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Author: Bart Farkas Publisher: Bradygames ISBN: 9781566868914 Category : Games & Activities Languages : en Pages : 228
Book Description
Powerful new weapons and magic are a part of Diablo II, one of the most anticipated PC game releases of 1999. This strategy guide covers all five character classes and gives detailed instructions for completing every quest.
Author: Bart Farkas Publisher: Bradygames ISBN: 9781566868914 Category : Games & Activities Languages : en Pages : 228
Book Description
Powerful new weapons and magic are a part of Diablo II, one of the most anticipated PC game releases of 1999. This strategy guide covers all five character classes and gives detailed instructions for completing every quest.
Author: Patrick Holleman Publisher: CRC Press ISBN: 0429834101 Category : Languages : en Pages : 120
Book Description
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game: How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes? What are the different types of randomness in Diablo II and how do they work? How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours?
Author: Bart Farkas Publisher: Bradygames ISBN: 9780744000658 Category : Games & Activities Languages : en Pages : 268
Book Description
BradyGames Diablo II: Lord of Destruction Official Strategy Guide will include complete coverage of ALL character classes - including the two new characters - their skills, strengths and weaknesses. Also featured are: a complete bestiary, items list, weapons, armor and spells listing for all playable characters, as well as updated game stats on all character classes--from the original game as well as the new ones!
Author: GamerGuides.com Publisher: Gamer Guides ISBN: 1630410012 Category : Games & Activities Languages : en Pages : 395
Book Description
Return to fight for Sanctuary and discover the fate of the mysterious Dark Wanderer rebuilt in all-new 3D graphics, brand-new cinematics, remastered audio… and the same classic Diablo® II gameplay you remember. The guide for Diablo II Resurrected seeks to help new players find their footing in Sanctuary by providing build advice and information on gear and how to farm it.- Information on builds, both beginner builds and endgame builds like the Blizzard Sorceress, Hammerdin, Summon Necromancer and Wind Druid. - Description of Skill Points, Stat Points, EXP, Resistances and other vital build information. - Details about the game's three difficulty levels. - Information on how Item Drops and Magic Find works and a list of some of the best Magic Find items in the game. - Details on runes and runewords, including a list of some of the best beginner runewords in the game. - How to obtain the Horadric Cube and how to use it. - Information on bosses and super uniques, how to farm them, with what characters, and and what gear you should expect from each. - How to reach the Secret Cow Level!
Author: Richard A. Knaak Publisher: Simon and Schuster ISBN: 0743423135 Category : Fiction Languages : en Pages : 355
Book Description
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is believed that every two thousand years, when the stars align and the shadow of Mount Nymyr falls upon the ruins, Ureh is reborn -- and all its lost riches are revealed to those brave enough to seek them out. Now, after a lifetime of research and intense calculation, the Vizjerei sorcerer, Quov Tsin, has come to witness Ureh's rebirth for himself. But that which awaits Tsin and his hired band of mercenaries is nothing like what they expected. They will find that the dream of radiant Ureh is, in fact, a twisted nightmare of horror -- one that will draw them inexorably into The Kingdom of Shadow An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
Author: M. Robinson Publisher: ISBN: Category : Man-woman relationships Languages : en Pages : 308
Book Description
The sins of the father became those of the son. Wrath for taking what was precious to me. Greed for the lives that were mine to kill. Sloth for the destruction against their will. Lust for revenge and the blood I'd spill. Gluttony for the souls I craved. Envy for the spirits I had yet to take. Pride for the birthright I'd soon fulfill. One look. One moment. One girl. She was all it took for me to lose my focus. Sienna Lucano, my eighth deadly sin. It was the end of me, but not my legacy. It was only the beginning of...El Diablo's resurrection. Allow me to introduce myself. I'm Crucifirio Martinez.
Author: Blizzard Entertainment Publisher: Simon and Schuster ISBN: 1683831829 Category : Comics & Graphic Novels Languages : en Pages : 152
Book Description
Delve deeper into the dark fantasy world of the Diablo universe as Deckard Cain shares history and lore in this fictional illustrated journal. In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells. Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.
Author: Sword & Sorcery Studio Publisher: White Wolf Publishing ISBN: 9781588461599 Category : Games & Activities Languages : en Pages : 222
Book Description
Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Sword & Sorcery Studio's most popular and critically acclaimed core rulebook to date. Relics & Rituals explores a host of campaign source material valuable to players and DM's alike. With seven new prestige classes; hundreds of new spells for bards, clerics, druids, paladins, rangers, sorcerers and wizards; over a hundred new magic items from minor trinkets to major artifacts; new rules and spells for powerful ritual magic; and new rules for magical tattoos, this volume offers you a wealth of excellent campaign material. Gary Gygax himself says '"this work is one you can't pass up."
Author: Nate Kenyon Publisher: Simon and Schuster ISBN: 145164566X Category : Fiction Languages : en Pages : 386
Book Description
Deckard Cain made his way across the floor, following the footprints to an alcove in the far wall. Rotted boards clung to supports, the last remains of an ancient library. This had been a ritual chamber, many centuries before, used to summon things from beyond the human world. A portal to the Burning Hells themselves, perhaps. The shelves were empty now. He saw a speck of yellow underneath a splinter of wood and bent to pick up a corner of parchment paper, curled and speckled with mildew. Something moved in the shadows to his right. He whirled, holding the light up. For a moment it appeared as if the shadows themselves were alive, bunching and swirling like ink in water. At the same time, a voice like the distant moan of wind drifted through the empty room and raised the hairs on the back of his neck. “Deckaaaaarrdddd Caiiinnnn . . .” Cain felt a strange doubling, a memory of a night many years before, when he was just a boy. A whispered voice calling to him, just like this. He backed away, fumbling in his rucksack with one hand, holding the lighted staff with the other against the darkness. Already he was doubting himself: had it just been the wind moving through the broken remains of the building above him, a trick his mind had played after so long in the sun? The voice came again, a sound like bones scraping together in the grave. “Your ghosts are many, old man, and they are active.” A grating of metal over rock seemed to come from everywhere at once. Once again a pool of black smoke thickened and then dissipated, only to reassemble somewhere else: a shape carrying a sword, the form of a man, but with eyes that glowed red with the fires of hell. Cain knew what this was, yanked from the depths of his own mind and used against him: the image of the Dark Wanderer himself, conjured up to weaken his resolve. The smoke-shape swirled and shifted, reforming into two indistinct human shapes, one taller and clearly female, one small and delicate. Shock raced through Cain’s limbs as an older, familiar memory fought to surface. He closed his eyes against the darkness as the yawning pit of despair opened within him, threatening to pull him in. You must not listen. *** Deckard Cain is the last of the Horadrim, the sole surviving member of a mysterious and legendary order. Assembled by the archangel Tyrael, the Horadrim were charged with the sacred duty of seeking out and vanquishing the three Prime Evils: Diablo (the Lord of Terror), Mephisto (the Lord of Hatred), and Baal (the Lord of Destruction). But that was many years ago. As the decades passed, the Horadrim’s strength diminished, and they fell into obscurity. Now all of their collected history, tactics, and wisdom lie within the aged hands of one man. A man who is growing concerned. Dark whisperings have begun to fill the air, tales of ancient evil stirring, rumblings of a demonic invasion set to tear the land apart. Amid the mounting dread, Deckard Cain uncovers startling new information that could bring about the salvation—or ruin—of the mortal world: other remnants of the Horadrim still exist. He must unravel where they have been and why they are hiding from one of their own. As Cain searches for the lost members of his order, he is thrust into an alliance with an unlikely ally: Leah, an eight-year-old girl feared by many to carry a diabolical curse. What is her secret? How is it tied to the prophesied End of Days? And if there are other living Horadrim, will they be able to stand against oblivion? These are the questions Deckard Cain must answer . . . . . . before it is too late.