Author: National Information Center for Educational Media
Publisher:
ISBN:
Category : Transparencies
Languages : en
Pages : 594
Book Description
Index to Educational Overhead Transparencies
Author: National Information Center for Educational Media
Publisher:
ISBN:
Category : Transparencies
Languages : en
Pages : 594
Book Description
Publisher:
ISBN:
Category : Transparencies
Languages : en
Pages : 594
Book Description
Films and Other Materials for Projection
Author: Library of Congress
Publisher:
ISBN:
Category : Filmstrips
Languages : en
Pages : 520
Book Description
Publisher:
ISBN:
Category : Filmstrips
Languages : en
Pages : 520
Book Description
Catalog of Copyright Entries. Third Series
Author: Library of Congress. Copyright Office
Publisher: Copyright Office, Library of Congress
ISBN:
Category : Copyright
Languages : en
Pages : 1510
Book Description
Publisher: Copyright Office, Library of Congress
ISBN:
Category : Copyright
Languages : en
Pages : 1510
Book Description
National Union Catalog
Design!
Author: Steve Aimone
Publisher: Lark Books
ISBN: 1579903495
Category : Design
Languages : en
Pages : 188
Book Description
Effective design inspiration for everyone, from crafters and artists to Sunday museum-goers. Professional artists, photographers, gardeners, and even chefs and hosts trying to set a pretty table will welcome this user-friendly, handsome exploration of design principles and processes. Through hundreds of photographs, plus an accessible text, even the most abstract design concepts, such as rhythm and balance, become easy to visualize and understand. Find out how to manipulate visual elements, work within the design space, create attractive symmetrical arrangements, establish a focal point, and much more. The sheer number and variety of images that illustrate each concept make it possible for even the most design-challenged beginner to visualize the principles and put them into practice. Examples of good design range from ceramics, jewelry, architecture, and painting to clothing design, hair styling, gardening, sushi, and vintage movie posters. Plenty of easy yet imaginative guided exercises allow you to experiment with each new principle on the spot. Every page offers delight, inspiration, and instruction.
Publisher: Lark Books
ISBN: 1579903495
Category : Design
Languages : en
Pages : 188
Book Description
Effective design inspiration for everyone, from crafters and artists to Sunday museum-goers. Professional artists, photographers, gardeners, and even chefs and hosts trying to set a pretty table will welcome this user-friendly, handsome exploration of design principles and processes. Through hundreds of photographs, plus an accessible text, even the most abstract design concepts, such as rhythm and balance, become easy to visualize and understand. Find out how to manipulate visual elements, work within the design space, create attractive symmetrical arrangements, establish a focal point, and much more. The sheer number and variety of images that illustrate each concept make it possible for even the most design-challenged beginner to visualize the principles and put them into practice. Examples of good design range from ceramics, jewelry, architecture, and painting to clothing design, hair styling, gardening, sushi, and vintage movie posters. Plenty of easy yet imaginative guided exercises allow you to experiment with each new principle on the spot. Every page offers delight, inspiration, and instruction.
Geometry, Grade 10 Practice Workbook with Examples
Author: Holt Mcdougal
Publisher:
ISBN: 9780618020874
Category :
Languages : en
Pages : 260
Book Description
Publisher:
ISBN: 9780618020874
Category :
Languages : en
Pages : 260
Book Description
Handbook of Geometric Programming Using Open Geometry GL
Author: Georg Glaeser
Publisher: Springer Science & Business Media
ISBN: 0387224483
Category : Computers
Languages : en
Pages : 691
Book Description
This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. One its main strengths is that it enables the reader to learn about Open Geometry by working through examples. In addition, it includes a complete compendium of all the Open Geometry classes and their methods. Open Geometry will be of great attraction to those who want to start graphics programming.
Publisher: Springer Science & Business Media
ISBN: 0387224483
Category : Computers
Languages : en
Pages : 691
Book Description
This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. One its main strengths is that it enables the reader to learn about Open Geometry by working through examples. In addition, it includes a complete compendium of all the Open Geometry classes and their methods. Open Geometry will be of great attraction to those who want to start graphics programming.
Learning Directory
GPU Pro 360 Guide to Rendering
Author: Wolfgang Engel
Publisher: CRC Press
ISBN: 1351261509
Category : Computers
Languages : en
Pages : 683
Book Description
Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges
Publisher: CRC Press
ISBN: 1351261509
Category : Computers
Languages : en
Pages : 683
Book Description
Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges
Eureka Math Geometry Study Guide
Author: Great Minds
Publisher: John Wiley & Sons
ISBN: 111881326X
Category : Education
Languages : en
Pages : 147
Book Description
The team of teachers and mathematicians who created Eureka Math believe that it's not enough for students to know the process for solving a problem; they need to know why that process works. That's why students who learn math with Eureka can solve real-world problems, even those they have never encountered before. The Study Guides are a companion to the Eureka Math program, whether you use it online or in print. The guides collect the key components of the curriculum for each grade in a single volume. They also unpack the standards in detail so that anyone—even non-Eureka users—can benefit. The guides are particularly helpful for teachers or trainers seeking to undertake or lead a meaningful study of the grade level content in a way that highlights the coherence between modules and topics. We're here to make sure you succeed with an ever-growing library of resources. Take advantage of the full set of Study Guides available for each grade, PK-12, or materials at eureka-math.org, such as free implementation and pacing guides, material lists, parent resources, and more.
Publisher: John Wiley & Sons
ISBN: 111881326X
Category : Education
Languages : en
Pages : 147
Book Description
The team of teachers and mathematicians who created Eureka Math believe that it's not enough for students to know the process for solving a problem; they need to know why that process works. That's why students who learn math with Eureka can solve real-world problems, even those they have never encountered before. The Study Guides are a companion to the Eureka Math program, whether you use it online or in print. The guides collect the key components of the curriculum for each grade in a single volume. They also unpack the standards in detail so that anyone—even non-Eureka users—can benefit. The guides are particularly helpful for teachers or trainers seeking to undertake or lead a meaningful study of the grade level content in a way that highlights the coherence between modules and topics. We're here to make sure you succeed with an ever-growing library of resources. Take advantage of the full set of Study Guides available for each grade, PK-12, or materials at eureka-math.org, such as free implementation and pacing guides, material lists, parent resources, and more.