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Epic Game

Epic Game PDF Author: William Kowalski
Publisher: Orca Book Publishers
ISBN: 1459810503
Category : Fiction
Languages : en
Pages : 144

Book Description
Kat is a tough, independent woman who makes her living as a professional poker player. She is single, childless and happy about it. But when her best friend, Josie, commits suicide, she names Kat as the temporary guardian of her ten-year-old son, David, until his father can come for him. In the few weeks that David is with her, Kat finds herself changed in ways she had never thought imaginable. With the old poker adage “bet with your head, not your heart” ringing in her head like a warning bell, Kat nevertheless finds that all the money and success in the world don’t mean a thing unless you have someone to share it with...and that maybe there is more to life than winning after all.

Epic Game

Epic Game PDF Author: William Kowalski
Publisher: Orca Book Publishers
ISBN: 1459810503
Category : Fiction
Languages : en
Pages : 144

Book Description
Kat is a tough, independent woman who makes her living as a professional poker player. She is single, childless and happy about it. But when her best friend, Josie, commits suicide, she names Kat as the temporary guardian of her ten-year-old son, David, until his father can come for him. In the few weeks that David is with her, Kat finds herself changed in ways she had never thought imaginable. With the old poker adage “bet with your head, not your heart” ringing in her head like a warning bell, Kat nevertheless finds that all the money and success in the world don’t mean a thing unless you have someone to share it with...and that maybe there is more to life than winning after all.

Epic

Epic PDF Author: Conor Kostick
Publisher: The O'Brien Press
ISBN: 1847174191
Category : Young Adult Fiction
Languages : en
Pages : 292

Book Description
#WELCOME TO EPIC: PRESS START TO PLAY#. On New Earth, Epic is not just a computer game, it's a matter of life and death. If you lose, you lose everything; if you win, the world is yours for the taking. Seeking revenge for the unjust treatment of his parents, Erik subverts the rules of the game, and he and his friends are drawn into a world of power-hungry, dangerous players. Now they must fight the ultimate masters of the game -- The Committee. But what Erik doesn't know is that The Committee has a sinister, deadly secret, and challenging it could destroy the whole world of Epic.

The Epic Evolution of Video Games

The Epic Evolution of Video Games PDF Author: Arie Kaplan
Publisher: Lerner Publications ™
ISBN: 1512452122
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Book Description
Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

The Awesome Inner Workings of Video Games

The Awesome Inner Workings of Video Games PDF Author: Arie Kaplan
Publisher: Lerner Publications ™
ISBN: 1512452041
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Book Description
Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

Game World

Game World PDF Author: C.J. Farley
Publisher: Akashic Books
ISBN: 1617752061
Category : Juvenile Fiction
Languages : en
Pages : 290

Book Description
"The Narnia for the Social Media Generation." --The Wall Street Journal "By the time of Farley's Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled." --Booklist, included in "Conversation Starters: Recontextualizing the Classics" "Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero's journey is a real trip...Exhilarating, thought-provoking and one of a kind." --Kirkus Reviews "Adult author/Wall Street Journal editor Farley's middle-grade debut draws from Jamaican mythology and beliefs, as well as from other cultures, to weave a fast-paced, whimsical mixture of magic and action...the setting lends itself well to memorable imagery and a fun experience." --Publishers Weekly "Farley blends video gaming and Jamaican folklore in this intense, fast-paced middle-grade fantasy that is sure to quickly grab readers." --Booklist "Here (finally!) is a middle-grade action novel that showcases West Indian mythology and features protagonists of color." --School Library Journal "Game World is unique in that its fantasy world, as its name suggests, is built upon characters and stories from actual Jamaican folklore." --Philadelphia Review of Books One of This Spring's Hottest Teen Books, Huffington Post "I found it very hard to set down this excellent novel and do something else without thinking about it....I highly recommend his book to fans of fantasy. Because you will love it!!" --Middle Shelf (reviewed by Teak, age 13) "Farley writes in a straightforward way that is both accessible to younger readers but still interesting to adults." --Persephone Magazine "In his metaphorical world, Farley spares neither the dubious machinations of high finance nor the heartbreak of an orphan." --Center for Fiction "I highly recommend Game World for kids in 4th-12th grade. Parents can read it too and love the characters and story just as much as the kids." --The Family Coach Dylan Rudee's life is an epic fail. He's bullied at school and the aunt who has raised him since he was orphaned as a child just lost her job and their apartment. Dylan's one chance to help his family is the only thing he's good at: video games. The multibillion-dollar company Mee Corp. has announced a televised tournament to find the Game-Changers: the forty-four kids who are the best in the world at playing Xamaica, a role-playing fantasy game that's sweeping the planet. If Dylan can win the top prize, he just might be able to change his life. It turns out that Dylan is the greatest gamer anyone has ever seen, and his skills unlock a real-life fantasy world inside the game. Now actual monsters are trying to kill him, and he is swept up into an adventure along with his too-tall genius sister Emma, his hacker best friend Eli, and Ines Mee, the privileged daughter of Mee Corp.'s mysterious CEO and chief inventor. Along the way they encounter Nestuh, a giant spider who can spin a story but not a web; Baron Zonip, a hummingbird king who rules a wildly wealthy treetop kingdom; and an enchantress named Nanni who, with her shadow army, may be bent on conquering Xamaica and stealing its magic. In order to save his sister and his friends, Dylan must solve a dangerous mystery in three days and uncover secrets about Xamaica, his family, and himself. But will he discover his hidden powers before two worlds--Xamaica and Earth--are completely destroyed?

America's Game

America's Game PDF Author: Michael MacCambridge
Publisher: Anchor
ISBN: 0307481433
Category : Sports & Recreation
Languages : en
Pages : 610

Book Description
It’s difficult to imagine today—when the Super Bowl has virtually become a national holiday and the National Football League is the country’s dominant sports entity—but pro football was once a ramshackle afterthought on the margins of the American sports landscape. In the span of a single generation in postwar America, the game charted an extraordinary rise in popularity, becoming a smartly managed, keenly marketed sports entertainment colossus whose action is ideally suited to television and whose sensibilities perfectly fit the modern age. America’s Game traces pro football’s grand transformation, from the World War II years, when the NFL was fighting for its very existence, to the turbulent 1980s and 1990s, when labor disputes and off-field scandals shook the game to its core, and up to the sport’s present-day preeminence. A thoroughly entertaining account of the entire universe of professional football, from locker room to boardroom, from playing field to press box, this is an essential book for any fan of America’s favorite sport.

Toys and Games Past and Present

Toys and Games Past and Present PDF Author: Kerry Dinmont
Publisher: Lerner Classroom
ISBN: 1541526910
Category : Juvenile Nonfiction
Languages : en
Pages : 28

Book Description
How do the toys and games children played with in the past compare to the toys of the present? This carefully leveled text compares and contrasts using colorful photographs, age-appropriate critical thinking questions, and a photo glossary that help build nonfiction-learning skills and vocabulary.

Jobs Around the World

Jobs Around the World PDF Author: Mary Pat Ehmann
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538218720
Category : Juvenile Nonfiction
Languages : en
Pages : 26

Book Description
It may seem obvious to adults, but many young readers don't yet know that all cultures have the same kinds of activities. We all cook, we all entertain ourselves, we all wear things, we all transport ourselves, we all sleep, and much more. This important book allows readers to journey around the world and cultivate an early interest in the global community they belong to by understanding how people from elsewhere contribute their time, skills, and effort to their work. Full-color photography enhances comprehension on every spread.

Cosmo #5

Cosmo #5 PDF Author: Ian Flynn
Publisher: Archie Comic Publications
ISBN: 1682555372
Category : Juvenile Fiction
Languages : en
Pages : 31

Book Description
Cosmo puts on his game face for an all-new adventure! When an unexpected detour lands Cosmo inside an arcade machine, the mighty Martian will need more than wits to level up and conquer the cabinet of digital demons!

Playground Games

Playground Games PDF Author: Pam Holden
Publisher: Red Rocket Readers
ISBN: 9781877490071
Category : Outdoor games
Languages : en
Pages : 0

Book Description
What games do you play in the playground at your school? Do you like hiding and chasing? Do you play ball games with your friends? What other games do you play with them? Reading Level 8/F&P Level D