Author: Genevieve Jack
Publisher:
ISBN: 9780985236748
Category : Fiction
Languages : en
Pages : 308
Book Description
Left destitute by her unscrupulous ex-boyfriend, Grateful Knight accepts her father's offer of a rent-free house despite the fact that a graveyeard touches the home's back door. But the gorgeous cemetary caretaker, Rick, is set on helping her feel at home, and she can't keep her hands off him. And then a sexy ghost with a dark secret enters the home. Can she solve the mystery of the ghost and decide whether to give her love to Rick or to the ghost?
The Ghost and the Graveyard
Author: Genevieve Jack
Publisher:
ISBN: 9780985236748
Category : Fiction
Languages : en
Pages : 308
Book Description
Left destitute by her unscrupulous ex-boyfriend, Grateful Knight accepts her father's offer of a rent-free house despite the fact that a graveyeard touches the home's back door. But the gorgeous cemetary caretaker, Rick, is set on helping her feel at home, and she can't keep her hands off him. And then a sexy ghost with a dark secret enters the home. Can she solve the mystery of the ghost and decide whether to give her love to Rick or to the ghost?
Publisher:
ISBN: 9780985236748
Category : Fiction
Languages : en
Pages : 308
Book Description
Left destitute by her unscrupulous ex-boyfriend, Grateful Knight accepts her father's offer of a rent-free house despite the fact that a graveyeard touches the home's back door. But the gorgeous cemetary caretaker, Rick, is set on helping her feel at home, and she can't keep her hands off him. And then a sexy ghost with a dark secret enters the home. Can she solve the mystery of the ghost and decide whether to give her love to Rick or to the ghost?
The Graveyard Book
Author: Neil Gaiman
Publisher: Harper Collins
ISBN: 0060530944
Category : Juvenile Fiction
Languages : en
Pages : 338
Book Description
It takes a graveyard to raise a child. Nobody Owens, known as Bod, is a normal boy. He would be completely normal if he didn't live in a graveyard, being raised by ghosts, with a guardian who belongs to neither the world of the living nor the dead. There are adventures in the graveyard for a boy—an ancient Indigo Man, a gateway to the abandoned city of ghouls, the strange and terrible Sleer. But if Bod leaves the graveyard, he will be in danger from the man Jack—who has already killed Bod's family.
Publisher: Harper Collins
ISBN: 0060530944
Category : Juvenile Fiction
Languages : en
Pages : 338
Book Description
It takes a graveyard to raise a child. Nobody Owens, known as Bod, is a normal boy. He would be completely normal if he didn't live in a graveyard, being raised by ghosts, with a guardian who belongs to neither the world of the living nor the dead. There are adventures in the graveyard for a boy—an ancient Indigo Man, a gateway to the abandoned city of ghouls, the strange and terrible Sleer. But if Bod leaves the graveyard, he will be in danger from the man Jack—who has already killed Bod's family.
Critical Play
Author: Mary Flanagan
Publisher: MIT Press
ISBN: 0262518651
Category : Computers
Languages : en
Pages : 363
Book Description
An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.
Publisher: MIT Press
ISBN: 0262518651
Category : Computers
Languages : en
Pages : 363
Book Description
An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.
Dark Souls : Beyond the Grave - Volume 1
Author: Damien Mecheri
Publisher: Third Editions
ISBN: 2377840000
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Publisher: Third Editions
ISBN: 2377840000
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Graveyard Gothic
Author: Eric Parisot
Publisher: Manchester University Press
ISBN: 1526166305
Category : Literary Criticism
Languages : en
Pages : 432
Book Description
Graveyard Gothic is the first sustained consideration of the graveyard as a key Gothic locale. This volume examines various iterations of the Gothic graveyard (and other burial sites) from the eighteenth century to the twenty-first, as expressed in numerous forms of culture and media including poetry, fiction, TV, film and video games. The volume also extends its geographic scope beyond British traditions to accommodate multiple cultural perspectives, including those from the US, Mexico, Japan, Australia, India and Eastern Europe. The seventeen chapters from key international Gothic scholars engage a range of theoretical frameworks, including the historical, material, colonial, political and religious. With a critical introduction offering a platform for further scholarship and a coda mapping potential future critical and cultural developments, Graveyard Gothic is a landmark volume defining a new area of Gothic studies.
Publisher: Manchester University Press
ISBN: 1526166305
Category : Literary Criticism
Languages : en
Pages : 432
Book Description
Graveyard Gothic is the first sustained consideration of the graveyard as a key Gothic locale. This volume examines various iterations of the Gothic graveyard (and other burial sites) from the eighteenth century to the twenty-first, as expressed in numerous forms of culture and media including poetry, fiction, TV, film and video games. The volume also extends its geographic scope beyond British traditions to accommodate multiple cultural perspectives, including those from the US, Mexico, Japan, Australia, India and Eastern Europe. The seventeen chapters from key international Gothic scholars engage a range of theoretical frameworks, including the historical, material, colonial, political and religious. With a critical introduction offering a platform for further scholarship and a coda mapping potential future critical and cultural developments, Graveyard Gothic is a landmark volume defining a new area of Gothic studies.
The Loud House Spooky Special
Author: The Loud House Creative Team
Publisher: Simon and Schuster
ISBN: 154581483X
Category : Juvenile Fiction
Languages : en
Pages : 66
Book Description
Get lost (and found) in an interactive haunted maze, organized and decorated by scare queen Lucy Loud herself! Shiver at the curdling legend of the Candy Goblin! And you may want to duck under the covers after witnessing what Lincoln Loud encounters in “The Nightmare on Franklin Street”! More scares, thrills, chills, and brouhaha to tickle all funny bones in this scary good celebration of all things spooky. Featuring all-new stories from THE LOUD HOUSE and THE CASAGRANDES creative teams.
Publisher: Simon and Schuster
ISBN: 154581483X
Category : Juvenile Fiction
Languages : en
Pages : 66
Book Description
Get lost (and found) in an interactive haunted maze, organized and decorated by scare queen Lucy Loud herself! Shiver at the curdling legend of the Candy Goblin! And you may want to duck under the covers after witnessing what Lincoln Loud encounters in “The Nightmare on Franklin Street”! More scares, thrills, chills, and brouhaha to tickle all funny bones in this scary good celebration of all things spooky. Featuring all-new stories from THE LOUD HOUSE and THE CASAGRANDES creative teams.
Greetings from the Graveyard
Author: Kate Klise
Publisher: Houghton Mifflin Harcourt
ISBN: 0544105672
Category : Juvenile Fiction
Languages : en
Pages : 165
Book Description
"The unsuspecting trio at Spence Mansion starts a greeting card company--and winds up on the adventure of a lifetime!"--
Publisher: Houghton Mifflin Harcourt
ISBN: 0544105672
Category : Juvenile Fiction
Languages : en
Pages : 165
Book Description
"The unsuspecting trio at Spence Mansion starts a greeting card company--and winds up on the adventure of a lifetime!"--
Beyond the Veil
Author: Johan Burghall
Publisher: Lulu.com
ISBN: 0957186304
Category : Fiction
Languages : en
Pages : 331
Book Description
The pupils of St. Etheldred's - a remote boarding school in the heart of the English countryside - like nothing more than to sneak out at night and play Graveyard Games in the grounds of the derelict church across the road. But for teenage twins Richard and Abigail Arkwright, everything is about to change. When their best friend John is kidnapped by a pale-faced stranger, they are sucked into a world of darkness and danger, and discover the terrifying truth that vampires are real. Caught in a web of conspiracies, the siblings must face renegade Vampire Counts, an aging hunter, and a whole reality created and populated by the bizarre beliefs of the human race. Think you know about vampires? So did they. - Beyond the Veil explores themes of bereavement, growing apart, and the nature of beliefs, against a backdrop of suspense and otherworldly schemes. It is a darkly comic, action-packed adventure containing a wealth of vampire lore that will change the way you think about the undead forever.
Publisher: Lulu.com
ISBN: 0957186304
Category : Fiction
Languages : en
Pages : 331
Book Description
The pupils of St. Etheldred's - a remote boarding school in the heart of the English countryside - like nothing more than to sneak out at night and play Graveyard Games in the grounds of the derelict church across the road. But for teenage twins Richard and Abigail Arkwright, everything is about to change. When their best friend John is kidnapped by a pale-faced stranger, they are sucked into a world of darkness and danger, and discover the terrifying truth that vampires are real. Caught in a web of conspiracies, the siblings must face renegade Vampire Counts, an aging hunter, and a whole reality created and populated by the bizarre beliefs of the human race. Think you know about vampires? So did they. - Beyond the Veil explores themes of bereavement, growing apart, and the nature of beliefs, against a backdrop of suspense and otherworldly schemes. It is a darkly comic, action-packed adventure containing a wealth of vampire lore that will change the way you think about the undead forever.
Graveyard Moon
Author: Carol Gorman
Publisher: Open Road Media
ISBN: 1453290699
Category : Young Adult Fiction
Languages : en
Pages : 120
Book Description
An International Reading Association Young Adult Choice: When a night in a graveyard with her friends turns fatal, Kelly knows it’s up to her to find the killer—before the killer finds her New to town, Kelly reluctantly agrees when her friends challenge her to spend the night in a graveyard with them. But she can’t shake the feeling that someone is watching them through the mist. Her friends laugh off her suspicions—until she stumbles on a body covered in blood. As she begins to piece together the puzzle, Kelly realizes that the murderer may have killed before. Can Kelly and her new friend Miles solve the case before the killer strikes again?
Publisher: Open Road Media
ISBN: 1453290699
Category : Young Adult Fiction
Languages : en
Pages : 120
Book Description
An International Reading Association Young Adult Choice: When a night in a graveyard with her friends turns fatal, Kelly knows it’s up to her to find the killer—before the killer finds her New to town, Kelly reluctantly agrees when her friends challenge her to spend the night in a graveyard with them. But she can’t shake the feeling that someone is watching them through the mist. Her friends laugh off her suspicions—until she stumbles on a body covered in blood. As she begins to piece together the puzzle, Kelly realizes that the murderer may have killed before. Can Kelly and her new friend Miles solve the case before the killer strikes again?
Jason Strange: The Graveyard Plot
Author: Jason Strange
Publisher: Capstone
ISBN: 1434299589
Category : Juvenile Fiction
Languages : en
Pages : 106
Book Description
As Damon helps pack up his sickly grandfather’s belongings, he stumbles upon a strange map that leads directly to a nearby graveyard.
Publisher: Capstone
ISBN: 1434299589
Category : Juvenile Fiction
Languages : en
Pages : 106
Book Description
As Damon helps pack up his sickly grandfather’s belongings, he stumbles upon a strange map that leads directly to a nearby graveyard.