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Frontiers of Sound in Design

Frontiers of Sound in Design PDF Author: Doriana Dal Palù
Publisher: Springer
ISBN: 3319768700
Category : Technology & Engineering
Languages : en
Pages : 74

Book Description
This book serves as a guide to developing and designing the right sound to enhance a product’s identity, its use, its affordance and its acceptance by consumers. It is of interest to designers, researchers, R&D departments, marketing experts and industries involved in the exploration of the new frontiers now offered by sound. We are all immersed in an intangible world of sounds; however, the fact that only an infinitesimal part of the sound to which we are exposed has been wittingly created is often ignored. An interdisciplinary and trans-disciplinary approach encompassing design methods and design engineering, psychology and cognitive ergonomics, acoustics and psychoacoustics contributes to the improvement of product sound development. Providing readers with an overview of design methods in which sound becomes a new requirement, the book investigates the role of sound from the consumer viewpoint, presents several tools and practical examples of sensory design tools and projects, and lastly, introduces a new tool and method developed expressly to support the design of product sound.

Frontiers of Sound in Design

Frontiers of Sound in Design PDF Author: Doriana Dal Palù
Publisher: Springer
ISBN: 3319768700
Category : Technology & Engineering
Languages : en
Pages : 74

Book Description
This book serves as a guide to developing and designing the right sound to enhance a product’s identity, its use, its affordance and its acceptance by consumers. It is of interest to designers, researchers, R&D departments, marketing experts and industries involved in the exploration of the new frontiers now offered by sound. We are all immersed in an intangible world of sounds; however, the fact that only an infinitesimal part of the sound to which we are exposed has been wittingly created is often ignored. An interdisciplinary and trans-disciplinary approach encompassing design methods and design engineering, psychology and cognitive ergonomics, acoustics and psychoacoustics contributes to the improvement of product sound development. Providing readers with an overview of design methods in which sound becomes a new requirement, the book investigates the role of sound from the consumer viewpoint, presents several tools and practical examples of sensory design tools and projects, and lastly, introduces a new tool and method developed expressly to support the design of product sound.

Sound Design

Sound Design PDF Author: Iain McGregor
Publisher:
ISBN: 9781077150362
Category : Background sound
Languages : en
Pages : 121

Book Description
This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre and radio. The focus of the text is about how to design effective sound so that audiences' experiences are as close as possible to designers' intentions. Sound is omnipresent, it surrounds us and immerses us in the world. As a form of communication sound is fully embedded into our lives, providing information way beyond what we can ever hope to see, touch, smell or taste. Foetal human hearing apparatus is thought to be fully functional early in the third trimester, which is considered a key factor for both cognitive and speech development. As sound is a temporal medium we have to rely on memory to interpret what we hear, these memories have been built up since gestation, and are added to continuously. We have the ability to listen as well as hear, with listening we can choose what to attend to, and filter out to a certain extent, irrelevant content. What sound designers do is guide listeners on this aural journey, through the creation and/or the manipulation of sounds. These sounds can support a narrative, affect emotions or just confirm an action, but if designed properly events can be transformed into experiences, and observers into participants. Sound design is not about adding sounds to every element that might make a sound, there should be an elegance and economy by only using the bare minimum number of sounds to tell the story well. However, if obvious sound sources are omitted then an audience can become distracted, and with special effects films an increased use of designed sounds can help bring the small details to life.There are many different philosophical approaches to design, but the one being advocated here is that of the invisible practitioner, where the audience are completely unaware that any design took place at all. It is as if there was a perfect microphone on top of the camera and it captured everything without any need for postproduction. The designed sound is impossible to differentiate from the object, it belongs, and is perceived as if no third party was involved in its creation. Even when a stylistic approach has been taken, it is a case that that is the way the character is experiencing it, and whilst the sound might be new to us it makes perfect sense to the character, and we are not distracted in any way by the sound design. Nobody should have to think that was great sound, there was no sound, there was just the experience, and the sound was so intricately interwoven that is was impossible to separate it. The listener's interpretation of the sound is of major concern for the designer. It does not matter how a sound was created, all that matters is that the sound affects listeners in the intended manner. This is a very difficult thing to achieve as all listeners are unique. Whilst there are some commonalities, there are just as many, if not more, differences. If a design is not successful listeners will notice it. When a design is successful an audience becomes immersed and the entire experience is improved.

Exploring Sound Design for Interactive Media

Exploring Sound Design for Interactive Media PDF Author: Joseph Cancellaro
Publisher: Cengage Learning
ISBN:
Category : Art
Languages : en
Pages : 276

Book Description
This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.

Studying Sound

Studying Sound PDF Author: Karen Collins
Publisher: MIT Press
ISBN: 0262362910
Category : Science
Languages : en
Pages : 248

Book Description
An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.

Sound Works

Sound Works PDF Author: Holger Schulze
Publisher:
ISBN: 9781501330254
Category : Sound in design
Languages : en
Pages : 0

Book Description
What is sound design? What function does it have in the early 21st century and what role could it play in the near future? This book explores the current state of functional sound design, its recent history, its characteristic forms of labor and how it is deeply interwoven with everyday life practices. In four parts this book tries to give an answer to the question Why that Sound? with a historical overview on how the magic trick of sound design degraded from providing an incommensurable shock to obeying contemporary ideologies of efficiency; a large visual part with 80 figures documents and questions the current state of Sonic Labor between a sound designer's private workbench, manifold forms of design abuse, and continuous pitching detours; a cultural analysis of Living with Sounds explores how sonic signs are domesticated, how sonic patterns can be decolonized, and what cultural transmission they contribute to leads then to the final part of Sound Works: How is designing sound for the sonic consumers of today situated in a surveillance society between affective labor and silencing dispositives? In what ways can the protagonists of the contemporary sonic workforce transform the situation of sonic labor in the near future? For professional sound designers and sound artists, for design aficionados and passionate listeners, and for researchers in the fields of sound studies, design research and cultural studies this volume provides an essential introduction to sound design as well as a provocative critique of contemporary design practices and soundcultures.

Foundations in Sound Design for Linear Media

Foundations in Sound Design for Linear Media PDF Author: Michael Filimowicz
Publisher: Routledge
ISBN: 1351603825
Category : Technology & Engineering
Languages : en
Pages : 412

Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Doing Research in Sound Design

Doing Research in Sound Design PDF Author: Michael Filimowicz
Publisher: CRC Press
ISBN: 1000375196
Category : Technology & Engineering
Languages : en
Pages : 418

Book Description
Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.

Sound Design and Science Fiction

Sound Design and Science Fiction PDF Author: William Whittington
Publisher: University of Texas Press
ISBN: 0292795114
Category : Performing Arts
Languages : en
Pages : 289

Book Description
Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented.Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director's cut), Terminator 2: Judgment Day and The Matrix trilogy and games--milestones of the entertainment industry's technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.

Human Perception of Environmental Sounds

Human Perception of Environmental Sounds PDF Author: Francesco Aletta
Publisher: Frontiers Media SA
ISBN: 2889712575
Category : Science
Languages : en
Pages : 225

Book Description


Foundations in Sound Design for Interactive Media

Foundations in Sound Design for Interactive Media PDF Author: Michael Filimowicz
Publisher: Routledge
ISBN: 1351603868
Category : Technology & Engineering
Languages : en
Pages : 366

Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.