Encyclopedia of Cabbage Patch Kids the 1980s PDF Download

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Encyclopedia of Cabbage Patch Kids the 1980s

Encyclopedia of Cabbage Patch Kids the 1980s PDF Author: Jan Lindenberger
Publisher: Schiffer Publishing
ISBN: 9780764309670
Category : Cabbage Patch Kids dolls
Languages : en
Pages : 0

Book Description
This work spans the Cabbage Patch Kid collecting phenomena of the 1980s with chapters on Coleco Kids, Toddlers, Babies, and Premies, foreign mass-produced dolls, as well as the inclusion of the original and porcelain CPKs, transitionals and poseables.

Encyclopedia of Cabbage Patch Kids the 1980s

Encyclopedia of Cabbage Patch Kids the 1980s PDF Author: Jan Lindenberger
Publisher: Schiffer Publishing
ISBN: 9780764309670
Category : Cabbage Patch Kids dolls
Languages : en
Pages : 0

Book Description
This work spans the Cabbage Patch Kid collecting phenomena of the 1980s with chapters on Coleco Kids, Toddlers, Babies, and Premies, foreign mass-produced dolls, as well as the inclusion of the original and porcelain CPKs, transitionals and poseables.

Encyclopedia of Cabbage Patch Kids*r

Encyclopedia of Cabbage Patch Kids*r PDF Author: Jan Lindenberger
Publisher: Schiffer Pub Limited
ISBN: 9780764310317
Category : Antiques & Collectibles
Languages : en
Pages : 176

Book Description
Picking up where the authors' first encyclopedia (The 1980s) left off, this marvelous book follows the Cabbage Patch Kids license through the 1990s to show the full line of Kids produced by Hasbro from 1990-1994, and all the Mattel Kids produced from 1995-1998. Included is an excellent 85-photo reference for head molds used throughout the '80s and '90s. There's also lots of valuable information about Koosas, fakes and altered Kids in the marketplace, and creative ways to turn shabby flea market finds into beautiful Kids again.

Cabbage Patch Kids Adventure

Cabbage Patch Kids Adventure PDF Author:
Publisher:
ISBN: 9780910313315
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
Photographs of Cabbage Patch Dolls illustrate the story of an adventure in the woods.

Encyclopedia of Urban Legends

Encyclopedia of Urban Legends PDF Author: Jan Harold Brunvand
Publisher: W. W. Norton & Company
ISBN: 9780393323580
Category : Reference
Languages : en
Pages : 566

Book Description
Presents descriptions of hundreds of urban legends and their variations, themes, and scholarly approaches to the genre, including such tales as disappearing hitchhikers and hypodermic needles left in the coin slots of pay telephones.

Cabbage Patch Kids

Cabbage Patch Kids PDF Author: Sybil Sadie
Publisher:
ISBN:
Category : Board books
Languages : en
Pages : 10

Book Description


The Baby Boomer Encyclopedia

The Baby Boomer Encyclopedia PDF Author: Martin Gitlin
Publisher: Bloomsbury Publishing USA
ISBN: 0313382190
Category : Social Science
Languages : en
Pages : 257

Book Description
This encyclopedia defines and contextualizes the Baby Boomer generation and the wide-reaching contributions of its members throughout modern American history. Comprising some 80 million Americans born between 1946 and 1965, the Baby Boomers have significantly changed every aspect of American history and culture. The members of this generation experienced some of the most tumultuous times in American history; indeed, the Boomers helped create these pivotal eras. From the advent of rock and roll to disco and rap, from the sexual revolution to the arrival of AIDS, and from race riots to the election of a black president, Baby Boomers have seen it all. Through nearly 100 alphabetically arranged entries, this encyclopedia gives later generations insight into the contributions of the Baby Boomers, and it helps members of that generation better contextualize their own experiences. Included entries are written in a clear and engaging manner, covering politics and activism, entertainment, the economy, gender roles, arts, pop culture, sports, religion, drug and alcohol use, and many other subject areas.

Encyclopedia of Consumer Brands

Encyclopedia of Consumer Brands PDF Author: Janice Jorgensen
Publisher: Saint James Press
ISBN: 9781558623354
Category : Business & Economics
Languages : en
Pages : 720

Book Description
Highlights products that have been leaders in their respective brand categories and which have had an impact on American business or popular culture.

Cabbage Patch Kids Fun and Games Book

Cabbage Patch Kids Fun and Games Book PDF Author: Funtastic Publishing
Publisher:
ISBN: 9781741502237
Category :
Languages : en
Pages :

Book Description


Encyclopedia of Play in Today′s Society

Encyclopedia of Play in Today′s Society PDF Author: Rodney P. Carlisle
Publisher: SAGE Publications
ISBN: 1452266107
Category : Education
Languages : en
Pages : 1033

Book Description
CHOICE Outstanding Academic Title for 2009 "This ground-breaking resource is strongly recommended for all libraries and health and welfare institutional depots; essential for university collections, especially those catering to social studies programs." —Library Journal, STARRED Review Children and adults spend a great deal of time in activities we think of as "play," including games, sports, and hobbies. Without thinking about it very deeply, almost everyone would agree that such activities are fun, relaxing, and entertaining. However, play has many purposes that run much deeper than simple entertainment. For children, play has various functions such as competition, following rules, accepting defeat, choosing leaders, exercising leadership, practicing adult roles, and taking risks in order to reap rewards. For adults, many games and sports serve as harmless releases of feelings of aggression, competition, and intergroup hostility. The Encyclopedia of Play in Today′s Society explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreational activities of children and adults throughout the ages, from dice games in the Roman Empire to video games today. With more than 450 entries, these two volumes do not include coverage of professional sports and sport teams but, instead, cover the hundreds of games played not to earn a living but as informal activity. All aspects of play—from learning to competition, mastery of nature, socialization, and cooperation—are included. Simply enough, this Encyclopedia explores play played for the fun of it! Key Features Available in both print and electronic formats Provides access to the fascinating literature that has explored questions of psychology, learning theory, game theory, and history in depth Considers the affects of play on child and adult development, particularly on health, creativity, and imagination Contains entries that describe both adult and childhood play and games in dozens of cultures around the world and throughout history Explores the sophisticated analyses of social thinkers such as Huizinga, Vygotsky, and Sutton-Smith, as well as the wide variety of games, toys, sports, and entertainments found around the world Presents cultures as diverse as the ancient Middle East, modern Russia, and China and in nations as far flung as India, Argentina, and France Key Themes Adult Games Board and Card Games Children′s Games History of Play Outdoor Games and Amateur Sports Play and Education Play Around the World Psychology of Play Sociology of Play Toys and Business Video and Online Games For a subject we mostly consider light-hearted, play as a research topic has generated an extensive and sophisticated literature, exploring a range of penetrating questions. This two-volume set serves as a general, nontechnical resource for academics, researchers, and students alike. It is an essential addition to any academic library.

Encyclopedia of Video Games [2 volumes]

Encyclopedia of Video Games [2 volumes] PDF Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN: 0313379378
Category : Social Science
Languages : en
Pages : 788

Book Description
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.