and Lucifer. A unique collection of insights into the many philosophical, religious, and paranormal topics in the hit TV show, Supernatural Accessible treatment of thorny issues for a general audience Written by philosophical fans of the show, for philosophical fans of the show Those unfamiliar with the show will still find fascinating insights into Heaven, Hell, Angels, Demons, God, Lucifer, and Good and Evil Contributors tackle issues ranging from the biological classifications of monsters, to the epistemological problems of ghost hunting

The Green Halo

The Green Halo PDF Author: Erazim Kohak
Publisher: Open Court
ISBN: 0812697561
Category : Philosophy
Languages : en
Pages : 240

Book Description
The Green Halo is a highly readable introduction to the vast field of contemporary ecological thought. It is a basic education in environmental philosophy and a welcome propadeutic for understanding the most crucial problem facing humankind in the coming century: How can humans live on this earth so that they do not destroy the preconditions for their own existence?

Ender's Game and Philosophy

Ender's Game and Philosophy PDF Author: D. Wittkower
Publisher: Open Court
ISBN: 0812698347
Category : Philosophy
Languages : en
Pages : 264

Book Description
Ender’s Game, Orson Scott Card’s award-winning 1985 novel, has been discovered and rediscovered by generations of science fiction fans, even being adopted as reading by the U.S. Marine Corps. Ender's Game and its sequels explore rich themes — the violence and cruelty of children, the role of empathy in war, and the balance of individual dignity and the social good — with compelling elements of a coming-of-age story. Ender’s Game and Philosophy brings together over 30 philosophers to engage in wide-ranging discussion on issues such as: the justifiability of pre-emptive strikes; how Ender’s disconnected and dispassionate violence is mirrored in today’s drone warfare; whether the end of saving the species can justify the most brutal means; the justifiability of lies and deception in wartime, and how military schools produce training in virtue. The authors of Ender’s Game and Philosophy challenge readers to confront the challenges that Ender’s Game presents, bringing new insights to the idea of a just war, the virtues of the soldier, the nature of childhood, and the serious work of playing games.