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User Interface Design for Programmers

User Interface Design for Programmers PDF Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152

Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

User Interface Design for Programmers

User Interface Design for Programmers PDF Author: Avram Joel Spolsky
Publisher: Apress
ISBN: 1430208570
Category : Computers
Languages : en
Pages : 152

Book Description
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

User Interfaces in C#

User Interfaces in C# PDF Author: Matthew MacDonald
Publisher: Apress
ISBN: 1430208376
Category : Computers
Languages : en
Pages : 614

Book Description
MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.

An Introduction to C and GUI Programming

An Introduction to C and GUI Programming PDF Author: Simon Long
Publisher:
ISBN: 9781912047451
Category : Computer programming
Languages : en
Pages : 0

Book Description


Languages for Developing User Interfaces

Languages for Developing User Interfaces PDF Author: Brad A. Myers
Publisher: A K Peters, Ltd.
ISBN: 9780867204506
Category : Computers
Languages : en
Pages : 490

Book Description
This book focuses on the new approaches that may allow the next generation of computer programming languages to better support the creation of user interface software. It is of interest to creators of toolkits and people creating end-user applications that want to provide end-user customization.

Objective-C for Absolute Beginners

Objective-C for Absolute Beginners PDF Author: Gary Bennett
Publisher: Apress
ISBN: 143023654X
Category : Computers
Languages : en
Pages : 333

Book Description
You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.

Designing Voice User Interfaces

Designing Voice User Interfaces PDF Author: Cathy Pearl
Publisher: "O'Reilly Media, Inc."
ISBN: 1491955384
Category : Computers
Languages : en
Pages : 278

Book Description
Voice user interfaces (VUIs) are becoming all the rage today. But how do you build one that people can actually converse with? Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great.Understand key VUI design concepts, including command-and-control and conversational systemsDecide if you should use an avatar or other visual representation with your VUIExplore speech recognition technology and its impact on your designTake your VUI above and beyond the basic exchange of informationLearn practical ways to test your VUI application with usersMonitor your app and learn how to quickly improve performanceGet real-world examples of VUIs for home assistants, smartwatches, and car systems

User Interfaces for All

User Interfaces for All PDF Author: Constantine Stephanidis
Publisher: CRC Press
ISBN: 0415005132
Category : Technology & Engineering
Languages : en
Pages : 794

Book Description
User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, and services, starting from the design phase of the development life cycle. The ongoing paradigm shift toward a knowledge-intensive information society is already bringing about radical changes in the way people work and interact with each other and with information. The requirement for Universal Design stems from the growing impact of the fusion of the emerging technologies, and from the different dimensions of diversity, which are intrinsic to the information society. This book unfolds the various aspects of this ongoing evolution from a variety of viewpoints. It's a collection of 30 chapters written by leading international authorities, affiliated with academic, research, and industrial organizations, and non-market institutions. The book provides a comprehensive overview of the state of the art in the field, and includes contributions from a variety of theoretical and applied disciplines and research themes. This book can also be used for teaching purposes in HCI courses at the undergraduate as well as graduate level. Students will be introduced to the human-, organizational-, and technology-oriented dimensions that call for a departure from traditional approaches to user interface development. Students will also get an overview of novel methods, techniques, tools, and frameworks for the design, implementation, and evaluation of user interfaces that are universally accessible and usable by the broadest possible end-user population. This comprehensive book is targeted to a broad readership, including HCI researchers, user interface designers, computer scientists, software engineers, ergonomists and usability engineers, Human Factors researchers and practitioners, organizational psychologists, system/product designers, sociologists, policy- and decision makers, scientists in government, industry and education, as well as assistive technology and rehabilitation experts.

Practical Programming in Tcl and Tk

Practical Programming in Tcl and Tk PDF Author: Brent B. Welch
Publisher: Prentice Hall Professional
ISBN: 9780130385604
Category : Computers
Languages : en
Pages : 964

Book Description
"The bulk of the book is about Tcl scripting and the aspects of C programming to create Tcl extentions is given a lighter treatment."--Author.

Beginning ASP.NET 3.5 in C# 2008

Beginning ASP.NET 3.5 in C# 2008 PDF Author: Matthew MacDonald
Publisher: Apress
ISBN: 1430204303
Category : Computers
Languages : en
Pages : 966

Book Description
This book will follow the proven pattern of its previous .NET 2.0 and .NET 1.1 editions, teaching novice users how to use ASP.NET by gradually building their knowledge of the technology up in a pyramidal fashion chapter by chapter. Comprehensively revised for both ASP.NET 3.5 and the new C# 3.0 language this book presents the easiest path to ASP.NET 3.5 mastery. This is one of the first books introducing novices to this important new technology area, and is written specifically in their coding language of preference. The book is written by a proven and award winning .NET author that has been following the technology release cycle since its inception.

DirectX 9 User Interfaces

DirectX 9 User Interfaces PDF Author: Alan Thorn
Publisher: Wordware Publishing, Inc.
ISBN: 1556222491
Category : Business & Economics
Languages : en
Pages : 376

Book Description
Companion CD included with Paint Shop Pro 8 evaluation edition!Interfaces strongly affect how an application or game is received by a user, no matter which cutting-edge features it may boast. This unique book presents a comprehensive solution for creating good interfaces using the latest version of DirectX. This involves building an interface library from the ground up. Divided into three sections, the book discusses the foundations of interface design, the construction of a feature-rich interface library, and the creation of a fully functional media player in DirectShow.