Author: Kim Mohan
Publisher: TSR
ISBN: 9780786902668
Category :
Languages : en
Pages :
Book Description
Dragon Magazine
Dragon Magazine No 222
Author: Kim Mohan
Publisher: TSR
ISBN: 9780786902736
Category :
Languages : en
Pages :
Book Description
Publisher: TSR
ISBN: 9780786902736
Category :
Languages : en
Pages :
Book Description
Dragon Magazine Annual
Author: Torah Cottrill
Publisher:
ISBN: 9780786952458
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This book collects the best "Dragon" magazine content from the past year intoone easy-to-reference source.
Publisher:
ISBN: 9780786952458
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This book collects the best "Dragon" magazine content from the past year intoone easy-to-reference source.
Gurps Voodoo
Author: C. J. Carella
Publisher: Steve Jackson Games
ISBN: 9781556348334
Category : Games & Activities
Languages : en
Pages : 132
Book Description
GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.
Publisher: Steve Jackson Games
ISBN: 9781556348334
Category : Games & Activities
Languages : en
Pages : 132
Book Description
GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.
Gurps Imperial Rome
Author: C. J. Carella
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348563
Category :
Languages : en
Pages : 132
Book Description
Let the Games Begin! GURPS Imperial Rome takes you to a world of adventure and intrigue, gladiators and glory. The sprawling Roman Empire is full of campaign options, from orgies in the decadent Roman villas to battles with pirates off the coast of Sicily. As an adventurer in the Imperial Age of Rome, you can . . . Journey through the narrow streets of the greatest city in the world. Haggle with shop owners, debate with senators on the floor of the Forum, or run through dark alleys with the infamous Roman gangs. Fight gruesome battles as a slave gladiator in the Colosseum - clashing with other warriors or dangerous beasts. Or race your chariot around the Circus Maximus, cheating death and vying for Imperial favor. Visit exotic provinces like Greece, Egypt, and Asia; and meet traveling thinkers, merchants, soldiers, and mysterious natives - from the barbarian Celts of northern Britain to the nomadic Berbers of Africa. March to war with the Roman legions, defending the borders against Carthaginian invaders or the savage Huns of Asia. Includes maps of Rome and its provinces, adventure ideas, and much more . . .
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348563
Category :
Languages : en
Pages : 132
Book Description
Let the Games Begin! GURPS Imperial Rome takes you to a world of adventure and intrigue, gladiators and glory. The sprawling Roman Empire is full of campaign options, from orgies in the decadent Roman villas to battles with pirates off the coast of Sicily. As an adventurer in the Imperial Age of Rome, you can . . . Journey through the narrow streets of the greatest city in the world. Haggle with shop owners, debate with senators on the floor of the Forum, or run through dark alleys with the infamous Roman gangs. Fight gruesome battles as a slave gladiator in the Colosseum - clashing with other warriors or dangerous beasts. Or race your chariot around the Circus Maximus, cheating death and vying for Imperial favor. Visit exotic provinces like Greece, Egypt, and Asia; and meet traveling thinkers, merchants, soldiers, and mysterious natives - from the barbarian Celts of northern Britain to the nomadic Berbers of Africa. March to war with the Roman legions, defending the borders against Carthaginian invaders or the savage Huns of Asia. Includes maps of Rome and its provinces, adventure ideas, and much more . . .
The Saturday Magazine
The Saturday Magazine. Published Under the Direction of the Committee of General Literature and Education Appointed by the Society for Promoting Christian Knowledge
Where the Mountain Meets the Moon (Newbery Honor Book)
Author: Grace Lin
Publisher: Little, Brown Books for Young Readers
ISBN: 0316052604
Category : Juvenile Fiction
Languages : en
Pages : 221
Book Description
A Time Magazine 100 Best Fantasy Books of All Time selection! A Reader’s Digest Best Children’s Book of All Time! This stunning fantasy inspired by Chinese folklore is a companion novel to Starry River of the Sky and the New York Times bestselling and National Book Award finalist When the Sea Turned to Silver In the valley of Fruitless mountain, a young girl named Minli lives in a ramshackle hut with her parents. In the evenings, her father regales her with old folktales of the Jade Dragon and the Old Man on the Moon, who knows the answers to all of life's questions. Inspired by these stories, Minli sets off on an extraordinary journey to find the Old Man on the Moon to ask him how she can change her family's fortune. She encounters an assorted cast of characters and magical creatures along the way, including a dragon who accompanies her on her quest for the ultimate answer. Grace Lin, author of the beloved Year of the Dog and Year of the Rat returns with a wondrous story of adventure, faith, and friendship. A fantasy crossed with Chinese folklore, Where the Mountain Meets the Moon is a timeless story reminiscent of The Wizard of Oz and Kelly Barnhill's The Girl Who Drank the Moon. Her beautiful illustrations, printed in full-color, accompany the text throughout. Once again, she has created a charming, engaging book for young readers.
Publisher: Little, Brown Books for Young Readers
ISBN: 0316052604
Category : Juvenile Fiction
Languages : en
Pages : 221
Book Description
A Time Magazine 100 Best Fantasy Books of All Time selection! A Reader’s Digest Best Children’s Book of All Time! This stunning fantasy inspired by Chinese folklore is a companion novel to Starry River of the Sky and the New York Times bestselling and National Book Award finalist When the Sea Turned to Silver In the valley of Fruitless mountain, a young girl named Minli lives in a ramshackle hut with her parents. In the evenings, her father regales her with old folktales of the Jade Dragon and the Old Man on the Moon, who knows the answers to all of life's questions. Inspired by these stories, Minli sets off on an extraordinary journey to find the Old Man on the Moon to ask him how she can change her family's fortune. She encounters an assorted cast of characters and magical creatures along the way, including a dragon who accompanies her on her quest for the ultimate answer. Grace Lin, author of the beloved Year of the Dog and Year of the Rat returns with a wondrous story of adventure, faith, and friendship. A fantasy crossed with Chinese folklore, Where the Mountain Meets the Moon is a timeless story reminiscent of The Wizard of Oz and Kelly Barnhill's The Girl Who Drank the Moon. Her beautiful illustrations, printed in full-color, accompany the text throughout. Once again, she has created a charming, engaging book for young readers.
A Book of Golden Deeds
Author: Charlotte Mary Yonge
Publisher: ReadHowYouWant.com
ISBN:
Category : Europe
Languages : en
Pages : 276
Book Description
Publisher: ReadHowYouWant.com
ISBN:
Category : Europe
Languages : en
Pages : 276
Book Description
How to Train Your Dragon: How to Train Your Dragon
Author: Cressida Cowell
Publisher: Hodder Children's Books
ISBN: 9781444950380
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Read the book that inspired the hit DreamWorks film How to Train Your Dragon 3. THE STORY BEGINS in the first volume of Hiccup's How to Train Your Dragon memoirs... Hiccup Horrendous Haddock III was an awesome sword-fighter, a dragon-whisperer and the greatest Viking Hero who ever lived. But it wasn't always like that. In fact, in the beginning, Hiccup Horrendous Haddock III was the most put upon Viking you'd ever seen. Not loud enough to make himself heard at dinner with his father, Stoick the Vast; not hard enough to beat his chief rival, Snotlout, at Bashyball, the number one school sport and CERTAINLY not stupid enough to go into a cave full of dragons to find a pet... It's time for Hiccup to learn how to be a Hero. Read all of Hiccup's exploits in the How to Train Your Dragon series: How to Train Your Dragon, How to Be a Pirate, How to Speak Dragonese, How to Cheat a Dragon's Curse, How to Twist a Dragon's Tale, A Hero's Guide to Deadly Dragons, How to Ride a Dragon's Storm, How to Break a Dragon's Heart, How to Steal a Dragon's Sword, How to Seize a Dragon's Jewel and How to Betray a Dragon's Hero.
Publisher: Hodder Children's Books
ISBN: 9781444950380
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Read the book that inspired the hit DreamWorks film How to Train Your Dragon 3. THE STORY BEGINS in the first volume of Hiccup's How to Train Your Dragon memoirs... Hiccup Horrendous Haddock III was an awesome sword-fighter, a dragon-whisperer and the greatest Viking Hero who ever lived. But it wasn't always like that. In fact, in the beginning, Hiccup Horrendous Haddock III was the most put upon Viking you'd ever seen. Not loud enough to make himself heard at dinner with his father, Stoick the Vast; not hard enough to beat his chief rival, Snotlout, at Bashyball, the number one school sport and CERTAINLY not stupid enough to go into a cave full of dragons to find a pet... It's time for Hiccup to learn how to be a Hero. Read all of Hiccup's exploits in the How to Train Your Dragon series: How to Train Your Dragon, How to Be a Pirate, How to Speak Dragonese, How to Cheat a Dragon's Curse, How to Twist a Dragon's Tale, A Hero's Guide to Deadly Dragons, How to Ride a Dragon's Storm, How to Break a Dragon's Heart, How to Steal a Dragon's Sword, How to Seize a Dragon's Jewel and How to Betray a Dragon's Hero.