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Fun and Games: Mazes: Perimeter and Area

Fun and Games: Mazes: Perimeter and Area PDF Author: Georgia Beth
Publisher: Teacher Created Materials
ISBN: 142585561X
Category : Juvenile Nonfiction
Languages : en
Pages : 35

Book Description
Students will develop their math skills while engaged in reading about mazes from around the world. This book seamlessly integrates the teaching of math and reading, and uses real-world examples to teach geometry concepts like calculating perimeter and area. Text features include a glossary, an index, captions, and a table of contents to increase students’ vocabulary and reading comprehension skills as they interact with the text. The rigorous practice problems, math charts and diagrams, and sidebars provide many opportunities for students to practice their developing math skills, and apply what they’ve learned to their everyday lives. Math Talk provides an in-depth opportunity for further thinking, requiring the use of higher-order thinking skills.

Fun and Games: Mazes: Perimeter and Area

Fun and Games: Mazes: Perimeter and Area PDF Author: Georgia Beth
Publisher: Teacher Created Materials
ISBN: 142585561X
Category : Juvenile Nonfiction
Languages : en
Pages : 35

Book Description
Students will develop their math skills while engaged in reading about mazes from around the world. This book seamlessly integrates the teaching of math and reading, and uses real-world examples to teach geometry concepts like calculating perimeter and area. Text features include a glossary, an index, captions, and a table of contents to increase students’ vocabulary and reading comprehension skills as they interact with the text. The rigorous practice problems, math charts and diagrams, and sidebars provide many opportunities for students to practice their developing math skills, and apply what they’ve learned to their everyday lives. Math Talk provides an in-depth opportunity for further thinking, requiring the use of higher-order thinking skills.

Fun and Games: Mazes: Perimeter and Area Guided Reading 6-Pack

Fun and Games: Mazes: Perimeter and Area Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1493881981
Category : Juvenile Nonfiction
Languages : en
Pages : 35

Book Description
Get lost in reading about mazes! From the Ultimate Fort in Japan to the world's largest ice maze in Poland, students will travel deep into some amazing mazes from around the world as they learn to apply perimeter and area. By integrating math and literacy skills, this high-interest math reader makes learning mathematics simple, relevant, and fun, and the real-world examples of problem solving allow students to explore the concepts in meaningful ways. With an accessible glossary, vibrant images, clear mathematical charts and diagrams, and easy-to-read text, this book will engage readers and show them how to apply mathematics to their daily lives. Additional text features include a table of contents, index, captions, bold print, and an answer key to help build academic vocabulary and increase understanding. The challenging Problem Solving section and Let's Explore Math sidebars provide plenty of opportunities for students to practice their developing mathematics skills. This fascinating math reader makes learning geometry easy! This 6-Pack includes six copies of this Level S title and a lesson plan that specifically supports Guided Reading instruction.

Fun and Games

Fun and Games PDF Author: Panos Markopoulos
Publisher: Springer Science & Business Media
ISBN: 3540883215
Category : Computers
Languages : en
Pages : 214

Book Description
The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment applications. Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game development and experiences is attracting the interest of researchers from very diverse fields: social sciences, comp- ing, electrical engineering, design, etc. Research of this kind looks to extend the boundaries of gaming technologies. In a relentless drive for innovation, it looks to create and understand an ever increasing range of experiences, and examine how games can provide value for educational, therapeutic and other ‘serious’ purposes. These themes were reflected in the call for participation and eventually the papers accepted for presentation. The Fun n’ Games conference was the second event of a bi-annual series of c- ferences. The first event of the series was held in Preston in 2006 organized by the University of Central Lancashire. Following the success of this event it was decided to run a follow up.

Pirate Treasure Mazes

Pirate Treasure Mazes PDF Author: Dave Phillips
Publisher: Courier Corporation
ISBN: 9780486270494
Category : Juvenile Nonfiction
Languages : en
Pages : 52

Book Description
The reader must navigate a series of mazes, avoiding numerous dangers, in order to find a pirate's treasure hidden on Haunted Island.

Mazes

Mazes PDF Author: Conrad Riker
Publisher: Conrad Riker
ISBN:
Category : Humor
Languages : en
Pages : 167

Book Description
Are you fascinated by mazes and labyrinths? Do you want to understand their origins, symbolism, and practical uses? Are you intrigued by the psychological aspects and mathematical principles behind these structures? If so, this book is for you. Mazes have been a part of human history for centuries, serving various purposes from practical to symbolic. In "Mazes: A Journey Through Their History and Impact", we delve into the origins and evolution of mazes, exploring their presence in mythology and religion, and their applications in art, architecture, and even warfare. We also examine the mathematical principles that make mazes such intriguing puzzles and discuss their psychological impact on the human mind. This comprehensive guide explores: - The world's most famous mazes, including the Cretan labyrinth and the Hampton Court Palace maze - The use of mazes in art and architecture - The role of mazes in mythology and religion - The mathematical principles behind maze design - How mazes have been used in history for practical purposes - Strategies and techniques for solving mazes - The therapeutic use of mazes for stress relief and memory improvement - Maze-solving competitions and their benefits - The future of mazes in virtual reality and digital environments If you want to satisfy your curiosity about mazes, understand their impact, and learn how to solve them, then you should buy this book today. It's a captivating journey through the history, design, and purpose of mazes that will leave you with a deeper understanding and appreciation for these fascinating structures.

Monster Mazes

Monster Mazes PDF Author: Dave Phillips
Publisher: Courier Corporation
ISBN: 9780486260051
Category : Juvenile Nonfiction
Languages : en
Pages : 52

Book Description
Thirty-two mazes with fantasy-adventure themes, such as finding marvelous treasures and slaying giant beasts.

Mazes in Videogames

Mazes in Videogames PDF Author: Alison Gazzard
Publisher: McFarland
ISBN: 0786467940
Category : Games & Activities
Languages : en
Pages : 191

Book Description
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.

Tantalizing Mazes

Tantalizing Mazes PDF Author: Dave Phillips
Publisher: Courier Corporation
ISBN: 9780486270975
Category : Games & Activities
Languages : en
Pages : 52

Book Description
36 entertaining labyrinths invite puzzlers to find their way through unusual—and mouthwatering—obstacles in Chips and Dip, Strawberries and Cream, Pepperoni Pizza and 33 other baffling mazes. Solutions.

Creative Brain Games Mind-Bending Mazes

Creative Brain Games Mind-Bending Mazes PDF Author: Rick Brightfield
Publisher: Courier Dover Publications
ISBN: 0486849074
Category : Games & Activities
Languages : en
Pages : 66

Book Description
Created by two pioneering puzzle makers, these 50 labyrinths of mesmerizing designs will challenge maze enthusiasts of all ages. The imaginative, eye-popping patterns in these creative puzzles will both delight and baffle maze maniacs while expanding their creative thinking skills.

Play Smart 500 Stickers Busy Days

Play Smart 500 Stickers Busy Days PDF Author: Gakken early childhood experts
Publisher: Simon and Schuster
ISBN: 4056212430
Category : Juvenile Nonfiction
Languages : en
Pages : 59

Book Description
More than 500 stickers and 48 activities provide hours of learning fun! Children ages 2-4 will enjoy placing stickers in lively scenes to solve puzzles, mazes, matching games and more. Children can build school-readiness through activities that illustrate what goes on at school—from making art, to lunch time to yard play. Colorful stickers featuring children’s favorite things—animals, toys, vehicles, food, and more will make for instant appeal. The puzzles and activities in this adventure-filled sticker book will thoroughly engage toddlers and preschoolers in developing important school skills including: · Recognizing letters and numbers · Identifying colors and shapes · Sorting and classifying · Discerning patterns · Problem-solving * Sharing, taking turns, and other social skills Mazes, matching games, picture puzzles and a wide variety of other entertaining challenges will enhance children’s focus, creativity, and fine motor skills too. Carefully developed for this age group, the activities are thoughtfully illustrated so children can understand what to do without needing instructions. The puzzles are designed to get harder as you progress through the book, and built-in rewards build stamina and confidence as little ones learn through play.