Author: Eric A Meyer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 0
Book Description
You can't always predict who will use your products, or what emotional state they'll be in when they do. But by identifying stress cases and designing with compassion, you'll create experiences that support more of your users, more of the time. Join Sara Wachter-Boettcher and Eric Meyer as they turn examples from more than a dozen sites and services into a set of principles you can apply right now. Whether you're a designer, developer, content strategist, or anyone who creates user experiences, you'll gain the practical knowledge to test where your designs might fail (before you ship!), vet new features or interactions against more realistic scenarios, and build a business case for making decisions through a lens of kindness. You can't know every user, but you can develop inclusive practices that support a wider range of people. This book will show you how.
Design for Real Life
Author: Eric A Meyer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 0
Book Description
You can't always predict who will use your products, or what emotional state they'll be in when they do. But by identifying stress cases and designing with compassion, you'll create experiences that support more of your users, more of the time. Join Sara Wachter-Boettcher and Eric Meyer as they turn examples from more than a dozen sites and services into a set of principles you can apply right now. Whether you're a designer, developer, content strategist, or anyone who creates user experiences, you'll gain the practical knowledge to test where your designs might fail (before you ship!), vet new features or interactions against more realistic scenarios, and build a business case for making decisions through a lens of kindness. You can't know every user, but you can develop inclusive practices that support a wider range of people. This book will show you how.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 0
Book Description
You can't always predict who will use your products, or what emotional state they'll be in when they do. But by identifying stress cases and designing with compassion, you'll create experiences that support more of your users, more of the time. Join Sara Wachter-Boettcher and Eric Meyer as they turn examples from more than a dozen sites and services into a set of principles you can apply right now. Whether you're a designer, developer, content strategist, or anyone who creates user experiences, you'll gain the practical knowledge to test where your designs might fail (before you ship!), vet new features or interactions against more realistic scenarios, and build a business case for making decisions through a lens of kindness. You can't know every user, but you can develop inclusive practices that support a wider range of people. This book will show you how.
Design for the Real World
Author: Victor J. Papanek
Publisher: Academy Chicago Publishers, Limited
ISBN:
Category : Design
Languages : en
Pages : 426
Book Description
Design for the Real World has, since its first appearance twenty-five years ago, become a classic. Translated into twenty-three languages, it is one of the world's most widely read books on design. In this edition, Victor Papanek examines the attempts by designers to combat the tawdry, the unsafe, the frivolous, the useless product, once again providing a blueprint for sensible, responsible design in this world which is deficient in resources and energy.
Publisher: Academy Chicago Publishers, Limited
ISBN:
Category : Design
Languages : en
Pages : 426
Book Description
Design for the Real World has, since its first appearance twenty-five years ago, become a classic. Translated into twenty-three languages, it is one of the world's most widely read books on design. In this edition, Victor Papanek examines the attempts by designers to combat the tawdry, the unsafe, the frivolous, the useless product, once again providing a blueprint for sensible, responsible design in this world which is deficient in resources and energy.
Designing Everyday Life
Author: Muzej za arhitekturo in oblikovanje
Publisher: Park Publishing (WI)
ISBN: 9783906027678
Category : Bienale oblikovanja
Languages : en
Pages : 0
Book Description
BIO 50 breaks with the traditional system of awards, choosing instead to award collaboration, its process and outcomes. Recognizing the idea that design is a discipline that permeates all layers of contemporary life, BIO launches an unprecedented effort to engage designers and agents from Slovenia and abroad in a collaborative approach that will address themes that affect everyday life. Guided by a group of mentors from various disciplines, eleven teams have tackled the topics Affordable Living Knowing Food Public Water, Public Space Walking the City Hidden Crafts The Fashion System Hacking Households Nanotourism Engine Blocks Observing Space Designing Life Each team has created specific projects that are developed and implemented during the Biennial. Drawing from the complex network generated around BIO 50, "Designing Everyday Life" serves as a reader, compiling written and visual material on the many layers that compose the biennial. Notes, essays, and interviews, along with sketches, photographs, and diagrams, are aggregating the manifold dimensions of each team s collaborative work process, and illuminate strategies and roles for design in a contemporary world. An opening section introduces the topics discussed throughout the different components of the publication, arguing new priorities for the design discipline in contemporary times. Essays and visual material come together to articulate new roles for a discipline that has changed beyond the universe of mass-made products and solutions, and instead inhabits a fundamentally new universe in a series of small-scale, customized scenarios. Exploring the changing definition of design will illuminate its possible future. The concluding chapter reflects on the history and legacy of the world s oldest design event. It uses the history of BIO as an opportunity to explore changes in the last fifty years within the design discipline, western society and everyday life. With contributions by Slovenian and international experts, a series of reflections on BIO as a meeting point for design between East and West in Central Europe allow to extrapolate conclusions about European design in the immediate future. "Designing Everyday Life" also features interviews with Alice Rawsthorn, design critic at New York Times, Konstantin Grcic, industrial designer, and Sasa Machtig, industrial designer. MAO co-produces "Designing Everyday Life" with "Z33," a space for contemporary art based in the Belgian city of Hasselt. Since 2002, Z33 has been realizing projects and exhibitions that encourage visitors to see everyday things in a new way. http: //www.z33.be/en/z33/mission "
Publisher: Park Publishing (WI)
ISBN: 9783906027678
Category : Bienale oblikovanja
Languages : en
Pages : 0
Book Description
BIO 50 breaks with the traditional system of awards, choosing instead to award collaboration, its process and outcomes. Recognizing the idea that design is a discipline that permeates all layers of contemporary life, BIO launches an unprecedented effort to engage designers and agents from Slovenia and abroad in a collaborative approach that will address themes that affect everyday life. Guided by a group of mentors from various disciplines, eleven teams have tackled the topics Affordable Living Knowing Food Public Water, Public Space Walking the City Hidden Crafts The Fashion System Hacking Households Nanotourism Engine Blocks Observing Space Designing Life Each team has created specific projects that are developed and implemented during the Biennial. Drawing from the complex network generated around BIO 50, "Designing Everyday Life" serves as a reader, compiling written and visual material on the many layers that compose the biennial. Notes, essays, and interviews, along with sketches, photographs, and diagrams, are aggregating the manifold dimensions of each team s collaborative work process, and illuminate strategies and roles for design in a contemporary world. An opening section introduces the topics discussed throughout the different components of the publication, arguing new priorities for the design discipline in contemporary times. Essays and visual material come together to articulate new roles for a discipline that has changed beyond the universe of mass-made products and solutions, and instead inhabits a fundamentally new universe in a series of small-scale, customized scenarios. Exploring the changing definition of design will illuminate its possible future. The concluding chapter reflects on the history and legacy of the world s oldest design event. It uses the history of BIO as an opportunity to explore changes in the last fifty years within the design discipline, western society and everyday life. With contributions by Slovenian and international experts, a series of reflections on BIO as a meeting point for design between East and West in Central Europe allow to extrapolate conclusions about European design in the immediate future. "Designing Everyday Life" also features interviews with Alice Rawsthorn, design critic at New York Times, Konstantin Grcic, industrial designer, and Sasa Machtig, industrial designer. MAO co-produces "Designing Everyday Life" with "Z33," a space for contemporary art based in the Belgian city of Hasselt. Since 2002, Z33 has been realizing projects and exhibitions that encourage visitors to see everyday things in a new way. http: //www.z33.be/en/z33/mission "
Designing Your Life
Author: Bill Burnett
Publisher: Knopf
ISBN: 110187533X
Category : Self-Help
Languages : en
Pages : 274
Book Description
#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.
Publisher: Knopf
ISBN: 110187533X
Category : Self-Help
Languages : en
Pages : 274
Book Description
#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.
Design Secrets: Furniture
Author: Laurel Saville
Publisher: Rockport Publishers
ISBN: 1616736526
Category : Design
Languages : en
Pages : 208
Book Description
New in Paperback! Furniture design is a complex art. Traditionally, techniques of the craft have been passed down from master to apprentice, but these days that is less and less the case in contemporary design. Students are now required to take courses and figure out much of it themselves. This book, as with others in the Design Secrets series, takes readers into the studio and reveals tips and techniques as well as the inspiration that brought the concept to life. Many graphic and product designers are crossing into furniture design, including Karim Rashid, a designer of product, space, light, and fashion, and Todd Oldham, a photographer, graphic designer, product designer, interior designer, and influence in film/video and TV. Oldham is now the star designer at Lazy Boy-a company that has experienced a remarkable rebirth and revamp. Design Secrets: Furniture shadows similar success stories by showcasing award-winning furniture designs from around the world. Each profile is complete with sketches, notes, and interim iterations revealing how the final piece came to be.
Publisher: Rockport Publishers
ISBN: 1616736526
Category : Design
Languages : en
Pages : 208
Book Description
New in Paperback! Furniture design is a complex art. Traditionally, techniques of the craft have been passed down from master to apprentice, but these days that is less and less the case in contemporary design. Students are now required to take courses and figure out much of it themselves. This book, as with others in the Design Secrets series, takes readers into the studio and reveals tips and techniques as well as the inspiration that brought the concept to life. Many graphic and product designers are crossing into furniture design, including Karim Rashid, a designer of product, space, light, and fashion, and Todd Oldham, a photographer, graphic designer, product designer, interior designer, and influence in film/video and TV. Oldham is now the star designer at Lazy Boy-a company that has experienced a remarkable rebirth and revamp. Design Secrets: Furniture shadows similar success stories by showcasing award-winning furniture designs from around the world. Each profile is complete with sketches, notes, and interim iterations revealing how the final piece came to be.
Design for the Real World
Author: Victor Papanek
Publisher:
ISBN: 9780500295335
Category : Design
Languages : en
Pages : 0
Book Description
Design for the Real World has been translated into over twenty languages since it first appeared in 1971; it has become the world's most widely read book on design and is an essential text in many design and architectural schools. This edition offers a blueprint for survival in the third millennium. Victor Papanek's lively and instructive guide shows how design can reduce pollution, overcrowding, starvation, obsolescence and other modern ills. He leads us away from 'fetish objects for a wasteful society' towards a new age of morally and environmentally responsible design.
Publisher:
ISBN: 9780500295335
Category : Design
Languages : en
Pages : 0
Book Description
Design for the Real World has been translated into over twenty languages since it first appeared in 1971; it has become the world's most widely read book on design and is an essential text in many design and architectural schools. This edition offers a blueprint for survival in the third millennium. Victor Papanek's lively and instructive guide shows how design can reduce pollution, overcrowding, starvation, obsolescence and other modern ills. He leads us away from 'fetish objects for a wasteful society' towards a new age of morally and environmentally responsible design.
User-Centered Design Stories
Author: Carol Righi
Publisher: Elsevier
ISBN: 0080481558
Category : Computers
Languages : en
Pages : 688
Book Description
User-Centered Design Stories is the first user-centered design casebook with cases covering the key tasks and issues facing UCD practitioners today. Intended for both students and practitioners, this book follows the Harvard Case study method, where the reader is placed in the role of the decision-maker in a real-life professional situation. In this book, the reader is asked to analyze dozens of UCD work situations and propose solutions for the problem set. The problems posed in the cases cover a wide variety of key tasks and issues faced by practitioners, including those related to organizational/managerial topics, UCD methods and processes, and technical/ project issues. The benefit of the casebook and its organization is that it offers new practitioners (as well as experienced practitioners working in new settings) valuable practice in decision-making that cannot be obtained by simply reading a book or attending a seminar. - The first User-Centered Design Casebook, with cases covering the key tasks and issues facing UCD practitioners today. - Each chapter based on real world cases with complex problems, giving readers as close to a real-world experience as possible. - Offers "the things you don't learn in school," such as innovative and hybrid solutions that were actually used on the problems discussed.
Publisher: Elsevier
ISBN: 0080481558
Category : Computers
Languages : en
Pages : 688
Book Description
User-Centered Design Stories is the first user-centered design casebook with cases covering the key tasks and issues facing UCD practitioners today. Intended for both students and practitioners, this book follows the Harvard Case study method, where the reader is placed in the role of the decision-maker in a real-life professional situation. In this book, the reader is asked to analyze dozens of UCD work situations and propose solutions for the problem set. The problems posed in the cases cover a wide variety of key tasks and issues faced by practitioners, including those related to organizational/managerial topics, UCD methods and processes, and technical/ project issues. The benefit of the casebook and its organization is that it offers new practitioners (as well as experienced practitioners working in new settings) valuable practice in decision-making that cannot be obtained by simply reading a book or attending a seminar. - The first User-Centered Design Casebook, with cases covering the key tasks and issues facing UCD practitioners today. - Each chapter based on real world cases with complex problems, giving readers as close to a real-world experience as possible. - Offers "the things you don't learn in school," such as innovative and hybrid solutions that were actually used on the problems discussed.
Design Secrets: Layout
Author: Rodney J. Moore
Publisher: Rockport Pub
ISBN: 9781592530915
Category : Design
Languages : en
Pages : 207
Book Description
In this installment in Rockport's popular Design Secrets series, readers are invited inside the creative process that goes into designing a winning layout. This book features 50 real-life layout design projects and looks behind the scenes, uncovering the design processes that produced the end results. Original plans, sketches, visuals, interim drawings, and presentations, each accompanied by informative text and captions, show how designers present their ideas and solve problems. Each featured design project is shown in detail from concept to completion and all the stages in between. Rodney J. Moore focuses on the layout process for a wide variety of real-life graphic design projects, exploring the hows and whys of the layout's final look. He answers questions such as: Where did the idea come from? Why did the designer approach the problem this way? What failures did the designer encounter along the way? How did the designer achieve the end result? This book provides an over-the-shoulder perspective on the design process for 50 hardworking layouts.
Publisher: Rockport Pub
ISBN: 9781592530915
Category : Design
Languages : en
Pages : 207
Book Description
In this installment in Rockport's popular Design Secrets series, readers are invited inside the creative process that goes into designing a winning layout. This book features 50 real-life layout design projects and looks behind the scenes, uncovering the design processes that produced the end results. Original plans, sketches, visuals, interim drawings, and presentations, each accompanied by informative text and captions, show how designers present their ideas and solve problems. Each featured design project is shown in detail from concept to completion and all the stages in between. Rodney J. Moore focuses on the layout process for a wide variety of real-life graphic design projects, exploring the hows and whys of the layout's final look. He answers questions such as: Where did the idea come from? Why did the designer approach the problem this way? What failures did the designer encounter along the way? How did the designer achieve the end result? This book provides an over-the-shoulder perspective on the design process for 50 hardworking layouts.
Radical Technologies
Author: Adam Greenfield
Publisher: Verso Books
ISBN: 1784780464
Category : Social Science
Languages : en
Pages : 396
Book Description
A field manual to the technologies that are transforming our lives Everywhere we turn, a startling new device promises to transfigure our lives. But at what cost? In this urgent and revelatory excavation of our Information Age, leading technology thinker Adam Greenfield forces us to reconsider our relationship with the networked objects, services and spaces that define us. It is time to re-evaluate the Silicon Valley consensus determining the future. We already depend on the smartphone to navigate every aspect of our existence. We’re told that innovations—from augmented-reality interfaces and virtual assistants to autonomous delivery drones and self-driving cars—will make life easier, more convenient and more productive. 3D printing promises unprecedented control over the form and distribution of matter, while the blockchain stands to revolutionize everything from the recording and exchange of value to the way we organize the mundane realities of the day to day. And, all the while, fiendishly complex algorithms are operating quietly in the background, reshaping the economy, transforming the fundamental terms of our politics and even redefining what it means to be human. Having successfully colonized everyday life, these radical technologies are now conditioning the choices available to us in the years to come. How do they work? What challenges do they present to us, as individuals and societies? Who benefits from their adoption? In answering these questions, Greenfield’s timely guide clarifies the scale and nature of the crisis we now confront —and offers ways to reclaim our stake in the future.
Publisher: Verso Books
ISBN: 1784780464
Category : Social Science
Languages : en
Pages : 396
Book Description
A field manual to the technologies that are transforming our lives Everywhere we turn, a startling new device promises to transfigure our lives. But at what cost? In this urgent and revelatory excavation of our Information Age, leading technology thinker Adam Greenfield forces us to reconsider our relationship with the networked objects, services and spaces that define us. It is time to re-evaluate the Silicon Valley consensus determining the future. We already depend on the smartphone to navigate every aspect of our existence. We’re told that innovations—from augmented-reality interfaces and virtual assistants to autonomous delivery drones and self-driving cars—will make life easier, more convenient and more productive. 3D printing promises unprecedented control over the form and distribution of matter, while the blockchain stands to revolutionize everything from the recording and exchange of value to the way we organize the mundane realities of the day to day. And, all the while, fiendishly complex algorithms are operating quietly in the background, reshaping the economy, transforming the fundamental terms of our politics and even redefining what it means to be human. Having successfully colonized everyday life, these radical technologies are now conditioning the choices available to us in the years to come. How do they work? What challenges do they present to us, as individuals and societies? Who benefits from their adoption? In answering these questions, Greenfield’s timely guide clarifies the scale and nature of the crisis we now confront —and offers ways to reclaim our stake in the future.
Real World Training Design
Author: Jenn Labin
Publisher: Association for Talent Development
ISBN: 1607287579
Category : Business & Economics
Languages : en
Pages : 208
Book Description
Are you a learning and development professional responsible for creating training programs for your organization? If so, you probably know that every training project faces the constraints of time, cost, and quality. Real World Training Design employs the time-tested ADDIE (Analysis, Design, Development, Implementation and Evaluation) model as a starting point in giving you the tools and knowledge you need to implement your training goals. In Real World Training Design, you will learn how to assess the needs training of your company, how to design a program that meets your criteria you face, how to develop the program efficiently and cost-effectively, how to implement your training protocol, and how to evaluate the results of your work so you can demonstrate the benefits and return-on-investment of your plan. Separating Real World Training Design from the rest of the training manual pack is its recognition that real-world challenges and opportunities are part of the process of developing every training program. Rather than gloss over the potential difficulties faced by trainers, managers, and other L&D staff, this book explores and addresses these issues head on, and offers creative and pragmatic advice on how to overcome these obstacles. In addition to an in-depth analysis of the ADDIE protocol and coverage of the potential pitfalls you may encounter, Real World Training Design also delivers useful tools, detailed templates, well-researched case studies, and a list of additional resources to help you create truly productive and cost-effective training programs. Real World Training Design is a tremendously valuable for every professional who is involved with the design, implementation, maintenance, and evaluation of personnel development tools.
Publisher: Association for Talent Development
ISBN: 1607287579
Category : Business & Economics
Languages : en
Pages : 208
Book Description
Are you a learning and development professional responsible for creating training programs for your organization? If so, you probably know that every training project faces the constraints of time, cost, and quality. Real World Training Design employs the time-tested ADDIE (Analysis, Design, Development, Implementation and Evaluation) model as a starting point in giving you the tools and knowledge you need to implement your training goals. In Real World Training Design, you will learn how to assess the needs training of your company, how to design a program that meets your criteria you face, how to develop the program efficiently and cost-effectively, how to implement your training protocol, and how to evaluate the results of your work so you can demonstrate the benefits and return-on-investment of your plan. Separating Real World Training Design from the rest of the training manual pack is its recognition that real-world challenges and opportunities are part of the process of developing every training program. Rather than gloss over the potential difficulties faced by trainers, managers, and other L&D staff, this book explores and addresses these issues head on, and offers creative and pragmatic advice on how to overcome these obstacles. In addition to an in-depth analysis of the ADDIE protocol and coverage of the potential pitfalls you may encounter, Real World Training Design also delivers useful tools, detailed templates, well-researched case studies, and a list of additional resources to help you create truly productive and cost-effective training programs. Real World Training Design is a tremendously valuable for every professional who is involved with the design, implementation, maintenance, and evaluation of personnel development tools.