Author: Pinnacle Entertainment
Publisher:
ISBN: 9780982642733
Category : Fantasy games
Languages : en
Pages : 155
Book Description
"The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover
Deadlands Reloaded
Author: Pinnacle Entertainment
Publisher:
ISBN: 9780982642733
Category : Fantasy games
Languages : en
Pages : 155
Book Description
"The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover
Publisher:
ISBN: 9780982642733
Category : Fantasy games
Languages : en
Pages : 155
Book Description
"The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover
Back East: The South
Author: Steven S Long
Publisher:
ISBN: 9781889546551
Category :
Languages : en
Pages : 127
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. This sourcebook details the Confederacy from the front lines of Northern Virginia to the hidden dangers of Florida's Everglades.
Publisher:
ISBN: 9781889546551
Category :
Languages : en
Pages : 127
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. This sourcebook details the Confederacy from the front lines of Northern Virginia to the hidden dangers of Florida's Everglades.
Marshal's Handbook
Author: Shane Lacy Hensley
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546582
Category : Deadlands (Game)
Languages : en
Pages : 207
Book Description
"The Marshal's Handbook is not a complete game. The Weird West Player's Guide is also required to play ..." -- From back cover
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546582
Category : Deadlands (Game)
Languages : en
Pages : 207
Book Description
"The Marshal's Handbook is not a complete game. The Weird West Player's Guide is also required to play ..." -- From back cover
Back East: The North
Author: Rick Dakan
Publisher:
ISBN: 9781889546537
Category :
Languages : en
Pages : 127
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. It's time for your heroes to head Back East and see all those places their schoolmarms told them about; places that were the birthplace of the Union; places that have over a century of history behind them. This 128-page sourcebook comes complete with a whole passel of new abilities and fightin' maneuvers!
Publisher:
ISBN: 9781889546537
Category :
Languages : en
Pages : 127
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. It's time for your heroes to head Back East and see all those places their schoolmarms told them about; places that were the birthplace of the Union; places that have over a century of history behind them. This 128-page sourcebook comes complete with a whole passel of new abilities and fightin' maneuvers!
Hucksters and Hexes
Author: John Goff
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546056
Category : Deadlands (Game)
Languages : en
Pages : 128
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Hucksters draw their knowledge of magic from cryptic codes scattered throughout Hoyle's Book of Games. This mystical sourcebook reveals Hoyle's innermost secrets, as well as all sorts of new hexes and other arcane lore.
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546056
Category : Deadlands (Game)
Languages : en
Pages : 128
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Hucksters draw their knowledge of magic from cryptic codes scattered throughout Hoyle's Book of Games. This mystical sourcebook reveals Hoyle's innermost secrets, as well as all sorts of new hexes and other arcane lore.
Smith and Robards
Author: John Hopler
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546049
Category :
Languages : en
Pages : 128
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Mad Scientists and their weird gizmos are the focus of this jam-packed sourcebook done in the format of a certain famous catalog of yesteryear. Alongside traditional weapons and equipment, player's can find rules for fantastic devices and the madmen (um, geniuses) who create them.
Publisher: Pinnacle Entertainment Group
ISBN: 9781889546049
Category :
Languages : en
Pages : 128
Book Description
Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Mad Scientists and their weird gizmos are the focus of this jam-packed sourcebook done in the format of a certain famous catalog of yesteryear. Alongside traditional weapons and equipment, player's can find rules for fantastic devices and the madmen (um, geniuses) who create them.
Gurps Deadlands Weird West
Author: Steve Jackson Games
Publisher: Steve Jackson Games
ISBN: 9781556344558
Category :
Languages : en
Pages : 0
Book Description
Publisher: Steve Jackson Games
ISBN: 9781556344558
Category :
Languages : en
Pages : 0
Book Description
Dead Lands: Dead Man's Hand
Author: David Gallaher
Publisher: IDW Publishing
ISBN: 9781631402401
Category : Good and evil
Languages : en
Pages : 0
Book Description
Deadlands is the award-winning, world-famous, original Weird West roleplaying game from Pinnacle Entertainment that blends westerns, horror, and steam-punk into a rich world filled with mysticism, magic, supernatural evil, and gunslingers! Collects the stories "The Devil's Six Gun," "Massacre at Red Wing," "Death Was Silent," "Black Water," "The Kid," and "What a Man's Got To Do", plus gaming content.
Publisher: IDW Publishing
ISBN: 9781631402401
Category : Good and evil
Languages : en
Pages : 0
Book Description
Deadlands is the award-winning, world-famous, original Weird West roleplaying game from Pinnacle Entertainment that blends westerns, horror, and steam-punk into a rich world filled with mysticism, magic, supernatural evil, and gunslingers! Collects the stories "The Devil's Six Gun," "Massacre at Red Wing," "Death Was Silent," "Black Water," "The Kid," and "What a Man's Got To Do", plus gaming content.
Down Darker Trails: Terrors of the Mythos in the Wild West
Author: Kevin Ross
Publisher: Chaosium
ISBN: 9781568824482
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Call of Cthulhu scenarios
Publisher: Chaosium
ISBN: 9781568824482
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Call of Cthulhu scenarios
Mindjammer
Author: Sarah Newton
Publisher: Createspace Independent Publishing Platform
ISBN: 9781478348023
Category :
Languages : en
Pages : 0
Book Description
IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his SCI Force special ops team are on the trail of the Transmigration Heresy. What they find is something beyond even their imagining - something which could tear the whole Commonality apart... "Thrilling adventure and mystery wrapped up with an inventive, mind-bending look at mankind's future." - Howard Andrew Jones, author of The Desert of Souls "Science fiction like this never dies." - Chris Helton, Dorkland "Complex, gripping... the most original sci-fi you're likely to get..." - G*M*S Magazine "a very exciting and intelligently-written novel that should be on the reading list of every SF fan!" - Stargazer's World "William Gibson-like in the intensity of the ideas it introduces... a heady mixture of action, crunchy science fiction elements and that perennial cyberpunk or transhuman question: what does human mean?" - Shores of Night
Publisher: Createspace Independent Publishing Platform
ISBN: 9781478348023
Category :
Languages : en
Pages : 0
Book Description
IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are going from bad to worse, as hyper-advanced technologies destabilise a world in chaos. Thaddeus Clay and his SCI Force special ops team are on the trail of the Transmigration Heresy. What they find is something beyond even their imagining - something which could tear the whole Commonality apart... "Thrilling adventure and mystery wrapped up with an inventive, mind-bending look at mankind's future." - Howard Andrew Jones, author of The Desert of Souls "Science fiction like this never dies." - Chris Helton, Dorkland "Complex, gripping... the most original sci-fi you're likely to get..." - G*M*S Magazine "a very exciting and intelligently-written novel that should be on the reading list of every SF fan!" - Stargazer's World "William Gibson-like in the intensity of the ideas it introduces... a heady mixture of action, crunchy science fiction elements and that perennial cyberpunk or transhuman question: what does human mean?" - Shores of Night