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299 On-the-Go Games & Puzzles to Keep Your Brain Young

299 On-the-Go Games & Puzzles to Keep Your Brain Young PDF Author: Nancy Linde
Publisher: Workman Publishing Company
ISBN: 1523516801
Category : Games & Activities
Languages : en
Pages : 350

Book Description
Give your brain a healthy workout—Anytime, Anywhere. Not just any book of games, this collection by the bestselling author of 399 Games, Puzzles & TriviaChallenges Specially Designed to Keep Your Brain Youngis expertly created to keep your brain in tip-top shape—even while you’re on the go. With its shorter puzzles and portable size, it’s perfect for getting your cognitive exercise in while waiting at the dentist’s office, traveling, or whenever you have a few spare minutes to challenge yourself. Arranged in difficulty from “Easy Does It!” to “Finish Strong!,” these 299 surprisingly fun puzzles target six key cognitive functions: Long-term memory Working memory Executive functioning Attention to detail Multitasking Processing speed

299 On-the-Go Games & Puzzles to Keep Your Brain Young

299 On-the-Go Games & Puzzles to Keep Your Brain Young PDF Author: Nancy Linde
Publisher: Workman Publishing Company
ISBN: 1523516801
Category : Games & Activities
Languages : en
Pages : 350

Book Description
Give your brain a healthy workout—Anytime, Anywhere. Not just any book of games, this collection by the bestselling author of 399 Games, Puzzles & TriviaChallenges Specially Designed to Keep Your Brain Youngis expertly created to keep your brain in tip-top shape—even while you’re on the go. With its shorter puzzles and portable size, it’s perfect for getting your cognitive exercise in while waiting at the dentist’s office, traveling, or whenever you have a few spare minutes to challenge yourself. Arranged in difficulty from “Easy Does It!” to “Finish Strong!,” these 299 surprisingly fun puzzles target six key cognitive functions: Long-term memory Working memory Executive functioning Attention to detail Multitasking Processing speed

A Critical Introduction to Sport Psychology

A Critical Introduction to Sport Psychology PDF Author: Aidan Moran
Publisher: Taylor & Francis
ISBN: 131732966X
Category : Psychology
Languages : en
Pages : 495

Book Description
The new third edition of A Critical Introduction to Sport Psychology is the only textbook in the field that provides a detailed overview of key theories, concepts and findings within the discipline of sport psychology, as well as a critical perspective that examines and challenges these core foundations. Fully revised and updated, the new edition covers key research findings affecting both participation and performance in sport, including topics such as motivation, anxiety, emotional coping, concentration, mental imagery, expertise and team cohesion. In addition, the book includes a range of helpful features that bring the science to life, including critical thinking exercises, suggestions for student projects and new "In the spotlight" boxes that highlight key advances in theory or practice. A comprehensive glossary is also included, whilst a final chapter examines some new horizons in sport psychology, including embodied cognition and socio-cultural perspectives. Sport is played with the body but often won in the mind; that is the theory. A Critical Introduction to Sport Psychology is the definitive textbook for anyone wishing to engage critically with this fascinating idea.

Challenging IQ Tests

Challenging IQ Tests PDF Author: Philip J. Carter
Publisher:
ISBN: 9780806904610
Category : Intelligence tests
Languages : en
Pages : 0

Book Description
Do you dare discover how smart you really are? If so, try out these twenty treacherous tests and see how you score! Each quiz has 20 problems that gauge mental flexibility and breadth of knowledge. Take an hour to find synonyms, make logical comparisons, complete equations, and tease out numerical progressions.

The Little Book of Big Word Puzzles

The Little Book of Big Word Puzzles PDF Author: David L. Hoyt
Publisher: Workman Publishing Company
ISBN: 9780761180883
Category : Games & Activities
Languages : en
Pages : 0

Book Description
A pocket-sized brain gym! Mental games, visual conundrums, logic posers, riddles, illusions—in all, over 500 dazzling, full-color puzzles designed to stretch neurons and shake up your usual way of thinking. Be creative. Be challenged. Push your brain in different directions. The puzzles are organized by 12 types with 10 levels of difficulty, each designed to make you feel more curious, intuitive, engaged, and smarter. Written by David L. Hoyt, the most syndicated puzzle writer in the country, with Merriam-Webster, America’s most trusted dictionary. All in a travel-friendly, gift-friendly 4" x 6" chunky size. In Mixed-Up Definition, unscramble the letters to reveal the definition of a given word. In Syllabary, use the clues to link syllables in a grid to create words. In Cross’d Word Connections, find the letters in common to help solve a series of four crossword puzzles. Plus Dictionary Race Winder, Make the Connection, Color Word Chains, Prism Word Finder, and other clever riffs on word searches. The book features 20 puzzle types, which are arranged in a mixed fashion throughout for maximum variety and stimulation. They range in difficulty from an easy “1” to a brain-busting “10”—so puzzle lovers of all skill levels will be tested— and include spaces for recording completion times. Each puzzle type is explained in clear instructions, and all answers are printed in the back.

Concert Lighting

Concert Lighting PDF Author: James Moody
Publisher: CRC Press
ISBN: 1317374282
Category : Performing Arts
Languages : en
Pages : 657

Book Description
Concert Lighting: Tools, Techniques, Art, and Business Fourth Edition provides readers with an updated look at how to succeed in the complex world of concert lighting design and technology. The authors have reorganized the book into three comprehensive and thoroughly revised sections, covering history, equipment and technology, and design, and containing new information on LED technology, pixel mapping, projection options, media servers, automated lighting, solutions for moving lights, DMX, and Ethernet problems, and designer communication and collaboration. This book also explores the cross-media use of concert lighting techniques in film, video, theatre, and the corporate world, highlighted with advice from master designers such as Bruce Rodgers, Cosmo Wilson, and Sarah Landau. From securing precious contracts to knowing the best equipment to use to design a show, Concert Lighting covers everything a designer needs to know about working in the touring industry.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young. PDF Author: Nancy Linde
Publisher: Workman Publishing
ISBN: 0761168257
Category : Games & Activities
Languages : en
Pages : 425

Book Description
Based on the science that shows that people middle-aged or older who solve word games and brainteasers have a significant cognitive advantage over those who do not, 399 Games, Puzzles & Trivia Challenges is the illustrated game book specifically created to cross-train the brain. Here are 399 games to stretch, challenge, and push the reader, all of which stimulate the formation of neurons—literally, regrowing the brain. Plus they’re not only good for you, but just plain good—these games are fun. 399 Games, Puzzles & Trivia is a lively mix of challenges, riddles, and brainteasers—all vetted by a neuroscientist who specializes in aging brains and designed to work the six key areas of cognitive function that are vulnerable in normal aging: long-term memory, working memory, executive functioning, attention to detail, multitasking, and processing speed. The games are arranged from easiest to most difficult and are labeled according to which cognitive functions they exercise so they can be mixed and matched into a custom “workout.” In just 15 minutes a day, anyone can improve his brain’s strength, flexibility, and long-term health.

Algorithmic Puzzles

Algorithmic Puzzles PDF Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280

Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.

The Lady Or the Tiger?

The Lady Or the Tiger? PDF Author: Raymond M. Smullyan
Publisher: Courier Corporation
ISBN: 048647027X
Category : Science
Languages : en
Pages : 242

Book Description
"Another scintillating collection of brilliant problems and paradoxes by the most entertaining logician and set theorist who ever lived." — Martin Gardner. Inspired by the classic tale of a prisoner's dilemma, these whimsically themed challenges involve paradoxes about probability, time, and change; metapuzzles; and self-referentiality. Nineteen chapters advance in difficulty from relatively simple to highly complex.

The Chess Mysteries of Sherlock Holmes

The Chess Mysteries of Sherlock Holmes PDF Author: Raymond M. Smullyan
Publisher: Courier Corporation
ISBN: 0486482014
Category : Mathematics
Languages : en
Pages : 194

Book Description
Join Holmes and Watson as they examine interrupted games to deduce prior moves. A series of increasingly complex chess mysteries culminates in a double murder perpetrated by Professor Moriarty. The master sleuth instructs his companion (and us) in the intricacies of retrograde analysis; readers need only a knowledge of how the pieces move.

417 More Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young

417 More Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young PDF Author: Nancy Linde
Publisher: Workman Publishing
ISBN: 0761187405
Category : Games & Activities
Languages : en
Pages : 425

Book Description
Cross-train your brain! Exercising the brain is like exercising the body—with the right program, you can keep your brain young, strong, agile, and adaptable. And like the most effective exercise, you don’t target just one area. This follow-up to the bestselling 399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young, offers 417 games that target six key cognitive functions. Here are games to improve long-term memory and games to flex working memory. Games for executive functioning, for attention to detail, for multitasking, and for processing speed. There are puzzles, trivia quizzes, visual challenges, brainteasers, and word games. Best of all, they’re fun—this is the kind of exercise that you’ll want to do—and all it takes is ten to fifteen minutes a day for a full workout.