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Game Control

Game Control PDF Author: Lionel Shriver
Publisher: Harper Collins
ISBN: 0061857300
Category : Fiction
Languages : en
Pages : 498

Book Description
Set against the vivid backdrop of modern-day Africa—a continent now primarily populated with wildlife of the two-legged sort—Lionel Shriver's Game Control is a wry, grimly comic tale of bad ideas and good intentions. Eleanor Merritt, a do-gooding American family-planning worker, was drawn to Kenya to improve the lot of the poor. Unnervingly, she finds herself falling in love with the beguiling Calvin Piper despite, or perhaps because of, his misanthropic theories about population control and the future of the human race. Surely, Calvin whispers seductively in Eleanor's ear, if the poor are a responsibility they are also an imposition. With a deft, droll touch, Shriver highlights the hypocrisy of lofty intellectuals who would "save" humanity but who don't like people.

Game Control

Game Control PDF Author: Lionel Shriver
Publisher: Harper Collins
ISBN: 0061857300
Category : Fiction
Languages : en
Pages : 498

Book Description
Set against the vivid backdrop of modern-day Africa—a continent now primarily populated with wildlife of the two-legged sort—Lionel Shriver's Game Control is a wry, grimly comic tale of bad ideas and good intentions. Eleanor Merritt, a do-gooding American family-planning worker, was drawn to Kenya to improve the lot of the poor. Unnervingly, she finds herself falling in love with the beguiling Calvin Piper despite, or perhaps because of, his misanthropic theories about population control and the future of the human race. Surely, Calvin whispers seductively in Eleanor's ear, if the poor are a responsibility they are also an imposition. With a deft, droll touch, Shriver highlights the hypocrisy of lofty intellectuals who would "save" humanity but who don't like people.

Mean Field Games and Mean Field Type Control Theory

Mean Field Games and Mean Field Type Control Theory PDF Author: Alain Bensoussan
Publisher: Springer Science & Business Media
ISBN: 1461485088
Category : Science
Languages : en
Pages : 132

Book Description
​Mean field games and Mean field type control introduce new problems in Control Theory. The terminology “games” may be confusing. In fact they are control problems, in the sense that one is interested in a single decision maker, whom we can call the representative agent. However, these problems are not standard, since both the evolution of the state and the objective functional is influenced but terms which are not directly related to the state or the control of the decision maker. They are however, indirectly related to him, in the sense that they model a very large community of agents similar to the representative agent. All the agents behave similarly and impact the representative agent. However, because of the large number an aggregation effect takes place. The interesting consequence is that the impact of the community can be modeled by a mean field term, but when this is done, the problem is reduced to a control problem. ​

Game Management

Game Management PDF Author: Aldo Leopold
Publisher: Univ of Wisconsin Press
ISBN: 0299107736
Category : Nature
Languages : en
Pages : 519

Book Description
With this book, published more than a half-century ago, Aldo Leopold created the discipline of wildlife management. Although A Sand Country Almanac is doubtless Leopold’s most popular book, Game Management may well be his most important. In this book he revolutionized the field of conservation.

Zones of Control

Zones of Control PDF Author: Pat Harrigan
Publisher: MIT Press
ISBN: 026233495X
Category : Games & Activities
Languages : en
Pages : 845

Book Description
A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.

Sekiro: Shadows Die Twice Official Artworks

Sekiro: Shadows Die Twice Official Artworks PDF Author: FromSoftware, Inc.
Publisher: Yen Press LLC
ISBN: 1975316312
Category : Computers
Languages : en
Pages : 306

Book Description
Experience SEKIRO's unique take on the blood-soaked history of Japan's Sengoku Period with over 300 pages of storyboards, character designs, and concept art!

Control Freak

Control Freak PDF Author: Cliff Bleszinski
Publisher: Simon and Schuster
ISBN: 1982149167
Category : Biography & Autobiography
Languages : en
Pages : 320

Book Description
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise. Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business. Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create. Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.

Ctrl-Alt-Play

Ctrl-Alt-Play PDF Author: Matthew Wysocki
Publisher: McFarland
ISBN: 1476600414
Category : Games & Activities
Languages : en
Pages : 227

Book Description
The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact.

Control the Controller

Control the Controller PDF Author: Ciaran O'Connor
Publisher: Free Association Books
ISBN: 9781853432262
Category : Risk-taking (Psychology)
Languages : en
Pages : 0

Book Description
Control the Controller looks at how gaming and addiction have come together so rapidly in recent years. Mobile-based gaming and free-to-play games have revolutionized the gaming world. But, what are the implications of this? How does it affect the current thinking on addiction? The book addresses gamers, their families, mental health professionals, and game developers in this thorough and fascinating discussion of the nature of video game addiction. Many questions are answered, including how we can recognize a gaming addiction, what causes it, and what we can do to return an addict to healthy behavior. A step-by-step process for this is outlined, making the book an invaluable title for all who are affected by video game addiction and all those who encounter it. *** ..".counselor and psychotherapist Ciaran O'Connor draws upon years of experience and expertise in working with gamers and games designers to cogently address one of the growing social issues of the modern digital world -- the use and abuse of computer gaming. Exceptionally well written, organized and presented...strongly recommended addition to professional and academic library collections. - Midwest Book Review, MBR Bookwatch, Dunford's Bookshelf, January 2015 *** "This is a focused and well done book. ...For those not familiar with the designing of video games and their different genres, this book can be very helpful. ...It does an excellent job of detailing the strategies that can be used to assist people and, also addresses the challenges that can be found when dealing with addictive individuals with their resistances and cognitive distortions." - Journal of Child & Family Behaviour Therapy, 2015 [Subject: Mental Health, Addictive Behavior, Psychology]Ã?Â?Ã?Â?

Control Unleashed

Control Unleashed PDF Author: Leslie McDevitt
Publisher:
ISBN: 9781892694171
Category : Dogs
Languages : en
Pages : 226

Book Description


Game Management on the Farm

Game Management on the Farm PDF Author: Jay Norwood Darling
Publisher:
ISBN:
Category : Agriculture
Languages : en
Pages : 32

Book Description