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Author: Russel Winder Publisher: ISBN: Category : Computers Languages : en Pages : 1040
Book Description
Beginning with basic ideas, Winder progresses to the process of creating useful object-oriented applications. Along the way, all the core features of Java are covered, including the use of exceptions and multi-threading.
Author: Russel Winder Publisher: ISBN: Category : Computers Languages : en Pages : 1040
Book Description
Beginning with basic ideas, Winder progresses to the process of creating useful object-oriented applications. Along the way, all the core features of Java are covered, including the use of exceptions and multi-threading.
Author: Raoul-Gabriel Urma Publisher: "O'Reilly Media, Inc." ISBN: 1491967129 Category : Computers Languages : en Pages : 214
Book Description
Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Author: Stuart Dabbs Halloway Publisher: Addison-Wesley Professional ISBN: 9780201753066 Category : Computers Languages : en Pages : 360
Book Description
Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.
Author: Barbara Liskov Publisher: Addison-Wesley Professional ISBN: Category : Computers Languages : en Pages : 472
Book Description
Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.
Author: Joost Visser Publisher: "O'Reilly Media, Inc." ISBN: 1491953497 Category : Computers Languages : en Pages : 164
Book Description
Have you ever felt frustrated working with someone else’s code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you’ll learn 10 easy-to-follow guidelines for delivering Java software that’s easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems. Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples for this edition are written in Java, while our companion C# book provides workable examples in that language. Write short units of code: limit the length of methods and constructors Write simple units of code: limit the number of branch points per method Write code once, rather than risk copying buggy code Keep unit interfaces small by extracting parameters into objects Separate concerns to avoid building large classes Couple architecture components loosely Balance the number and size of top-level components in your code Keep your codebase as small as possible Automate tests for your codebase Write clean code, avoiding "code smells" that indicate deeper problems
Author: Xiaoping Jia Publisher: Addison-Wesley ISBN: Category : Computers Languages : en Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.