Author: DK
Publisher: Penguin
ISBN: 0756688337
Category : Juvenile Nonfiction
Languages : en
Pages : 74
Book Description
Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future.
DK Eyewitness Books: Computer
Author: DK
Publisher: Penguin
ISBN: 0756688337
Category : Juvenile Nonfiction
Languages : en
Pages : 74
Book Description
Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future.
Publisher: Penguin
ISBN: 0756688337
Category : Juvenile Nonfiction
Languages : en
Pages : 74
Book Description
Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future.
Computer
Author: Mike Goldsmith
Publisher: Dk Pub
ISBN: 9780756682651
Category : Juvenile Nonfiction
Languages : en
Pages : 72
Book Description
Presents an illustrated look at computers, describing how they were invented, how they work, the different types, how they are used in everyday life, and how they affect the future.
Publisher: Dk Pub
ISBN: 9780756682651
Category : Juvenile Nonfiction
Languages : en
Pages : 72
Book Description
Presents an illustrated look at computers, describing how they were invented, how they work, the different types, how they are used in everyday life, and how they affect the future.
Beginner's Step-by-Step Coding Course
Author: DK
Publisher: Penguin
ISBN: 074402031X
Category : Computers
Languages : en
Pages : 360
Book Description
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.
Publisher: Penguin
ISBN: 074402031X
Category : Computers
Languages : en
Pages : 360
Book Description
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.
My First Coding Book
Author: Kiki Prottsman
Publisher: Penguin
ISBN: 1465469737
Category : Juvenile Nonfiction
Languages : en
Pages : 23
Book Description
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Publisher: Penguin
ISBN: 1465469737
Category : Juvenile Nonfiction
Languages : en
Pages : 23
Book Description
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Computer Coding for Kids
Author: Carol Vorderman
Publisher: Dorling Kindersley Ltd
ISBN: 024142173X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Don't just play computer games - help children build them with your own home computer! Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games. Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding. Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.
Publisher: Dorling Kindersley Ltd
ISBN: 024142173X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Don't just play computer games - help children build them with your own home computer! Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games. Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding. Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.
Planets
Author: Carole Stott
Publisher:
ISBN: 9781536412574
Category :
Languages : en
Pages : 72
Book Description
Blast off into space and be an eyewitness to our solar system in DK Eyewitness Books: Planets. From Mercury to Neptune and beyond, get an up-close view of the the rocky planets, gas giants, dwarf planets, moons, stars, asteroids, and more. See amazin
Publisher:
ISBN: 9781536412574
Category :
Languages : en
Pages : 72
Book Description
Blast off into space and be an eyewitness to our solar system in DK Eyewitness Books: Planets. From Mercury to Neptune and beyond, get an up-close view of the the rocky planets, gas giants, dwarf planets, moons, stars, asteroids, and more. See amazin
Technology
Author: Roger Bridgman
Publisher:
ISBN: 9780751361445
Category : Technology
Languages : en
Pages : 64
Book Description
From the internal combustion engine to the microchip, the modern world has been shaped by advances in technology. This fact-filled book shows why such inventions came about, and how they work.
Publisher:
ISBN: 9780751361445
Category : Technology
Languages : en
Pages : 64
Book Description
From the internal combustion engine to the microchip, the modern world has been shaped by advances in technology. This fact-filled book shows why such inventions came about, and how they work.
Eyewonder: Dinosaurs
Author: David Lambert
Publisher: Penguin
ISBN: 0756648068
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
Step back in time to an age when dinosaurs ruled the Earth. Find out about gentle Jurassic giants and the terrifying Tyrannosaurus rex. Marvel at fearsome packs of Velociraptors with their switchblade claws, and spy on herds of Hadrosaurs sporting colorful crests. A wealth of facts, combined with dramatic photography, ensures that Eye Wonders are the perfect educational start for young children. Eye Wonder is a groundbreaking reference series specially developed for younger children aged five plus. In a stunning style departure for DK, wonderful photography shows subjects within their natural setting, offering a whole new level of information through powerful images. Vocabulary is accessible to children aged five and up, with the meanings of new, subject-related words clearly explained. The series provides an excellent knowledge base on the natural world for children starting to learn. The combination of breathtaking visuals and informative, accurate text will hook even those children who usually avoid books. Open your eyes to a world of discovery.
Publisher: Penguin
ISBN: 0756648068
Category : Juvenile Nonfiction
Languages : en
Pages : 52
Book Description
Step back in time to an age when dinosaurs ruled the Earth. Find out about gentle Jurassic giants and the terrifying Tyrannosaurus rex. Marvel at fearsome packs of Velociraptors with their switchblade claws, and spy on herds of Hadrosaurs sporting colorful crests. A wealth of facts, combined with dramatic photography, ensures that Eye Wonders are the perfect educational start for young children. Eye Wonder is a groundbreaking reference series specially developed for younger children aged five plus. In a stunning style departure for DK, wonderful photography shows subjects within their natural setting, offering a whole new level of information through powerful images. Vocabulary is accessible to children aged five and up, with the meanings of new, subject-related words clearly explained. The series provides an excellent knowledge base on the natural world for children starting to learn. The combination of breathtaking visuals and informative, accurate text will hook even those children who usually avoid books. Open your eyes to a world of discovery.
Electronics
Author: Roger Francis Bridgman
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9781564583246
Category : Electronics
Languages : en
Pages : 0
Book Description
How do tiny components control complex tasks? How has electronics changed our lives? Find out the answers to these and other questions in this new look at electronics.
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9781564583246
Category : Electronics
Languages : en
Pages : 0
Book Description
How do tiny components control complex tasks? How has electronics changed our lives? Find out the answers to these and other questions in this new look at electronics.
DK Workbooks: Computer Coding with Scratch 3.0 Workbook
Author: DK
Publisher: National Geographic Books
ISBN: 1465479287
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Kids will easily learn to code games and projects using Scratch 3.0 with this coding workbook, perfect for school projects or just for fun. Download Scratch, a simple and free programming language, and get programming quickly with DK Workbooks: Computer Coding with Scratch 3.0. It's the perfect coding book for beginners or Scratch enthusiasts who want to find out how to use all the exciting new features, such as new types of blocks and sound effects, of Scratch 3.0. This new version of Scratch will also let you code and play games on tablets, and play the games you create on smart phones. In DK Workbooks: Computer Coding with Scratch 3.0, programming for kids is broken down clearly and simply, so children will easily learn how to create their own games, projects, and much more on the screen.
Publisher: National Geographic Books
ISBN: 1465479287
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Kids will easily learn to code games and projects using Scratch 3.0 with this coding workbook, perfect for school projects or just for fun. Download Scratch, a simple and free programming language, and get programming quickly with DK Workbooks: Computer Coding with Scratch 3.0. It's the perfect coding book for beginners or Scratch enthusiasts who want to find out how to use all the exciting new features, such as new types of blocks and sound effects, of Scratch 3.0. This new version of Scratch will also let you code and play games on tablets, and play the games you create on smart phones. In DK Workbooks: Computer Coding with Scratch 3.0, programming for kids is broken down clearly and simply, so children will easily learn how to create their own games, projects, and much more on the screen.