Author: A. Ben-Israel
Publisher: Springer Science & Business Media
ISBN: 3709161460
Category : Computers
Languages : en
Pages : 619
Book Description
This is a new type of calculus book: Students who master this text will be well versed in calculus and, in addition, possess a useful working knowledge of one of the most important mathematical software systems, namely, MACSYMA. This will equip them with the mathematical competence they need for science and engi neering and the competitive workplace. The choice of MACSYMA is not essential for the didactic goal of the book. In fact, any of the other major mathematical software systems, e. g. , AXIOM, MATHEMATICA, MAPLE, DERIVE, or REDUCE, could have been taken for the examples and for acquiring the skill in using these systems for doing mathematics on computers. The symbolic and numerical calcu lations described in this book will be easily performed in any of these systems by slight modification of the syntax as soon as the student understands and masters the MACSYMA examples in this book. What is important, however, is that the student gets all the information necessary to design and execute the calculations in at least one concrete implementation language as this is done in this book and also that the use of the mathematical software system is completely integrated with the text. In these times of globalization, firms which are unable to hire adequately trained technology experts will not prosper. For corporations which depend heavily on sci ence and engineering, remaining competitive in the global economy will require hiring employees having had a traditionally rigorous mathematical education.
Computer-Supported Calculus
Author: A. Ben-Israel
Publisher: Springer Science & Business Media
ISBN: 3709161460
Category : Computers
Languages : en
Pages : 619
Book Description
This is a new type of calculus book: Students who master this text will be well versed in calculus and, in addition, possess a useful working knowledge of one of the most important mathematical software systems, namely, MACSYMA. This will equip them with the mathematical competence they need for science and engi neering and the competitive workplace. The choice of MACSYMA is not essential for the didactic goal of the book. In fact, any of the other major mathematical software systems, e. g. , AXIOM, MATHEMATICA, MAPLE, DERIVE, or REDUCE, could have been taken for the examples and for acquiring the skill in using these systems for doing mathematics on computers. The symbolic and numerical calcu lations described in this book will be easily performed in any of these systems by slight modification of the syntax as soon as the student understands and masters the MACSYMA examples in this book. What is important, however, is that the student gets all the information necessary to design and execute the calculations in at least one concrete implementation language as this is done in this book and also that the use of the mathematical software system is completely integrated with the text. In these times of globalization, firms which are unable to hire adequately trained technology experts will not prosper. For corporations which depend heavily on sci ence and engineering, remaining competitive in the global economy will require hiring employees having had a traditionally rigorous mathematical education.
Publisher: Springer Science & Business Media
ISBN: 3709161460
Category : Computers
Languages : en
Pages : 619
Book Description
This is a new type of calculus book: Students who master this text will be well versed in calculus and, in addition, possess a useful working knowledge of one of the most important mathematical software systems, namely, MACSYMA. This will equip them with the mathematical competence they need for science and engi neering and the competitive workplace. The choice of MACSYMA is not essential for the didactic goal of the book. In fact, any of the other major mathematical software systems, e. g. , AXIOM, MATHEMATICA, MAPLE, DERIVE, or REDUCE, could have been taken for the examples and for acquiring the skill in using these systems for doing mathematics on computers. The symbolic and numerical calcu lations described in this book will be easily performed in any of these systems by slight modification of the syntax as soon as the student understands and masters the MACSYMA examples in this book. What is important, however, is that the student gets all the information necessary to design and execute the calculations in at least one concrete implementation language as this is done in this book and also that the use of the mathematical software system is completely integrated with the text. In these times of globalization, firms which are unable to hire adequately trained technology experts will not prosper. For corporations which depend heavily on sci ence and engineering, remaining competitive in the global economy will require hiring employees having had a traditionally rigorous mathematical education.
Computer-Supported Calculus
Author: A. Ben-Israel
Publisher:
ISBN: 9783709161470
Category :
Languages : en
Pages : 630
Book Description
Publisher:
ISBN: 9783709161470
Category :
Languages : en
Pages : 630
Book Description
Calculus and Computer-Supported Collaborative Learning
Author: Helena Dedic
Publisher:
ISBN: 9782921024648
Category :
Languages : en
Pages : 226
Book Description
Publisher:
ISBN: 9782921024648
Category :
Languages : en
Pages : 226
Book Description
Operator Calculus On Graphs: Theory And Applications In Computer Science
Author: George Stacey Staples
Publisher: World Scientific
ISBN: 1908977574
Category : Mathematics
Languages : en
Pages : 428
Book Description
This pioneering book presents a study of the interrelationships among operator calculus, graph theory, and quantum probability in a unified manner, with significant emphasis on symbolic computations and an eye toward applications in computer science.Presented in this book are new methods, built on the algebraic framework of Clifford algebras, for tackling important real world problems related, but not limited to, wireless communications, neural networks, electrical circuits, transportation, and the world wide web. Examples are put forward in Mathematica throughout the book, together with packages for performing symbolic computations.
Publisher: World Scientific
ISBN: 1908977574
Category : Mathematics
Languages : en
Pages : 428
Book Description
This pioneering book presents a study of the interrelationships among operator calculus, graph theory, and quantum probability in a unified manner, with significant emphasis on symbolic computations and an eye toward applications in computer science.Presented in this book are new methods, built on the algebraic framework of Clifford algebras, for tackling important real world problems related, but not limited to, wireless communications, neural networks, electrical circuits, transportation, and the world wide web. Examples are put forward in Mathematica throughout the book, together with packages for performing symbolic computations.
Calculus for Computer Graphics
Author: John Vince
Publisher: Springer Nature
ISBN: 3031281179
Category : Computers
Languages : en
Pages : 387
Book Description
Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author’s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.
Publisher: Springer Nature
ISBN: 3031281179
Category : Computers
Languages : en
Pages : 387
Book Description
Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author’s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.
Calculus for Computer Graphics
Author: John Vince
Publisher: Springer
ISBN: 3030113760
Category : Computers
Languages : en
Pages : 303
Book Description
Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition, the author extends the scope of the original book to include applications of calculus in the areas of arc-length parameterisation of curves, geometric continuity, tangent and normal vectors, and curvature. The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred and seventy colour illustrations. This book complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.
Publisher: Springer
ISBN: 3030113760
Category : Computers
Languages : en
Pages : 303
Book Description
Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition, the author extends the scope of the original book to include applications of calculus in the areas of arc-length parameterisation of curves, geometric continuity, tangent and normal vectors, and curvature. The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred and seventy colour illustrations. This book complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.
Calculus and the Computer
Author: Sheldon P. Gordon
Publisher: Prindle Weber & Schmidt
ISBN:
Category : Mathematics
Languages : en
Pages : 264
Book Description
Publisher: Prindle Weber & Schmidt
ISBN:
Category : Mathematics
Languages : en
Pages : 264
Book Description
Calculus with the Computer
Author: L. Carl Leinbach
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 228
Book Description
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 228
Book Description
From Calculus to Computers
Author: Amy Shell-Gellasch
Publisher: Cambridge University Press
ISBN: 9780883851784
Category : Mathematics
Languages : en
Pages : 276
Book Description
Classroom resource material allowing the integration of mathematics history into undergraduate mathematics teaching.
Publisher: Cambridge University Press
ISBN: 9780883851784
Category : Mathematics
Languages : en
Pages : 276
Book Description
Classroom resource material allowing the integration of mathematics history into undergraduate mathematics teaching.
Stochastic Network Calculus
Author: Yuming Jiang
Publisher: Springer Science & Business Media
ISBN: 1848001274
Category : Computers
Languages : en
Pages : 240
Book Description
Network calculus is a theory dealing with queuing systems found in computer networks. Its focus is on performance guarantees. Central to the theory is the use of alternate algebras such as the min-plus algebra to transform complex network systems into analytically tractable systems. To simplify the ana- sis, another idea is to characterize tra?c and service processes using various bounds. Since its introduction in the early 1990s, network calculus has dev- oped along two tracks—deterministic and stochastic. This book is devoted to summarizing results for stochastic network calculus that can be employed in the design of computer networks to provide stochastic service guarantees. Overview and Goal Like conventional queuing theory, stochastic network calculus is based on properly de?ned tra?c models and service models. However, while in c- ventional queuing theory an arrival process is typically characterized by the inter-arrival times of customers and a service process by the service times of customers, the arrival process and the service process are modeled in n- work calculus respectively by some arrival curve that (maybe probabilis- cally) upper-bounds the cumulative arrival and by some service curve that (maybe probabilistically) lower-bounds the cumulative service. The idea of usingboundstocharacterizetra?candservicewasinitiallyintroducedfor- terministic network calculus. It has also been extended to stochastic network calculus by exploiting the stochastic nature of arrival and service processes.
Publisher: Springer Science & Business Media
ISBN: 1848001274
Category : Computers
Languages : en
Pages : 240
Book Description
Network calculus is a theory dealing with queuing systems found in computer networks. Its focus is on performance guarantees. Central to the theory is the use of alternate algebras such as the min-plus algebra to transform complex network systems into analytically tractable systems. To simplify the ana- sis, another idea is to characterize tra?c and service processes using various bounds. Since its introduction in the early 1990s, network calculus has dev- oped along two tracks—deterministic and stochastic. This book is devoted to summarizing results for stochastic network calculus that can be employed in the design of computer networks to provide stochastic service guarantees. Overview and Goal Like conventional queuing theory, stochastic network calculus is based on properly de?ned tra?c models and service models. However, while in c- ventional queuing theory an arrival process is typically characterized by the inter-arrival times of customers and a service process by the service times of customers, the arrival process and the service process are modeled in n- work calculus respectively by some arrival curve that (maybe probabilis- cally) upper-bounds the cumulative arrival and by some service curve that (maybe probabilistically) lower-bounds the cumulative service. The idea of usingboundstocharacterizetra?candservicewasinitiallyintroducedfor- terministic network calculus. It has also been extended to stochastic network calculus by exploiting the stochastic nature of arrival and service processes.