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Computers in the Artroom

Computers in the Artroom PDF Author: Deborah Greh
Publisher:
ISBN: 9780871922212
Category : Computer art
Languages : en
Pages : 131

Book Description
Introduces art teachers to the computer and how they can use it, including computer art techniques.

Computers in the Artroom

Computers in the Artroom PDF Author: Deborah Greh
Publisher:
ISBN: 9780871922212
Category : Computer art
Languages : en
Pages : 131

Book Description
Introduces art teachers to the computer and how they can use it, including computer art techniques.

A Computer in the Art Room

A Computer in the Art Room PDF Author: Catherine Mason
Publisher: Jeremy Greenwood Publishers
ISBN: 9781899163892
Category : Art and computers
Languages : en
Pages : 266

Book Description
Suitable for artists, art students, academics and art historians, this book presents an illustrated exposure of British social history. It documents various aspects of British arts education.

Computers and Creativity

Computers and Creativity PDF Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441

Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Confronting the Machine

Confronting the Machine PDF Author: Boris Magrini
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110523159
Category : Art
Languages : en
Pages : 276

Book Description
Artists who work with new media generally adopt a critical media approach in contrast to artists who work with traditional art media. Where does the difference lie between media artists and artists who produce modern art? Which key art objects illustrate this trend? The author investigates the relationship between art and technology on the basis of work produced by Edward Ihnatowicz and Harald Cohen, and on the basis of the pioneering computer art exhibition at Dokumenta X in 1997. His line of argument counters the generally held view that computer art straddles the gap between art and technology. Instead, he is seeking a genuine interpretation of the origin of media art, and to develop new perspectives for it.

The Computer in Art

The Computer in Art PDF Author: Jasia Reichardt
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 104

Book Description
How computers may be used to produce drawings, as well as to make animated films and sculptures.

Use of Computers in the Art Room

Use of Computers in the Art Room PDF Author: Kimberly Osborn
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 148

Book Description


Artist and Computer

Artist and Computer PDF Author: Ruth Leavitt
Publisher: Crown
ISBN:
Category : Art
Languages : en
Pages : 134

Book Description


Digital Da Vinci

Digital Da Vinci PDF Author: Newton Lee
Publisher: Springer
ISBN: 1493909657
Category : Computers
Languages : en
Pages : 303

Book Description
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.

Computers & Art

Computers & Art PDF Author: Stuart Mealing
Publisher: Intellect Books
ISBN:
Category : Art
Languages : en
Pages : 168

Book Description
"Computers andArt" provides insightful perspectives on the use of the computer as a tool for artists. The approaches taken vary from its historical, philosophical and practical implications to the use of computer technology in art practice. The contributors include an art critic, an educator, a practising artist and a researcher. Mealing looks at the potential for future developments in the field, looking at both the artistic and the computational aspects of the field. "

Art and the Computer

Art and the Computer PDF Author: Melvin L. Prueitt
Publisher: McGraw-Hill Companies
ISBN:
Category : Art
Languages : en
Pages : 268

Book Description
Discusses Problems in Computer Picture Production & Explains How They Have Been Solved. Reports on Art Being Produced by Artists Using Computers