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Author: Pete Draper Publisher: Taylor & Francis ISBN: 1136144935 Category : Art Languages : en Pages : 400
Book Description
Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced
Author: Pete Draper Publisher: Taylor & Francis ISBN: 1136144935 Category : Art Languages : en Pages : 400
Book Description
Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced
Author: Pete Draper Publisher: Taylor & Francis ISBN: 1136144692 Category : Computers Languages : en Pages : 341
Book Description
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!
Author: Pete Draper Publisher: CRC Press ISBN: 1136144706 Category : Art Languages : en Pages : 340
Book Description
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!
Author: Pete Draper Publisher: CRC Press ISBN: 1136144862 Category : Art Languages : en Pages : 370
Book Description
3ds max is a powerful and popular 3d animation software by Discreet. This is a must-have guide for those with some 3ds max experience who want to get more out of the software without purchasing extra plug- ins. The accompanying DVD includes a large catalog of real world visual reference material.
Author: Dariush Derakhshani Publisher: John Wiley & Sons ISBN: 0470944242 Category : Computers Languages : en Pages : 1177
Book Description
An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
Author: Fletcher Dunn Publisher: CRC Press ISBN: 1568817231 Category : Computers Languages : en Pages : 848
Book Description
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Author: Michele Bousquet Publisher: CRC Press ISBN: 1135016534 Category : Computers Languages : en Pages : 819
Book Description
Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you’re breaking in order to make it work. And while large studios might be able to spend a lot of time and money testing different approaches or hiring a physics consultant, smaller studios and independent animators have no such luxury. This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work. Physics concepts are explained in animator’s terms, relating concepts specifically to animation movement and appearance. Complex mathematical concepts are broken down into clear steps you can follow to solve animation problems quickly and effectively. Bonus companion website at www.physicsforanimators.com offers additional resources, including examples in movies and games, links to resources, and tips on using physics in your work. Uniting theory and practice, author Michele Bousquet teaches animators how to swiftly and efficiently create scientifically accurate scenes and fix problem spots, and how and when to break the laws of physics. Ideal for everything from classical 2D animation to advanced CG special effects, this book provides animators with solutions that are simple, quick, and powerful.
Author: Pete Draper Publisher: Taylor & Francis ISBN: 1136144854 Category : Art Languages : en Pages : 371
Book Description
Master professional techniques in 3ds max with expert guidance from this unique book and DVD-ROM package! A must have guide for those with 3ds max experience who want to get more out of the base kit this versatile package provides. Save money by finding out how to get the most realistic effects from 3ds max without having to spend more on plugins. This book includes all you need to know to create realistic earth, air, fire and water effects with Discreet's powerful 3ds max animation kit. Inspirational color images cover every page as Pete shares his professional insight, detailing the breakdown of the extensive catalog of visual reference material supplied on the DVD-ROM to ensure your effects are more realistic when working in 3ds max. This information is then used within the body of the tutorials which teach not only how to create each effect, but why we have performed that specific step so that you have a complete understanding of all the processes involved. The free DVD-ROM also contains 5 hours and 45 minutes of free video tutorials in which Pete walks you through additional effects while still maintaining the same quality and format as the tutorials in the book. 'I congratulate Pete on this amazing accomplishment. I am certain that those of you who read this will find it incredibly useful, both as an educational tool and as a volume of reference. I encourage you all to read and absorb the information found within, and use it to help strengthen both your own skills, and to help strengthen and maintain our ever spreading 3D community.' Jason 'Buzz' Busby (www.3dbuzz.com)