Author: Tony Marsland
Publisher: Springer Science & Business Media
ISBN: 3540430806
Category : Computers
Languages : en
Pages : 456
Book Description
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Computers and Games
Author: Tony Marsland
Publisher: Springer Science & Business Media
ISBN: 3540430806
Category : Computers
Languages : en
Pages : 456
Book Description
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Publisher: Springer Science & Business Media
ISBN: 3540430806
Category : Computers
Languages : en
Pages : 456
Book Description
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Organizations and Communication Technology
Author: Janet Fulk
Publisher: SAGE Publications
ISBN: 1452252467
Category : Language Arts & Disciplines
Languages : en
Pages : 329
Book Description
Organizations and Communications Technology is must reading for those interested in the relation of communication technology to organizational form and function. The book does what many such collections do not do: It presents in a complementary--if not totally unified--fashion a variety of perspectives on and answers to questions raised about the essential nature, determinants, and effects of the organization-communication technology interface. Such coherence in theme and structure is not accidental; rather, it derives from the editors′ commitment to a robust theoretical foundation in which to ground past and future research. . . . They have succeeded brilliantly in their efforts to focus substantive scholarship on theory building in a data-rich but theory-poor field. The result is a work that will no doubt be a classic. The reader who makes the commitment to mine its essays will not be disappointed. --Journal of Business and Technical Communication "As a summary of the field, this collection of theoretical essays succeeds on two main counts. . . . First, it brings together in one volume writers whose recent work has been widely cited and discussed throughout the literatures of information science, communication, management, and technology studies. Second, the book presents some exciting theoretical ideas about the relationship between communication technologies and social behavior that are applicable beyond the organizational setting. . . . On the whole, this book is a fine overview that updates and lends structure--′organizes′--this evolving literature for a diverse audience." --Journal of Communication "The editors . . . argue convincingly that the study of human and organizational aspects of communications technology suffers from a glut of data and a deficiency of theory. The objective of the book becomes one of starting the process of developing a corpus of theory that will integrate the knowledge we have. Overall, the book achieves this objective well, with the gratifying addition that there are also plenty of practical recommendations of immediate value to the practitioner. . . . This is an ambitious book and given the importance of the topic this is inevitable. It is aimed at a broad range of disciplines. It is unashamedly theoretical in its approach yet contains a good deal of immediate practical importance. My own prediction . . . suggests that this book will be regarded as a milestone from which future progress will be measured." --The Occupational Psychologist "Communications technology offers a wonderful springboard for much broader considerations of how people in organizations and behavior within them. Worthwhile . . . engaging." --Academy of Management Review "Will interest any business communication scholar concerned with the ways organizations are affected by new technologies. . . . Provide[s] a wealth of stimulating ideas." --Journal of Business Communication "Organizations and Communications Technology is an attempt to provide a foundation for theory development on information technology in organizations by delegating the task to a set of competent researchers and theorists. Given the dearth of theory development in the field such a strategy makes some sense. Because of (its) diversity, organizations, communications, and management information systems scholars should all find something of interest." --Administrative Science Quarterly How do technology and organization interact to shape organizational structures and processes? What organizational, political, and social processes constrain technological development? What forces shape the articulation of organizational and technological systems? Answering these and other pivotal questions, this powerful volume centers on the role of theory for advancing our knowledge of communication technology in organizations at several levels: micro, group, and macro. A distinguished team of contributors examines a richly diverse group of topics, including telecommunications, communication networks and new media, the use of group decision support systems, and discretionary databases, to name but a few. Organizations and Communication Technology offers nothing less than a fresh foundation for research and management practice. As such, it is essential reading for scholars, practitioners, and students in the fields of management studies, communication science, organization studies, and policy studies.
Publisher: SAGE Publications
ISBN: 1452252467
Category : Language Arts & Disciplines
Languages : en
Pages : 329
Book Description
Organizations and Communications Technology is must reading for those interested in the relation of communication technology to organizational form and function. The book does what many such collections do not do: It presents in a complementary--if not totally unified--fashion a variety of perspectives on and answers to questions raised about the essential nature, determinants, and effects of the organization-communication technology interface. Such coherence in theme and structure is not accidental; rather, it derives from the editors′ commitment to a robust theoretical foundation in which to ground past and future research. . . . They have succeeded brilliantly in their efforts to focus substantive scholarship on theory building in a data-rich but theory-poor field. The result is a work that will no doubt be a classic. The reader who makes the commitment to mine its essays will not be disappointed. --Journal of Business and Technical Communication "As a summary of the field, this collection of theoretical essays succeeds on two main counts. . . . First, it brings together in one volume writers whose recent work has been widely cited and discussed throughout the literatures of information science, communication, management, and technology studies. Second, the book presents some exciting theoretical ideas about the relationship between communication technologies and social behavior that are applicable beyond the organizational setting. . . . On the whole, this book is a fine overview that updates and lends structure--′organizes′--this evolving literature for a diverse audience." --Journal of Communication "The editors . . . argue convincingly that the study of human and organizational aspects of communications technology suffers from a glut of data and a deficiency of theory. The objective of the book becomes one of starting the process of developing a corpus of theory that will integrate the knowledge we have. Overall, the book achieves this objective well, with the gratifying addition that there are also plenty of practical recommendations of immediate value to the practitioner. . . . This is an ambitious book and given the importance of the topic this is inevitable. It is aimed at a broad range of disciplines. It is unashamedly theoretical in its approach yet contains a good deal of immediate practical importance. My own prediction . . . suggests that this book will be regarded as a milestone from which future progress will be measured." --The Occupational Psychologist "Communications technology offers a wonderful springboard for much broader considerations of how people in organizations and behavior within them. Worthwhile . . . engaging." --Academy of Management Review "Will interest any business communication scholar concerned with the ways organizations are affected by new technologies. . . . Provide[s] a wealth of stimulating ideas." --Journal of Business Communication "Organizations and Communications Technology is an attempt to provide a foundation for theory development on information technology in organizations by delegating the task to a set of competent researchers and theorists. Given the dearth of theory development in the field such a strategy makes some sense. Because of (its) diversity, organizations, communications, and management information systems scholars should all find something of interest." --Administrative Science Quarterly How do technology and organization interact to shape organizational structures and processes? What organizational, political, and social processes constrain technological development? What forces shape the articulation of organizational and technological systems? Answering these and other pivotal questions, this powerful volume centers on the role of theory for advancing our knowledge of communication technology in organizations at several levels: micro, group, and macro. A distinguished team of contributors examines a richly diverse group of topics, including telecommunications, communication networks and new media, the use of group decision support systems, and discretionary databases, to name but a few. Organizations and Communication Technology offers nothing less than a fresh foundation for research and management practice. As such, it is essential reading for scholars, practitioners, and students in the fields of management studies, communication science, organization studies, and policy studies.
Personnel Literature
Language, Classrooms and Computers
Author: Peter Scrimshaw
Publisher: Routledge
ISBN: 1134885407
Category : Education
Languages : en
Pages : 208
Book Description
The contributors use teachers' accounts together with their own research to examine how the use of computers in school can affect the ways in which children learn and teachers teach.
Publisher: Routledge
ISBN: 1134885407
Category : Education
Languages : en
Pages : 208
Book Description
The contributors use teachers' accounts together with their own research to examine how the use of computers in school can affect the ways in which children learn and teachers teach.
Software Technologies for Embedded and Ubiquitous Systems
Author: Roman Obermaisser
Publisher: Springer
ISBN: 3540756647
Category : Computers
Languages : en
Pages : 575
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 5th IFIP WG 10.2 International Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, SEUS 2007, held in conjunction with ISORC 2007, the 10th IEEE International Symposium on Object/component/service-oriented Real-time Distributed Computing. Coverage includes ubiquitous computing frameworks, validation of embedded and ubiquitous systems, and ubiquitous computing applications.
Publisher: Springer
ISBN: 3540756647
Category : Computers
Languages : en
Pages : 575
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 5th IFIP WG 10.2 International Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, SEUS 2007, held in conjunction with ISORC 2007, the 10th IEEE International Symposium on Object/component/service-oriented Real-time Distributed Computing. Coverage includes ubiquitous computing frameworks, validation of embedded and ubiquitous systems, and ubiquitous computing applications.
Technical Report
Author: Human Resources Research Organization
Publisher:
ISBN:
Category :
Languages : en
Pages : 706
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 706
Book Description
Learning with Computers
Author: Karen Littleton
Publisher: Psychology Press
ISBN: 9780415142861
Category : Computers
Languages : en
Pages : 224
Book Description
A collection of essays by leading researchers which examine computer-based learning, and the often positive affects which result from peer interaction and collaborative activities.
Publisher: Psychology Press
ISBN: 9780415142861
Category : Computers
Languages : en
Pages : 224
Book Description
A collection of essays by leading researchers which examine computer-based learning, and the often positive affects which result from peer interaction and collaborative activities.
Legend - Elements
Author: C J Mcpherson
Publisher: C J Mcpherson
ISBN:
Category : Fiction
Languages : en
Pages : 88
Book Description
Legend – Elements is a universal, standalone tabletop RPG. It can be used to portray any setting, time period, technology level, genre, or storyline. It features systems for crafting, wilderness survival, customizable status effects, overland travel, social combat, hacking and vehicles. The combat system runs off the Flow Engine to simulate the dramatic action scenes found in movies and TV shows, rather than the boring hit point calculations most other games rely on. Characters can pick between over a dozen skills, each one of which is a complete playstyle in itself. Fight with swords, axes and spears with Melee; shoot, lay down suppressive fire and cripple your opponents with Marksmanship; build impressive combos and change your playstyle on the fly with Brawl. Also included are social combat skills, crafting, survival, theft, animal wrangling and vehicle piloting. Each skill comes with unique Abilities that can be used to customize your game even more. The game runs off the Elements Engine, using pools of six sided dice to resolve actions swiftly and fairly.
Publisher: C J Mcpherson
ISBN:
Category : Fiction
Languages : en
Pages : 88
Book Description
Legend – Elements is a universal, standalone tabletop RPG. It can be used to portray any setting, time period, technology level, genre, or storyline. It features systems for crafting, wilderness survival, customizable status effects, overland travel, social combat, hacking and vehicles. The combat system runs off the Flow Engine to simulate the dramatic action scenes found in movies and TV shows, rather than the boring hit point calculations most other games rely on. Characters can pick between over a dozen skills, each one of which is a complete playstyle in itself. Fight with swords, axes and spears with Melee; shoot, lay down suppressive fire and cripple your opponents with Marksmanship; build impressive combos and change your playstyle on the fly with Brawl. Also included are social combat skills, crafting, survival, theft, animal wrangling and vehicle piloting. Each skill comes with unique Abilities that can be used to customize your game even more. The game runs off the Elements Engine, using pools of six sided dice to resolve actions swiftly and fairly.
Computer Architecture
Author: Nirmala Sharma
Publisher: Laxmi Publications
ISBN: 9788131807217
Category : Computer architecture
Languages : en
Pages : 244
Book Description
Publisher: Laxmi Publications
ISBN: 9788131807217
Category : Computer architecture
Languages : en
Pages : 244
Book Description
The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration
Author: Mary Scannell
Publisher: McGraw Hill Professional
ISBN: 0071743669
Category : Business & Economics
Languages : en
Pages : 240
Book Description
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Publisher: McGraw Hill Professional
ISBN: 0071743669
Category : Business & Economics
Languages : en
Pages : 240
Book Description
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.