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Gurps Mysteries

Gurps Mysteries PDF Author: Lisa J. Steele
Publisher: Steve Jackson Games
ISBN: 9781556348174
Category : Games & Activities
Languages : en
Pages : 128

Book Description
A Dame Walks Into Your Office . . . A dead body, no witnesses, and a room full of suspects with perfect alibis. Can you find the killer and bring him to justice? Learn the secrets of mystery fiction - and what will, and will not, work in RPG mysteries. Become a better investigator. Discover the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery. GURPS Mysteries covers: Creating mysteries as stand-alone adventures, as part of an existing campaign, or as campaigns in their own right, with specific discussions of the low-tech, modern-tech, future, magic, and horror settings. Setting the crime scene, including detailed forensic information on causes of death, investigation methods, and a forensics timeline. Bringing interesting villains to life, and matching their disadvantages to their motives and means of carrying out a crime. A template-based character-generation system for iconic investigators, including the genius detective, the hardboiled shamus, police detectives, investigating magicians, even "that darn kid." Sample detective and investigative agencies to hire or bedevil characters. Expanded rules for questioning and interacting with NPCs. GURPS Mysteries, by the author of GURPS Cops, is designed both for the GM who wants to create and run mystery adventures and for players who want to become investigators in any setting.

Gurps Mysteries

Gurps Mysteries PDF Author: Lisa J. Steele
Publisher: Steve Jackson Games
ISBN: 9781556348174
Category : Games & Activities
Languages : en
Pages : 128

Book Description
A Dame Walks Into Your Office . . . A dead body, no witnesses, and a room full of suspects with perfect alibis. Can you find the killer and bring him to justice? Learn the secrets of mystery fiction - and what will, and will not, work in RPG mysteries. Become a better investigator. Discover the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery. GURPS Mysteries covers: Creating mysteries as stand-alone adventures, as part of an existing campaign, or as campaigns in their own right, with specific discussions of the low-tech, modern-tech, future, magic, and horror settings. Setting the crime scene, including detailed forensic information on causes of death, investigation methods, and a forensics timeline. Bringing interesting villains to life, and matching their disadvantages to their motives and means of carrying out a crime. A template-based character-generation system for iconic investigators, including the genius detective, the hardboiled shamus, police detectives, investigating magicians, even "that darn kid." Sample detective and investigative agencies to hire or bedevil characters. Expanded rules for questioning and interacting with NPCs. GURPS Mysteries, by the author of GURPS Cops, is designed both for the GM who wants to create and run mystery adventures and for players who want to become investigators in any setting.

Gurps: Mysteries

Gurps: Mysteries PDF Author: Lisa J Steele
Publisher:
ISBN: 9781556347610
Category :
Languages : en
Pages : 0

Book Description


Gurps Fantasy

Gurps Fantasy PDF Author: Steve Jackson Games
Publisher: Steve Jackson Games
ISBN: 9781556345197
Category : Games & Activities
Languages : en
Pages : 0

Book Description
Fantasirollespil.

GURPS Traveller Alien Races 1

GURPS Traveller Alien Races 1 PDF Author: David L. Pulver
Publisher: Steve Jackson Games
ISBN: 9781556343612
Category : Fantasy games
Languages : en
Pages : 0

Book Description
-- Describes two of the most important alien races in the popular GURPS Travellers series. -- Includes deck plans of four alien ships. -- By top GURPS writer David Pulver.

Bubblegumshoe

Bubblegumshoe PDF Author:
Publisher:
ISBN: 9781613171172
Category :
Languages : en
Pages :

Book Description
omeone stole my kid brother's bike...Someone sabotaged the pep rally...Someone destroyed the Homecoming queen's reputation...The world is full of mysteries. It's up to your group of intrepid teen sleuths to solve them. In Bubblegumshoe, players step into the shoes of high-schoolers solving mysteries in a modern American small town. Discover clues, solve problems, and throw down with enemies in this streamlined RPG based on the GUMSHOE system.In this stand-alone game, you'll find:Rules to create your Sleuth's web of relationships and make the most of GUMSHOE's resource-managementA simple setting system designed for large scale town creation all the way down to scene locations, plus extensive information on Drewsbury, a ready-to-go settingA variety of short mystery starters, including a full introductory mystery: Hey! That's My Bike!Extensive support to help GMs create their own mysteries using pre-established characters and settingsRules for social Throwdowns as well as physical altercations to reflect the drama of high school noirA slimmed-down list of investigative abilities vs GUMSHOE's default to make for faster decision makingBubblegumshoe. The secrets will out.

GURPS Places of Mystery

GURPS Places of Mystery PDF Author: Phil Masters
Publisher: Steve Jackson Games
ISBN: 9781556341397
Category :
Languages : en
Pages : 128

Book Description


Gurps Cabal

Gurps Cabal PDF Author: EDS Staff
Publisher: Steve Jackson Games
ISBN: 9781556344299
Category :
Languages : en
Pages : 0

Book Description


Gurps Illuminati

Gurps Illuminati PDF Author: Nigel D. Findley
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348617
Category :
Languages : en
Pages : 132

Book Description
The Secret Masters have denied all knowledge of the various conspiracy theories put forth in GURPS Illuminati. "To begin with, we don't even exist," said a spokesman. "The Illuminati are a myth." He went on to deny specifically that: Everything you read in the tabloids is true! Aliens regularly visit Earth, and are in contact with high government officials. The Men in Black are everywhere, and will snatch you from your home if you ask too many questions or just see something you shouldn't see. Orbital Mind Control satellites cruise the skies, influencing international politics and deciding the fates of billions. The Gnomes of Zurich control the world's monetary supply, and manipulate it to fit their own sinister plans. The world is such a complex web of secrets, mysteries and conspiracies that nobody really knows what is happening. But everyone in power lies . . . all the time. The only real way to protect yourself is to join the conspiracy. But even then, you'll never know who is pulling your strings. Everything you know is a lie. Everything you suspect is true. The world is a very strange place. Hail Eris! All Hail Discordia! The publishers of GURPS Illuminati, Steve Jackson Games, admitted that it was a work of fiction, but added, "It's all true anyway! Just look at the book. It's closer than you think."

Mysteries, Monsters, and Untold Secrets

Mysteries, Monsters, and Untold Secrets PDF Author: George Laycock
Publisher:
ISBN: 9780590312707
Category : Curiosities and wonders
Languages : en
Pages : 166

Book Description
Fifteen curiosities are discussed. Includes the Loch Ness monster, Bigfoot, the mystery of Easter Island, Edgar Cayce, and dowsing.

GURPS Discworld

GURPS Discworld PDF Author: Terry Pratchett
Publisher: Steve Jackson Games
ISBN: 9781556343865
Category : Discworld (Imaginary place)
Languages : en
Pages : 0

Book Description
A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.