Author: James J. McGregor
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer graphics
Languages : en
Pages : 488
Book Description
The Art of Graphics for the IBM PC
Author: James J. McGregor
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer graphics
Languages : en
Pages : 488
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer graphics
Languages : en
Pages : 488
Book Description
Computer Graphics for the IBM? PC
Author: Leen Ammeraal
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Line drawing; Updating the screen; Graphics and matrix printers; Writing text in graphics mode; DIG: drawing with interactive graphics.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Line drawing; Updating the screen; Graphics and matrix printers; Writing text in graphics mode; DIG: drawing with interactive graphics.
Graphics for the IBM PC
Author: Dan Illowsky
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 326
Book Description
Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 326
Book Description
Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.
Graphics Primer for the IBM PC
Author: Mitchell Waite
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 454
Book Description
Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 454
Book Description
Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users
Computer Graphics for the IBM Personal Computer
Author: Donald Hearn
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 364
Book Description
The IBM PC; Basic graphics; Display manipulations; Three dimensions; Applications.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 364
Book Description
The IBM PC; Basic graphics; Display manipulations; Three dimensions; Applications.
Advanced Graphics with the IBM Personal Computer
Author: Ian O. Angell
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.
Computer Graphics
Author: Tosiyasu L. Kunii
Publisher: Springer Science & Business Media
ISBN: 4431680306
Category : Computers
Languages : en
Pages : 370
Book Description
In the design of any visual objects, the work becomes much easier if previous designs are utilized. Computer graphics is becoming increasingly important simply because it greatly helps in utilizing such previous designs. Here, "previous designs" signifies both design results and design procedures. The objects designed are diverse. For engineers, these objects could be machines or electronic circuits, as discussed in Chap. 3, ''CA~/CAM. '' Physicians often design models of a patient's organs from computed tomography images prior to surgery or to assist in diagnosis. This is the subject of Chap. 8, "Medical Graphics. " Chapter 7, "Computer Art," deals with the way in which artists use computer graphics in creating beautiful visual images. In Chap. 1, "Computational Geometry," a firm basis is provided for the definition of shapes in designed objects; this is a typical technical area in which computer graphics is constantly making worldwide progress. Thus, the present volume, reflecting international advances in these and other areas of computer graphics, provides every potential or actual graphics user with the essential up-to-date information. There are, typically, two ways of gathering this current information. One way is to invite international authorities to write on their areas of specialization. Usually this works very well if the areas are sufficiently established that it is possible to judge exactly who knows what. Since computer graphics, however, is still in its developmental stage, this method cannot be applied.
Publisher: Springer Science & Business Media
ISBN: 4431680306
Category : Computers
Languages : en
Pages : 370
Book Description
In the design of any visual objects, the work becomes much easier if previous designs are utilized. Computer graphics is becoming increasingly important simply because it greatly helps in utilizing such previous designs. Here, "previous designs" signifies both design results and design procedures. The objects designed are diverse. For engineers, these objects could be machines or electronic circuits, as discussed in Chap. 3, ''CA~/CAM. '' Physicians often design models of a patient's organs from computed tomography images prior to surgery or to assist in diagnosis. This is the subject of Chap. 8, "Medical Graphics. " Chapter 7, "Computer Art," deals with the way in which artists use computer graphics in creating beautiful visual images. In Chap. 1, "Computational Geometry," a firm basis is provided for the definition of shapes in designed objects; this is a typical technical area in which computer graphics is constantly making worldwide progress. Thus, the present volume, reflecting international advances in these and other areas of computer graphics, provides every potential or actual graphics user with the essential up-to-date information. There are, typically, two ways of gathering this current information. One way is to invite international authorities to write on their areas of specialization. Usually this works very well if the areas are sufficiently established that it is possible to judge exactly who knows what. Since computer graphics, however, is still in its developmental stage, this method cannot be applied.
Computer Graphics For Scientists And Engineers
Author: R. G. S. Asthana
Publisher: New Age International
ISBN: 9788122408744
Category : Computer graphics
Languages : en
Pages : 556
Book Description
The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.
Publisher: New Age International
ISBN: 9788122408744
Category : Computer graphics
Languages : en
Pages : 556
Book Description
The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.
Graphics Gems IV
Author: Paul S. Heckbert
Publisher: Morgan Kaufmann
ISBN: 9780123361554
Category : Computers
Languages : en
Pages : 616
Book Description
Accompanying disk contains ... "all of the code from all four volumes."--Page 4 of cover.
Publisher: Morgan Kaufmann
ISBN: 9780123361554
Category : Computers
Languages : en
Pages : 616
Book Description
Accompanying disk contains ... "all of the code from all four volumes."--Page 4 of cover.
Computer Graphics
Author: James D. Foley
Publisher: Addison-Wesley Professional
ISBN: 9780201848403
Category : Computers
Languages : en
Pages : 1294
Book Description
On computer graphics
Publisher: Addison-Wesley Professional
ISBN: 9780201848403
Category : Computers
Languages : en
Pages : 1294
Book Description
On computer graphics