Author: Donald Hearn
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 364
Book Description
The IBM PC; Basic graphics; Display manipulations; Three dimensions; Applications.
Computer Graphics for the IBM Personal Computer
Advanced Graphics with the IBM Personal Computer
Author: Ian O. Angell
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.
Computer Graphics for the IBM? PC
Author: Leen Ammeraal
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Line drawing; Updating the screen; Graphics and matrix printers; Writing text in graphics mode; DIG: drawing with interactive graphics.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Line drawing; Updating the screen; Graphics and matrix printers; Writing text in graphics mode; DIG: drawing with interactive graphics.
The Art of Graphics for the IBM PC
Author: James J. McGregor
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer graphics
Languages : en
Pages : 488
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer graphics
Languages : en
Pages : 488
Book Description
Graphics Primer for the IBM PC
Author: Mitchell Waite
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 454
Book Description
Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 454
Book Description
Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users
Microcomputer Graphics for the IBM PC
Author: Roy E. Myers
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 304
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 304
Book Description
Graphics Programming on the IBM Personal Computer
Author: J. Edward Volkstorf
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 316
Book Description
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 316
Book Description
˜Theœ art of graphics
Device-independent Graphics
Author: Robert F. Sproull
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 584
Book Description
Computer graphics; Interactive computer graphics; Graphics hardware; Graphics software; The graphical kernel system; Using the graphical kernel system; Getting started with GKS; An interactive drawing program; Extending the application; Using the drawing; A review of application design; Geometry; A geometry primer; Transformations; Modeling; Three-dimensional graphics; Shaded perspective pictures; Raster graphics; Programming the IBM professional graphics controller; Raster images; Raster techniques; Lessons learned; Using graphics standards; Appendices; Index.
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 584
Book Description
Computer graphics; Interactive computer graphics; Graphics hardware; Graphics software; The graphical kernel system; Using the graphical kernel system; Getting started with GKS; An interactive drawing program; Extending the application; Using the drawing; A review of application design; Geometry; A geometry primer; Transformations; Modeling; Three-dimensional graphics; Shaded perspective pictures; Raster graphics; Programming the IBM professional graphics controller; Raster images; Raster techniques; Lessons learned; Using graphics standards; Appendices; Index.
Graphics for the IBM PC
Author: Dan Illowsky
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 326
Book Description
Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 326
Book Description
Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.