Author: Kori Inkpen
Publisher: A K Peters/CRC Press
ISBN: 9781568812076
Category : Computers
Languages : en
Pages : 250
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the annual Canadian conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference; the first was held in 1969. This collection contains papers presented at the 2003 Graphics Interface conference, June 11--13, 2003 at Dalhousie University in Halifax.
Graphics Interface 2003
Author: Kori Inkpen
Publisher: A K Peters/CRC Press
ISBN: 9781568812076
Category : Computers
Languages : en
Pages : 250
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the annual Canadian conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference; the first was held in 1969. This collection contains papers presented at the 2003 Graphics Interface conference, June 11--13, 2003 at Dalhousie University in Halifax.
Publisher: A K Peters/CRC Press
ISBN: 9781568812076
Category : Computers
Languages : en
Pages : 250
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the annual Canadian conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference; the first was held in 1969. This collection contains papers presented at the 2003 Graphics Interface conference, June 11--13, 2003 at Dalhousie University in Halifax.
Graphics Interface 2003
Author: Kori Inkpen
Publisher: A K Peters/CRC Press
ISBN: 9781568812076
Category : Computers
Languages : en
Pages : 0
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the annual Canadian conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference; the first was held in 1969. This collection contains papers presented at the 2003 Graphics Interface conference, June 11--13, 2003 at Dalhousie University in Halifax.
Publisher: A K Peters/CRC Press
ISBN: 9781568812076
Category : Computers
Languages : en
Pages : 0
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the annual Canadian conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference; the first was held in 1969. This collection contains papers presented at the 2003 Graphics Interface conference, June 11--13, 2003 at Dalhousie University in Halifax.
Graphics Interface 2014
Author: Paul G. Kry
Publisher: CRC Press
ISBN: 1000106985
Category : Computers
Languages : en
Pages : 250
Book Description
This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
Publisher: CRC Press
ISBN: 1000106985
Category : Computers
Languages : en
Pages : 250
Book Description
This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
Virtual Special Section on Graphics Interface
Graphics Interface 2004
Author: Wolfgang Heidrich
Publisher: A K Peters/CRC Press
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly scheduled computer graphics and human-computer interaction conference; the first conference was held in 1969.
Publisher: A K Peters/CRC Press
ISBN:
Category : Computers
Languages : en
Pages : 292
Book Description
Graphics Interface Proceedings is a collection of the papers presented at the annual gathering of the Canadian Human-Computer Communications Society. Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly scheduled computer graphics and human-computer interaction conference; the first conference was held in 1969.
American National Standard Computer Graphics Interface
Author: American National Standards Institute
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Graphics Interface 2005
Author: Glenn E. Healey
Publisher: A K Peters/CRC Press
ISBN: 9781568812656
Category : Computers
Languages : en
Pages : 268
Book Description
Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This volume contains the papers from Graphics Interface 2005, which took place May 9-11 in Victoria, British Columbia. Topics include: * Two Hands are Better than One * Interacting with Walls and Tables * Animation * Rendering * Shadows * Sensing Interaction * Privacy and Security * Geometric Modeling * Hand/Eye Interaction * Image-Based Editing and Image-Based Animation
Publisher: A K Peters/CRC Press
ISBN: 9781568812656
Category : Computers
Languages : en
Pages : 268
Book Description
Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This volume contains the papers from Graphics Interface 2005, which took place May 9-11 in Victoria, British Columbia. Topics include: * Two Hands are Better than One * Interacting with Walls and Tables * Animation * Rendering * Shadows * Sensing Interaction * Privacy and Security * Geometric Modeling * Hand/Eye Interaction * Image-Based Editing and Image-Based Animation
Sketch-based Interfaces and Modeling
Author: Joaquim Jorge
Publisher: Springer Science & Business Media
ISBN: 1848828128
Category : Computers
Languages : en
Pages : 404
Book Description
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
Publisher: Springer Science & Business Media
ISBN: 1848828128
Category : Computers
Languages : en
Pages : 404
Book Description
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
ECSCW 2003
Author: Kari Kuutti
Publisher: Springer Science & Business Media
ISBN: 9781402015731
Category : Business & Economics
Languages : en
Pages : 412
Book Description
These proceedings contain a collection of papers that encompass activities in the field. These include papers addressing new interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of groupware systems in use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications. The work in this volume represents the best of the current research and practice within CSCW. The collection of papers presented here will appeal to both researchers and practitioners alike as they combine an understanding of the nature of work with the possibilities offered by new technologies.
Publisher: Springer Science & Business Media
ISBN: 9781402015731
Category : Business & Economics
Languages : en
Pages : 412
Book Description
These proceedings contain a collection of papers that encompass activities in the field. These include papers addressing new interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of groupware systems in use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications. The work in this volume represents the best of the current research and practice within CSCW. The collection of papers presented here will appeal to both researchers and practitioners alike as they combine an understanding of the nature of work with the possibilities offered by new technologies.
Understanding Virtual Reality
Author: William R. Sherman
Publisher: Morgan Kaufmann
ISBN: 1558603530
Category : Computers
Languages : en
Pages : 623
Book Description
Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.
Publisher: Morgan Kaufmann
ISBN: 1558603530
Category : Computers
Languages : en
Pages : 623
Book Description
Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.