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Goal Play!

Goal Play! PDF Author: Paul Fidanque Levy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781469978574
Category : Employee motivation
Languages : en
Pages : 0

Book Description
The author shares leadership skills learned from coaching soccer and how others can gain these skills.

Goal Play!

Goal Play! PDF Author: Paul Fidanque Levy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781469978574
Category : Employee motivation
Languages : en
Pages : 0

Book Description
The author shares leadership skills learned from coaching soccer and how others can gain these skills.

Goal!

Goal! PDF Author: Mark Stewart
Publisher: Millbrook Press
ISBN: 1512458023
Category : Juvenile Nonfiction
Languages : en
Pages : 64

Book Description
Audisee® eBooks with Audio combine professional narration and sentence highlighting to engage reluctant readers! What goal caused the most legendary celebration in soccer history? Who invented the bicycle kick? Who was the first player to score 1,000 goals? Get the full story on scoring goals in soccer, from the earliest days to the present. This book is full of facts about the sport’s greatest goals and the women and men who scored them.

Play Practice

Play Practice PDF Author: Alan G. Launder
Publisher: Human Kinetics
ISBN: 0736097007
Category : Education
Languages : en
Pages : 258

Book Description
Offers an innovative approach to teaching and coaching sport that combines contemporary theory with the experience of practical and reflective work in real sport environments. It covers a wide range of team and individual sports, including archery, table tennis, flag football, skiing, cricket and track and field.

Atomic Habits

Atomic Habits PDF Author: James Clear
Publisher: Penguin
ISBN: 0735211299
Category : Business & Economics
Languages : en
Pages : 321

Book Description
The #1 New York Times bestseller. Over 20 million copies sold! Translated into 60+ languages! Tiny Changes, Remarkable Results No matter your goals, Atomic Habits offers a proven framework for improving--every day. James Clear, one of the world's leading experts on habit formation, reveals practical strategies that will teach you exactly how to form good habits, break bad ones, and master the tiny behaviors that lead to remarkable results. If you're having trouble changing your habits, the problem isn't you. The problem is your system. Bad habits repeat themselves again and again not because you don't want to change, but because you have the wrong system for change. You do not rise to the level of your goals. You fall to the level of your systems. Here, you'll get a proven system that can take you to new heights. Clear is known for his ability to distill complex topics into simple behaviors that can be easily applied to daily life and work. Here, he draws on the most proven ideas from biology, psychology, and neuroscience to create an easy-to-understand guide for making good habits inevitable and bad habits impossible. Along the way, readers will be inspired and entertained with true stories from Olympic gold medalists, award-winning artists, business leaders, life-saving physicians, and star comedians who have used the science of small habits to master their craft and vault to the top of their field. Learn how to: make time for new habits (even when life gets crazy); overcome a lack of motivation and willpower; design your environment to make success easier; get back on track when you fall off course; ...and much more. Atomic Habits will reshape the way you think about progress and success, and give you the tools and strategies you need to transform your habits--whether you are a team looking to win a championship, an organization hoping to redefine an industry, or simply an individual who wishes to quit smoking, lose weight, reduce stress, or achieve any other goal.

Zone Play

Zone Play PDF Author: Angelo Pereni
Publisher: Reedswain Inc.
ISBN: 9781890946180
Category : Sports & Recreation
Languages : en
Pages : 284

Book Description
A comprehensive book covering in detail how to coach and teach every aspect of Zone Play. Included is a complete tactical analysis of Zone Play, situational exercises to develop Zone Play, a full chapter on transition and counter attacking, and a section on game analysis. Every coach should have this book.

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Goal Line

Goal Line PDF Author: Tiki Barber
Publisher: Simon and Schuster
ISBN: 141699095X
Category : Juvenile Fiction
Languages : en
Pages : 176

Book Description
When identical twin brothers Ronde and Tiki Barber grow at different rates the summer before their last year at Hidden Valley Junior High, their relationship both on and off the football field changes.

Critical Play

Critical Play PDF Author: Mary Flanagan
Publisher: MIT Press
ISBN: 0262518651
Category : Computers
Languages : en
Pages : 363

Book Description
An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

Videogame, player, text

Videogame, player, text PDF Author: Barry Atkins
Publisher: Manchester University Press
ISBN: 1526185601
Category : Social Science
Languages : en
Pages : 265

Book Description
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.

Shoot for the Goal

Shoot for the Goal PDF Author: Justin Abdelkader
Publisher:
ISBN: 9781938018091
Category :
Languages : en
Pages : 32

Book Description