Author: Daniel Raposo
Publisher: Springer Nature
ISBN: 3030798798
Category : Architecture
Languages : en
Pages : 403
Book Description
This book reports on interdisciplinary research and practices in communication, interior, fashion and product design, highlighting strategies for systematizing the design approach in a global, digital world. It gathers a selection of chapters written by the authors of the best articles presented at the 7th EIMAD conference, held online on May 14–15, 2020, from Portugal. The works were chosen for their particular link to contemporary concerns in terms of identity, health and well-being, social inclusion, sustainability, education and environment and, among others. They cover and bridges between important aspects of design education, research and practice, as well as creativity and emerging technology, offering a timely perspective and a source of inspiration to researchers, professionals and educators in design, product development and related fields.
Perspectives on Design II
Author: Daniel Raposo
Publisher: Springer Nature
ISBN: 3030798798
Category : Architecture
Languages : en
Pages : 403
Book Description
This book reports on interdisciplinary research and practices in communication, interior, fashion and product design, highlighting strategies for systematizing the design approach in a global, digital world. It gathers a selection of chapters written by the authors of the best articles presented at the 7th EIMAD conference, held online on May 14–15, 2020, from Portugal. The works were chosen for their particular link to contemporary concerns in terms of identity, health and well-being, social inclusion, sustainability, education and environment and, among others. They cover and bridges between important aspects of design education, research and practice, as well as creativity and emerging technology, offering a timely perspective and a source of inspiration to researchers, professionals and educators in design, product development and related fields.
Publisher: Springer Nature
ISBN: 3030798798
Category : Architecture
Languages : en
Pages : 403
Book Description
This book reports on interdisciplinary research and practices in communication, interior, fashion and product design, highlighting strategies for systematizing the design approach in a global, digital world. It gathers a selection of chapters written by the authors of the best articles presented at the 7th EIMAD conference, held online on May 14–15, 2020, from Portugal. The works were chosen for their particular link to contemporary concerns in terms of identity, health and well-being, social inclusion, sustainability, education and environment and, among others. They cover and bridges between important aspects of design education, research and practice, as well as creativity and emerging technology, offering a timely perspective and a source of inspiration to researchers, professionals and educators in design, product development and related fields.
Made in Brasil
Author: Arlindo Machado
Publisher: Editora Iluminuras Ltda
ISBN: 9788573212716
Category : Art
Languages : en
Pages : 456
Book Description
Made in Brasil - três décadas do vídeo brasileiro reúne reflexões e depoimentos de artistas, realizadores e autores. O livro se destaca pela produção de conhecimento sobre o vídeo e suas relações com o cinema, a televisão, a literatura e as artes visuais, referentes aos principais momentos do vídeo no Brasil.
Publisher: Editora Iluminuras Ltda
ISBN: 9788573212716
Category : Art
Languages : en
Pages : 456
Book Description
Made in Brasil - três décadas do vídeo brasileiro reúne reflexões e depoimentos de artistas, realizadores e autores. O livro se destaca pela produção de conhecimento sobre o vídeo e suas relações com o cinema, a televisão, a literatura e as artes visuais, referentes aos principais momentos do vídeo no Brasil.
Revisões Historiográficas / Historiographical Revisions
Author: Ruth Verde Zein
Publisher: Rio Books
ISBN: 6587913490
Category : Architecture
Languages : en
Pages : 324
Book Description
Como ensinar e aprender história da arquitetura? Para responder essa inquietação de maneira certeira, são revisitados oito importantes livros panorâmicos sobre a arquitetura brasileira, produzidos em diferentes momentos do século XX e início do XXI. A organizadora e sua equipe de pesquisa exploram a possibilidade de combinar a medição quantitativa com interpretações de natureza mais subjetiva, revelando paradoxos complexos, não intuitivos, e talvez inesperados, dando forma a alguns dos "vazios do cânon" Este livro apresenta um conjunto metodológico de ferramentas para a revisão crítica de ideias repetidas e axiomas convertidos em cânones, possibilitando questionamentos e a abertura de novos caminhos. As tabelas e gráficos produzidos no livro são livremente interpretados e contraponteados pela visão de dezoito autores e autoras que contribuíram para o livro, desde jovens pesquisadores a renomados especialistas convidados/as. How to teach and learn architectural history? To answer this question, eight important panoramic books on Brazilian architecture, produced at different times in the twentieth century and early twenty-first, are revisited. The organizer and her research team explored the possibility of combining quantitative measurement extracted from these books with interpretations of a more subjective nature, revealing complex, non-intuitive, and unexpected paradoxes, shaping some of the "canon's voids". The book presents a methodological set of tools for the critical revision of repeated ideas and axioms converted into canons, allowing for questioning, and opening new paths. The tables and graphs produced in the book are freely interpreted and counterpointed by the views of eighteen contributing authors, ranging from young researchers to renowned guest experts. (Marcio Cotrim, Prof. Dr. Arquiteto, FAU-UFBA).
Publisher: Rio Books
ISBN: 6587913490
Category : Architecture
Languages : en
Pages : 324
Book Description
Como ensinar e aprender história da arquitetura? Para responder essa inquietação de maneira certeira, são revisitados oito importantes livros panorâmicos sobre a arquitetura brasileira, produzidos em diferentes momentos do século XX e início do XXI. A organizadora e sua equipe de pesquisa exploram a possibilidade de combinar a medição quantitativa com interpretações de natureza mais subjetiva, revelando paradoxos complexos, não intuitivos, e talvez inesperados, dando forma a alguns dos "vazios do cânon" Este livro apresenta um conjunto metodológico de ferramentas para a revisão crítica de ideias repetidas e axiomas convertidos em cânones, possibilitando questionamentos e a abertura de novos caminhos. As tabelas e gráficos produzidos no livro são livremente interpretados e contraponteados pela visão de dezoito autores e autoras que contribuíram para o livro, desde jovens pesquisadores a renomados especialistas convidados/as. How to teach and learn architectural history? To answer this question, eight important panoramic books on Brazilian architecture, produced at different times in the twentieth century and early twenty-first, are revisited. The organizer and her research team explored the possibility of combining quantitative measurement extracted from these books with interpretations of a more subjective nature, revealing complex, non-intuitive, and unexpected paradoxes, shaping some of the "canon's voids". The book presents a methodological set of tools for the critical revision of repeated ideas and axioms converted into canons, allowing for questioning, and opening new paths. The tables and graphs produced in the book are freely interpreted and counterpointed by the views of eighteen contributing authors, ranging from young researchers to renowned guest experts. (Marcio Cotrim, Prof. Dr. Arquiteto, FAU-UFBA).
Brazilian design today
Author: Adélia Borges
Publisher:
ISBN:
Category : Design
Languages : en
Pages : 272
Book Description
This exhibition shows us how different sectors of design production ally art, a Brazilian character and technology to create objects utilized in our daily lives that take our culture to the four corners of the world. The exhibition intent is to present a transversal view of this moment, aiming at highlighting some revealing examples that attest to the creative ability of Brazil from different fields of design. All projects included are after the year 2000 and by designers living in Brazil (including foreigners who adopted Brazil as home), and works by Brazilian born designers scallered around the world. Designers are included from different regions in Brazil as well as from different generations. The participants include veteran designers such as Sergio Rodrigues (furniture) and Alexandre Wonner (graphic design) to young professionals in their 20s. The diversification is also present in the choices of different design fields: furniture, objects, equipment, vechicles, accessories, books, packaging, lamps, graphic design, etc. All objects are useful and were created in order to fulfill a certain purpose and to be used by specific consumers. However, some of them look like artworks, and others dialogue with engineering
Publisher:
ISBN:
Category : Design
Languages : en
Pages : 272
Book Description
This exhibition shows us how different sectors of design production ally art, a Brazilian character and technology to create objects utilized in our daily lives that take our culture to the four corners of the world. The exhibition intent is to present a transversal view of this moment, aiming at highlighting some revealing examples that attest to the creative ability of Brazil from different fields of design. All projects included are after the year 2000 and by designers living in Brazil (including foreigners who adopted Brazil as home), and works by Brazilian born designers scallered around the world. Designers are included from different regions in Brazil as well as from different generations. The participants include veteran designers such as Sergio Rodrigues (furniture) and Alexandre Wonner (graphic design) to young professionals in their 20s. The diversification is also present in the choices of different design fields: furniture, objects, equipment, vechicles, accessories, books, packaging, lamps, graphic design, etc. All objects are useful and were created in order to fulfill a certain purpose and to be used by specific consumers. However, some of them look like artworks, and others dialogue with engineering
Developments in Design Research and Practice
Author: Emilia Duarte
Publisher: Springer Nature
ISBN: 3030865967
Category : Architecture
Languages : en
Pages : 515
Book Description
This book reports on innovative research and practices in contemporary design, showing how to integrate different concepts and discussing the emerging role of design in different field, its meaning for humans and citizens, at both local and global level. Gathering the best papers from Senses & Sensibility, held in 2019 in Lisbon, Portugal, it highlights the role of design in fostering education, physical and social wellbeing, industrial innovation and cultural preservation, as well as inclusivity, sustainability and communication in a global, digital world.
Publisher: Springer Nature
ISBN: 3030865967
Category : Architecture
Languages : en
Pages : 515
Book Description
This book reports on innovative research and practices in contemporary design, showing how to integrate different concepts and discussing the emerging role of design in different field, its meaning for humans and citizens, at both local and global level. Gathering the best papers from Senses & Sensibility, held in 2019 in Lisbon, Portugal, it highlights the role of design in fostering education, physical and social wellbeing, industrial innovation and cultural preservation, as well as inclusivity, sustainability and communication in a global, digital world.
Perspectives on Design and Digital Communication II
Author: Nuno Martins
Publisher: Springer Nature
ISBN: 3030758672
Category : Architecture
Languages : en
Pages : 447
Book Description
This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Publisher: Springer Nature
ISBN: 3030758672
Category : Architecture
Languages : en
Pages : 447
Book Description
This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Materiais e design
Author: Michael Ashby
Publisher: Elsevier Brasil
ISBN: 8535268278
Category : Technology & Engineering
Languages : en
Pages : 540
Book Description
Este livro explora o papel dos materiais e da fabricação no design de produtos, dando ênfase particular ao modo como a materialidade de um objeto (do que ele é feito e como é feito) pode ser manipulada para criar estética e funcionalidade de um produto. Seus autores se preocuparam igualmente com questões relacionadas à viabilidade de produção e à sustentabilidade de um sistema. Os métodos apresentados aqui são apoiados por cerca de 100 perfis de materiais e processos de fabricação que dão ênfase aos atributos mais relevantes para o design de produtos.
Publisher: Elsevier Brasil
ISBN: 8535268278
Category : Technology & Engineering
Languages : en
Pages : 540
Book Description
Este livro explora o papel dos materiais e da fabricação no design de produtos, dando ênfase particular ao modo como a materialidade de um objeto (do que ele é feito e como é feito) pode ser manipulada para criar estética e funcionalidade de um produto. Seus autores se preocuparam igualmente com questões relacionadas à viabilidade de produção e à sustentabilidade de um sistema. Os métodos apresentados aqui são apoiados por cerca de 100 perfis de materiais e processos de fabricação que dão ênfase aos atributos mais relevantes para o design de produtos.
Interatividade nas TICs: abordagens sobre mídias digitais e aprendizagem
Author: Adilson Claudio Muzi
Publisher: Pimenta Cultural
ISBN: 8566832140
Category :
Languages : en
Pages : 255
Book Description
A forma com que os indivíduos estabelecem suas relações com o mundo tem mudado constantemente. As Novas Mídias e as Tecnologias da Informação e Comunicação (TIC) proporcionam maneiras diferenciadas no que diz respeito às práticas destes indivíduos, sejam essas em momentos de lazer, de estudo ou de trabalho. Os ambientes virtuais, através das mídias interativas, possibilitam a conexão de diferentes áreas do conhecimento e a convergência dos meios na potencialização dos mais variados campos, especialmente a partir da internet. Hoje em dia não basta apenas a disposição de plataformas como forma de repositório de conteúdos. A interatividade é o ponto chave nesta nova era, focando, principalmente, a participação ativa dos usuários. Esta conexão entre professores e alunos, entre produtores e usuários das mídias inaugura um tempo em que a imersão e a participação são essenciais na geração das informações e na construção do conhecimento. Considerando este cenário, os capítulos que compõem este eBook trazem reflexões importantes para o momento atual em que a convergência das mídias e as novas tecnologias têm gerado desafios antes impensados, tanto para o campo da comunicação quanto para o da educação. A superação nas diversas áreas em que se refletem acerca de formatos diferenciados para que se estabeleçam novas práticas sociais e culturais é uma constante não somente para os profissionais em formação, mas para os usuários ávidos por novidades e na expectativa por serem inseridos neste mundo cada vez mais tecnológico, interativo e participativo. É nesse sentido que esta obra apresenta em suas páginas estudos e análises que vão além da fronteira do tradicional, incentivando ações inovadoras a partir dos dispositivos tecnológicos com os quais somos todos os dias confrontados.
Publisher: Pimenta Cultural
ISBN: 8566832140
Category :
Languages : en
Pages : 255
Book Description
A forma com que os indivíduos estabelecem suas relações com o mundo tem mudado constantemente. As Novas Mídias e as Tecnologias da Informação e Comunicação (TIC) proporcionam maneiras diferenciadas no que diz respeito às práticas destes indivíduos, sejam essas em momentos de lazer, de estudo ou de trabalho. Os ambientes virtuais, através das mídias interativas, possibilitam a conexão de diferentes áreas do conhecimento e a convergência dos meios na potencialização dos mais variados campos, especialmente a partir da internet. Hoje em dia não basta apenas a disposição de plataformas como forma de repositório de conteúdos. A interatividade é o ponto chave nesta nova era, focando, principalmente, a participação ativa dos usuários. Esta conexão entre professores e alunos, entre produtores e usuários das mídias inaugura um tempo em que a imersão e a participação são essenciais na geração das informações e na construção do conhecimento. Considerando este cenário, os capítulos que compõem este eBook trazem reflexões importantes para o momento atual em que a convergência das mídias e as novas tecnologias têm gerado desafios antes impensados, tanto para o campo da comunicação quanto para o da educação. A superação nas diversas áreas em que se refletem acerca de formatos diferenciados para que se estabeleçam novas práticas sociais e culturais é uma constante não somente para os profissionais em formação, mas para os usuários ávidos por novidades e na expectativa por serem inseridos neste mundo cada vez mais tecnológico, interativo e participativo. É nesse sentido que esta obra apresenta em suas páginas estudos e análises que vão além da fronteira do tradicional, incentivando ações inovadoras a partir dos dispositivos tecnológicos com os quais somos todos os dias confrontados.
Modernity in Black and White
Author: Rafael Cardoso
Publisher: Cambridge University Press
ISBN: 1108481906
Category : ART
Languages : en
Pages : 285
Book Description
In his first single-authored English-language work, Rafael Cardoso offers a re-evaluation of modern art and modernism in Brazil.
Publisher: Cambridge University Press
ISBN: 1108481906
Category : ART
Languages : en
Pages : 285
Book Description
In his first single-authored English-language work, Rafael Cardoso offers a re-evaluation of modern art and modernism in Brazil.
EXPERIENCE DESIGN Korea & Latin America Research Exchange
Author: Younghwan Pan
Publisher: 인간과디자인
ISBN:
Category : Design
Languages : en
Pages : 347
Book Description
Book Structure In the call for contributions for this publication, we suggested participants cover topics such as experience design, UX design, interaction design, service design, product-service system design (PSSD), social design, sustainable design, and other approaches related to culture, cities, technologies, and future scenarios. However, the 40 short papers by 86 authors presented in this book expand our initial scope, portraying a comprehensive research approach to experience design in Korea and Latin America. Throughout the process of reviewing the submissions, the editors were able to map the range of perspectives, and selected the most recurrent ones to orient the structure of the text, which contains 11 chapters consisting of 3 to 5 short papers. Each section examines issues related to several kinds of experience: contemporary, educational, interactive, sensory, art, social, inclusive, healthcare, sustainable, data, and urban. - in the 'Introduction' of the book
Publisher: 인간과디자인
ISBN:
Category : Design
Languages : en
Pages : 347
Book Description
Book Structure In the call for contributions for this publication, we suggested participants cover topics such as experience design, UX design, interaction design, service design, product-service system design (PSSD), social design, sustainable design, and other approaches related to culture, cities, technologies, and future scenarios. However, the 40 short papers by 86 authors presented in this book expand our initial scope, portraying a comprehensive research approach to experience design in Korea and Latin America. Throughout the process of reviewing the submissions, the editors were able to map the range of perspectives, and selected the most recurrent ones to orient the structure of the text, which contains 11 chapters consisting of 3 to 5 short papers. Each section examines issues related to several kinds of experience: contemporary, educational, interactive, sensory, art, social, inclusive, healthcare, sustainable, data, and urban. - in the 'Introduction' of the book