Author: Wynford James
Publisher:
ISBN: 9780744700275
Category : Amstrad CPC464 (Computer)
Languages : en
Pages : 161
Book Description
Graphics Programming Techniques on the Amstrad CPC 464
Author: Wynford James
Publisher:
ISBN: 9780744700275
Category : Amstrad CPC464 (Computer)
Languages : en
Pages : 161
Book Description
Publisher:
ISBN: 9780744700275
Category : Amstrad CPC464 (Computer)
Languages : en
Pages : 161
Book Description
Games and Graphics Programming on the Amstrad CPC 464, 664 and 6128
Author: Stephen William Colwill
Publisher:
ISBN: 9780744700329
Category : Amstrad Microcomputer
Languages : en
Pages : 224
Book Description
Publisher:
ISBN: 9780744700329
Category : Amstrad Microcomputer
Languages : en
Pages : 224
Book Description
Advanced Programming Techniques on the Amstrad CPC 464
Author: Keith Hook
Publisher:
ISBN: 9780946576326
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780946576326
Category :
Languages : en
Pages :
Book Description
Working Graphics on the Amstrad CPC 464 & 664
Author: Mike James
Publisher:
ISBN: 9780852428740
Category : Amstrad Microcomputer
Languages : en
Pages : 176
Book Description
Publisher:
ISBN: 9780852428740
Category : Amstrad Microcomputer
Languages : en
Pages : 176
Book Description
Object-Oriented and Mixed Programming Paradigms
Author: Peter Wisskirchen
Publisher: Springer Science & Business Media
ISBN: 3642610625
Category : Computers
Languages : en
Pages : 196
Book Description
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.
Publisher: Springer Science & Business Media
ISBN: 3642610625
Category : Computers
Languages : en
Pages : 196
Book Description
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.
Graphics Programming Solutions
Author: Julio Sanchez
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 544
Book Description
The first in a new series, this book/disk programmer's reference and toolkit package covers IBM graphics hardware and video systems; text, bit-map, and geometrical primitives; XGA and 8514/A architecture and programming; SuperVGA graphics using the VESA standards; methods and techniques for computer animation; bit-mapped graphics in GIF, TIFF, and PCL formats; and laser printer and pen-plotter programming. Annotation copyright by Book News, Inc., Portland, OR
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 544
Book Description
The first in a new series, this book/disk programmer's reference and toolkit package covers IBM graphics hardware and video systems; text, bit-map, and geometrical primitives; XGA and 8514/A architecture and programming; SuperVGA graphics using the VESA standards; methods and techniques for computer animation; bit-mapped graphics in GIF, TIFF, and PCL formats; and laser printer and pen-plotter programming. Annotation copyright by Book News, Inc., Portland, OR
Graphics Gems II
Author: James Arvo
Publisher: Elsevier
ISBN: 0080507549
Category : Computers
Languages : en
Pages : 683
Book Description
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.
Publisher: Elsevier
ISBN: 0080507549
Category : Computers
Languages : en
Pages : 683
Book Description
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.
Programming techniques, tips, and tricks for real-time graphics
Author: Randima Fernando
Publisher:
ISBN:
Category : Computer graphics
Languages : ja
Pages : 765
Book Description
Publisher:
ISBN:
Category : Computer graphics
Languages : ja
Pages : 765
Book Description
The British National Bibliography
Author: Arthur James Wells
Publisher:
ISBN:
Category : English literature
Languages : en
Pages : 1706
Book Description
Publisher:
ISBN:
Category : English literature
Languages : en
Pages : 1706
Book Description
BASIC Programming on the Amstrad Computers CPC 464, 664 and 6128
Author: Wynford James
Publisher:
ISBN: 9780744700367
Category : Amstrad Microcomputer
Languages : en
Pages : 229
Book Description
Publisher:
ISBN: 9780744700367
Category : Amstrad Microcomputer
Languages : en
Pages : 229
Book Description