Author: Andy Akins
Publisher: Steve Jackson Games
ISBN: 9781556344343
Category :
Languages : en
Pages : 0
Book Description
GURPS Traveller Modular Cutter
Author: Andy Akins
Publisher: Steve Jackson Games
ISBN: 9781556344343
Category :
Languages : en
Pages : 0
Book Description
Publisher: Steve Jackson Games
ISBN: 9781556344343
Category :
Languages : en
Pages : 0
Book Description
GURPS Traveller Alien Races 1
Author: David L. Pulver
Publisher: Steve Jackson Games
ISBN: 9781556343612
Category : Fantasy games
Languages : en
Pages : 0
Book Description
-- Describes two of the most important alien races in the popular GURPS Travellers series. -- Includes deck plans of four alien ships. -- By top GURPS writer David Pulver.
Publisher: Steve Jackson Games
ISBN: 9781556343612
Category : Fantasy games
Languages : en
Pages : 0
Book Description
-- Describes two of the most important alien races in the popular GURPS Travellers series. -- Includes deck plans of four alien ships. -- By top GURPS writer David Pulver.
The Traveller Book
Author: Marc W. Miller
Publisher: Prentice Hall Direct
ISBN: 9780139302558
Category : Games
Languages : en
Pages : 159
Book Description
Details the rules of a science fiction role-playing game based on the adventures of fictional characters in outer space
Publisher: Prentice Hall Direct
ISBN: 9780139302558
Category : Games
Languages : en
Pages : 159
Book Description
Details the rules of a science fiction role-playing game based on the adventures of fictional characters in outer space
The Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
ISBN: 1982122684
Category : Games & Activities
Languages : en
Pages : 560
Book Description
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Publisher: Simon and Schuster
ISBN: 1982122684
Category : Games & Activities
Languages : en
Pages : 560
Book Description
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Gurps Basic Set, Third Edition, Revised
Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556348266
Category : Games & Activities
Languages : en
Pages : 276
Book Description
Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.
Publisher: Steve Jackson Games
ISBN: 9781556348266
Category : Games & Activities
Languages : en
Pages : 276
Book Description
Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.
Stars Without Number (Perfect Bound)
Author:
Publisher:
ISBN: 9781936673018
Category :
Languages : en
Pages : 210
Book Description
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Publisher:
ISBN: 9781936673018
Category :
Languages : en
Pages : 210
Book Description
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Interstellar Wars
Author: Paul Drye
Publisher: Steve Jackson Games
ISBN: 9781556347467
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The struggle between the First Imperium and the Terran Confederation has always been a pivotal era in Marc Miller's Traveller universe. Now, for the first time, Traveller players can explore this rich setting.
Publisher: Steve Jackson Games
ISBN: 9781556347467
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The struggle between the First Imperium and the Terran Confederation has always been a pivotal era in Marc Miller's Traveller universe. Now, for the first time, Traveller players can explore this rich setting.
GURPS Traveller Alien Races 2
Author: Andy Slack
Publisher: Steve Jackson Games
ISBN: 9781556343926
Category :
Languages : en
Pages : 0
Book Description
-- Describes two of the most important alien races in the popular GURPS Traveller series. -- Includes deck plans of five alien ships The Aslan want your planet. The K'kree want to kill you. Good thing they don't get along. This book is intended for use with GURPS Traveller, but can be used as a sourcebook for any science fiction roleplaying game.
Publisher: Steve Jackson Games
ISBN: 9781556343926
Category :
Languages : en
Pages : 0
Book Description
-- Describes two of the most important alien races in the popular GURPS Traveller series. -- Includes deck plans of five alien ships The Aslan want your planet. The K'kree want to kill you. Good thing they don't get along. This book is intended for use with GURPS Traveller, but can be used as a sourcebook for any science fiction roleplaying game.
GURPS: Space
Author: Jon F. Zeigler
Publisher: Steve Jackson Games
ISBN: 9781556347979
Category : Games
Languages : en
Pages : 240
Book Description
"This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.
Publisher: Steve Jackson Games
ISBN: 9781556347979
Category : Games
Languages : en
Pages : 240
Book Description
"This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.
Traveller5 Core Rules
Author: Marc Miller
Publisher: Far Future Enterprises
ISBN: 9781558780002
Category :
Languages : en
Pages : 656
Book Description
Publisher: Far Future Enterprises
ISBN: 9781558780002
Category :
Languages : en
Pages : 656
Book Description