Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596102401
Category : Computers
Languages : en
Pages : 548
Book Description
"Using the Flash IDE to build Flash animations and applications"--Cover.
Flash 8 Cookbook
Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596102401
Category : Computers
Languages : en
Pages : 548
Book Description
"Using the Flash IDE to build Flash animations and applications"--Cover.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596102401
Category : Computers
Languages : en
Pages : 548
Book Description
"Using the Flash IDE to build Flash animations and applications"--Cover.
ActionScript 3.0 Cookbook
Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554621
Category : Computers
Languages : en
Pages : 589
Book Description
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554621
Category : Computers
Languages : en
Pages : 589
Book Description
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
ActionScript Cookbook
Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596004903
Category : Computers
Languages : en
Pages : 904
Book Description
Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596004903
Category : Computers
Languages : en
Pages : 904
Book Description
Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."
A Flash in the Pan
Author: Brooke Dojny
Publisher: Chronicle Books
ISBN: 9780811835787
Category : Cooking
Languages : en
Pages : 174
Book Description
The most useful piece of cookware in any household is a good heavy skillet. "Bon Appetit's" Dojny and Barnard share their extensive culinary experience with this indispensable kitchen helpmate to create a collection of entrees that need one pan and 30 minutes or less prep time. 32 photos.
Publisher: Chronicle Books
ISBN: 9780811835787
Category : Cooking
Languages : en
Pages : 174
Book Description
The most useful piece of cookware in any household is a good heavy skillet. "Bon Appetit's" Dojny and Barnard share their extensive culinary experience with this indispensable kitchen helpmate to create a collection of entrees that need one pan and 30 minutes or less prep time. 32 photos.
Understanding Macromedia Flash 8 ActionScript 2
Author: Andrew Rapo
Publisher: Taylor & Francis
ISBN: 1136143734
Category : Computers
Languages : en
Pages : 305
Book Description
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Publisher: Taylor & Francis
ISBN: 1136143734
Category : Computers
Languages : en
Pages : 305
Book Description
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Macromedia Flash
Author: Eric E. Dolecki
Publisher: Prentice Hall
ISBN: 9780201771442
Category : (Computer file)
Languages : en
Pages : 0
Book Description
Top developers share programming tips for advanced development in Flash. Leading Flash designers provide programming practices, tips, and techniques. Includes tips for using Flash with JavaScript, XML, ColdFusion, SQL, and more. CD-ROM includes a trial version of Flash along with useful utilities.
Publisher: Prentice Hall
ISBN: 9780201771442
Category : (Computer file)
Languages : en
Pages : 0
Book Description
Top developers share programming tips for advanced development in Flash. Leading Flash designers provide programming practices, tips, and techniques. Includes tips for using Flash with JavaScript, XML, ColdFusion, SQL, and more. CD-ROM includes a trial version of Flash along with useful utilities.
Flash in the Pan
Author: David Blum
Publisher: Simon and Schuster
ISBN: 147673500X
Category : Literary Criticism
Languages : en
Pages : 400
Book Description
“Finally back in print, Flash in the Pan is the original—and still the best—reportage on the life and death of an American restaurant, a ground level view of every phase of its life. From the early, hope filled planning stages to the last, humiliating moments, it's a tragi-comic epic of hubris and human folly. Painfully hilarious and even more painfully true. This is a welcome reissue of a restaurant classic that should be read by every culinary and food service student in America and sit comfortably next to Orwell's Down and Out on every shelf.” —Anthony Bourdain, author of Kitchen Confidential In 1990, journalist David Blum got backstage access to the life and death of The Falls, a downtown Manhattan restaurant that captured the 1980s in all its extravagant excess. Its owners—a tanned, Brahmin barkeep and a handsome Irish firefighter from Queens—partnered with movie star pal Matt Dillon to cater to New York's most glamorous models, actors, and writers. Flash in the Pan captured in hilarious detail the quick decline and disastrous fall of The Falls, and has become a classic cautionary tale for anyone who might harbor the fantasy of opening a restaurant. David Blum is the editor of Kindle Singles, the storefront for high quality longform writing on Kindle. He was previously the editor in chief of The Village Voice and has written for New York magazine, Esquire, Vanity Fair, The New Yorker, and The New York Times Magazine. Flash in the Pan, first published in 1992, was his first book.
Publisher: Simon and Schuster
ISBN: 147673500X
Category : Literary Criticism
Languages : en
Pages : 400
Book Description
“Finally back in print, Flash in the Pan is the original—and still the best—reportage on the life and death of an American restaurant, a ground level view of every phase of its life. From the early, hope filled planning stages to the last, humiliating moments, it's a tragi-comic epic of hubris and human folly. Painfully hilarious and even more painfully true. This is a welcome reissue of a restaurant classic that should be read by every culinary and food service student in America and sit comfortably next to Orwell's Down and Out on every shelf.” —Anthony Bourdain, author of Kitchen Confidential In 1990, journalist David Blum got backstage access to the life and death of The Falls, a downtown Manhattan restaurant that captured the 1980s in all its extravagant excess. Its owners—a tanned, Brahmin barkeep and a handsome Irish firefighter from Queens—partnered with movie star pal Matt Dillon to cater to New York's most glamorous models, actors, and writers. Flash in the Pan captured in hilarious detail the quick decline and disastrous fall of The Falls, and has become a classic cautionary tale for anyone who might harbor the fantasy of opening a restaurant. David Blum is the editor of Kindle Singles, the storefront for high quality longform writing on Kindle. He was previously the editor in chief of The Village Voice and has written for New York magazine, Esquire, Vanity Fair, The New Yorker, and The New York Times Magazine. Flash in the Pan, first published in 1992, was his first book.
How to Wow with Flash
Author: Colin Smith
Publisher:
ISBN: 9780321426499
Category : Computer animation
Languages : en
Pages : 0
Book Description
Presents step-by-step instructions for using Flash to create Web animation and projects.
Publisher:
ISBN: 9780321426499
Category : Computer animation
Languages : en
Pages : 0
Book Description
Presents step-by-step instructions for using Flash to create Web animation and projects.
Macromedia Flash Professional 8 Game Development
Author: Glen Rhodes
Publisher:
ISBN: 9781584504870
Category : Computer animation
Languages : en
Pages : 0
Book Description
If you want to take your Flash Professional 8 skills to a new level while learning how to produce games that rival anything available on the web, this is the book for you. Macromedia Flash Professional 8 Game Development is written by a professional game developer. Using the power of Flash and the most recent advancements in ActionScript, the book progresses through the entire development process to teach programmers and Web developers how to create professional quality games quickly. It teaches techniques for producing fast 3D effects that can be used with "cheat" techniques to produce powerful, high-performance results. It details the actual science of game development, including design, character development, the physics and motion of a game, and audio issues. And in this new edition, all of the latest features of Flash Professional 8 are covered, including the new sound channels, bitmap caching, texture pages, and more. The book covers many advanced topics in a simple, easy to understand way. It emphasizes the incredible power of the new BitmapData class and teaches how it can be used to take the performance of Flash games to a whole new level. It has never been easier to get right down to the pixel level and manipulate things at blazing speeds, making previously impossible games a breeze to make. So get to your computer, insert the CD-ROM, and prepare to begin your journey into the world of Flash Professional 8 game development.
Publisher:
ISBN: 9781584504870
Category : Computer animation
Languages : en
Pages : 0
Book Description
If you want to take your Flash Professional 8 skills to a new level while learning how to produce games that rival anything available on the web, this is the book for you. Macromedia Flash Professional 8 Game Development is written by a professional game developer. Using the power of Flash and the most recent advancements in ActionScript, the book progresses through the entire development process to teach programmers and Web developers how to create professional quality games quickly. It teaches techniques for producing fast 3D effects that can be used with "cheat" techniques to produce powerful, high-performance results. It details the actual science of game development, including design, character development, the physics and motion of a game, and audio issues. And in this new edition, all of the latest features of Flash Professional 8 are covered, including the new sound channels, bitmap caching, texture pages, and more. The book covers many advanced topics in a simple, easy to understand way. It emphasizes the incredible power of the new BitmapData class and teaches how it can be used to take the performance of Flash games to a whole new level. It has never been easier to get right down to the pixel level and manipulate things at blazing speeds, making previously impossible games a breeze to make. So get to your computer, insert the CD-ROM, and prepare to begin your journey into the world of Flash Professional 8 game development.
A Flash in the Pan
Author: John Whaite
Publisher: Kyle Books
ISBN: 9781914239557
Category : Pots
Languages : en
Pages :
Book Description
Publisher: Kyle Books
ISBN: 9781914239557
Category : Pots
Languages : en
Pages :
Book Description