Author: Richard Rickitt Publisher: ISBN: 9781136142253 Category : Characters and characteristics in art Languages : en Pages : 176
Book Description
Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).
Author: Richard Rickitt Publisher: Focal Press ISBN: 9780240808468 Category : Performing Arts Languages : en Pages : 0
Book Description
Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).
Author: Mike Mattesi Publisher: CRC Press ISBN: 1136139907 Category : Art Languages : en Pages : 257
Book Description
A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Author: Marc Taro Holmes Publisher: Penguin ISBN: 1440344094 Category : Art Languages : en Pages : 194
Book Description
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes
Author: 3D Total Publishing Publisher: 3dtotal Publishing ISBN: 9781912843121 Category : Art Languages : en Pages : 288
Book Description
The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.
Author: Todd Debreceni Publisher: CRC Press ISBN: 1136060707 Category : Performing Arts Languages : en Pages : 345
Book Description
In the world of film and theatre, character transformation takes a lot of work, skill, and creativity...Dedicated solely to SFX, this book will show you tips and techniques from an seasoned SFX makeup artist with years of film, TV, and theatrical experience. Not only will this book take you through the many genres that need a special effects makeup artist, like horror, fantasy, and sci-fi, but it will also tell you about the tools you will need, how to maintain your toolkit, how to take care of the actor's skin, how to airbrush properly when HD is involved, and all about the exclusive tricks of the trade from an experienced pro who knows all the latest tips and techniques. The author shows you how to sculpt and mold your own makeup prosethetics, focusing on how human anatomy relates to sculpture, thus creating the most realistic effects. Case studies feature some of the top makeup artists of today, such as Neill Gorton, Christopher Tucker, Miles Teves, Jordu Schell, Mark Alfrey, Matthew Mungle, Christien Tinsely, Vittorio Sodano, and Mark Gabarino. You will also learn about human anatomy as it relates to sculpture and will be able to profit from lessons from today's top make-up artists that are highlighted. Put your new techniques into practice right away with the step-by-step tutorials on the must-have DVD, which will show you exactly how some of the looks from the book were achieved.
Author: Todd Debreceni Publisher: Taylor & Francis ISBN: 1000932184 Category : Performing Arts Languages : en Pages : 542
Book Description
With this new edition of Special Makeup Effects for Stage and Screen, author Todd Debreceni presents the latest techniques and special effects in what has become an industry "bible." In addition to genre-specific considerations, Debreceni covers the latest gear you will need and details how to maintain your kit, how to take care of the actor's skin, how to airbrush for HD, and much more. With in-depth, step-by-step tutorials, learn how to sculpt and mold your own makeup prosthetics, focusing on human anatomy to create the most realistic effects. This new and expanded edition features updated information on lifecasting, prosthetics made using 3D printing, advanced airbrushing techniques, and new artist profiles, and includes updated images and illustrations throughout. A companion website contains artist profiles that showcase some of the world’s top makeup effects artists, including Ve Neill, Matthew W. Mungle, and many others. Also included are detailed tutorials led by experts in the field, such as Matthew Mungle, Adrian Rigby, Stuart Bray, and of course, the author himself.