Author: Katherine Cox-Buday
Publisher: "O'Reilly Media, Inc."
ISBN: 1491941308
Category : Computers
Languages : en
Pages : 243
Book Description
Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together
Concurrency in Go
Author: Katherine Cox-Buday
Publisher: "O'Reilly Media, Inc."
ISBN: 1491941308
Category : Computers
Languages : en
Pages : 243
Book Description
Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together
Publisher: "O'Reilly Media, Inc."
ISBN: 1491941308
Category : Computers
Languages : en
Pages : 243
Book Description
Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together
For the Love of Go
Author: John Arundel
Publisher: John Arundel
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
‘For the Love of Go’ is a book introducing the Go programming language, suitable for complete beginners, as well as those with experience programming in other languages. This completely revised and updated edition includes the four mini-books previously released as ‘Fundamentals’, ‘Data’, ‘Behaviour’, and ‘Control’, plus for the first time complete solutions (with tests) to all the coding challenges in the book. Throughout the book we'll be working together to develop a fun and useful project in Go: an online bookstore called Happy Fun Books! Each chapter introduces a new feature or concept, and sets you some goals to achieve, with complete, step-by-step explanations of how to solve them, and full code listings with accompanying tests. There are 24 chapters, and 215 pages (depending on the screen size of your ebook reader).
Publisher: John Arundel
ISBN:
Category : Computers
Languages : en
Pages : 230
Book Description
‘For the Love of Go’ is a book introducing the Go programming language, suitable for complete beginners, as well as those with experience programming in other languages. This completely revised and updated edition includes the four mini-books previously released as ‘Fundamentals’, ‘Data’, ‘Behaviour’, and ‘Control’, plus for the first time complete solutions (with tests) to all the coding challenges in the book. Throughout the book we'll be working together to develop a fun and useful project in Go: an online bookstore called Happy Fun Books! Each chapter introduces a new feature or concept, and sets you some goals to achieve, with complete, step-by-step explanations of how to solve them, and full code listings with accompanying tests. There are 24 chapters, and 215 pages (depending on the screen size of your ebook reader).
Go, Dog. Go!
Author: P.D. Eastman
Publisher: Random House Books for Young Readers
ISBN: 0553521098
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
A beloved Bright and Early Board Book by P. D. Eastman, now in a larger size! A sturdy board book edition of P. D. Eastman's Go, Dog. Go!, now available in a bigger size perfect for babies and toddlers! This abridged version of the classic Beginner Book features red dogs, blue dogs, big dogs, little dogs—all kinds of wonderful dogs—riding bicycles, scooters, skis, and roller skates and driving all sorts of vehicles on their way to a big dog party held on top of a tree! A perfect gift for baby showers, birthdays, and happy occasions of all kinds, it will leave dog lovers howling with delight!
Publisher: Random House Books for Young Readers
ISBN: 0553521098
Category : Juvenile Fiction
Languages : en
Pages : 24
Book Description
A beloved Bright and Early Board Book by P. D. Eastman, now in a larger size! A sturdy board book edition of P. D. Eastman's Go, Dog. Go!, now available in a bigger size perfect for babies and toddlers! This abridged version of the classic Beginner Book features red dogs, blue dogs, big dogs, little dogs—all kinds of wonderful dogs—riding bicycles, scooters, skis, and roller skates and driving all sorts of vehicles on their way to a big dog party held on top of a tree! A perfect gift for baby showers, birthdays, and happy occasions of all kinds, it will leave dog lovers howling with delight!
Go-Go Gorillas
Author: Julia Durango
Publisher: Simon and Schuster
ISBN: 141693779X
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
Something's going down at the Gorilla Villa, and King Big Daddy wants all the gorillas at the villa. Pronto! So gorillas on scooters and pogo sticks and even hot-air balloons have go to go-go gorillas or they'll miss the big surprise!
Publisher: Simon and Schuster
ISBN: 141693779X
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
Something's going down at the Gorilla Villa, and King Big Daddy wants all the gorillas at the villa. Pronto! So gorillas on scooters and pogo sticks and even hot-air balloons have go to go-go gorillas or they'll miss the big surprise!
Lessons in the Fundamentals of Go
Author: Toshirō Kageyama
Publisher:
ISBN: 9784906574285
Category : Games
Languages : en
Pages : 272
Book Description
Publisher:
ISBN: 9784906574285
Category : Games
Languages : en
Pages : 272
Book Description
Learning Go
Author: Jon Bodner
Publisher: "O'Reilly Media, Inc."
ISBN: 1492077186
Category : Computers
Languages : en
Pages : 378
Book Description
Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all
Publisher: "O'Reilly Media, Inc."
ISBN: 1492077186
Category : Computers
Languages : en
Pages : 378
Book Description
Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all
Opening Theory Made Easy
Author: Hideo Ōtake
Publisher:
ISBN: 9784906574360
Category : Games & Activities
Languages : en
Pages : 170
Book Description
In this book, Otake presents 20 principles for opening play. You will find a discussion of the fundamentals of the opening and strategy. Almost a third of the book is devoted to the important topic of shape, a subject not well understood by most western go players. Otake explains sophisticated concepts in a simple and accessible way, making the book easy to digest regardless of your playing strength. By applying these principles when you make your strategic decisions, you will improve your game enormously. There are many things about the opening that are a bit difficult, but a little study of opening principles can pay big dividends in your win/loss record The book is divided into three parts: Chapter One: Fuseki Fundamentals Chapter Two: Shape Chapter Three: Strategy
Publisher:
ISBN: 9784906574360
Category : Games & Activities
Languages : en
Pages : 170
Book Description
In this book, Otake presents 20 principles for opening play. You will find a discussion of the fundamentals of the opening and strategy. Almost a third of the book is devoted to the important topic of shape, a subject not well understood by most western go players. Otake explains sophisticated concepts in a simple and accessible way, making the book easy to digest regardless of your playing strength. By applying these principles when you make your strategic decisions, you will improve your game enormously. There are many things about the opening that are a bit difficult, but a little study of opening principles can pay big dividends in your win/loss record The book is divided into three parts: Chapter One: Fuseki Fundamentals Chapter Two: Shape Chapter Three: Strategy
Go, Girls, Go!
Author: Frances Gilbert
Publisher: Beach Lane Books
ISBN: 1534424822
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Come along for a rollicking ride in this picture book celebration of vehicles that puts girls in the driver’s seat! Girls can race…and girls can fly. Girls can rocket way up high! Piloting fire trucks, trains, tractors, and more, the girls in this book are on the go! Join them for an exuberant journey that celebrates how girls can do—and drive—anything.
Publisher: Beach Lane Books
ISBN: 1534424822
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Come along for a rollicking ride in this picture book celebration of vehicles that puts girls in the driver’s seat! Girls can race…and girls can fly. Girls can rocket way up high! Piloting fire trucks, trains, tractors, and more, the girls in this book are on the go! Join them for an exuberant journey that celebrates how girls can do—and drive—anything.
Mastering Go
Author: Mihalis Tsoukalos
Publisher: Packt Publishing Ltd
ISBN: 1801073015
Category : Computers
Languages : en
Pages : 683
Book Description
Master key features of Go, including advanced concepts like concurrency and working with JSON, to create and optimize real-world services, network servers, and clients Key FeaturesThis third edition of the bestselling guide to advanced Go programming has been overhauled and expanded to cover RESTful servers, the WebSocket protocol, and Go genericsUse real-world exercises to build high-performance network servers and powerful command line utilitiesPacked with practical examples and utilities to apply to your own development work and administrative tasksGet clear explanations about Go nuances and features to simplify Go developmentBook Description Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you'll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You'll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you'll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects. What you will learnUse Go in productionWrite reliable, high-performance concurrent codeManipulate data structures including slices, arrays, maps, and pointersDevelop reusable packages with reflection and interfacesBecome familiar with generics for effective Go programmingCreate concurrent RESTful servers, and build gRPC clients and serversDefine Go structures for working with JSON dataWho this book is for You'll need to know the basics of Go before you get started with this book, but beyond that, anyone can sink their teeth into it. It's written primarily for Go programmers who have a bit of experience with the language and want to become expert practitioners.
Publisher: Packt Publishing Ltd
ISBN: 1801073015
Category : Computers
Languages : en
Pages : 683
Book Description
Master key features of Go, including advanced concepts like concurrency and working with JSON, to create and optimize real-world services, network servers, and clients Key FeaturesThis third edition of the bestselling guide to advanced Go programming has been overhauled and expanded to cover RESTful servers, the WebSocket protocol, and Go genericsUse real-world exercises to build high-performance network servers and powerful command line utilitiesPacked with practical examples and utilities to apply to your own development work and administrative tasksGet clear explanations about Go nuances and features to simplify Go developmentBook Description Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you'll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You'll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you'll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects. What you will learnUse Go in productionWrite reliable, high-performance concurrent codeManipulate data structures including slices, arrays, maps, and pointersDevelop reusable packages with reflection and interfacesBecome familiar with generics for effective Go programmingCreate concurrent RESTful servers, and build gRPC clients and serversDefine Go structures for working with JSON dataWho this book is for You'll need to know the basics of Go before you get started with this book, but beyond that, anyone can sink their teeth into it. It's written primarily for Go programmers who have a bit of experience with the language and want to become expert practitioners.
The Second Book of Go
Author: Richard Bozulich
Publisher:
ISBN: 9784906574315
Category : Games
Languages : en
Pages : 156
Book Description
The Second Book Of Go takes the reader who has learned the rules and rudiments of strategy and introduces him or her to the fundamental ideas required to get to the 12 kyu level.
Publisher:
ISBN: 9784906574315
Category : Games
Languages : en
Pages : 156
Book Description
The Second Book Of Go takes the reader who has learned the rules and rudiments of strategy and introduces him or her to the fundamental ideas required to get to the 12 kyu level.