100 Fun & Easy Learning Games for Kids PDF Download
Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download 100 Fun & Easy Learning Games for Kids PDF full book. Access full book title 100 Fun & Easy Learning Games for Kids by Amanda Boyarshinov. Download full books in PDF and EPUB format.
Author: Amanda Boyarshinov Publisher: Page Street Publishing ISBN: 1624141978 Category : Juvenile Nonfiction Languages : en Pages : 211
Book Description
Learn While You Play With These Fun, Creative Activities & Games From two experienced educators and moms, 100 Fun & Easy Learning Games for Kids prepares your children to thrive in school and life the fun way by using guided play at home to teach important learning topics—reading, writing, math, science, art, music and global studies. Turn off the TV and beat boredom blues with these clever activities that are quick and easy to set up with common household materials. The huge variety of activities means you can choose from high-energy group games full of laughter and delight, or quiet activities that kids can complete on their own. All activities highlight the skill they teach, and some are marked with a symbol whether they are good for on-the-go learning or if they incorporate movement for kids to get their wiggles out. In Zip-Line Letters, children learn letter sounds as the letters zoom across the room. In Parachute Subtraction, place foam balls in a parachute, then kids shake the parachute and practice subtraction as they count how many balls fall off. Kids will have so much fun, they won’t even realize they’re gaining important skills! The activities are easy to adapt for all ages and skill levels. 100 Fun & Easy Learning Games for Kids is the solution for parents—as well as teachers, caregivers or relatives—to help kids realize how fun learning can be and develop what they’ll need to do well wherever life takes them.
Author: Amanda Boyarshinov Publisher: Page Street Publishing ISBN: 1624141978 Category : Juvenile Nonfiction Languages : en Pages : 211
Book Description
Learn While You Play With These Fun, Creative Activities & Games From two experienced educators and moms, 100 Fun & Easy Learning Games for Kids prepares your children to thrive in school and life the fun way by using guided play at home to teach important learning topics—reading, writing, math, science, art, music and global studies. Turn off the TV and beat boredom blues with these clever activities that are quick and easy to set up with common household materials. The huge variety of activities means you can choose from high-energy group games full of laughter and delight, or quiet activities that kids can complete on their own. All activities highlight the skill they teach, and some are marked with a symbol whether they are good for on-the-go learning or if they incorporate movement for kids to get their wiggles out. In Zip-Line Letters, children learn letter sounds as the letters zoom across the room. In Parachute Subtraction, place foam balls in a parachute, then kids shake the parachute and practice subtraction as they count how many balls fall off. Kids will have so much fun, they won’t even realize they’re gaining important skills! The activities are easy to adapt for all ages and skill levels. 100 Fun & Easy Learning Games for Kids is the solution for parents—as well as teachers, caregivers or relatives—to help kids realize how fun learning can be and develop what they’ll need to do well wherever life takes them.
Author: Amanda Boyarshinov Publisher: Macmillan ISBN: 162414196X Category : Education Languages : en Pages : 211
Book Description
Shares one hundred activities and games that will teach children about science, music, art, writing, math, reading, and global studies using household objects.
Author: Fran Blumberg Publisher: Oxford University Press, USA ISBN: 019989664X Category : Education Languages : en Pages : 386
Book Description
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.
Author: Paul Munger Publisher: ISBN: 9781448699759 Category : Languages : en Pages : 90
Book Description
No matter what age or learning style, students will enjoy the creative games in this book. Educators will appreciate the flexibility, broad range of subjects, and the step-by-step instructions. Inside, you'll find quick, easy games to make and play at home (or in the car!), reviews of select educational games you can purchase, and a special section of games specifically designed for users of the Spell to Write and Read language arts program. Plus, a game index helps you to effortlessly find games that are suitable for a particular learning style or grade level. A valuable resource for a rainy day or everyday!
Author: Huberta Wiertsema Publisher: Turner Publishing Company ISBN: 1630265047 Category : Juvenile Nonfiction Languages : en Pages : 183
Book Description
The movement games in this book are intended to cultivate children’s social and creative abilities. Some are based on playground games, others on professional theater and dance exercises. The games described are divided into ten categories including touch and reaction, concentration and puzzles, impersonation and cooperation, and music and movement.
Author: Ger Storms Publisher: Hunter House ISBN: 9780897931649 Category : Juvenile Nonfiction Languages : en Pages : 164
Book Description
Music is wonderful for bringing out creativity and encouraging learning in kids. They love to sing and dance, and they love it when adults sing and dance along with them. Appropriate for families, teachers, day care providers, and camp leaders, this book presents lively music games that children and adults can play together. Using popular songs, easy rhythms, and musical recordings, the games in this book help children develop creative, personal, and social skills. They also learn about music and sound. The games are not competitive, they encourage and reward children for participating, not for winning.
Author: Clacts Publisher: ISBN: 9781522895084 Category : Languages : en Pages : 292
Book Description
"1001 Fun Class Activities & Learning Games" is a collection of new educational activities mixed with classic and revised learning games that you and your kids will love. Here you have an abundant resource with all the ideas you need to make the most instructive and enjoyable lesson plans right at your fingertips! Finally, an easy way to find fun classroom activities for your students! No more wasting time hunting through countless teacher websites and school workbooks. Inside you'll find a huge variety of cross curricular activities that are ideal for playing in the classroom, at home on a rainy day, and even in the car, including: - "Icebreakers": Start your school year with a bang and create a safe, friendly environment for kids to make new friends while having developing social skills. - "Arts and Crafts": Everyone gets a kick out of creating cool artwork and wicked crafts. - "English": Learning grammar, spelling, vocabulary, and reading doesn't have to be boring with fun ESL games. - "Science": Watch as your kids' eyes light up when they make amazing discoveries in class. - "Math": Awesome math activities for teachers and parents to encourage math skills in children. - "Public Speaking": The more you encourage your kids to speak in public, the more you boost their confidence in all areas of their lives. - "iPad Activities": iPads and tablets offer a huge range of free interactive apps for kids to play on their mobile devices in class. - "AND LOADS MORE!!" What's more, we've added some healthy fruit and vegetable recipes, cool exercise games, and safe internet training activities to teach your kids good habits and valuable life skills they will continue to use into adulthood. Each activity and game has both a number and unique name to give your brain an extra connection to help you remember what you read. Here are a few examples: - "Multipliteracy": A group English game that packs a numerical punch. (See full activity instructions at number 193.) - "Add Ominoes": A fun math activity using dominoes and equations. (See full activity instructions at number 307.) - "Groovy Gloves": A groovy drama improv game with invisible gloves. (See full activity instructions at number 464.) - "Elephantangles": A wacky fitness activity with an elephant twist. (See full activity instructions at number 766.) No age range is given because the activities can be easily adapted with varying levels of difficulty. Whether you teach preschool, primary school, high school, home school, or need ESL activities for adults, you'll find what you're looking for in this book. With this goldmine of learning activities for kids on demand, teachers, parents, and babysitters can simply pick up this book, flip to any page, and find entertaining ways to teach children math, science, English, art, technology, and engage in mind-boggling puzzles. Clacts.com has a genuine passion for helping your students thrive by challenging kid's multiple intelligences through class activities - something education guru Sir Ken Robinson calls a "Learning Revolution." Clacts, which gets its name from CL-ass ACT-ivitie-S and is also the sound our mascot makes when he snaps his claws, would like to show our commitment to early childhood education by donating 10% of any profit made from the sale of this book in printed and digital form to child education charities around the world.
Author: George Kalmpourtzis Publisher: CRC Press ISBN: 1351804715 Category : Computers Languages : en Pages : 479
Book Description
Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values. Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!
Author: Publisher: BRILL ISBN: 9087903812 Category : Education Languages : en Pages : 95
Book Description
Serious Educational Games: From Theory to Practice focuses on experiences and lessons learned through the design, creation and research in the Serious Education Games Movement. Serious Games is a term coined for the movement that started in 2003 for using commercial video game technology for teaching and learning purposes.