Author: Ebroul Izquierdo
Publisher: World Scientific
ISBN: 9789812704337
Category : Computers
Languages : en
Pages : 618
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: OCo Index to Scientific & Technical Proceedings- (ISTP- / ISI Proceedings)OCo Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)"
Digital Media Processing for Multimedia Interactive Services
Author: Ebroul Izquierdo
Publisher: World Scientific
ISBN: 9789812704337
Category : Computers
Languages : en
Pages : 618
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: OCo Index to Scientific & Technical Proceedings- (ISTP- / ISI Proceedings)OCo Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)"
Publisher: World Scientific
ISBN: 9789812704337
Category : Computers
Languages : en
Pages : 618
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: OCo Index to Scientific & Technical Proceedings- (ISTP- / ISI Proceedings)OCo Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)"
Digital Media Processing For Multimedia Interactive Services, Proceedings Of The 4th European Workshop On Image Analysis For Multimedia Interactive Services
Author: Ebroul Izquierdo
Publisher: World Scientific
ISBN: 9814486108
Category : Computers
Languages : en
Pages : 614
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in:• Index to Scientific & Technical Proceedings® (ISTP® / ISI Proceedings)• Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)
Publisher: World Scientific
ISBN: 9814486108
Category : Computers
Languages : en
Pages : 614
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in:• Index to Scientific & Technical Proceedings® (ISTP® / ISI Proceedings)• Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)
Digital Media Processing for Multimedia Interactive Services
Author: Ebroul Izquierdo
Publisher: World Scientific
ISBN: 9812383557
Category : Technology & Engineering
Languages : en
Pages : 614
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: ? Index to Scientific & Technical Proceedings? (ISTP? / ISI Proceedings)? Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)
Publisher: World Scientific
ISBN: 9812383557
Category : Technology & Engineering
Languages : en
Pages : 614
Book Description
This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: ? Index to Scientific & Technical Proceedings? (ISTP? / ISI Proceedings)? Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)
Introduction to Interactive Digital Media
Author: Julia Griffey
Publisher:
ISBN: 9780367148621
Category : Digital media
Languages : en
Pages : 194
Book Description
A spotlight on the development process and contributing team members; An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field"--
Publisher:
ISBN: 9780367148621
Category : Digital media
Languages : en
Pages : 194
Book Description
A spotlight on the development process and contributing team members; An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field"--
Digital Media Processing for Multimedia Interactive Services
Digital Media Primer
Author: Yue-Ling Wong
Publisher: Prentice Hall
ISBN: 9780134054285
Category : Computers
Languages : en
Pages : 528
Book Description
For introductory digital media courses in computer science, art, communication, or digital media departments Tools and Techniques for Understanding and Producing Digital Media Digital Media encompasses a wide variety of topics, including the study of image, sound, and video processing, compression, interactive multimedia development, and advanced web programming. Digital Media Primer is designed for students from all disciplines, and teaches the foundational concepts and basic techniques of digital media production. The text is not tied to a specific application program like Flash or Photoshop; instead, the author introduces tools and techniques using a task-based approach and gives the rationale for using those techniques. This way, students learn skills they can transfer to different platforms and tools. For students that do not know how to navigate certain tools, Wong provides brief Application tutorials as supplemental material. The Third Edition has been thoroughly revised and updated to include current mobile device technology, ultra high-definition video, and multimedia authoring from Flash ActionScript programming to JavaScript programming with HTML5 Canvas.
Publisher: Prentice Hall
ISBN: 9780134054285
Category : Computers
Languages : en
Pages : 528
Book Description
For introductory digital media courses in computer science, art, communication, or digital media departments Tools and Techniques for Understanding and Producing Digital Media Digital Media encompasses a wide variety of topics, including the study of image, sound, and video processing, compression, interactive multimedia development, and advanced web programming. Digital Media Primer is designed for students from all disciplines, and teaches the foundational concepts and basic techniques of digital media production. The text is not tied to a specific application program like Flash or Photoshop; instead, the author introduces tools and techniques using a task-based approach and gives the rationale for using those techniques. This way, students learn skills they can transfer to different platforms and tools. For students that do not know how to navigate certain tools, Wong provides brief Application tutorials as supplemental material. The Third Edition has been thoroughly revised and updated to include current mobile device technology, ultra high-definition video, and multimedia authoring from Flash ActionScript programming to JavaScript programming with HTML5 Canvas.
Handbook of Multimedia for Digital Entertainment and Arts
Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 0387890246
Category : Computers
Languages : en
Pages : 764
Book Description
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.
Publisher: Springer Science & Business Media
ISBN: 0387890246
Category : Computers
Languages : en
Pages : 764
Book Description
The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook of Multimedia for Digital Entertainment and Arts is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. This handbook covers leading edge media technologies, and the latest research applied to digital entertainment and arts. The main focus of Handbook of Multimedia for Digital Entertainment and Arts targets interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The final chapters of this book present future trends and developments within this explosive field. Handbook of Multimedia for Digital Entertainment and Arts serves as a primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. With the dramatic growth of interactive digital entertainment and art applications, this handbook is also suitable as a reference for practitioners, programmers, and engineers working in this field.
Digital Media Primer
Author: Yue-Ling Wong
Publisher: Pearson Higher Ed
ISBN: 0273774352
Category : Computers
Languages : en
Pages : 553
Book Description
Digital Media encompasses a wide variety of topics including: the study of image, sound, and video processing, compression, interactive multimedia development, and advanced web programming. Digital Media Primer is designed for students from all disciplines interested in learning the foundational concepts and basic techniques in digital media production. This edition has been expanded so that while students learn the concepts and techniques of digital media production, they will also learn basic computer programming skills. The Primer is not tied to a specific application program like Flash or Photoshop; instead, the author introduces tools and techniques using a task-based approach and provides the rationale for the techniques. This way, the skills students learn are transferable to whatever tool they end up using or have access to. For students that do not know how to navigate certain tools, Wong provides brief Application tutorials as supplemental material. Instructor/Student resources include: web-based interactive material, worksheets, programming assignments, demos, solutions to exercises, lecture notes and exam questions.
Publisher: Pearson Higher Ed
ISBN: 0273774352
Category : Computers
Languages : en
Pages : 553
Book Description
Digital Media encompasses a wide variety of topics including: the study of image, sound, and video processing, compression, interactive multimedia development, and advanced web programming. Digital Media Primer is designed for students from all disciplines interested in learning the foundational concepts and basic techniques in digital media production. This edition has been expanded so that while students learn the concepts and techniques of digital media production, they will also learn basic computer programming skills. The Primer is not tied to a specific application program like Flash or Photoshop; instead, the author introduces tools and techniques using a task-based approach and provides the rationale for the techniques. This way, the skills students learn are transferable to whatever tool they end up using or have access to. For students that do not know how to navigate certain tools, Wong provides brief Application tutorials as supplemental material. Instructor/Student resources include: web-based interactive material, worksheets, programming assignments, demos, solutions to exercises, lecture notes and exam questions.
Fundamentals of Multimedia
Author: Ze-Nian Li
Publisher: Springer Nature
ISBN: 3030621243
Category : Computers
Languages : en
Pages : 824
Book Description
PREVIOUS EDITIONThis textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Publisher: Springer Nature
ISBN: 3030621243
Category : Computers
Languages : en
Pages : 824
Book Description
PREVIOUS EDITIONThis textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.