Author: Cheryl Gerson Tuttle
Publisher: McGraw-Hill Companies
ISBN:
Category : Family & Relationships
Languages : en
Pages : 184
Book Description
Easy ways todevelop creative and critical thinking skills.
Thinking Games to Play with Your Child
Author: Cheryl Gerson Tuttle
Publisher: McGraw-Hill Companies
ISBN:
Category : Family & Relationships
Languages : en
Pages : 184
Book Description
Easy ways todevelop creative and critical thinking skills.
Publisher: McGraw-Hill Companies
ISBN:
Category : Family & Relationships
Languages : en
Pages : 184
Book Description
Easy ways todevelop creative and critical thinking skills.
Game Thinking
Author: Amy Jo Kim
Publisher: Gamethinking.IO
ISBN: 9780999788547
Category : Games
Languages : en
Pages : 214
Book Description
During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft and Happify innovate faster and smarter, and drive long-term engagement.
Publisher: Gamethinking.IO
ISBN: 9780999788547
Category : Games
Languages : en
Pages : 214
Book Description
During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft and Happify innovate faster and smarter, and drive long-term engagement.
Games for Thinking
Author: Robert Fisher
Publisher:
ISBN: 9781898255130
Category : Creative activities and seat work
Languages : en
Pages : 165
Book Description
Publisher:
ISBN: 9781898255130
Category : Creative activities and seat work
Languages : en
Pages : 165
Book Description
Uncertainty in Games
Author: Greg Costikyan
Publisher: MIT Press
ISBN: 0262018969
Category : Computers
Languages : en
Pages : 150
Book Description
How uncertainty in games -- from Super Mario Bros. to Rock/Paper/Scissors -- engages players and shapes play experiences.
Publisher: MIT Press
ISBN: 0262018969
Category : Computers
Languages : en
Pages : 150
Book Description
How uncertainty in games -- from Super Mario Bros. to Rock/Paper/Scissors -- engages players and shapes play experiences.
101 Quick Thinking Games and Riddles
Author: Allison Bartl
Publisher: SmartFun Books
ISBN: 9780897934985
Category : Juvenile Nonfiction
Languages : en
Pages : 130
Book Description
Provides games and riddles aimed at improving critical thinking, creativity, math skills, logic, verbal skills, and memory.
Publisher: SmartFun Books
ISBN: 9780897934985
Category : Juvenile Nonfiction
Languages : en
Pages : 130
Book Description
Provides games and riddles aimed at improving critical thinking, creativity, math skills, logic, verbal skills, and memory.
Brain Teasers
Author: Ian Livingstone
Publisher: Simon and Schuster
ISBN: 1626367167
Category : Games & Activities
Languages : en
Pages : 504
Book Description
A great way to have fun and build brain power, Brain Teasers offers a variety of games to delight and challenge even the most advanced puzzler. Brain Teasers shows off some outrageously fun new mindbenders, like anasearches (a combination of an anagram, a crossword, and a word search), numberlockers (think of a crossword puzzle with numbers instead of words), and alphabetics (a miniature crossword puzzle that uses each letter of the alphabet exactly once). Perfect for anyone who sits down with the New York Times crossword puzzle every morning or works through Sudoku puzzles on the way home, this book is guaranteed to excite your mind and jump-start your brain.
Publisher: Simon and Schuster
ISBN: 1626367167
Category : Games & Activities
Languages : en
Pages : 504
Book Description
A great way to have fun and build brain power, Brain Teasers offers a variety of games to delight and challenge even the most advanced puzzler. Brain Teasers shows off some outrageously fun new mindbenders, like anasearches (a combination of an anagram, a crossword, and a word search), numberlockers (think of a crossword puzzle with numbers instead of words), and alphabetics (a miniature crossword puzzle that uses each letter of the alphabet exactly once). Perfect for anyone who sits down with the New York Times crossword puzzle every morning or works through Sudoku puzzles on the way home, this book is guaranteed to excite your mind and jump-start your brain.
Thinking about Video Games
Author: David S. Heineman
Publisher: Indiana University Press
ISBN: 0253017181
Category : Games & Activities
Languages : en
Pages : 269
Book Description
The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences. These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly.
Publisher: Indiana University Press
ISBN: 0253017181
Category : Games & Activities
Languages : en
Pages : 269
Book Description
The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences. These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly.
Pooh's Thinking Games
Author: Publications International
Publisher: Publications International
ISBN: 9780785363989
Category : Juvenile Nonfiction
Languages : en
Pages : 20
Book Description
These talking activity books are loaded with fun, educational exercises to learn letters, numbers and shapes. Kids can use this wipe-off book again and again!
Publisher: Publications International
ISBN: 9780785363989
Category : Juvenile Nonfiction
Languages : en
Pages : 20
Book Description
These talking activity books are loaded with fun, educational exercises to learn letters, numbers and shapes. Kids can use this wipe-off book again and again!
101 Fresh & Fun Critical-thinking Activities
Author: Laurie Rozakis
Publisher: Scholastic Inc.
ISBN: 9780590375238
Category : Education
Languages : en
Pages : 42
Book Description
Engaging activities and reproducibles to develop kids' higher-level thinking skills.
Publisher: Scholastic Inc.
ISBN: 9780590375238
Category : Education
Languages : en
Pages : 42
Book Description
Engaging activities and reproducibles to develop kids' higher-level thinking skills.
81 Fresh & Fun Critical-thinking Activities
Author: Laurie Rozakis
Publisher: Scholastic Inc.
ISBN: 9780590375269
Category : Education
Languages : en
Pages : 124
Book Description
Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.
Publisher: Scholastic Inc.
ISBN: 9780590375269
Category : Education
Languages : en
Pages : 124
Book Description
Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.