Author: FGTeeV
Publisher: HarperCollins
ISBN: 0063042681
Category : Juvenile Fiction
Languages : en
Pages : 212
Book Description
It’s game time! Press start on FGTeeV Saves the World!, the second graphic novel in the awesome-packed, New York Times bestselling series by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy’s opinion the updated version doesn’t stand up to the classic original, it doesn’t mean that he can’t quickly rack up all the power-ups, bonuses, and achievements to show the kids—Lexi, Mike, Chase, and Shawn—how it’s done. That is until the game freezes! The family heads to the Shady Acres Mall to fix their controller, but while at the game store, one wrong click causes all the characters from the Zombie Battles game to explode into the real world. It’s total mayhem! Now Duddy, Moomy, Lexi, Mike, Chase, and Shawn have to fight their own avatars in order to save the world—but will they be able to stop the army of world-conquering video game villains before the bad guys level up? Game like you never gamed before in the fun-filled second graphic novel adventure from YouTube sensation FGTeeV, with more than 18 MILLION subscribers and over 18.6 BILLION views!
FGTeeV Saves the World!
Author: FGTeeV
Publisher: HarperCollins
ISBN: 0063042681
Category : Juvenile Fiction
Languages : en
Pages : 212
Book Description
It’s game time! Press start on FGTeeV Saves the World!, the second graphic novel in the awesome-packed, New York Times bestselling series by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy’s opinion the updated version doesn’t stand up to the classic original, it doesn’t mean that he can’t quickly rack up all the power-ups, bonuses, and achievements to show the kids—Lexi, Mike, Chase, and Shawn—how it’s done. That is until the game freezes! The family heads to the Shady Acres Mall to fix their controller, but while at the game store, one wrong click causes all the characters from the Zombie Battles game to explode into the real world. It’s total mayhem! Now Duddy, Moomy, Lexi, Mike, Chase, and Shawn have to fight their own avatars in order to save the world—but will they be able to stop the army of world-conquering video game villains before the bad guys level up? Game like you never gamed before in the fun-filled second graphic novel adventure from YouTube sensation FGTeeV, with more than 18 MILLION subscribers and over 18.6 BILLION views!
Publisher: HarperCollins
ISBN: 0063042681
Category : Juvenile Fiction
Languages : en
Pages : 212
Book Description
It’s game time! Press start on FGTeeV Saves the World!, the second graphic novel in the awesome-packed, New York Times bestselling series by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy’s opinion the updated version doesn’t stand up to the classic original, it doesn’t mean that he can’t quickly rack up all the power-ups, bonuses, and achievements to show the kids—Lexi, Mike, Chase, and Shawn—how it’s done. That is until the game freezes! The family heads to the Shady Acres Mall to fix their controller, but while at the game store, one wrong click causes all the characters from the Zombie Battles game to explode into the real world. It’s total mayhem! Now Duddy, Moomy, Lexi, Mike, Chase, and Shawn have to fight their own avatars in order to save the world—but will they be able to stop the army of world-conquering video game villains before the bad guys level up? Game like you never gamed before in the fun-filled second graphic novel adventure from YouTube sensation FGTeeV, with more than 18 MILLION subscribers and over 18.6 BILLION views!
FGTeeV Saves the World!
Author:
Publisher: Harper Alley
ISBN: 9780063088078
Category : Families
Languages : en
Pages :
Book Description
"The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy's opinion the updated version doesn't stand up to the classic original, it doesn't mean that he can't quickly rack up all the power-ups, bonuses, and achievements to show the kids--Lexi, Mike, Chase, and Shawn--how it's done. That is until the game freezes! The family heads to the Shady Acres Mall to fix their controller, but while at the game store, one wrong click causes all the characters from the Zombie Battles game to explode into the real world. It's total mayhem! Now Duddy, Moomy, Lexi, Mike, Chase, and Shawn have to fight their own avatars in order to save the world--but will they be able to stop the army of world-conquering video game villains before the bad guys level up?"--Amazon.com.
Publisher: Harper Alley
ISBN: 9780063088078
Category : Families
Languages : en
Pages :
Book Description
"The FGTeeV family gamers really, really love playing games! But for Duddy, one game is by far best: Super Realistic (And Totally Not Made Up) Zombie Battles from the War of 1812. Even though in Duddy's opinion the updated version doesn't stand up to the classic original, it doesn't mean that he can't quickly rack up all the power-ups, bonuses, and achievements to show the kids--Lexi, Mike, Chase, and Shawn--how it's done. That is until the game freezes! The family heads to the Shady Acres Mall to fix their controller, but while at the game store, one wrong click causes all the characters from the Zombie Battles game to explode into the real world. It's total mayhem! Now Duddy, Moomy, Lexi, Mike, Chase, and Shawn have to fight their own avatars in order to save the world--but will they be able to stop the army of world-conquering video game villains before the bad guys level up?"--Amazon.com.
FGTeeV Presents: Into the Game!
Author: FGTeeV
Publisher: HarperCollins
ISBN: 0062933698
Category : Juvenile Fiction
Languages : en
Pages : 212
Book Description
It’s game time! Press start on Into the Game, the awesome-packed, New York Times bestselling graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped! It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views!
Publisher: HarperCollins
ISBN: 0062933698
Category : Juvenile Fiction
Languages : en
Pages : 212
Book Description
It’s game time! Press start on Into the Game, the awesome-packed, New York Times bestselling graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped! It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views!
FGTeeV: The Switcheroo Rescue!
Author: FGTeeV
Publisher: HarperCollins
ISBN: 0063093022
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
It’s game time again! Press play on The Switcheroo Rescue, the third graphic novel in the awesome-packed, New York Times bestselling series by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family have survived their fair share of glitchy gaming consoles! But now their luck has taken a decidedly strange turn-for-the-worse when Duddz bonks heads with Cecil and boom, the switcheroo happens. They wind-up flip-flopped into each other’s body. Now Cecil has Duddz’s lightning fast reflexes and mad gaming skills, while Duddz is stuck with Cecil’s stubby fingers and really bad banana allergies. But the two frenemies have no choice but to work together if they want to get back into their own bodies and stop the mayhem-wrecking ghost that their antics has unleashed! But when their plans backfire and Cecil turns them power mad, Moomy, Chase, Lexi, Mike, and Shawn to join have to step in to try to save the day. Can the family find a way to stop Cecil, save Duddz, banish a nasty ghost, and get everyone back into their rightful bodies before it’s too late? Game like you never gamed before in the fun-filled third graphic novel adventure from YouTube sensation FGTeeV, with more than 19 MILLION subscribers and over 20 BILLION views!
Publisher: HarperCollins
ISBN: 0063093022
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
It’s game time again! Press play on The Switcheroo Rescue, the third graphic novel in the awesome-packed, New York Times bestselling series by YouTube’s favorite family of gamers, FGTeeV! The FGTeeV family have survived their fair share of glitchy gaming consoles! But now their luck has taken a decidedly strange turn-for-the-worse when Duddz bonks heads with Cecil and boom, the switcheroo happens. They wind-up flip-flopped into each other’s body. Now Cecil has Duddz’s lightning fast reflexes and mad gaming skills, while Duddz is stuck with Cecil’s stubby fingers and really bad banana allergies. But the two frenemies have no choice but to work together if they want to get back into their own bodies and stop the mayhem-wrecking ghost that their antics has unleashed! But when their plans backfire and Cecil turns them power mad, Moomy, Chase, Lexi, Mike, and Shawn to join have to step in to try to save the day. Can the family find a way to stop Cecil, save Duddz, banish a nasty ghost, and get everyone back into their rightful bodies before it’s too late? Game like you never gamed before in the fun-filled third graphic novel adventure from YouTube sensation FGTeeV, with more than 19 MILLION subscribers and over 20 BILLION views!
PopularMMOs Presents Into the Overworld
Author: PopularMMOs
Publisher: HarperCollins
ISBN: 0063080400
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
New York Times bestselling authors and YouTube sensations Pat and Jen from the beloved Minecraft-inspired channel PopularMMOs fall into a “fun-tastic” new world in their exhilarating fourth graphic novel adventure, Into the Overworld. Pat and Jen do everything together, including saving the day! But when Jen and Evil Jen find out they have one chance to find their long-lost mother in the Overworld, Jen’s going to take it—even if it means that Pat can’t join her on an adventure for the first time ever. With Mr. Rainbow’s help travelling to the Overworld should be the easiest part, but when something goes wrong, Jen and Evil Jen wind up trapped in the nether. Right about now would be the perfect time for Pat to help save the day, wouldn’t it? But turns out, Pat himself has been imprisoned by an old villain set on the revenge. Pat’s desperate to escape because he knows something that Jen doesn’t . . . she’s walking straight into a trap! There’s an evil plot to start a zombie war brewing, and the person behind it may be the only one who could outsmart Jen and Evil Jen. Can Pat find a way to reach them in time and warn them before it’s too late? Join the adventure in the fourth book of the New York Times bestselling graphic novel series from PopularMMOs, one of the most popular YouTubers in the world, with over 22 million subscribers and 14 billion views!
Publisher: HarperCollins
ISBN: 0063080400
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
New York Times bestselling authors and YouTube sensations Pat and Jen from the beloved Minecraft-inspired channel PopularMMOs fall into a “fun-tastic” new world in their exhilarating fourth graphic novel adventure, Into the Overworld. Pat and Jen do everything together, including saving the day! But when Jen and Evil Jen find out they have one chance to find their long-lost mother in the Overworld, Jen’s going to take it—even if it means that Pat can’t join her on an adventure for the first time ever. With Mr. Rainbow’s help travelling to the Overworld should be the easiest part, but when something goes wrong, Jen and Evil Jen wind up trapped in the nether. Right about now would be the perfect time for Pat to help save the day, wouldn’t it? But turns out, Pat himself has been imprisoned by an old villain set on the revenge. Pat’s desperate to escape because he knows something that Jen doesn’t . . . she’s walking straight into a trap! There’s an evil plot to start a zombie war brewing, and the person behind it may be the only one who could outsmart Jen and Evil Jen. Can Pat find a way to reach them in time and warn them before it’s too late? Join the adventure in the fourth book of the New York Times bestselling graphic novel series from PopularMMOs, one of the most popular YouTubers in the world, with over 22 million subscribers and 14 billion views!
The Xtreme Xploits of the Xplosive Xmas (The Epic Tales of Captain Underpants TV)
Author:
Publisher: Scholastic Inc.
ISBN: 133876800X
Category : Juvenile Fiction
Languages : en
Pages : 68
Book Description
Deck the halls with Captain Underpants in this wacky, holiday-filled, action-packed young graphic novel! George and Harold love Christmas, but they've decided that the old traditions could use an upgrade. Their solution? Blissmas -- a cooler, more modern version of Christmas, including a Mechalition Derby, holi-DJs instead of Christmas carols, lasers instead of twinkle lights, and a totally jacked Santa Claus. But as with all of George and Harold's genius ideas, Blissmas has some unexpected consequences. If they don't act fast, Christmas could be gone forever! Can Captain Underpants defeat Mechanaclaus and save the holidays? This hilarious young graphic novel is based on the "Mega Blissmas" holiday special of The Epic Tales of Captain Underpants TV show, now streaming on Netflix.
Publisher: Scholastic Inc.
ISBN: 133876800X
Category : Juvenile Fiction
Languages : en
Pages : 68
Book Description
Deck the halls with Captain Underpants in this wacky, holiday-filled, action-packed young graphic novel! George and Harold love Christmas, but they've decided that the old traditions could use an upgrade. Their solution? Blissmas -- a cooler, more modern version of Christmas, including a Mechalition Derby, holi-DJs instead of Christmas carols, lasers instead of twinkle lights, and a totally jacked Santa Claus. But as with all of George and Harold's genius ideas, Blissmas has some unexpected consequences. If they don't act fast, Christmas could be gone forever! Can Captain Underpants defeat Mechanaclaus and save the holidays? This hilarious young graphic novel is based on the "Mega Blissmas" holiday special of The Epic Tales of Captain Underpants TV show, now streaming on Netflix.
My Side of the Mountain
Author: Jean Craighead George
Publisher: Penguin
ISBN: 0593115007
Category : Juvenile Fiction
Languages : en
Pages : 213
Book Description
"Should appeal to all rugged individualists who dream of escape to the forest."—The New York Times Book Review Sam Gribley is terribly unhappy living in New York City with his family, so he runs away to the Catskill Mountains to live in the woods—all by himself. With only a penknife, a ball of cord, forty dollars, and some flint and steel, he intends to survive on his own. Sam learns about courage, danger, and independence during his year in the wilderness, a year that changes his life forever. “An extraordinary book . . . It will be read year after year.” —The Horn Book
Publisher: Penguin
ISBN: 0593115007
Category : Juvenile Fiction
Languages : en
Pages : 213
Book Description
"Should appeal to all rugged individualists who dream of escape to the forest."—The New York Times Book Review Sam Gribley is terribly unhappy living in New York City with his family, so he runs away to the Catskill Mountains to live in the woods—all by himself. With only a penknife, a ball of cord, forty dollars, and some flint and steel, he intends to survive on his own. Sam learns about courage, danger, and independence during his year in the wilderness, a year that changes his life forever. “An extraordinary book . . . It will be read year after year.” —The Horn Book
The Game Master: Summer Schooled
Author: Rebecca Zamolo
Publisher: HarperCollins
ISBN: 0063025108
Category : Juvenile Fiction
Languages : en
Pages : 145
Book Description
New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure.
Publisher: HarperCollins
ISBN: 0063025108
Category : Juvenile Fiction
Languages : en
Pages : 145
Book Description
New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure.
Editing by Design
Author: Jan V. White
Publisher: Simon and Schuster
ISBN: 1621537617
Category : Design
Languages : en
Pages : 469
Book Description
An Industry Classic, Revised for the Modern Age This classic guide to winning readers for designers, art directors, and editors, has been completely updated to be applicable to both online and print publication design. Because it has truths about effective visual communication that transcend ever-changing technology, this book has been in continuous publication since 1974. Revised with the careful attention of widely respected author and professor of graphic design Alex W. White, Editing by Design, Fourth Edition, describes how both word people and design people have the same task: to reveal the true core of each message as plainly and compellingly as possible. It is a book vital to creators of today’s online and print media. Readers will find ways to marry content and form, helping story and design to reinforce each other, and create pages that are irresistible. Brimming with three hundred illustrations, chapters cover a wealth of design and editing matters, including: How to think about “editing” and “design” as a word person and a design person Teamwork and collaboration for story clarity Originality and inducement for the reader Columns and grids for organization and consistency Covers and content listings as tools for deeper reader involvement How to use type hierarchy to catch and lure readers Representational and non-representational imagery Using color as a branding device Readers will learn how editor-designer collaboration can achieve maximum creative impact through the effective use of words, images, and space. Full of practical examples, this book is equally for designers looking for a deeper understanding of how to design better and for writers and editors wanting to communicate more vividly with the utmost impact, as well as for editorial directors and publishers seeking a competitive advantage.
Publisher: Simon and Schuster
ISBN: 1621537617
Category : Design
Languages : en
Pages : 469
Book Description
An Industry Classic, Revised for the Modern Age This classic guide to winning readers for designers, art directors, and editors, has been completely updated to be applicable to both online and print publication design. Because it has truths about effective visual communication that transcend ever-changing technology, this book has been in continuous publication since 1974. Revised with the careful attention of widely respected author and professor of graphic design Alex W. White, Editing by Design, Fourth Edition, describes how both word people and design people have the same task: to reveal the true core of each message as plainly and compellingly as possible. It is a book vital to creators of today’s online and print media. Readers will find ways to marry content and form, helping story and design to reinforce each other, and create pages that are irresistible. Brimming with three hundred illustrations, chapters cover a wealth of design and editing matters, including: How to think about “editing” and “design” as a word person and a design person Teamwork and collaboration for story clarity Originality and inducement for the reader Columns and grids for organization and consistency Covers and content listings as tools for deeper reader involvement How to use type hierarchy to catch and lure readers Representational and non-representational imagery Using color as a branding device Readers will learn how editor-designer collaboration can achieve maximum creative impact through the effective use of words, images, and space. Full of practical examples, this book is equally for designers looking for a deeper understanding of how to design better and for writers and editors wanting to communicate more vividly with the utmost impact, as well as for editorial directors and publishers seeking a competitive advantage.
PopularMMOs Presents A Hole New World
Author: PopularMMOs
Publisher: HarperCollins
ISBN: 0062790897
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
New York Times Bestseller! Minecraft-inspired YouTube star PopularMMOs brings everyone’s favorite characters to life in a thrilling adventure to save their friend, battle the undead, and escape the hole new world they’ve crashed into with one unfortunate misstep. Fans of DanTDM: Trayaurus and the Enchanted Crystal and Zach King: My Magical Life will love this PopularMMOs graphic novel adventure, filled with hilarious jokes, thrill-a-minute action, and beloved characters. When Pat and Jen stumble into a hidden hole while playing hide-and-seek, they find that they’re trapped in a dangerous underworld and that their good friend, Bomby, has been kidnapped! Now it’s up to our daring duo and their “friend” Carter to battle the zombies, find the castle, and get back home before it’s too late. Can Pat and Jen find Bomby and flee the underworld before they get zombified by the evilest villain of them all—Evil Jen? One of the most popular YouTubers in the world, with over 13 million subscribers and 10 billion views, PopularMMOs brings together one magical unicorn, one talking cloud, an enormous golem, a dimwitted ship captain, and one oblivious cat in this heart-stopping adventure, as Pat and Jen try to rescue their friends from the zombie-filled new world they’ve fallen into with a single regrettable stumble.
Publisher: HarperCollins
ISBN: 0062790897
Category : Juvenile Fiction
Languages : en
Pages : 211
Book Description
New York Times Bestseller! Minecraft-inspired YouTube star PopularMMOs brings everyone’s favorite characters to life in a thrilling adventure to save their friend, battle the undead, and escape the hole new world they’ve crashed into with one unfortunate misstep. Fans of DanTDM: Trayaurus and the Enchanted Crystal and Zach King: My Magical Life will love this PopularMMOs graphic novel adventure, filled with hilarious jokes, thrill-a-minute action, and beloved characters. When Pat and Jen stumble into a hidden hole while playing hide-and-seek, they find that they’re trapped in a dangerous underworld and that their good friend, Bomby, has been kidnapped! Now it’s up to our daring duo and their “friend” Carter to battle the zombies, find the castle, and get back home before it’s too late. Can Pat and Jen find Bomby and flee the underworld before they get zombified by the evilest villain of them all—Evil Jen? One of the most popular YouTubers in the world, with over 13 million subscribers and 10 billion views, PopularMMOs brings together one magical unicorn, one talking cloud, an enormous golem, a dimwitted ship captain, and one oblivious cat in this heart-stopping adventure, as Pat and Jen try to rescue their friends from the zombie-filled new world they’ve fallen into with a single regrettable stumble.