Author: John Sunderland
Publisher: Psychology Press
ISBN: 9789057550447
Category : Art
Languages : en
Pages : 98
Book Description
Electronic Imaging and the Visual Arts
Electronic Imaging & the Visual Arts. EVA 2013 Florence
Author: Vito Cappellini
Publisher: Firenze University Press
ISBN: 8866553719
Category : Art
Languages : en
Pages : 182
Book Description
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.
Publisher: Firenze University Press
ISBN: 8866553719
Category : Art
Languages : en
Pages : 182
Book Description
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.
Electronic Imaging & the Visual Arts EVA 2019 Florence
Author: Vito Cappellini
Publisher: Firenze University Press
ISBN: 8864538682
Category :
Languages : en
Pages : 176
Book Description
The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Science and Culture Developments & Applications; New Technical Developments & Applications; Cultural Activities - Real and Virtual Galleries and Related Initiatives, Access to the Culture Information. One Workshop regards Innovation and Enterprise. The more recent results of the Researches at national and international level are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities.
Publisher: Firenze University Press
ISBN: 8864538682
Category :
Languages : en
Pages : 176
Book Description
The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Science and Culture Developments & Applications; New Technical Developments & Applications; Cultural Activities - Real and Virtual Galleries and Related Initiatives, Access to the Culture Information. One Workshop regards Innovation and Enterprise. The more recent results of the Researches at national and international level are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities.
Electronic Imaging and the Visual Arts Conference Proceedings
Delivering Digital Images
Author: Christie Stephenson
Publisher: Getty Publications
ISBN: 0892365099
Category : Art
Languages : en
Pages : 226
Book Description
This pioneering two-year project explored the legal, technical, and practical issues involved in using digital images of museum collections for educational purposes. The report includes essays by project participants for the fourteen museums and universities that participated in this project, and recommends terms and conditions for distributing digital museum images via the Internet and university campus networks.
Publisher: Getty Publications
ISBN: 0892365099
Category : Art
Languages : en
Pages : 226
Book Description
This pioneering two-year project explored the legal, technical, and practical issues involved in using digital images of museum collections for educational purposes. The report includes essays by project participants for the fourteen museums and universities that participated in this project, and recommends terms and conditions for distributing digital museum images via the Internet and university campus networks.
Visual Information and Information Systems
Author: Nies Huijsmans
Publisher: Springer
ISBN: 354048762X
Category : Computers
Languages : en
Pages : 851
Book Description
This book constitutes the refereed proceedings of the Third International Conference on Visual Information Systems, VISUAL'99, held in Amsterdam, The Netherlands, in June 1999. The 100 revised papers presented were carefully reviewed and selected from numerous submissions. The book is divided into topical sections on visual information systems, interactive visual query, Internet search engines, video parsing, spatial data, visual languages, features and indexes for image retrieval, object retrieval, ranking and performance, shape retrieval, retrieval systems, image compression, virtual environments, recognition systems, and visualization systems.
Publisher: Springer
ISBN: 354048762X
Category : Computers
Languages : en
Pages : 851
Book Description
This book constitutes the refereed proceedings of the Third International Conference on Visual Information Systems, VISUAL'99, held in Amsterdam, The Netherlands, in June 1999. The 100 revised papers presented were carefully reviewed and selected from numerous submissions. The book is divided into topical sections on visual information systems, interactive visual query, Internet search engines, video parsing, spatial data, visual languages, features and indexes for image retrieval, object retrieval, ranking and performance, shape retrieval, retrieval systems, image compression, virtual environments, recognition systems, and visualization systems.
Digital Da Vinci
Author: Newton Lee
Publisher: Springer
ISBN: 1493909657
Category : Computers
Languages : en
Pages : 303
Book Description
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.
Publisher: Springer
ISBN: 1493909657
Category : Computers
Languages : en
Pages : 303
Book Description
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.
The Multimedia Handbook
Author: Tony Cawkell
Publisher: Routledge
ISBN: 1134777116
Category : Social Science
Languages : en
Pages : 480
Book Description
The Multimedia Handbook provides a comprehensive guide to the wide range of uses of multimedia. The first part of the book introduces the technology for the non-specialist. Part Two covers multimedia applications and markets. Tony Cawkell details the huge array of authoring software which is now available, as well as the distribution of multimedia data by telephone, cable, satellite or radio communications. There is an extensive bibliography, a glossary of technical terms and acronyms and a full index.
Publisher: Routledge
ISBN: 1134777116
Category : Social Science
Languages : en
Pages : 480
Book Description
The Multimedia Handbook provides a comprehensive guide to the wide range of uses of multimedia. The first part of the book introduces the technology for the non-specialist. Part Two covers multimedia applications and markets. Tony Cawkell details the huge array of authoring software which is now available, as well as the distribution of multimedia data by telephone, cable, satellite or radio communications. There is an extensive bibliography, a glossary of technical terms and acronyms and a full index.
Introduction to Imaging
Author: Howard Besser
Publisher: Getty Publications
ISBN: 0892367334
Category : Art
Languages : en
Pages : 97
Book Description
"The first edition of Introduction to Imaging was published in 1995 and quickly became a standard textbook on the construction of digital image collections. The Visual Resources Association Bulletin praised it for setting forth "important basic principles and technical terms that anyone beginning an imaging project would need to know."" "Significantly expanded and updated, the revised edition of Introduction to Imaging allows curators, librarians, collection managers, scholars, and students to better understand the basic technology and processes involved in building a cohesive set of digital images. It also explores how to link digitized images to the information required to access, preserve, and manage them. Other topics include making data interoperable with other information resources and activities; developing strategies that do not limit or foreclose future options; and ensuring the longevity of digital assets. Book jacket."--Jacket.
Publisher: Getty Publications
ISBN: 0892367334
Category : Art
Languages : en
Pages : 97
Book Description
"The first edition of Introduction to Imaging was published in 1995 and quickly became a standard textbook on the construction of digital image collections. The Visual Resources Association Bulletin praised it for setting forth "important basic principles and technical terms that anyone beginning an imaging project would need to know."" "Significantly expanded and updated, the revised edition of Introduction to Imaging allows curators, librarians, collection managers, scholars, and students to better understand the basic technology and processes involved in building a cohesive set of digital images. It also explores how to link digitized images to the information required to access, preserve, and manage them. Other topics include making data interoperable with other information resources and activities; developing strategies that do not limit or foreclose future options; and ensuring the longevity of digital assets. Book jacket."--Jacket.
Intelligent Information Processing IV
Author: Eunikka Mercier-Laurent
Publisher: Springer Science & Business Media
ISBN: 0387876847
Category : Computers
Languages : en
Pages : 277
Book Description
Knowledge existing in modern information systems usually comes from many sources and is mapped in many ways. There is a real need for representing “knowledge pieces” as rather universal objects that should fit to multi-purpose a- ing systems. According to great number of information system’s tasks, knowledge representation is more or less detailed (e.g. some level of its granularity is - sumed). The main goal of this paper is to present chosen aspects of expressing granularity of knowledge implemented in intelligent systems. One of the main r- sons of granularity phenomena is diversification of knowledge sources, therefore the next section is devoted to this issue. 2. Heterogeneous Knowledge as a Source for Intelligent Systems Knowledge, the main element of so-called intelligent applications and systems, is very often heterogeneous. This heterogeneity concerns the origin of knowledge, its sources as well as its final forms of presentation. In this section the selected c- teria of knowledge differentiation will be presented, in the context of potential sources of knowledge acquisition. In Fig. 1 an environment of intelligent systems is shown, divided into different knowledge sources for the system. Fig. 1. Potential knowledge sources for intelligent information/reasoning system. Source: own elaboration based on (Mach, 2007) p. 24.
Publisher: Springer Science & Business Media
ISBN: 0387876847
Category : Computers
Languages : en
Pages : 277
Book Description
Knowledge existing in modern information systems usually comes from many sources and is mapped in many ways. There is a real need for representing “knowledge pieces” as rather universal objects that should fit to multi-purpose a- ing systems. According to great number of information system’s tasks, knowledge representation is more or less detailed (e.g. some level of its granularity is - sumed). The main goal of this paper is to present chosen aspects of expressing granularity of knowledge implemented in intelligent systems. One of the main r- sons of granularity phenomena is diversification of knowledge sources, therefore the next section is devoted to this issue. 2. Heterogeneous Knowledge as a Source for Intelligent Systems Knowledge, the main element of so-called intelligent applications and systems, is very often heterogeneous. This heterogeneity concerns the origin of knowledge, its sources as well as its final forms of presentation. In this section the selected c- teria of knowledge differentiation will be presented, in the context of potential sources of knowledge acquisition. In Fig. 1 an environment of intelligent systems is shown, divided into different knowledge sources for the system. Fig. 1. Potential knowledge sources for intelligent information/reasoning system. Source: own elaboration based on (Mach, 2007) p. 24.