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Eureka Math - a Story of Ratios

Eureka Math - a Story of Ratios PDF Author: Great Minds
Publisher:
ISBN: 9781683861546
Category :
Languages : en
Pages :

Book Description


Modern Robotics

Modern Robotics PDF Author: Kevin M. Lynch
Publisher: Cambridge University Press
ISBN: 1107156300
Category : Computers
Languages : en
Pages : 545

Book Description
A modern and unified treatment of the mechanics, planning, and control of robots, suitable for a first course in robotics.

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies PDF Author: Erik Brynjolfsson
Publisher: W. W. Norton & Company
ISBN: 0393239357
Category : Business & Economics
Languages : en
Pages : 320

Book Description
The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from "technology is the future").

e-Learning by Design

e-Learning by Design PDF Author: William Horton
Publisher: John Wiley & Sons
ISBN: 1118047125
Category : Business & Economics
Languages : en
Pages : 639

Book Description
From William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007

Eureka Math - a Story of Ratios

Eureka Math - a Story of Ratios PDF Author: Great Minds
Publisher:
ISBN: 9781683861546
Category :
Languages : en
Pages :

Book Description


Math Makes Sense 5: v.2. Math makes sense 5 practice and homework book, teacher's edition

Math Makes Sense 5: v.2. Math makes sense 5 practice and homework book, teacher's edition PDF Author: Ray Appel
Publisher:
ISBN: 9780321469267
Category : Mathematics
Languages : en
Pages :

Book Description


Progress in Mathematics 2006

Progress in Mathematics 2006 PDF Author: William H. Sadlier Staff
Publisher:
ISBN: 9780821583326
Category :
Languages : en
Pages : 0

Book Description


Grade 4 Word Problems

Grade 4 Word Problems PDF Author: Kumon Publishing
Publisher: Kumon Math Workbooks
ISBN: 9781934968390
Category : Juvenile Nonfiction
Languages : en
Pages : 0

Book Description
Kumon's Word Problems Workbooks develop the skills necessary for children's success using math inside and outside the classroom. Our unique step-by-step progression introduces children to a wide variety of word problems that inspire critical thinking. Grade 4 Word Problems focuses on word problems that cover the following topics Division Decimals Using Formulas Mixed Calculations Tables and Graphs

SRA Real Math

SRA Real Math PDF Author: Sharon Griffin
Publisher:
ISBN: 9780076124268
Category : Mathematics
Languages : en
Pages : 0

Book Description
A standards-based, comprehensive math intervention curriculum for the state of California. Designed for students identified with math deficiencies who have not responded to reteaching efforts or who have a sustained lack of adquate progress in mathematics. This program provides intensive focus on developing foundational understanding and skills. It provides explicit, scientifically based instruction emphasizing the five critical elements of mathematics proficiency: understanding, computing, applying reasoning/problem solving , and engagement.

Elementary Mathematics for Teachers

Elementary Mathematics for Teachers PDF Author: Thomas H. Parker
Publisher: Ingram
ISBN: 9780974814001
Category : Arithmetic
Languages : en
Pages : 237

Book Description
Textbook on numbers, arithmetic, and prealgebra for elementary school mathematics teachers. Designed to be used with five Primary Mathematics books (textbooks 3A, 4A, 5A, 6A, and workbook 5A; all U.S. ed.), part of an elementary mathematics curriculum designed by Singapore's Ministry of Education and adapted for use in the U.S.

HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN PDF Author: Jeffrey Elkner
Publisher: Samurai Media Limited
ISBN: 9789888406784
Category : Computers
Languages : en
Pages : 306

Book Description
The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.