Author: J. Scott Hamlin
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 342
Book Description
Effective Web Animation is timely, comprehensive, and tightly focused on the key issues professional Web designers care about most: creativity, quality, productivity, and speed. For all Web designers and developers ready to move beyond static text and images, including those with GIF animation experience who want to produce more effective, efficient animations.
Effective Web Animation
Author: J. Scott Hamlin
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 342
Book Description
Effective Web Animation is timely, comprehensive, and tightly focused on the key issues professional Web designers care about most: creativity, quality, productivity, and speed. For all Web designers and developers ready to move beyond static text and images, including those with GIF animation experience who want to produce more effective, efficient animations.
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 342
Book Description
Effective Web Animation is timely, comprehensive, and tightly focused on the key issues professional Web designers care about most: creativity, quality, productivity, and speed. For all Web designers and developers ready to move beyond static text and images, including those with GIF animation experience who want to produce more effective, efficient animations.
Designing Interface Animation
Author: Val Head
Publisher: Rosenfeld Media
ISBN: 1933820160
Category : Computers
Languages : en
Pages : 241
Book Description
Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.
Publisher: Rosenfeld Media
ISBN: 1933820160
Category : Computers
Languages : en
Pages : 241
Book Description
Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.
Web Animation using JavaScript
Author: Julian Shapiro
Publisher: Peachpit Press
ISBN: 0134096673
Category : Computers
Languages : en
Pages : 424
Book Description
We’ve come a long way since the days of flashing banner ads and scrolling news tickers. Today, the stunning motion design of iOS and Android dramatically improves a user’s experience — instead of detracting from it. The best sites and apps of today leverage animation to improve the feel and intuitiveness of their interfaces. Sites without animation are starting to feel antiquated. This book provides you with a technical foundation to implement animation in a way that’s both visually stunning and programmatically maintainable. Throughout, we consider the balance between enriching a page with motion design while avoiding unnecessary flourishes Readers will learn how to design loading sequences that ensure users stay fully engaged instead of tuning out, how to leverage simple physics principles to make apps respond naturally to users’ input (just like motion behaves in the real world), how to exploit CSS transforms to create rich depth in animations, and how to fully leverage JavaScript animation libraries like Velocity.js to streamline animation programming. From animation performance to theory, we cover everything needed to become a professional web animator. Whether you're a novice or professional web developer, this book is for everyone. Why is all of this so important? Why is it worth your time to become a professional motion designer? For the same reason that designers spend hours perfecting their pages’ font and color combinations, motion designers perfect their animations’ transition and easing combinations: Refined products feel superior. They leave users whispering to themselves, “Wow, this is cool”, right before they turn to a friend and exclaim, “You gotta try this.”
Publisher: Peachpit Press
ISBN: 0134096673
Category : Computers
Languages : en
Pages : 424
Book Description
We’ve come a long way since the days of flashing banner ads and scrolling news tickers. Today, the stunning motion design of iOS and Android dramatically improves a user’s experience — instead of detracting from it. The best sites and apps of today leverage animation to improve the feel and intuitiveness of their interfaces. Sites without animation are starting to feel antiquated. This book provides you with a technical foundation to implement animation in a way that’s both visually stunning and programmatically maintainable. Throughout, we consider the balance between enriching a page with motion design while avoiding unnecessary flourishes Readers will learn how to design loading sequences that ensure users stay fully engaged instead of tuning out, how to leverage simple physics principles to make apps respond naturally to users’ input (just like motion behaves in the real world), how to exploit CSS transforms to create rich depth in animations, and how to fully leverage JavaScript animation libraries like Velocity.js to streamline animation programming. From animation performance to theory, we cover everything needed to become a professional web animator. Whether you're a novice or professional web developer, this book is for everyone. Why is all of this so important? Why is it worth your time to become a professional motion designer? For the same reason that designers spend hours perfecting their pages’ font and color combinations, motion designers perfect their animations’ transition and easing combinations: Refined products feel superior. They leave users whispering to themselves, “Wow, this is cool”, right before they turn to a friend and exclaim, “You gotta try this.”
Creating Web Animations
Author: Kirupa Chinnathambi
Publisher: "O'Reilly Media, Inc."
ISBN: 1491957484
Category : Computers
Languages : en
Pages : 210
Book Description
Creating user interfaces that are fun, practical, fluid, and memorable is hard. And existing learning materials don't explain the context of the UI problem that animations are trying to solve. That's where this book comes in. You'll gain a solid technical understanding of how to create awesome animations using CSS and learn how to implement common UI patterns, using practical examples that rely on animations to solve a core problem. Frontend web developers and designers will not only learn important technical details, but also how to apply them to solve real-world problems.
Publisher: "O'Reilly Media, Inc."
ISBN: 1491957484
Category : Computers
Languages : en
Pages : 210
Book Description
Creating user interfaces that are fun, practical, fluid, and memorable is hard. And existing learning materials don't explain the context of the UI problem that animations are trying to solve. That's where this book comes in. You'll gain a solid technical understanding of how to create awesome animations using CSS and learn how to implement common UI patterns, using practical examples that rely on animations to solve a core problem. Frontend web developers and designers will not only learn important technical details, but also how to apply them to solve real-world problems.
Foundation HTML5 Animation with JavaScript
Author: Billy Lamberta
Publisher: Apress
ISBN: 1430236663
Category : Computers
Languages : en
Pages : 487
Book Description
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.
Publisher: Apress
ISBN: 1430236663
Category : Computers
Languages : en
Pages : 487
Book Description
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.
The Complete Idiot's Guide to Web Animation
Author: Marc Campbell
Publisher: Penguin
ISBN: 9780028644202
Category : Computers
Languages : en
Pages : 386
Book Description
This guide aims to give both beginner and enthusiast the tools and techniques to bring their digital designs to life.
Publisher: Penguin
ISBN: 9780028644202
Category : Computers
Languages : en
Pages : 386
Book Description
This guide aims to give both beginner and enthusiast the tools and techniques to bring their digital designs to life.
Animation Maths
Author: Ivo De Pauw
Publisher: Lannoo Publishers
ISBN: 9789401474955
Category : Computers
Languages : en
Pages : 416
Book Description
- This updated version of Animation Maths is an accessible and practical guide to animation programming This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens with arithmetic, solving systems and trigonometry fundamentals, then guides the reader through standard topics such as real functions, the relevant golden section, coordinate systems and vectors. All the subsequent topics are programming oriented and calculus-free and have been selected to add efficiency to your games and animations. In addition to programmable kinematics, Animation Maths offers collision detection, the parametric equations of lines and planes in 3D, and matrices, which are covered in great detail. On its extension to complex numbers, Animation Maths shows the abilities of quaternions as superior 3D rotators.
Publisher: Lannoo Publishers
ISBN: 9789401474955
Category : Computers
Languages : en
Pages : 416
Book Description
- This updated version of Animation Maths is an accessible and practical guide to animation programming This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens with arithmetic, solving systems and trigonometry fundamentals, then guides the reader through standard topics such as real functions, the relevant golden section, coordinate systems and vectors. All the subsequent topics are programming oriented and calculus-free and have been selected to add efficiency to your games and animations. In addition to programmable kinematics, Animation Maths offers collision detection, the parametric equations of lines and planes in 3D, and matrices, which are covered in great detail. On its extension to complex numbers, Animation Maths shows the abilities of quaternions as superior 3D rotators.
Guide to Computer Animation
Author: Marcia Kuperberg
Publisher: CRC Press
ISBN: 1136134867
Category : Art
Languages : en
Pages : 264
Book Description
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.
Publisher: CRC Press
ISBN: 1136134867
Category : Art
Languages : en
Pages : 264
Book Description
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.
Animation for Beginners
Author: Morr Meroz
Publisher:
ISBN: 9781737879305
Category : Business & Economics
Languages : en
Pages : 212
Book Description
A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.
Publisher:
ISBN: 9781737879305
Category : Business & Economics
Languages : en
Pages : 212
Book Description
A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.
Designing Web Animation
Author: Nicola Brown
Publisher: New Riders Publishing
ISBN: 9781562056476
Category : Computers
Languages : en
Pages : 324
Book Description
CD contains Mac- and Windows-compatible files and tools useful for creating Web animation. Includes Macromedia Director 5 demo; Macomedia Authorware demo; more than two dozen applications and utilities; Shackwave plug-ins for Authorware, Freehand and Director.rf.
Publisher: New Riders Publishing
ISBN: 9781562056476
Category : Computers
Languages : en
Pages : 324
Book Description
CD contains Mac- and Windows-compatible files and tools useful for creating Web animation. Includes Macromedia Director 5 demo; Macomedia Authorware demo; more than two dozen applications and utilities; Shackwave plug-ins for Authorware, Freehand and Director.rf.