Author: James Studarus
Publisher: Studarus Pub.
ISBN: 9780972890304
Category : Flying discs (Game)
Languages : en
Pages : 128
Book Description
Fundamentals of Ultimate
Author: James Studarus
Publisher: Studarus Pub.
ISBN: 9780972890304
Category : Flying discs (Game)
Languages : en
Pages : 128
Book Description
Publisher: Studarus Pub.
ISBN: 9780972890304
Category : Flying discs (Game)
Languages : en
Pages : 128
Book Description
The Ultimate Player's Guide to Minecraft
Author: Stephen O'Brien
Publisher: Pearson Education
ISBN: 078975357X
Category : Games & Activities
Languages : en
Pages : 366
Book Description
Provides readers with tips, techniques, and strategies for Minecraft, including how to register for the game, customize the experience, and create new worlds.
Publisher: Pearson Education
ISBN: 078975357X
Category : Games & Activities
Languages : en
Pages : 366
Book Description
Provides readers with tips, techniques, and strategies for Minecraft, including how to register for the game, customize the experience, and create new worlds.
The Ultimate Player's Guide to LEGO Dimensions [Unofficial Guide]
Author: James Floyd Kelly
Publisher: Que Publishing
ISBN: 013446737X
Category : Games & Activities
Languages : en
Pages : 476
Book Description
The Ultimate Player’s Guide to LEGO® DimensionsTM, Unofficial Guide Your Adventure Begins! In LEGO® DimensionsTM, you can bring together all your favorite heroes, from BatmanTM to Scooby-DooTM, or The LEGO® Movie to The Lord of the RingsTM. To master this great game, you need a great guide. Here it is! You’ll love this full-color book no matter how old you are–whether you’re a player or a parent who wants to help your kids succeed. It will help you discover Dimensions’ most powerful secrets–and it’s so easy! James Floyd Kelly guides you through everything: setup, rules, characters, vehicles, puzzles, game play, strategies, and more. You’ll get started quickly, explore the entire Starter Pack, master all the adventure worlds...even the Bonus Levels! You won’t just read: This is your complete traveler’s notebook, packed with space for planning your travels, sharing your discoveries, and even displaying your own game pictures! · Set up the game and start your adventure · Explore and fix the broken gateway · Survive meltdown at Sector 7-G, and beat the Joker-Bot · Team up Wyldstyle, Batman, and Gandalf to defeat Master Chen · Overcome Cybermen and Daleks in your Doctor WhoTM adventure · Defeat Sauron and Two-Face in the streets of Metropolis · Liberate Minas Tirith from The Riddler and his army of orcs · Master the tricky new puzzles in LEGO Movie Story Mode · Transform yourself to escape the citadel and defeat Lord Vortech · Enter DC World with Batman, Superman, Wonder Woman, Joker, or Bane · Save Bricksburg! Restore the Saloon, Billboards, Rainbow, and Octan Tower · Master six bonus levels: Back to the FutureTM, The SimpsonsTM, PortalTM 2, Doctor Who, GhostbustersTM, and Mystery World Bonus: Available online only are two appendixes: “Character Abilities” and “Vehicles and Upgrades.” See the table of contents for more information.
Publisher: Que Publishing
ISBN: 013446737X
Category : Games & Activities
Languages : en
Pages : 476
Book Description
The Ultimate Player’s Guide to LEGO® DimensionsTM, Unofficial Guide Your Adventure Begins! In LEGO® DimensionsTM, you can bring together all your favorite heroes, from BatmanTM to Scooby-DooTM, or The LEGO® Movie to The Lord of the RingsTM. To master this great game, you need a great guide. Here it is! You’ll love this full-color book no matter how old you are–whether you’re a player or a parent who wants to help your kids succeed. It will help you discover Dimensions’ most powerful secrets–and it’s so easy! James Floyd Kelly guides you through everything: setup, rules, characters, vehicles, puzzles, game play, strategies, and more. You’ll get started quickly, explore the entire Starter Pack, master all the adventure worlds...even the Bonus Levels! You won’t just read: This is your complete traveler’s notebook, packed with space for planning your travels, sharing your discoveries, and even displaying your own game pictures! · Set up the game and start your adventure · Explore and fix the broken gateway · Survive meltdown at Sector 7-G, and beat the Joker-Bot · Team up Wyldstyle, Batman, and Gandalf to defeat Master Chen · Overcome Cybermen and Daleks in your Doctor WhoTM adventure · Defeat Sauron and Two-Face in the streets of Metropolis · Liberate Minas Tirith from The Riddler and his army of orcs · Master the tricky new puzzles in LEGO Movie Story Mode · Transform yourself to escape the citadel and defeat Lord Vortech · Enter DC World with Batman, Superman, Wonder Woman, Joker, or Bane · Save Bricksburg! Restore the Saloon, Billboards, Rainbow, and Octan Tower · Master six bonus levels: Back to the FutureTM, The SimpsonsTM, PortalTM 2, Doctor Who, GhostbustersTM, and Mystery World Bonus: Available online only are two appendixes: “Character Abilities” and “Vehicles and Upgrades.” See the table of contents for more information.
The Self-publishing Manual
Author: Dan Poynter
Publisher:
ISBN: 9780915516377
Category : Language Arts & Disciplines
Languages : en
Pages : 352
Book Description
Reference\Book Publishing WHY NOT PUBLISH YOURSELF? Make more money, get to press sooner and keep control of your work. Here is your complete reference for writing, printing, publishing, promoting, marketing and distributing books. You will refer to this guide again and again. You will discover how easy it is to: -- Build your book rather than just write it-and copyright it in your name. -- Bypass the publishers and go directly to an affordable short-run book printer. -- Work with editors, typesetters, cover artists and the media. -- Set up your own publishing company and take the tax breaks. -- Make your book into eBook, downloadable, CD, audio and other versions. -- Get your book into chain bookstores, online bookstores, specialty stores and catalogs. All about Book promotion. -- Use links to our Web site-packed with valuable forms, checklists and other resources. See the Table of Contents. This is the first book I recommend to those considering becoming a publisher. -Jan Nathan, Executive Director, Publishers Marketing Association This is the best self-publishing manual on the market.-Judith Appelbaum, How to Get Happily Published Dan Poynter has generously guided thousands to authorship. -Dr. Robert Muller, Past Assistant Secretary General of the UN Dan Poynter, the author of more than 120 books, has been a successful publisher since 1969. He is an evangelist for books, an ombudsman for authors and an advocate for publishers. Dan's seminars have been featured on CNN, his books have been covered in The Wall Street Journal and his story has been told in U.S. News & World Report. The Father of Self-Publishing, he is the leading authority on how to write, publish and promote books. This best-selling manual on self-publishing has shown thousands of people the faster, surer way to break into print. What are you waiting for?
Publisher:
ISBN: 9780915516377
Category : Language Arts & Disciplines
Languages : en
Pages : 352
Book Description
Reference\Book Publishing WHY NOT PUBLISH YOURSELF? Make more money, get to press sooner and keep control of your work. Here is your complete reference for writing, printing, publishing, promoting, marketing and distributing books. You will refer to this guide again and again. You will discover how easy it is to: -- Build your book rather than just write it-and copyright it in your name. -- Bypass the publishers and go directly to an affordable short-run book printer. -- Work with editors, typesetters, cover artists and the media. -- Set up your own publishing company and take the tax breaks. -- Make your book into eBook, downloadable, CD, audio and other versions. -- Get your book into chain bookstores, online bookstores, specialty stores and catalogs. All about Book promotion. -- Use links to our Web site-packed with valuable forms, checklists and other resources. See the Table of Contents. This is the first book I recommend to those considering becoming a publisher. -Jan Nathan, Executive Director, Publishers Marketing Association This is the best self-publishing manual on the market.-Judith Appelbaum, How to Get Happily Published Dan Poynter has generously guided thousands to authorship. -Dr. Robert Muller, Past Assistant Secretary General of the UN Dan Poynter, the author of more than 120 books, has been a successful publisher since 1969. He is an evangelist for books, an ombudsman for authors and an advocate for publishers. Dan's seminars have been featured on CNN, his books have been covered in The Wall Street Journal and his story has been told in U.S. News & World Report. The Father of Self-Publishing, he is the leading authority on how to write, publish and promote books. This best-selling manual on self-publishing has shown thousands of people the faster, surer way to break into print. What are you waiting for?
The Hipster Handbook
Author: Robert Lanham
Publisher: Anchor
ISBN: 0307485943
Category : Humor
Languages : en
Pages : 178
Book Description
A hilarious book that will teach you everything you need to know to be too cool for school: "Your official guide to the language, culture and style of hipsters young and old." —Los Angeles Times hip•ster - \hip-stur (s)\ n. One who possesses tastes, social attitudes, and opinions deemed cool by the cool. (Note: it is no longer recommended that one use the term "cool"; a Hipster would instead say "deck.") The Hipster walks among the masses in daily life but is not a part of them and shuns or reduces to kitsch anything held dear by the mainstream. A Hipster ideally possesses no more than 2% body fat. Clues You Are a Hipster 1. You graduated from a liberal arts school whose football team hasn't won a game since the Reagan administration. 2. You frequently use the term "postmodern" (or its commonly used variation"PoMo") as an adjective, noun, and verb. 3. You carry a shoulder-strap messenger bag and have at one time or another worn a pair of horn-rimmed or Elvis Costello-style glasses. 4. You have refined taste and consider yourself exceptionally cultured, but have one pop vice (ElimiDATE, Quiet Riot, and Entertainment Weekly are popular ones) that helps to define you as well-rounded. 5. You have kissed someone of the same gender and often bring this up in casual conversation. 6. You spend much of your leisure time in bars and restaurants with monosyllabic names like Plant, Bound, and Shine. 7. You bought your dishes and a checkered tablecloth at a thrift shop to be kitschy, and often throw vegetarian dinner parties. 8. You have one Republican friend whom you always describe as being your "one Republican friend." 9. You enjoy complaining about gentrification even though you are responsible for it yourself. 10. Your hair looks best unwashed and you position your head on your pillow at night in a way that will really maximize your cowlicks. 11. You own records put out by Matador, DFA, Definitive Jux, Dischord, Warp, Thrill Jockey, Smells Like Records, and Drag City.
Publisher: Anchor
ISBN: 0307485943
Category : Humor
Languages : en
Pages : 178
Book Description
A hilarious book that will teach you everything you need to know to be too cool for school: "Your official guide to the language, culture and style of hipsters young and old." —Los Angeles Times hip•ster - \hip-stur (s)\ n. One who possesses tastes, social attitudes, and opinions deemed cool by the cool. (Note: it is no longer recommended that one use the term "cool"; a Hipster would instead say "deck.") The Hipster walks among the masses in daily life but is not a part of them and shuns or reduces to kitsch anything held dear by the mainstream. A Hipster ideally possesses no more than 2% body fat. Clues You Are a Hipster 1. You graduated from a liberal arts school whose football team hasn't won a game since the Reagan administration. 2. You frequently use the term "postmodern" (or its commonly used variation"PoMo") as an adjective, noun, and verb. 3. You carry a shoulder-strap messenger bag and have at one time or another worn a pair of horn-rimmed or Elvis Costello-style glasses. 4. You have refined taste and consider yourself exceptionally cultured, but have one pop vice (ElimiDATE, Quiet Riot, and Entertainment Weekly are popular ones) that helps to define you as well-rounded. 5. You have kissed someone of the same gender and often bring this up in casual conversation. 6. You spend much of your leisure time in bars and restaurants with monosyllabic names like Plant, Bound, and Shine. 7. You bought your dishes and a checkered tablecloth at a thrift shop to be kitschy, and often throw vegetarian dinner parties. 8. You have one Republican friend whom you always describe as being your "one Republican friend." 9. You enjoy complaining about gentrification even though you are responsible for it yourself. 10. Your hair looks best unwashed and you position your head on your pillow at night in a way that will really maximize your cowlicks. 11. You own records put out by Matador, DFA, Definitive Jux, Dischord, Warp, Thrill Jockey, Smells Like Records, and Drag City.
Scattergories Word Search Puzzles
Author: Mark Danna
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402759772
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Fans of Hasbro s classic SCATTERGORIES can now play anywhere, anytimeand even compete when there s no other player around! And those who simply love word searches will enjoy a new, seamlessly intertwined game-and-puzzle experience. Here are 60 searches, each with 12 theme categoriesperhaps Book Titles or Terms of Endearment and a letter of the alphabet. Players try to come up with as many answers that start with that letter as they can. Then, they look in the grid, see if their answers are there, and get points for every one they find. Extra letters in the grid spell out a few more items in one of the categories. Those in need of a little help can find word lists in the back to guide them! "
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402759772
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Fans of Hasbro s classic SCATTERGORIES can now play anywhere, anytimeand even compete when there s no other player around! And those who simply love word searches will enjoy a new, seamlessly intertwined game-and-puzzle experience. Here are 60 searches, each with 12 theme categoriesperhaps Book Titles or Terms of Endearment and a letter of the alphabet. Players try to come up with as many answers that start with that letter as they can. Then, they look in the grid, see if their answers are there, and get points for every one they find. Extra letters in the grid spell out a few more items in one of the categories. Those in need of a little help can find word lists in the back to guide them! "
Ultimate Techniques & Tactics
Author: James Parinella
Publisher: Stackpole Books
ISBN: 9780736051040
Category : Games & Activities
Languages : en
Pages : 214
Book Description
Improve your poaches, hone your hucks, and sharpen your cuts. With Ultimate Techniques & Tactics as your guide, you will master all of the offensive and defensive skills and principles critical to excelling in the sport. This essential handbook contains more than the mechanics of the game; it presents in-depth instruction on using key skills such as throwing, cutting, and catching in game situations. You will -study flight paths to maximize your chances of completing passes; -understand the finer points of catching; and -learn when, where, and how to cut to gain yardage, improve disc position, and maintain possession. You will also stun your opponents when your team employs the offensive and defensive strategies learned in Ultimate Techniques & Tactics. Use your complete knowledge of offensive skills to organize such offenses as zone, stack, weave, and split stack. And when every point matters, create an impenetrable line of defense to save the game. Disrupt your competitors' rhythm and timing using one-on-one, zone, or junk defenses like the clam. Ultimate Techniques & Tactics is the first and best guide to the sport of Ultimate. Use it to become an Ultimate champion!
Publisher: Stackpole Books
ISBN: 9780736051040
Category : Games & Activities
Languages : en
Pages : 214
Book Description
Improve your poaches, hone your hucks, and sharpen your cuts. With Ultimate Techniques & Tactics as your guide, you will master all of the offensive and defensive skills and principles critical to excelling in the sport. This essential handbook contains more than the mechanics of the game; it presents in-depth instruction on using key skills such as throwing, cutting, and catching in game situations. You will -study flight paths to maximize your chances of completing passes; -understand the finer points of catching; and -learn when, where, and how to cut to gain yardage, improve disc position, and maintain possession. You will also stun your opponents when your team employs the offensive and defensive strategies learned in Ultimate Techniques & Tactics. Use your complete knowledge of offensive skills to organize such offenses as zone, stack, weave, and split stack. And when every point matters, create an impenetrable line of defense to save the game. Disrupt your competitors' rhythm and timing using one-on-one, zone, or junk defenses like the clam. Ultimate Techniques & Tactics is the first and best guide to the sport of Ultimate. Use it to become an Ultimate champion!
Ultimate
Author: Pasquale Anthony Leonardo
Publisher: Breakaway Books
ISBN:
Category : Humor
Languages : en
Pages : 261
Book Description
ALL NEW 3rd EDITION! Some still say ultimate is the most misunderstood flying disc field running team sport on the planet. Most people think it’s Frisbee football played barefoot and without boundaries. Those people are wrong. Ultimate is a sport played by 4.7 million people a year in North America—more than korfball, lawn darts, lacrosse, curling and FootGolf combined. Ultimate is so popular that it even has rules that are sometimes followed. This book will provide you with complete and total knowledge of the ultimate game. And since this is the revised 2015 Third Edition you can now read all about Brodie Smith, the AUDL, MLU, the TCT, more Brodie Smith and the Olympics and be amazed. THIS BOOK INCLUDES: • The Eight Ultimate Player Types • Brand-New 50 Most Common Nicknames • 28 Near-Useless Throws on the Field • Brodie Smith’s Date of Birth • How to Tweet Your Ultimate Team • Where to Play Ultimate Without Being Mocked • How to Score at an Ultimate Party • Whether or Not You Should Go Pro • Useful Playing Tips from Experts of the Game LOOK INSIDE FOR ANSWERS TO: Can I play ultimate with a mohawk? Where do ultimate teams come from? How can I become a champion and still be Canadian? What is “throwing Fire”? How can I survive a tornado attack? The 3rd edition is available ONLY as an e-book, not on paper.
Publisher: Breakaway Books
ISBN:
Category : Humor
Languages : en
Pages : 261
Book Description
ALL NEW 3rd EDITION! Some still say ultimate is the most misunderstood flying disc field running team sport on the planet. Most people think it’s Frisbee football played barefoot and without boundaries. Those people are wrong. Ultimate is a sport played by 4.7 million people a year in North America—more than korfball, lawn darts, lacrosse, curling and FootGolf combined. Ultimate is so popular that it even has rules that are sometimes followed. This book will provide you with complete and total knowledge of the ultimate game. And since this is the revised 2015 Third Edition you can now read all about Brodie Smith, the AUDL, MLU, the TCT, more Brodie Smith and the Olympics and be amazed. THIS BOOK INCLUDES: • The Eight Ultimate Player Types • Brand-New 50 Most Common Nicknames • 28 Near-Useless Throws on the Field • Brodie Smith’s Date of Birth • How to Tweet Your Ultimate Team • Where to Play Ultimate Without Being Mocked • How to Score at an Ultimate Party • Whether or Not You Should Go Pro • Useful Playing Tips from Experts of the Game LOOK INSIDE FOR ANSWERS TO: Can I play ultimate with a mohawk? Where do ultimate teams come from? How can I become a champion and still be Canadian? What is “throwing Fire”? How can I survive a tornado attack? The 3rd edition is available ONLY as an e-book, not on paper.
Wham-O Frisbee Golf
Author: Jacqueline Sach
Publisher: Cider Mill Press
ISBN: 9781604330939
Category : Sports & Recreation
Languages : en
Pages : 0
Book Description
The only officially licensed Frisbee Golf kit from Wham-O. The kit includes The Frisbee Golf Handbook, detailing the rules and regulations of Frisbee golf, a fantastic instructional DVD featuring the Professional Disc Golf Association's nationally ranked David Waisblum, as well as an official Wham-O's Frisbee Golf disc.
Publisher: Cider Mill Press
ISBN: 9781604330939
Category : Sports & Recreation
Languages : en
Pages : 0
Book Description
The only officially licensed Frisbee Golf kit from Wham-O. The kit includes The Frisbee Golf Handbook, detailing the rules and regulations of Frisbee golf, a fantastic instructional DVD featuring the Professional Disc Golf Association's nationally ranked David Waisblum, as well as an official Wham-O's Frisbee Golf disc.
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.