Performance and the Disney Theme Park Experience PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Performance and the Disney Theme Park Experience PDF full book. Access full book title Performance and the Disney Theme Park Experience by Jennifer A. Kokai. Download full books in PDF and EPUB format.

Performance and the Disney Theme Park Experience

Performance and the Disney Theme Park Experience PDF Author: Jennifer A. Kokai
Publisher: Springer Nature
ISBN: 303029322X
Category : Performing Arts
Languages : en
Pages : 295

Book Description
This book addresses Disney parks using performance theory. Few to no scholars have done this to date—an enormous oversight given the Disney parks’ similarities to immersive theatre, interpolation of guests, and dramaturgical construction of attractions. Most scholars and critics deny agency to the tourist in their engagement with the Disney theme park experience. The vast body of research and journalism on the Disney “Imagineers”—the designers and storytellers who construct the park experience—leads to the misconception that these exceptional artists puppeteer every aspect of the guest’s experience. Contrary to this assumption, Disney park guests find a range of possible reading strategies when they enter the space. Certainly Disney presents a primary reading, but generations of critical theory have established the variety of reading strategies that interpreters can employ to read against the text. This volume of twelve essays re-centers the park experience around its protagonist: the tourist.

Performance and the Disney Theme Park Experience

Performance and the Disney Theme Park Experience PDF Author: Jennifer A. Kokai
Publisher: Springer Nature
ISBN: 303029322X
Category : Performing Arts
Languages : en
Pages : 295

Book Description
This book addresses Disney parks using performance theory. Few to no scholars have done this to date—an enormous oversight given the Disney parks’ similarities to immersive theatre, interpolation of guests, and dramaturgical construction of attractions. Most scholars and critics deny agency to the tourist in their engagement with the Disney theme park experience. The vast body of research and journalism on the Disney “Imagineers”—the designers and storytellers who construct the park experience—leads to the misconception that these exceptional artists puppeteer every aspect of the guest’s experience. Contrary to this assumption, Disney park guests find a range of possible reading strategies when they enter the space. Certainly Disney presents a primary reading, but generations of critical theory have established the variety of reading strategies that interpreters can employ to read against the text. This volume of twelve essays re-centers the park experience around its protagonist: the tourist.

The SAGE International Encyclopedia of Travel and Tourism

The SAGE International Encyclopedia of Travel and Tourism PDF Author: Linda L. Lowry
Publisher: SAGE Publications
ISBN: 1483368939
Category : Business & Economics
Languages : en
Pages : 1593

Book Description
Taking a global and multidisciplinary approach, The SAGE International Encyclopedia of Travel and Tourism examines the world travel and tourism industry, which is expected to grow at an annual rate of four percent for the next decade.

Space Tourism Strategy

Space Tourism Strategy PDF Author: Johnny Ch LOK
Publisher:
ISBN: 9781981076666
Category :
Languages : en
Pages : 65

Book Description
Chapter OneHow applying space tourism knowledge management concept to raise Disney attraction In the past Disney background history, Disney had encountered human resource and strategic management etc. different challenges about ten years. Then, Disney had applied knowledge management strategy to solve any challenges to attract many overseas and US local visitors who choose to visit to Disney theme park to play its entertainment facilities successfully. However, nowadays, Disney will encounter other challenges, such as, how to design its entertainment facilities to attract many visitors to visit, due to global entertainment theme park competitors are increasing, how to change its image to let visitors to feel it has much different image to compete its competitors. In this chapter, I shall explain how to apply space tourism knowledge management concept to raise Disney attraction as below: First, what is a tourist destination and space tourist destination difference? e.g. space trip routes, Disney trip routes. Because any Disney visitors can not play all entertainment facilities and visit any entertainment destination in one day as well as any space travellers can not catch the space ship to fly all routes in space in one day. Hence, any Disney entertainment theme park and space tourism companies need provide any suitable space tourism destinations or Disney entertainment facilities destinations to let consumers to choose to entertain. A tourism destination has many different characteristics. It is one product but also many,involves many stakeholders with differing objectives and requirements, is both a physical entity and a socio-cultural one, is a mental concept for potential tourists, is subject to the influence of current events, natural disasters, terrorism, health scares etc.is subject to historical, real and fictitious events,is evaluated subjectively in respect of its value-for-money (based on reality compared with expectations), and differs in size, physical attractions, infrastructure, benefits offered to visitors and degree of dependence on tourism ? In fact no two tourism destinations can be treated the same. Disney ought to choose space travel feactures to attract many visitors, so it ought no choose general earth tourism features because space tourism features are more attractive and fresh ideas to attract visitors, e.g. space toursim related entertainment facilities, space tourism 3 D to 5 D movies to provide visitors to watch to feel who are sitting in space flying boats to travel during they are staying Disney theme park any time. So, they will feel Disney theme park is one space tourism boat similarly. Second, what are between space tourism impacts and Disney entertainment impacts difference ? Tourism has a far wider range of direct and indirect impacts than other economic sectors. At its simplest tourism can be seen to be a temporary addition to the population of a given location, with tourists having all the needs and impacts that the permanent population does, plus a few more besides. Government planning, regulation etc. is therefore needed; yet tourism is an economic sector executed by the private sector. Tourism activity involves direct contact with the local population. Tourism, then, involves a triumvirate of destination interests ?state, private sector and community. As such, Disney must let visitors to feel that it can provide space tourism service , it is not general tourism servic to satisfy their space toursim entertinment theme park difference.

The Global Theme Park Industry

The Global Theme Park Industry PDF Author: Salvador Anton Clavé
Publisher: CABI
ISBN: 1845932102
Category : Amusement parks
Languages : en
Pages : 483

Book Description
From the first pleasure gardens to the global theme park companies, this book provides an understanding of the nature and function of theme parks as spaces of entertainment. It portrays the impacts of theme parks as global competitive actors, agents of global development and cultural symbols, in the context of their role in the developing economy.

HowExpert Guide to Entertainment

HowExpert Guide to Entertainment PDF Author: HowExpert
Publisher: HowExpert
ISBN:
Category : Business & Economics
Languages : en
Pages : 214

Book Description
If you’re passionate about movies, music, and pop culture, HowExpert Guide to Entertainment: The Ultimate Handbook for Exploring Movies, Music, and Pop Culture Trends is your all-in-one companion. This comprehensive guide dives deep into film, TV, music, social media, video games, and beyond. Whether you’re a casual fan, a pop culture enthusiast, or someone dreaming of an entertainment career, this book offers a vibrant journey through the dynamic entertainment world. From classic cinema to the latest streaming trends, digital music evolution to social media sensations, this guide covers every corner of entertainment. Inside, you will discover: - Chapter 1: Introduction to Entertainment – Explore entertainment’s roots, cultural impact, and evolution. - Chapter 2: Movies & Film – Dive into cinema’s history, iconic films, popular genres, and cinematography. - Chapter 3: Television & Streaming – Uncover TV’s evolution, must-watch series, top genres, and streaming trends. - Chapter 4: Music & Audio Entertainment – Follow music’s journey through genres, legendary artists, and digital platforms. - Chapter 5: Video Games & Interactive Entertainment – Trace video game history, top genres, hit titles, and esports. - Chapter 6: Social Media & Viral Trends – Discover how social media shapes trends and influences pop culture. - Chapter 7: Live Performances & Events – Experience the thrill of concerts, theater, comedy, and live sports. - Chapter 8: Literature & Storytelling – Understand storytelling's role in entertainment, from classics to modern adaptations. - Chapter 9: Celebrity Culture & Influencers – See how modern celebrities and influencers drive pop culture. - Chapter 10: Comedy & Humor – Follow the evolution of comedy, from vaudeville to social media sketches. - Chapter 11: Theme Parks & Amusement – Visit theme parks, iconic attractions, and their impact on tourism. - Chapter 12: Fashion & Entertainment – Discover how fashion connects with entertainment, from red carpets to music videos. - Chapter 13: Entertainment Technology – Learn how VR, AI, and tech innovations are transforming entertainment. - Chapter 14: The Business of Entertainment – Explore industry operations, career paths, and marketing insights. - Chapter 15: Global Entertainment – Uncover international films, music, and cultural influences shaping global trends. - Chapter 16: Impact of Entertainment on Society – Analyze entertainment’s role in shaping values, politics, and social change. - Chapter 17: Conclusion – Reflect on entertainment’s impact on our lives. - Chapter 18: Appendices – Access resources to expand your entertainment knowledge. Why This Guide is Essential for Your Entertainment Journey: - Comprehensive Coverage: Gain insights into movies, TV, music, video games, and more, making it ideal for all entertainment fans. - Pop Culture Insights: Understand how entertainment drives trends, shapes cultural norms, and influences societal values. - Interactive & Engaging: Fun facts, trivia, and quizzes make learning about entertainment immersive and enjoyable. - Industry Knowledge: Discover practical tips, career advice, and behind-the-scenes insights for aspiring professionals in the entertainment industry. Whether you’re exploring your favorite film genres, diving into new music trends, or uncovering the rise of digital media, HowExpert Guide to Entertainment has it all. This book will expand your knowledge, fuel your curiosity, and ignite your passion for movies, music, TV, and beyond. Don’t miss this opportunity to dive into the captivating world of entertainment—get your copy today and embark on an exciting and enriching journey that brings the magic of movies, music, and pop culture right to your fingertips! HowExpert publishes how to guides on all topics from A to Z.

Key Concepts in Theme Park Studies

Key Concepts in Theme Park Studies PDF Author: Florian Freitag
Publisher: Springer Nature
ISBN: 303111132X
Category : Social Science
Languages : en
Pages : 369

Book Description
This book offers a comprehensive, multidisciplinary introduction to theme parks and the field of theme park studies. It identifies and discusses relevant economic, social, and cultural as well as medial, historical, and geographical aspects of theme parks worldwide, from the big international theme park chains to smaller, regional, family-operated parks. The book also describes the theories and methods that have been used to study theme parks in various academic disciplines and reviews the major contexts in which theme parks have been studied. By providing the necessary backgrounds, theories, and methods to analyze and understand theme parks both as a business field and as a socio-cultural phenomenon, this book will be a great resource to students, academics from all disciplines interested in theme parks, and professionals and policy-makers in the leisure and entertainment as well as the urban planning sector.

Total Landscape, Theme Parks, Public Space

Total Landscape, Theme Parks, Public Space PDF Author: Miodrag Mitrasinovic
Publisher: Routledge
ISBN: 1351878743
Category : Architecture
Languages : en
Pages : 586

Book Description
Placing theme parks from the United States, Europe and Asia in a comparative, multidisciplinary framework, this fascinating book argues that these fantasy environments are an extreme example of the totalization of public space. By illuminating the relationship between theme parks and public space, this book offers critical insights into the ethos of total landscape. Illuminating the relationship between theme parks and public space, the book offers an insight into the ethos, design and expectations of public space in the twenty-first century.

Business Strategy

Business Strategy PDF Author: David Edgar
Publisher: Bloomsbury Publishing
ISBN: 0230344399
Category : Business & Economics
Languages : en
Pages : 392

Book Description
Business Strategy is a compact, plain-speaking textbook for those approaching strategy for the first time. Key features include: international case studies; chapters on current issues such as CSR, emerging markets and new technologies; hot topics: research project areas to investigate, and guru guides: bite-sized bios of key thinkers in the field.

The International Marketing of Travel and Tourism

The International Marketing of Travel and Tourism PDF Author: François Vellas
Publisher: Bloomsbury Publishing
ISBN: 1349274860
Category : Business & Economics
Languages : en
Pages : 330

Book Description
Tourism marketing has long been considered as a branch of traditional marketing. However, in recent years, tourism marketing has gone through fundamental changes: the pursuit of global strategies based on strategic alliances, the breakdown of commercial borders and advances in new technology have all facilitated the commercialisation of tourism products. This book sets out to examine the changes shaping the international marketing of tourism and travel. The book begins in defining the role of international marketing in tourism and describes the strategic marketing process, from analysis and strategy formulation to implementation techniques. It provides the marketing theory for the rest of the text. Part two focuses on specific issues that are currently influencing tourism marketing. As such, it explains how technology is affecting the way tourism firms operate, the impact and influence of environmental awareness, human resource strategy and service quality on tourism marketing. Finally, it presents the strategic responses of each of the sub-sectors - hospitality, air transport, tour operation, travel agency and the tourism destination - to the pressures of the changing tourism industry. The International Marketing of Travel and Tourism is aimed at final year undergraduate and postgraduate students of tourism providing a strategic approach to marketing within this growing sector.

A Reader in Themed and Immersive Spaces

A Reader in Themed and Immersive Spaces PDF Author: Scott A. Lukas
Publisher: Lulu.com
ISBN: 1365318141
Category : Architecture
Languages : en
Pages : 366

Book Description
"Themed spaces have, at their foundation, an overarching narrative, symbolic complex, or story that drives the overall context of their spaces. Theming, in some very unique ways, has expanded beyond previous stereotypes and oversimplifications of culture and place to now consider new and often controversial topics, themes, and storylines."--Publisher's website.