Author: Meredith Broussard
Publisher: MIT Press
ISBN: 026253701X
Category : Computers
Languages : en
Pages : 247
Book Description
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Artificial Unintelligence
Author: Meredith Broussard
Publisher: MIT Press
ISBN: 026253701X
Category : Computers
Languages : en
Pages : 247
Book Description
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Publisher: MIT Press
ISBN: 026253701X
Category : Computers
Languages : en
Pages : 247
Book Description
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
The World Computer
Author: Jonathan Beller
Publisher: Duke University Press
ISBN: 1478012706
Category : Philosophy
Languages : en
Pages : 209
Book Description
In The World Computer Jonathan Beller forcefully demonstrates that the history of commodification generates information itself. Out of the omnipresent calculus imposed by commodification, information emerges historically as a new money form. Investigating its subsequent financialization of daily life and colonization of semiotics, Beller situates the development of myriad systems for quantifying the value of people, objects, and affects as endemic to racial capitalism and computation. Built on oppression and genocide, capital and its technical result as computation manifest as racial formations, as do the machines and software of social mediation that feed racial capitalism and run on social difference. Algorithms, derived from for-profit management strategies, conscript all forms of expression—language, image, music, communication—into the calculus of capital such that even protest may turn a profit. Computational media function for the purpose of extraction rather than ameliorating global crises, and financialize every expressive act, converting each utterance into a wager. Repairing this ecology of exploitation, Beller contends, requires decolonizing information and money, and the scripting of futures wagered by the cultural legacies and claims of those in struggle.
Publisher: Duke University Press
ISBN: 1478012706
Category : Philosophy
Languages : en
Pages : 209
Book Description
In The World Computer Jonathan Beller forcefully demonstrates that the history of commodification generates information itself. Out of the omnipresent calculus imposed by commodification, information emerges historically as a new money form. Investigating its subsequent financialization of daily life and colonization of semiotics, Beller situates the development of myriad systems for quantifying the value of people, objects, and affects as endemic to racial capitalism and computation. Built on oppression and genocide, capital and its technical result as computation manifest as racial formations, as do the machines and software of social mediation that feed racial capitalism and run on social difference. Algorithms, derived from for-profit management strategies, conscript all forms of expression—language, image, music, communication—into the calculus of capital such that even protest may turn a profit. Computational media function for the purpose of extraction rather than ameliorating global crises, and financialize every expressive act, converting each utterance into a wager. Repairing this ecology of exploitation, Beller contends, requires decolonizing information and money, and the scripting of futures wagered by the cultural legacies and claims of those in struggle.
Computers and the World of the Future
Author: Martin Greenberger
Publisher: Cambridge, Mass. : M.I.T. Press, [1964, reprinted 1968]
ISBN:
Category : Business
Languages : en
Pages : 376
Book Description
Writers including Vannevar Bush and Herbert A. Simon discuss the impact of the computer in its first twenty years. Writers discuss the extraordinary growth of the computer in its first twenty years and its use in fields as diverse as medicine and economics, management and physics. Employed in areas once thought to be exclusively the province of the human mind, the computer rendered profound changes in the traditional ways and means of decision making. Contributors C.P. Snow, Walter A. Rosenblith, Norbert Wiener, Vannevar Bush, Herbert A. Simon, Howard W. Johnson, Marvin L. Minsky, Peter Elias, J. C. R. Licklider, Elting E. Morison, Philip M. Morse, Jay W. Forrester, Grace M. Hopper, Alan J. Perlis, John R. Pierce, Robert C. Sprague, Claude E. Shannon, Charles C. Holt, John G. Kemeny, Donald J. Marquis, Gene M. Amdahl, Sidney S. Alexander, Robert M. Fano, and others
Publisher: Cambridge, Mass. : M.I.T. Press, [1964, reprinted 1968]
ISBN:
Category : Business
Languages : en
Pages : 376
Book Description
Writers including Vannevar Bush and Herbert A. Simon discuss the impact of the computer in its first twenty years. Writers discuss the extraordinary growth of the computer in its first twenty years and its use in fields as diverse as medicine and economics, management and physics. Employed in areas once thought to be exclusively the province of the human mind, the computer rendered profound changes in the traditional ways and means of decision making. Contributors C.P. Snow, Walter A. Rosenblith, Norbert Wiener, Vannevar Bush, Herbert A. Simon, Howard W. Johnson, Marvin L. Minsky, Peter Elias, J. C. R. Licklider, Elting E. Morison, Philip M. Morse, Jay W. Forrester, Grace M. Hopper, Alan J. Perlis, John R. Pierce, Robert C. Sprague, Claude E. Shannon, Charles C. Holt, John G. Kemeny, Donald J. Marquis, Gene M. Amdahl, Sidney S. Alexander, Robert M. Fano, and others
The Closed World
Author: Paul N. Edwards
Publisher: MIT Press
ISBN: 9780262550284
Category : Computers
Languages : en
Pages : 468
Book Description
The Closed World offers a radically new alternative to the canonical histories of computers and cognitive science. Arguing that we can make sense of computers as tools only when we simultaneously grasp their roles as metaphors and political icons, Paul Edwards shows how Cold War social and cultural contexts shaped emerging computer technology--and were transformed, in turn, by information machines. The Closed World explores three apparently disparate histories--the history of American global power, the history of computing machines, and the history of subjectivity in science and culture--through the lens of the American political imagination. In the process, it reveals intimate links between the military projects of the Cold War, the evolution of digital computers, and the origins of cybernetics, cognitive psychology, and artificial intelligence. Edwards begins by describing the emergence of a "closed-world discourse" of global surveillance and control through high-technology military power. The Cold War political goal of "containment" led to the SAGE continental air defense system, Rand Corporation studies of nuclear strategy, and the advanced technologies of the Vietnam War. These and other centralized, computerized military command and control projects--for containing world-scale conflicts--helped closed-world discourse dominate Cold War political decisions. Their apotheosis was the Reagan-era plan for a " Star Wars" space-based ballistic missile defense. Edwards then shows how these military projects helped computers become axial metaphors in psychological theory. Analyzing the Macy Conferences on cybernetics, the Harvard Psycho-Acoustic Laboratory, and the early history of artificial intelligence, he describes the formation of a "cyborg discourse." By constructing both human minds and artificial intelligences as information machines, cyborg discourse assisted in integrating people into the hyper-complex technological systems of the closed world. Finally, Edwards explores the cyborg as political identity in science fiction--from the disembodied, panoptic AI of 2001: A Space Odyssey, to the mechanical robots of Star Wars and the engineered biological androids of Blade Runner--where Information Age culture and subjectivity were both reflected and constructed. Inside Technology series
Publisher: MIT Press
ISBN: 9780262550284
Category : Computers
Languages : en
Pages : 468
Book Description
The Closed World offers a radically new alternative to the canonical histories of computers and cognitive science. Arguing that we can make sense of computers as tools only when we simultaneously grasp their roles as metaphors and political icons, Paul Edwards shows how Cold War social and cultural contexts shaped emerging computer technology--and were transformed, in turn, by information machines. The Closed World explores three apparently disparate histories--the history of American global power, the history of computing machines, and the history of subjectivity in science and culture--through the lens of the American political imagination. In the process, it reveals intimate links between the military projects of the Cold War, the evolution of digital computers, and the origins of cybernetics, cognitive psychology, and artificial intelligence. Edwards begins by describing the emergence of a "closed-world discourse" of global surveillance and control through high-technology military power. The Cold War political goal of "containment" led to the SAGE continental air defense system, Rand Corporation studies of nuclear strategy, and the advanced technologies of the Vietnam War. These and other centralized, computerized military command and control projects--for containing world-scale conflicts--helped closed-world discourse dominate Cold War political decisions. Their apotheosis was the Reagan-era plan for a " Star Wars" space-based ballistic missile defense. Edwards then shows how these military projects helped computers become axial metaphors in psychological theory. Analyzing the Macy Conferences on cybernetics, the Harvard Psycho-Acoustic Laboratory, and the early history of artificial intelligence, he describes the formation of a "cyborg discourse." By constructing both human minds and artificial intelligences as information machines, cyborg discourse assisted in integrating people into the hyper-complex technological systems of the closed world. Finally, Edwards explores the cyborg as political identity in science fiction--from the disembodied, panoptic AI of 2001: A Space Odyssey, to the mechanical robots of Star Wars and the engineered biological androids of Blade Runner--where Information Age culture and subjectivity were both reflected and constructed. Inside Technology series
Understanding the Digital World
Author: Brian W. Kernighan
Publisher: Princeton University Press
ISBN: 069121896X
Category : Computers
Languages : en
Pages : 301
Book Description
A brand-new edition of the popular introductory textbook that explores how computer hardware, software, and networks work Computers are everywhere. Some are highly visible, in laptops, tablets, cell phones, and smart watches. But most are invisible, like those in appliances, cars, medical equipment, transportation systems, power grids, and weapons. We never see the myriad computers that quietly collect, share, and sometimes leak personal data about us. Governments and companies increasingly use computers to monitor what we do. Social networks and advertisers know more about us than we should be comfortable with. Criminals have all-too-easy access to our data. Do we truly understand the power of computers in our world? In this updated edition of Understanding the Digital World, Brian Kernighan explains how computer hardware, software, and networks work. Topics include how computers are built and how they compute; what programming is; how the Internet and web operate; and how all of these affect security, privacy, property, and other important social, political, and economic issues. Kernighan touches on fundamental ideas from computer science and some of the inherent limitations of computers, and new sections in the book explore Python programming, big data, machine learning, and much more. Numerous color illustrations, notes on sources for further exploration, and a glossary explaining technical terms and buzzwords are included. Understanding the Digital World is a must-read for readers of all backgrounds who want to know more about computers and communications.
Publisher: Princeton University Press
ISBN: 069121896X
Category : Computers
Languages : en
Pages : 301
Book Description
A brand-new edition of the popular introductory textbook that explores how computer hardware, software, and networks work Computers are everywhere. Some are highly visible, in laptops, tablets, cell phones, and smart watches. But most are invisible, like those in appliances, cars, medical equipment, transportation systems, power grids, and weapons. We never see the myriad computers that quietly collect, share, and sometimes leak personal data about us. Governments and companies increasingly use computers to monitor what we do. Social networks and advertisers know more about us than we should be comfortable with. Criminals have all-too-easy access to our data. Do we truly understand the power of computers in our world? In this updated edition of Understanding the Digital World, Brian Kernighan explains how computer hardware, software, and networks work. Topics include how computers are built and how they compute; what programming is; how the Internet and web operate; and how all of these affect security, privacy, property, and other important social, political, and economic issues. Kernighan touches on fundamental ideas from computer science and some of the inherent limitations of computers, and new sections in the book explore Python programming, big data, machine learning, and much more. Numerous color illustrations, notes on sources for further exploration, and a glossary explaining technical terms and buzzwords are included. Understanding the Digital World is a must-read for readers of all backgrounds who want to know more about computers and communications.
The History of the Computer
Author: Rachel Ignotofsky
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
The Trouble with Computers
Author: Thomas K. Landauer
Publisher: MIT Press
ISBN: 9780262621083
Category : Computers
Languages : en
Pages : 444
Book Description
Beginning with an explanation of why considerable outlays for computing since 1973 have not resulted in comparable payoffs, the author proposes that emerging techniques for user-centred development can turn the situation around - through task analysis, ite
Publisher: MIT Press
ISBN: 9780262621083
Category : Computers
Languages : en
Pages : 444
Book Description
Beginning with an explanation of why considerable outlays for computing since 1973 have not resulted in comparable payoffs, the author proposes that emerging techniques for user-centred development can turn the situation around - through task analysis, ite
Computers and Society
Author: Ronald M. Baecker
Publisher:
ISBN: 0198827083
Category : Computers
Languages : en
Pages : 549
Book Description
Computers and Society explores the history and impact of modern technology on everyday human life, considering its benefits, drawbacks, and repercussions. Particular attention is paid to new developments in artificial intelligence and machine learning, and the issues that have arisen from our complex relationship with AI.
Publisher:
ISBN: 0198827083
Category : Computers
Languages : en
Pages : 549
Book Description
Computers and Society explores the history and impact of modern technology on everyday human life, considering its benefits, drawbacks, and repercussions. Particular attention is paid to new developments in artificial intelligence and machine learning, and the issues that have arisen from our complex relationship with AI.
The First Computers
Author: Raul Rojas
Publisher: MIT Press
ISBN: 9780262681377
Category : Science
Languages : en
Pages : 476
Book Description
This history of computing focuses not on chronology (what came first and who deserves credit for it) but on the actual architectures of the first machines that made electronic computing a practical reality. The book covers computers built in the United States, Germany, England, and Japan. It makes clear that similar concepts were often pursued simultaneously and that the early researchers explored many architectures beyond the von Neumann architecture that eventually became canonical. The contributors include not only historians but also engineers and computer pioneers. An introductory chapter describes the elements of computer architecture and explains why "being first" is even less interesting for computers than for other areas of technology. The essays contain a remarkable amount of new material, even on well-known machines, and several describe reconstructions of the historic machines. These investigations are of more than simply historical interest, for architectures designed to solve specific problems in the past may suggest new approaches to similar problems in today's machines. Contributors Titiimaea F. Ala'ilima, Lin Ping Ang, William Aspray, Friedrich L. Bauer, Andreas Brennecke, Chris P. Burton, Martin Campbell-Kelly, Paul Ceruzzi, I. Bernard Cohen, John Gustafson, Wilhelm Hopmann, Harry D. Huskey, Friedrich W. Kistermann, Thomas Lange, Michael S. Mahoney, R. B. E. Napper, Seiichi Okoma, Hartmut Petzold, Raúl Rojas, Anthony E. Sale, Robert W. Seidel, Ambros P. Speiser, Frank H. Sumner, James F. Tau, Jan Van der Spiegel, Eiiti Wada, Michael R. Williams
Publisher: MIT Press
ISBN: 9780262681377
Category : Science
Languages : en
Pages : 476
Book Description
This history of computing focuses not on chronology (what came first and who deserves credit for it) but on the actual architectures of the first machines that made electronic computing a practical reality. The book covers computers built in the United States, Germany, England, and Japan. It makes clear that similar concepts were often pursued simultaneously and that the early researchers explored many architectures beyond the von Neumann architecture that eventually became canonical. The contributors include not only historians but also engineers and computer pioneers. An introductory chapter describes the elements of computer architecture and explains why "being first" is even less interesting for computers than for other areas of technology. The essays contain a remarkable amount of new material, even on well-known machines, and several describe reconstructions of the historic machines. These investigations are of more than simply historical interest, for architectures designed to solve specific problems in the past may suggest new approaches to similar problems in today's machines. Contributors Titiimaea F. Ala'ilima, Lin Ping Ang, William Aspray, Friedrich L. Bauer, Andreas Brennecke, Chris P. Burton, Martin Campbell-Kelly, Paul Ceruzzi, I. Bernard Cohen, John Gustafson, Wilhelm Hopmann, Harry D. Huskey, Friedrich W. Kistermann, Thomas Lange, Michael S. Mahoney, R. B. E. Napper, Seiichi Okoma, Hartmut Petzold, Raúl Rojas, Anthony E. Sale, Robert W. Seidel, Ambros P. Speiser, Frank H. Sumner, James F. Tau, Jan Van der Spiegel, Eiiti Wada, Michael R. Williams
Computers Ltd
Author: David Harel
Publisher: Oxford University Press
ISBN: 9780198604426
Category : Computers
Languages : en
Pages : 244
Book Description
David Harel explains and illustrates one of the most fundamental, yet under-exposed facets of computers - their inherent limitations.
Publisher: Oxford University Press
ISBN: 9780198604426
Category : Computers
Languages : en
Pages : 244
Book Description
David Harel explains and illustrates one of the most fundamental, yet under-exposed facets of computers - their inherent limitations.