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Elementary JavaScript - Programming for Elementary and Middle School Kids

Elementary JavaScript - Programming for Elementary and Middle School Kids PDF Author: Siddharth Dalal
Publisher: Siddharth Dalal
ISBN:
Category : Computers
Languages : en
Pages : 225

Book Description
Elementary JavaScript – Programming for Elementary and Middle School Kids is designed to introduce anyone 10 years and up to programming. Follow along as you learn the basic concepts of programming while building parts of a game. By the end of this book, you will have learned the basics of programming and built a Pokémon card game at the same time. This book is based on Sidd’s experience teaching his son programming and he thinks anyone can enjoy the unlimited possibilities from knowing how to code. Code opens the doors to all kinds of fun projects. Imagine being able to make the games you play! This book will teach you how to think in code, write code that is easy to understand, work with friends on code projects and also what to do once your project is complete. You will be introduced to the latest additions to the JavaScript language that make programming simpler, more efficient and less complicated.

Elementary JavaScript - Programming for Elementary and Middle School Kids

Elementary JavaScript - Programming for Elementary and Middle School Kids PDF Author: Siddharth Dalal
Publisher: Siddharth Dalal
ISBN:
Category : Computers
Languages : en
Pages : 225

Book Description
Elementary JavaScript – Programming for Elementary and Middle School Kids is designed to introduce anyone 10 years and up to programming. Follow along as you learn the basic concepts of programming while building parts of a game. By the end of this book, you will have learned the basics of programming and built a Pokémon card game at the same time. This book is based on Sidd’s experience teaching his son programming and he thinks anyone can enjoy the unlimited possibilities from knowing how to code. Code opens the doors to all kinds of fun projects. Imagine being able to make the games you play! This book will teach you how to think in code, write code that is easy to understand, work with friends on code projects and also what to do once your project is complete. You will be introduced to the latest additions to the JavaScript language that make programming simpler, more efficient and less complicated.

JavaScript for Kids

JavaScript for Kids PDF Author: Nick Morgan
Publisher: No Starch Press
ISBN: 1593274084
Category : Computers
Languages : en
Pages : 338

Book Description
JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: –Create functions to organize and reuse your code –Write and modify HTML to create dynamic web pages –Use the DOM and jQuery to make your web pages react to user input –Use the Canvas element to draw and animate graphics –Program real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)

Computer Coding for Kids

Computer Coding for Kids PDF Author: Carol Vorderman
Publisher: Dorling Kindersley Ltd
ISBN: 024142173X
Category : Juvenile Nonfiction
Languages : en
Pages : 226

Book Description
Don't just play computer games - help children build them with your own home computer! Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games. Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding. Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.

I'm Not Scared...I'm Prepared!

I'm Not Scared...I'm Prepared! PDF Author: Julia Cook
Publisher: National Center for Youth Issues
ISBN: 1937870979
Category : Juvenile Fiction
Languages : en
Pages : 33

Book Description
When faced with danger you must DO something. The teacher at the Ant Hill School wants her students to be prepared - for everything! One day, she teaches her students what to do if a "dangerous someone" is in their school. "I'll be your shepherd, and you're all my sheep, so you must do what I say. Pretend there's a wolf in our building, and we MUST stay out of his way!" "We need a great plan of action in case we start to get scared. The ALICE Plan will work the best, to help us be prepared." Unfortunately, in the world we now live in, we must ask the essential question: What are the options for survival if we find ourselves in a violent intruder event? I'm Not Scared...I'm Prepared! will enhance the ALICE concepts and make them applicable to children of all ages in a non-fearful way. By using this book, children can develop a better understanding of what needs to be done if they ever encounter a "dangerous someone."

Teach Your Kids to Code

Teach Your Kids to Code PDF Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336

Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Python for Kids, 2nd Edition

Python for Kids, 2nd Edition PDF Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365

Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

How to Code in 10 Easy Lessons

How to Code in 10 Easy Lessons PDF Author: Sean McManus
Publisher:
ISBN: 9781742818689
Category : Computer programming
Languages : en
Pages : 96

Book Description
How to Code: By breaking this daunting subject down into the 10 super skills needed, young readers can get to grips with computer coding and build on their skills as they progress through the book. From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way.

Efficient R Programming

Efficient R Programming PDF Author: Colin Gillespie
Publisher: "O'Reilly Media, Inc."
ISBN: 1491950757
Category : Computers
Languages : en
Pages : 220

Book Description
There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively—until now. This hands-on book teaches novices and experienced R users how to write efficient R code. Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace provide practical advice on a range of topics—from optimizing the set-up of RStudio to leveraging C++—that make this book a useful addition to any R user’s bookshelf. Academics, business users, and programmers from a wide range of backgrounds stand to benefit from the guidance in Efficient R Programming. Get advice for setting up an R programming environment Explore general programming concepts and R coding techniques Understand the ingredients of an efficient R workflow Learn how to efficiently read and write data in R Dive into data carpentry—the vital skill for cleaning raw data Optimize your code with profiling, standard tricks, and other methods Determine your hardware capabilities for handling R computation Maximize the benefits of collaborative R programming Accelerate your transition from R hacker to R programmer

A Night Divided (Scholastic Gold)

A Night Divided (Scholastic Gold) PDF Author: Jennifer A. Nielsen
Publisher: Scholastic Inc.
ISBN: 0545682436
Category : Juvenile Fiction
Languages : en
Pages : 300

Book Description
From NYT bestselling author Jennifer A. Nielsen comes a stunning thriller about a girl who must escape to freedom after the Berlin Wall divides her family between east and west. A Night Divided joins the Scholastic Gold line, which features award-winning and beloved novels. Includes exclusive bonus content!With the rise of the Berlin Wall, Gerta finds her family suddenly divided. She, her mother, and her brother Fritz live on the eastern side, controlled by the Soviets. Her father and middle brother, who had gone west in search of work, cannot return home. Gerta knows it is dangerous to watch the wall, yet she can't help herself. She sees the East German soldiers with their guns trained on their own citizens; she, her family, her neighbors and friends are prisoners in their own city.But one day on her way to school, Gerta spots her father on a viewing platform on the western side, pantomiming a peculiar dance. Gerta concludes that her father wants her and Fritz to tunnel beneath the wall, out of East Berlin. However, if they are caught, the consequences will be deadly. No one can be trusted. Will Gerta and her family find their way to freedom?

Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning

Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning PDF Author: David Seelow
Publisher: CRC Press
ISBN: 1000818942
Category : Computers
Languages : en
Pages : 299

Book Description
All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines. Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices. In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.