Author: Nat Gertler
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 260
Book Description
A visually oriented conceptual guide to understanding how a computer works. Using a strongly visual format similar to that of popular magazines or modern multi-media presentations, this book shows the reader how each PC subsystem is constructed, how it works, and how it relates to other PC subsystems.
Computers Illustrated
Author: Nat Gertler
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 260
Book Description
A visually oriented conceptual guide to understanding how a computer works. Using a strongly visual format similar to that of popular magazines or modern multi-media presentations, this book shows the reader how each PC subsystem is constructed, how it works, and how it relates to other PC subsystems.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 260
Book Description
A visually oriented conceptual guide to understanding how a computer works. Using a strongly visual format similar to that of popular magazines or modern multi-media presentations, this book shows the reader how each PC subsystem is constructed, how it works, and how it relates to other PC subsystems.
Inside the Machine
Author: Jon Stokes
Publisher: No Starch Press
ISBN: 1593271042
Category : Computers
Languages : en
Pages : 320
Book Description
Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.
Publisher: No Starch Press
ISBN: 1593271042
Category : Computers
Languages : en
Pages : 320
Book Description
Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.
Inside the Personal Computer
Author: Sharon Gallagher
Publisher:
ISBN: 9780896595040
Category : Computers
Languages : en
Pages : 14
Book Description
Features models, diagrams, and charts that illustrate the workings of the keyboard, memory, disk drive, and printer
Publisher:
ISBN: 9780896595040
Category : Computers
Languages : en
Pages : 14
Book Description
Features models, diagrams, and charts that illustrate the workings of the keyboard, memory, disk drive, and printer
The Computer
Author: Mark Frauenfelder
Publisher: Carlton Books
ISBN: 9781780976990
Category : Computers
Languages : en
Pages : 0
Book Description
"From the tiniest gadget to vast scientific simulators, computers are integral to our lives, and are developing at ever-increasing speed. The Computer traces the evolution of this vital machine from its earliest roots through its exciting application in code-breaking during the Second World War, from its initial use in the workplace and home, to is current status as a totally indispensable -- and increasingly portable - part of twenty-first century life. Highly illustrated, the book brings home the rapid reduction in computer size and growth in capacity, and its vast range of uses. From colossus to the iPad -- this book tells the whole extraordinary story." -- Back cover.
Publisher: Carlton Books
ISBN: 9781780976990
Category : Computers
Languages : en
Pages : 0
Book Description
"From the tiniest gadget to vast scientific simulators, computers are integral to our lives, and are developing at ever-increasing speed. The Computer traces the evolution of this vital machine from its earliest roots through its exciting application in code-breaking during the Second World War, from its initial use in the workplace and home, to is current status as a totally indispensable -- and increasingly portable - part of twenty-first century life. Highly illustrated, the book brings home the rapid reduction in computer size and growth in capacity, and its vast range of uses. From colossus to the iPad -- this book tells the whole extraordinary story." -- Back cover.
The History of the Computer
Author: Rachel Ignotofsky
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
Publisher: Ten Speed Press
ISBN: 1984857436
Category : Young Adult Nonfiction
Languages : en
Pages : 129
Book Description
A strikingly illustrated overview of the computing machines that have changed our world—from the abacus to the smartphone—and the people who made them, by the New York Times bestselling author and illustrator of Women in Science. “A beautifully illustrated journey through the history of computing, from the Antikythera mechanism to the iPhone and beyond—I loved it.”—Eben Upton, Founder and CEO of Raspberry Pi ONE OF THE BEST BOOKS OF THE YEAR: The New York Public Library Computers are everywhere and have impacted our lives in so many ways. But who created them, and why? How have they transformed the way that we interact with our surroundings and each other? Packed with accessible information, fun facts, and discussion starters, this charming and art-filled book takes you from the ancient world to the modern day, focusing on important inventions, from the earliest known counting systems to the sophisticated algorithms behind AI. The History of the Computer also profiles a diverse range of key players and creators—from An Wang and Margaret Hamilton to Steve Jobs and Sir Tim Berners-Lee—and illuminates their goals, their intentions, and the impact of their inventions on our everyday lives. This entertaining and educational journey will help you understand our most important machines and how we can use them to enhance the way we live. You’ll never look at your phone the same way again!
Computers in Art, Design and Animation
Author: John Lansdown
Publisher: Springer Science & Business Media
ISBN: 1461245389
Category : Art
Languages : en
Pages : 314
Book Description
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
Publisher: Springer Science & Business Media
ISBN: 1461245389
Category : Art
Languages : en
Pages : 314
Book Description
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
Computers and the History of Art
Author: Sunderland
Publisher: Psychology Press
ISBN: 9783718654826
Category : Art
Languages : en
Pages : 98
Book Description
First Published in 1994. Routledge is an imprint of Taylor & Francis, an informa company.
Publisher: Psychology Press
ISBN: 9783718654826
Category : Art
Languages : en
Pages : 98
Book Description
First Published in 1994. Routledge is an imprint of Taylor & Francis, an informa company.
Grace Hopper
Author: Laurie Wallmark
Publisher: Union Square & Co.
ISBN: 1454941529
Category : Juvenile Nonfiction
Languages : en
Pages : 47
Book Description
“If you’ve got a good idea, and you know it’s going to work, go ahead and do it.” The inspiring story of Grace Hopper—the boundary-breaking woman who revolutionized computer science—is told told in an engaging picture book biography. Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper's incredible accomplishments to life.
Publisher: Union Square & Co.
ISBN: 1454941529
Category : Juvenile Nonfiction
Languages : en
Pages : 47
Book Description
“If you’ve got a good idea, and you know it’s going to work, go ahead and do it.” The inspiring story of Grace Hopper—the boundary-breaking woman who revolutionized computer science—is told told in an engaging picture book biography. Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper's incredible accomplishments to life.
Illustrated Computer Dictionary
Author: Ian Dicks
Publisher: Oxford University Press, USA
ISBN: 9780199112401
Category : Computer science
Languages : en
Pages : 0
Book Description
An essential guide to modern computer terminology and jargon, this dictionary contains hundreds of straightforward definitions, example sentences, pronunciation guides and usage tips. Panels giving extra information on history, hardware, the internet and more are featured throughout the book.The dictionary is illustrated throughout with humorous colour illustrations by Ian Dicks.
Publisher: Oxford University Press, USA
ISBN: 9780199112401
Category : Computer science
Languages : en
Pages : 0
Book Description
An essential guide to modern computer terminology and jargon, this dictionary contains hundreds of straightforward definitions, example sentences, pronunciation guides and usage tips. Panels giving extra information on history, hardware, the internet and more are featured throughout the book.The dictionary is illustrated throughout with humorous colour illustrations by Ian Dicks.
Essential Computer Hardware
Author: Kevin Wilson
Publisher:
ISBN: 9781911174592
Category : Computers
Languages : en
Pages : 140
Book Description
Bits, bytes, RAM, CPUs, hard drives and dvd drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. This book is great for beginners, a basic computing class, or someone looking to buy a computer.
Publisher:
ISBN: 9781911174592
Category : Computers
Languages : en
Pages : 140
Book Description
Bits, bytes, RAM, CPUs, hard drives and dvd drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. This book is great for beginners, a basic computing class, or someone looking to buy a computer.