GURPS Discworld PDF Download

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GURPS Discworld

GURPS Discworld PDF Author: Terry Pratchett
Publisher: Steve Jackson Games
ISBN: 9781556343865
Category : Discworld (Imaginary place)
Languages : en
Pages : 0

Book Description
A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

GURPS Discworld

GURPS Discworld PDF Author: Terry Pratchett
Publisher: Steve Jackson Games
ISBN: 9781556343865
Category : Discworld (Imaginary place)
Languages : en
Pages : 0

Book Description
A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

Gurps Discworld Also

Gurps Discworld Also PDF Author: Steve Jackson Games
Publisher:
ISBN: 9781556344473
Category : Discworld (Imaginary place)
Languages : en
Pages : 0

Book Description
A role playing game based on Terry Pratchett's Discworld.

Discworld Roleplaying Game

Discworld Roleplaying Game PDF Author: Phil Masters
Publisher:
ISBN: 9781556346873
Category : Discworld (Imaginary place)
Languages : en
Pages : 0

Book Description
A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

Those Dark Places

Those Dark Places PDF Author: Jonathan Hicks
Publisher: Lulu.com
ISBN: 1847536697
Category : Fiction
Languages : en
Pages : 190

Book Description
Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence

Discworld Roleplaying Game

Discworld Roleplaying Game PDF Author: Steve Jackson Games
Publisher:
ISBN: 9781556348068
Category : Games & Activities
Languages : en
Pages : 408

Book Description
The best-selling works of Terry Pratchett chronicle events on the Discworld. The Discworld Roleplaying Game, Second Edition takes things a step further, enabling gamers to dream up their own oddball cast and have new and exciting (mis)adventures on the Disc. The Second Edition updates the First Edition (1998) and its supplement, GURPS Discworld Also (2001), to encompass novels written since The Fifth Elephant (1999) as well as the latest version of the rules, GURPS Fourth Edition (2004).

The Carpet People

The Carpet People PDF Author: Terry Pratchett
Publisher: Houghton Mifflin Harcourt
ISBN: 0544284712
Category : Juvenile Fiction
Languages : en
Pages : 255

Book Description
The New York Times bestselling author of the Discworld series delivers “fantasy with comedic flair” in his debut novel and first children’s book (VOYA). In the beginning, there was nothing but endless flatness. Then came the Carpet . . . That’s the old story everyone knows and loves. But now the Carpet is home to many different tribes and peoples, and there’s a new story in the making. The story of Fray, sweeping a trail of destruction across the Carpet. The story of power-hungry mouls—and of two brothers who set out on an adventure to end all adventures when their village is flattened. It’s a story that will come to a terrible end—if someone doesn’t do something about it. If everyone doesn’t do something about it . . . First published in 1971, this hilarious and wise novel marked the debut of the phenomenal Sir Terry Pratchett. Years later, Sir Terry revised the work, and this special collectable edition includes the updated text, his original color and black-and-white illustrations, and an exclusive story—a forerunner to The Carpet People created by the seventeen-year-old nascent writer who would become one of the world’s most beloved storytellers. “Only a writer with a masterstroke of imagination could place an entire empire of goodies and baddies within the fronds of a carpet.”—Daily Mail “The perfect starting place for young readers; seasoned Pratchett fans will just revel in his wit, his subversion of tropes and his sense of humanity . . . Small in scale but large in pleasure.”—Kirkus Reviews “Brilliantly funny dialogue, high peaks of imagination.”—The Times

GURPS Lite

GURPS Lite PDF Author: Sean Punch
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 34

Book Description


Petersen's Abominations: Tales of Sandy Petersen

Petersen's Abominations: Tales of Sandy Petersen PDF Author: Sandy Petersen
Publisher: Call of Cthulhu Roleplaying
ISBN: 9781568824529
Category : Games & Activities
Languages : en
Pages : 200

Book Description
Call of Cthulhu scenario

Rhianna Pratchett Fighting Fantasy

Rhianna Pratchett Fighting Fantasy PDF Author: Rhianna Pratchett
Publisher:
ISBN: 9781407199689
Category :
Languages : en
Pages : 320

Book Description
PART STORY, PART GAME - PURE ADVENTURE! You, the hero of this story, are a member of the Sky Watch keeping the floating island The Nimbus safe. When this island suddenly crashes out of the sky into the Ocean of Tempests below, you must battle storms and sea beasts in your mission to raise it from the deep.

GURPS THAUMATOLOGY

GURPS THAUMATOLOGY PDF Author: Phil Masters
Publisher: Steve Jackson Games
ISBN: 9781556348099
Category : Games
Languages : en
Pages : 276

Book Description
Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set: restructuring prerequisites and colleges, modifying Magery and mana, new magical energy sources, adapting spells on the fly, and more. Radical revisions of spell-based magic, including detailed versions of the clerical and ritual magic options hinted at in the Basic Set, and the return of that Third Edition classic, "unlimited mana." Traditional alternatives to spells, such as ceremonial, spirit-mediated, and runic magic. World-shaking freeform magic. Magic as inherent powers. An in-depth look at material magic, with new alchemy, herbalism, and enchantment options; rules for free-willed items and magical gadgets; and guidelines for "the stuff of raw magic." Notes on adapting real-world occult concepts - such as the Laws of Magic, astrology, and traditional material components - to any magic system. Guidelines for running magic-oriented games, advice on combining magic systems, and detailed outlines for four distinctly different fantastic campaigns. The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with black-and-white interiors and a lower price. GURPS Thaumatology requires the GURPS Basic Set, Fourth Edition. GURPS Magic is recommended but not required. The discussions of different magical styles would enhance any game that features magic.